Searched defs:program (Results 201 - 225 of 228) sorted by relevance

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/external/skia/src/gpu/gl/
H A DGrGLNoOpInterface.cpp50 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program, argument
177 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLinkProgram(GrGLuint program) { argument
437 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocationIndexed(GrGLuint program, argument
529 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetInfoLog(GrGLuint program, argument
541 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLGetShaderOrProgramiv(GrGLuint program, argument
656 GrGLint GR_GL_FUNCTION_TYPE noOpGLGetUniformLocation(GrGLuint program, const char* name) { argument
/external/sonivox/arm-fm-22k/lib_src/
H A Deas_voicemgt.c1812 /* last region in program? */
1837 /* last region in program? */
2351 program change, bank select, channel volume CC7, pan CC10
2570 * Look up an individual program in sound library. This function
2571 * searches the bank list for a program, then the individual program
2608 /* search for program */
2626 * Look up an individual program in sound library. This function
2627 * searches the bank list for a program, then the individual program
2687 VMProgramChange(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, EAS_U8 channel, EAS_U8 program) argument
[all...]
/external/sonivox/arm-hybrid-22k/lib_src/
H A Deas_voicemgt.c1812 /* last region in program? */
1837 /* last region in program? */
2351 program change, bank select, channel volume CC7, pan CC10
2570 * Look up an individual program in sound library. This function
2571 * searches the bank list for a program, then the individual program
2608 /* search for program */
2626 * Look up an individual program in sound library. This function
2627 * searches the bank list for a program, then the individual program
2687 VMProgramChange(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, EAS_U8 channel, EAS_U8 program) argument
[all...]
/external/sonivox/arm-wt-22k/lib_src/
H A Deas_mdls.c1508 EAS_U32 program; local
1519 if ((result = EAS_HWGetDWord(pDLSData->hwInstData, pDLSData->fileHandle, &program, EAS_FALSE)) != EAS_SUCCESS)
1528 if (program > 127)
1530 { /* dpp: EAS_ReportEx(_EAS_SEVERITY_WARNING, "DLS program number is out of range: %08lx\n", program); */ }
1531 program &= 0x7f;
1534 /* save the program number */
1535 *pLocale = (bank << 8) | program;
H A Deas_voicemgt.c1812 /* last region in program? */
1837 /* last region in program? */
2351 program change, bank select, channel volume CC7, pan CC10
2570 * Look up an individual program in sound library. This function
2571 * searches the bank list for a program, then the individual program
2608 /* search for program */
2626 * Look up an individual program in sound library. This function
2627 * searches the bank list for a program, then the individual program
2687 VMProgramChange(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, EAS_U8 channel, EAS_U8 program) argument
[all...]
/external/v8/test/cctest/
H A Dtest-parsing.cc310 const char* program = programs[i]; local
312 reinterpret_cast<const i::byte*>(program),
313 static_cast<unsigned>(strlen(program)));
343 const char* program = programs[i]; local
345 reinterpret_cast<const i::byte*>(program),
346 static_cast<unsigned>(strlen(program)));
404 const char* program = "var x = 'something';\n" local
412 reinterpret_cast<const i::byte*>(program),
413 static_cast<unsigned>(strlen(program)));
439 const char* program local
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/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp878 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd);
880 virtual bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) = 0;
1663 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) argument
1707 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position");
1755 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
1757 log << program; local
1759 if (!program.isOk())
1765 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
1767 const bool success = test(basicUniforms, basicUniformReportsRef, program, rnd);
1778 bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Rando
1786 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
1930 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
2002 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp1792 void renderWithContext (sglr::Context& ctx, sglr::ShaderProgram& program, tcu::Surface& dstSurface);
1909 sglr::ShaderProgram& program = getProgram(); local
1911 renderWithContext(*m_glContext, program, *m_glResult);
1912 renderWithContext(*m_refContext, program, *m_refResult);
2017 void GeometryShaderRenderTest::renderWithContext (sglr::Context& ctx, sglr::ShaderProgram& program, tcu::Surface& dstSurface) argument
2021 const GLuint programId = ctx.createProgram(&program);
2892 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTextureShader", "Create layered rendering shader program");
2909 const tcu::ScopedLogSection section(m_testCtx.getLog(), "TextureSamplerShader", "Create shader sampler program");
3302 GLU_EXPECT_NO_ERROR(gl.getError(), "setup program");
3810 void expectProgramValue (deUint32 program, in
[all...]
