/external/skia/src/gpu/gl/ |
H A D | GrGLNoOpInterface.cpp | 50 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program, argument 177 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program) { argument 437 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program, argument 529 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program, argument 541 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program, argument 656 GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const char* name) { argument
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/external/sonivox/arm-fm-22k/lib_src/ |
H A D | eas_voicemgt.c | 1812 /* last region in program? */ 1837 /* last region in program? */ 2351 program change, bank select, channel volume CC7, pan CC10 2570 * Look up an individual program in sound library. This function 2571 * searches the bank list for a program, then the individual program 2608 /* search for program */ 2626 * Look up an individual program in sound library. This function 2627 * searches the bank list for a program, then the individual program 2687 VMProgramChange(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, EAS_U8 channel, EAS_U8 program) argument [all...] |
/external/sonivox/arm-hybrid-22k/lib_src/ |
H A D | eas_voicemgt.c | 1812 /* last region in program? */ 1837 /* last region in program? */ 2351 program change, bank select, channel volume CC7, pan CC10 2570 * Look up an individual program in sound library. This function 2571 * searches the bank list for a program, then the individual program 2608 /* search for program */ 2626 * Look up an individual program in sound library. This function 2627 * searches the bank list for a program, then the individual program 2687 VMProgramChange(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, EAS_U8 channel, EAS_U8 program) argument [all...] |
/external/sonivox/arm-wt-22k/lib_src/ |
H A D | eas_mdls.c | 1508 EAS_U32 program; local 1519 if ((result = EAS_HWGetDWord(pDLSData->hwInstData, pDLSData->fileHandle, &program, EAS_FALSE)) != EAS_SUCCESS) 1528 if (program > 127) 1530 { /* dpp: EAS_ReportEx(_EAS_SEVERITY_WARNING, "DLS program number is out of range: %08lx\n", program); */ } 1531 program &= 0x7f; 1534 /* save the program number */ 1535 *pLocale = (bank << 8) | program;
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H A D | eas_voicemgt.c | 1812 /* last region in program? */ 1837 /* last region in program? */ 2351 program change, bank select, channel volume CC7, pan CC10 2570 * Look up an individual program in sound library. This function 2571 * searches the bank list for a program, then the individual program 2608 /* search for program */ 2626 * Look up an individual program in sound library. This function 2627 * searches the bank list for a program, then the individual program 2687 VMProgramChange(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, EAS_U8 channel, EAS_U8 program) argument [all...] |
/external/v8/test/cctest/ |
H A D | test-parsing.cc | 310 const char* program = programs[i]; local 312 reinterpret_cast<const i::byte*>(program), 313 static_cast<unsigned>(strlen(program))); 343 const char* program = programs[i]; local 345 reinterpret_cast<const i::byte*>(program), 346 static_cast<unsigned>(strlen(program))); 404 const char* program = "var x = 'something';\n" local 412 reinterpret_cast<const i::byte*>(program), 413 static_cast<unsigned>(strlen(program))); 439 const char* program local [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 878 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd); 880 virtual bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) = 0; 1663 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) argument 1707 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); 1755 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); 1757 log << program; local 1759 if (!program.isOk()) 1765 GLU_CHECK_CALL(glUseProgram(program.getProgram())); 1767 const bool success = test(basicUniforms, basicUniformReportsRef, program, rnd); 1778 bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Rando 1786 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument 1930 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument 2002 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 1792 void renderWithContext (sglr::Context& ctx, sglr::ShaderProgram& program, tcu::Surface& dstSurface); 1909 sglr::ShaderProgram& program = getProgram(); local 1911 renderWithContext(*m_glContext, program, *m_glResult); 1912 renderWithContext(*m_refContext, program, *m_refResult); 2017 void GeometryShaderRenderTest::renderWithContext (sglr::Context& ctx, sglr::ShaderProgram& program, tcu::Surface& dstSurface) argument 2021 const GLuint programId = ctx.createProgram(&program); 2892 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTextureShader", "Create layered rendering shader program"); 2909 const tcu::ScopedLogSection section(m_testCtx.getLog(), "TextureSamplerShader", "Create shader sampler program"); 3302 GLU_EXPECT_NO_ERROR(gl.getError(), "setup program"); 3810 void expectProgramValue (deUint32 program, in [all...] |
H A D | es31fProgramUniformTests.cpp | 905 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd); 907 virtual bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) = 0; 1578 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) argument 1613 GLU_CHECK_CALL(glUseProgram(program.getProgram())); 1626 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &binding, glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 1668 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); 1670 // A dummy program that we'll give to glUseProgram before we actually need 1671 // the real program above, to see if an implementation tries to use the 1672 // currently active program for something inappropriate (instead of the 1673 // program give 1681 log << program; local 1799 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument [all...] |
H A D | es31fSSBOLayoutCase.cpp | 1339 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program) argument 1344 gl.getProgramInterfaceiv(program, GL_BUFFER_VARIABLE, GL_ACTIVE_RESOURCES, &numActiveBufferVars); 1345 gl.getProgramInterfaceiv(program, GL_SHADER_STORAGE_BLOCK, GL_ACTIVE_RESOURCES, &numActiveBlocks); 1361 gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, DE_LENGTH_OF_ARRAY(queryParams), &queryParams[0], DE_LENGTH_OF_ARRAY(returnValues), &returnLength, &returnValues[0]); 1378 gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, 1, &queryArg, numBlockVars, &retLength, &entry.activeVarIndices[0]); 1392 gl.getProgramResourceName(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, (glw::GLsizei)name.size(), &retLen, &name[0]); 1429 gl.getProgramResourceiv(program, GL_BUFFER_VARIABLE, (deUint32)bufVarNdx, DE_LENGTH_OF_ARRAY(queryParams), &queryParams[0], DE_LENGTH_OF_ARRAY(returnValues), &returnLength, &returnValues[0]); 1455 gl.getProgramResourceName(program, GL_BUFFER_VARIABLE, (deUint32)bufVarNdx, (glw::GLsizei)name.size(), &retLen, &name[0]); 2112 const glu::ShaderProgram program(m_renderCtx, glu::ProgramSources() << glu::ComputeSource(generateComputeShader(m_glslVersion, m_interface, refLayout, initialData.pointers, writeData.pointers))); 2113 log << program; local 2577 checkIndexQueries(deUint32 program, const BufferLayout& layout) const argument 2602 execute(deUint32 program) argument [all...] |
H A D | es31fShaderImageLoadStoreTests.cpp | 510 // \note Assumes that the appropriate program is in use when assigning uniforms. 883 const glu::ShaderProgram program(renderCtx, 913 glLog.glUseProgram(program.getProgram()); 915 log << program; local 917 if (!program.isOk()) 919 log << TestLog::Message << "// Failure: failed to compile program" << TestLog::EndMessage; 926 UniformAccessLogger uniforms (renderCtx.getFunctions(), log, program.getProgram()); 938 const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output"); 939 const int blockSize = glu::getProgramResourceInt(renderCtx.getFunctions(), program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); 955 const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program 1192 log << program; local 1442 log << program; local 2036 log << program; local 2434 log << program; local 2636 log << program; local 2826 log << program; local 3062 log << program; local [all...] |