H A Des31fProgramUniformTests.cpp905 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd);
907 virtual bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) = 0;
1578 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) argument
1613 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
1626 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &binding, glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
1668 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
1670 // A dummy program that we'll give to glUseProgram before we actually need
1671 // the real program above, to see if an implementation tries to use the
1672 // currently active program for something inappropriate (instead of the
1673 // program give
1681 log << program; local
1799 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
[all...]
H A Des31fSSBOLayoutCase.cpp1339 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program) argument
1344 gl.getProgramInterfaceiv(program, GL_BUFFER_VARIABLE, GL_ACTIVE_RESOURCES, &numActiveBufferVars);
1345 gl.getProgramInterfaceiv(program, GL_SHADER_STORAGE_BLOCK, GL_ACTIVE_RESOURCES, &numActiveBlocks);
1361 gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, DE_LENGTH_OF_ARRAY(queryParams), &queryParams[0], DE_LENGTH_OF_ARRAY(returnValues), &returnLength, &returnValues[0]);
1378 gl.getProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, 1, &queryArg, numBlockVars, &retLength, &entry.activeVarIndices[0]);
1392 gl.getProgramResourceName(program, GL_SHADER_STORAGE_BLOCK, (deUint32)blockNdx, (glw::GLsizei)name.size(), &retLen, &name[0]);
1429 gl.getProgramResourceiv(program, GL_BUFFER_VARIABLE, (deUint32)bufVarNdx, DE_LENGTH_OF_ARRAY(queryParams), &queryParams[0], DE_LENGTH_OF_ARRAY(returnValues), &returnLength, &returnValues[0]);
1455 gl.getProgramResourceName(program, GL_BUFFER_VARIABLE, (deUint32)bufVarNdx, (glw::GLsizei)name.size(), &retLen, &name[0]);
2112 const glu::ShaderProgram program(m_renderCtx, glu::ProgramSources() << glu::ComputeSource(generateComputeShader(m_glslVersion, m_interface, refLayout, initialData.pointers, writeData.pointers)));
2113 log << program; local
2577 checkIndexQueries(deUint32 program, const BufferLayout& layout) const argument
2602 execute(deUint32 program) argument
[all...]
H A Des31fShaderImageLoadStoreTests.cpp510 // \note Assumes that the appropriate program is in use when assigning uniforms.
883 const glu::ShaderProgram program(renderCtx,
913 glLog.glUseProgram(program.getProgram());
915 log << program; local
917 if (!program.isOk())
919 log << TestLog::Message << "// Failure: failed to compile program" << TestLog::EndMessage;
926 UniformAccessLogger uniforms (renderCtx.getFunctions(), log, program.getProgram());
938 const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
939 const int blockSize = glu::getProgramResourceInt(renderCtx.getFunctions(), program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
955 const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program
1192 log << program; local
1442 log << program; local
2036 log << program; local
2434 log << program; local
2636 log << program; local
2826 log << program; local
3062 log << program; local
[all...]