H A D | es31fProgramInterfaceQueryTests.cpp | 541 de::MovePtr<ProgramInterfaceDefinition::Program> program (new ProgramInterfaceDefinition::Program()); 732 ProgramInterfaceDefinition::Shader* shader = program->addShader(shaderDef->m_type, shaderDef->m_version); 746 ProgramInterfaceDefinition::Shader* shader = program->addShader((glu::ShaderType)shaderType, shaderDef->m_version); 759 program->setSeparable(programDef->m_separable); 773 program->addTransformFeedbackVarying(buf.str()); 774 program->setTransformFeedbackMode(GL_INTERLEAVED_ATTRIBS); 812 program->addShader(shaderDef->m_type, shaderDef->m_version); 822 program->addShader((glu::ShaderType)shaderType, shaderDef->m_version); 830 program->setSeparable(programDef->m_separable); 833 program 867 checkAndLogProgram(const glu::ShaderProgram& program, const ProgramInterfaceDefinition::Program* programDefinition, const glw::Functions& gl, tcu::TestLog& log) argument 871 log << program; local 986 queryResourceList(std::vector<std::string>& dst, glw::GLuint program) argument 1065 verifyResourceIndexQuery(const std::vector<std::string>& resourceList, const std::vector<std::string>& referenceResources, glw::GLuint program) argument 1129 verifyMaxNameLength(const std::vector<std::string>& resourceList, glw::GLuint program) argument [all...] |
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 1077 glu::ShaderProgram* ProgramLibrary::getProgram (Program program) argument 1079 if (m_programs.find(program) != m_programs.end()) 1080 return m_programs[program]; // Return from cache. 1109 bool isCube = de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS); 1110 bool isArray = de::inRange<int>(program, PROGRAM_2D_ARRAY_FLOAT, PROGRAM_2D_ARRAY_SHADOW) 1111 || de::inRange<int>(program, PROGRAM_1D_ARRAY_FLOAT, PROGRAM_1D_ARRAY_SHADOW); 1113 bool is1D = de::inRange<int>(program, PROGRAM_1D_FLOAT, PROGRAM_1D_UINT_BIAS) 1114 || de::inRange<int>(program, PROGRAM_1D_ARRAY_FLOAT, PROGRAM_1D_ARRAY_SHADOW) 1115 || de::inRange<int>(program, PROGRAM_BUFFER_FLOAT, PROGRAM_BUFFER_UINT); 1117 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOA 1418 glu::ShaderProgram* program = m_programLibrary.getProgram(progSpec); local 1422 m_log << *program; local [all...] |
/external/libpcap/ |
H A D | gencode.c | 403 pcap_compile_unsafe(pcap_t *p, struct bpf_program *program, 407 pcap_compile(pcap_t *p, struct bpf_program *program, argument 414 result = pcap_compile_unsafe(p, program, buf, optimize, mask); 422 pcap_compile_unsafe(pcap_t *p, struct bpf_program *program, argument 426 pcap_compile(pcap_t *p, struct bpf_program *program, 485 program->bf_insns = icode_to_fcode(root, &len); 486 program->bf_len = len; 499 struct bpf_program *program, 508 ret = pcap_compile(p, program, buf, optimize, mask); 518 pcap_freecode(struct bpf_program *program) argument 498 pcap_compile_nopcap(int snaplen_arg, int linktype_arg, struct bpf_program *program, const char *buf, int optimize, bpf_u_int32 mask) argument [all...] |
/external/deqp/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } argument 135 SharedPtr<Program> program = m_programs[index]; local 139 return program; 1465 GLuint program; member in class:deqp::egl::GLES2ThreadTest::Program 1473 , program (0) 1482 CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync); 1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) argument 1492 program = SharedPtr<Program>(new Program(getEvent(), getSync())); 1493 m_program = program; 1499 GLuint program = 0; local 1519 DeleteProgram(SharedPtr<Program> program, bool useSync, bool serverSync) argument 1529 GLuint program = m_program->program; local 1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) argument 1592 DetachShader(SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) argument 1645 LinkProgram(SharedPtr<Program> program, bool useSync, bool serverSync) argument 1656 GLuint program = m_program->program; local 1674 RenderBuffer(SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) argument 1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) argument 2393 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); local 2717 SharedPtr<GLES2ThreadTest::Program> program; local 2729 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); local 2741 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); local 2749 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); local 3120 SharedPtr<GLES2ThreadTest::Program> program; local 3207 SharedPtr<GLES2ThreadTest::Program> program; local 3311 SharedPtr<GLES2ThreadTest::Program> program; local 3531 SharedPtr<GLES2ThreadTest::Program> program; local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 1047 