H A Des31fProgramInterfaceQueryTests.cpp541 de::MovePtr<ProgramInterfaceDefinition::Program> program (new ProgramInterfaceDefinition::Program());
732 ProgramInterfaceDefinition::Shader* shader = program->addShader(shaderDef->m_type, shaderDef->m_version);
746 ProgramInterfaceDefinition::Shader* shader = program->addShader((glu::ShaderType)shaderType, shaderDef->m_version);
759 program->setSeparable(programDef->m_separable);
773 program->addTransformFeedbackVarying(buf.str());
774 program->setTransformFeedbackMode(GL_INTERLEAVED_ATTRIBS);
812 program->addShader(shaderDef->m_type, shaderDef->m_version);
822 program->addShader((glu::ShaderType)shaderType, shaderDef->m_version);
830 program->setSeparable(programDef->m_separable);
833 program
867 checkAndLogProgram(const glu::ShaderProgram& program, const ProgramInterfaceDefinition::Program* programDefinition, const glw::Functions& gl, tcu::TestLog& log) argument
871 log << program; local
986 queryResourceList(std::vector<std::string>& dst, glw::GLuint program) argument
1065 verifyResourceIndexQuery(const std::vector<std::string>& resourceList, const std::vector<std::string>& referenceResources, glw::GLuint program) argument
1129 verifyMaxNameLength(const std::vector<std::string>& resourceList, glw::GLuint program) argument
[all...]
/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp1077 glu::ShaderProgram* ProgramLibrary::getProgram (Program program) argument
1079 if (m_programs.find(program) != m_programs.end())
1080 return m_programs[program]; // Return from cache.
1109 bool isCube = de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS);
1110 bool isArray = de::inRange<int>(program, PROGRAM_2D_ARRAY_FLOAT, PROGRAM_2D_ARRAY_SHADOW)
1111 || de::inRange<int>(program, PROGRAM_1D_ARRAY_FLOAT, PROGRAM_1D_ARRAY_SHADOW);
1113 bool is1D = de::inRange<int>(program, PROGRAM_1D_FLOAT, PROGRAM_1D_UINT_BIAS)
1114 || de::inRange<int>(program, PROGRAM_1D_ARRAY_FLOAT, PROGRAM_1D_ARRAY_SHADOW)
1115 || de::inRange<int>(program, PROGRAM_BUFFER_FLOAT, PROGRAM_BUFFER_UINT);
1117 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOA
1418 glu::ShaderProgram* program = m_programLibrary.getProgram(progSpec); local
1422 m_log << *program; local
[all...]
/external/libpcap/
H A Dgencode.c403 pcap_compile_unsafe(pcap_t *p, struct bpf_program *program,
407 pcap_compile(pcap_t *p, struct bpf_program *program, argument
414 result = pcap_compile_unsafe(p, program, buf, optimize, mask);
422 pcap_compile_unsafe(pcap_t *p, struct bpf_program *program, argument
426 pcap_compile(pcap_t *p, struct bpf_program *program,
485 program->bf_insns = icode_to_fcode(root, &len);
486 program->bf_len = len;
499 struct bpf_program *program,
508 ret = pcap_compile(p, program, buf, optimize, mask);
518 pcap_freecode(struct bpf_program *program) argument
498 pcap_compile_nopcap(int snaplen_arg, int linktype_arg, struct bpf_program *program, const char *buf, int optimize, bpf_u_int32 mask) argument
[all...]
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } argument
135 SharedPtr<Program> program = m_programs[index]; local
139 return program;
1465 GLuint program; member in class:deqp::egl::GLES2ThreadTest::Program
1473 , program (0)
1482 CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync);
1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) argument
1492 program = SharedPtr<Program>(new Program(getEvent(), getSync()));
1493 m_program = program;
1499 GLuint program = 0; local
1519 DeleteProgram(SharedPtr<Program> program, bool useSync, bool serverSync) argument
1529 GLuint program = m_program->program; local
1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) argument
1592 DetachShader(SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) argument
1645 LinkProgram(SharedPtr<Program> program, bool useSync, bool serverSync) argument
1656 GLuint program = m_program->program; local
1674 RenderBuffer(SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) argument
1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) argument
2393 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); local
2717 SharedPtr<GLES2ThreadTest::Program> program; local
2729 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); local
2741 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); local
2749 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); local
3120 SharedPtr<GLES2ThreadTest::Program> program; local
3207 SharedPtr<GLES2ThreadTest::Program> program; local
3311 SharedPtr<GLES2ThreadTest::Program> program; local
3531 SharedPtr<GLES2ThreadTest::Program> program; local
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1047 bool renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd);
1049 virtual bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) = 0;
2075 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) argument
2119 const int posLoc = glGetAttribLocation(program.getProgram(), "a_position");
2165 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
2167 log << program; local
2169 if (!program.isOk())
2175 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
2177 const bool success = test(basicUniforms, basicUniformReportsRef, program, rnd);
2197 bool test (const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Rando
2238 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
2432 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
2505 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) argument
[all...]