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd); 1049 virtual bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) = 0; 2075 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) argument 2119 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position"); 2165 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource)); 2167 log << program; local 2169 if (!program.isOk()) 2175 GLU_CHECK_CALL(glUseProgram(program.getProgram())); 2177 const bool success = test(basicUniforms, basicUniformReportsRef, program, rnd); 2197 bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Rando 2238 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument 2432 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument 2505 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument [all...] |
/external/mesa3d/include/CL/ |
H A D | cl.hpp | 1065 static cl_int retain(cl_program program) argument 1066 { return ::clRetainProgram(program); } 1067 static cl_int release(cl_program program) argument 1068 { return ::clReleaseProgram(program); } 2292 inline Kernel(const Program& program, const char* name, cl_int* err = NULL); 2449 Program(const Program& program) : detail::Wrapper<cl_type>(program) { } argument 2543 inline Kernel::Kernel(const Program& program, const char* name, cl_int* err) argument 2547 object_ = ::clCreateKernel(program(), name, &error);
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/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta.c | 74 #include "program/program.h" 261 GLuint StencilFP; /**< Fragment program for drawing stencil images */ 262 GLuint DepthFP; /**< Fragment program for drawing depth images */ 382 "meta program compile failed:\n%s\n" 393 link_program_with_debug(struct gl_context *ctx, GLuint program) argument 398 _mesa_LinkProgramARB(program); 400 _mesa_GetProgramiv(program, GL_LINK_STATUS, &ok); 402 return program; 404 _mesa_GetProgramiv(program, GL_INFO_LOG_LENGT 1394 static const char *program = local 2270 static const char *program = local 2318 static const char *program = local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_context.h | 70 * MRF registers. All program output is via these messages. URB 261 /** Subclass of Mesa vertex program */ 263 struct gl_vertex_program program; member in struct:brw_vertex_program 269 /** Subclass of Mesa fragment program */ 271 struct gl_fragment_program program; member in struct:brw_fragment_program 288 /* Data about a particular attempt to compile a program. Note that 796 /* Active vertex program: 899 /** Offset in the program cache to the VS program */ 931 /** Offset in the program cach [all...] |
/external/wpa_supplicant_8/wpa_supplicant/ |
H A D | wpa_cli.c | 3562 static int wpa_cli_exec(const char *program, const char *arg1, argument 3574 res = os_exec(program, arg, 1);
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/external/mesa3d/src/mesa/main/ |
H A D | dlist.c | 746 free(n[4].data); /* program string */ 750 free(n[2].data); /* array of program ids */ 762 free(n[4].data); /* program string */ 5012 const GLubyte * program) 5026 memcpy(programCopy, program, len); 5033 CALL_LoadProgramNV(ctx->Exec, (target, id, len, program)); 6332 exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name) argument 6336 CALL_BindAttribLocationARB(ctx->Exec, (program, index, name)); 6340 exec_GetAttribLocationARB(GLuint program, const GLchar *name) argument 6344 return CALL_GetAttribLocationARB(ctx->Exec, (program, nam 5011 save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program) argument 6348 exec_GetUniformLocationARB(GLuint program, const GLchar *name) argument 6546 save_UseProgramObjectARB(GLhandleARB program) argument 7190 save_UseShaderProgramEXT(GLenum type, GLuint program) argument 7206 save_ActiveProgramEXT(GLuint program) argument 7481 save_ProgramParameteri(GLuint program, GLenum pname, GLint value) argument [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
H A D | org.eclipse.jdt.launching_3.5.100.v20100526.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
H A D | org.eclipse.equinox.p2.publisher_1.1.2.v20100824-2220.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
H A D | org.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.build_3.6.1.R36x_v20100823/ |
H A D | pdebuild.jar | META-INF/ META-INF/MANIFEST.MF org/ org/eclipse/ org/eclipse/pde/ org/eclipse/pde/build/ ... |