/external/mesa3d/include/CL/
H A Dcl.hpp1065 static cl_int retain(cl_program program) argument
1066 { return ::clRetainProgram(program); }
1067 static cl_int release(cl_program program) argument
1068 { return ::clReleaseProgram(program); }
2292 inline Kernel(const Program& program, const char* name, cl_int* err = NULL);
2449 Program(const Program& program) : detail::Wrapper<cl_type>(program) { } argument
2543 inline Kernel::Kernel(const Program& program, const char* name, cl_int* err) argument
2547 object_ = ::clCreateKernel(program(), name, &error);
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta.c74 #include "program/program.h"
261 GLuint StencilFP; /**< Fragment program for drawing stencil images */
262 GLuint DepthFP; /**< Fragment program for drawing depth images */
382 "meta program compile failed:\n%s\n"
393 link_program_with_debug(struct gl_context *ctx, GLuint program) argument
398 _mesa_LinkProgramARB(program);
400 _mesa_GetProgramiv(program, GL_LINK_STATUS, &ok);
402 return program;
404 _mesa_GetProgramiv(program, GL_INFO_LOG_LENGT
1394 static const char *program = local
2270 static const char *program = local
2318 static const char *program = local
[all...]
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_context.h70 * MRF registers. All program output is via these messages. URB
261 /** Subclass of Mesa vertex program */
263 struct gl_vertex_program program; member in struct:brw_vertex_program
269 /** Subclass of Mesa fragment program */
271 struct gl_fragment_program program; member in struct:brw_fragment_program
288 /* Data about a particular attempt to compile a program. Note that
796 /* Active vertex program:
899 /** Offset in the program cache to the VS program */
931 /** Offset in the program cach
[all...]
/external/wpa_supplicant_8/wpa_supplicant/
H A Dwpa_cli.c3562 static int wpa_cli_exec(const char *program, const char *arg1, argument
3574 res = os_exec(program, arg, 1);
/external/mesa3d/src/mesa/main/
H A Ddlist.c746 free(n[4].data); /* program string */
750 free(n[2].data); /* array of program ids */
762 free(n[4].data); /* program string */
5012 const GLubyte * program)
5026 memcpy(programCopy, program, len);
5033 CALL_LoadProgramNV(ctx->Exec, (target, id, len, program));
6332 exec_BindAttribLocationARB(GLuint program, GLuint index, const GLchar *name) argument
6336 CALL_BindAttribLocationARB(ctx->Exec, (program, index, name));
6340 exec_GetAttribLocationARB(GLuint program, const GLchar *name) argument
6344 return CALL_GetAttribLocationARB(ctx->Exec, (program, nam
5011 save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program) argument
6348 exec_GetUniformLocationARB(GLuint program, const GLchar *name) argument
6546 save_UseProgramObjectARB(GLhandleARB program) argument
7190 save_UseShaderProgramEXT(GLenum type, GLuint program) argument
7206 save_ActiveProgramEXT(GLuint program) argument
7481 save_ProgramParameteri(GLuint program, GLenum pname, GLint value) argument
[all...]
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
H A Dorg.eclipse.jdt.launching_3.5.100.v20100526.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
H A Dorg.eclipse.equinox.p2.publisher_1.1.2.v20100824-2220.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
H A Dorg.eclipse.swt.gtk.linux.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.build_3.6.1.R36x_v20100823/
H A Dpdebuild.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/eclipse/ org/eclipse/pde/ org/eclipse/pde/build/ ...

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