/external/deqp/modules/gles3/functional/ |
H A D | es3fFragmentOutputTests.cpp | 397 static void renderFloatReference (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight, int numComponents, const float* vertices) argument 411 const Vec4 v00 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+0)*numComponents, numComponents); 412 const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponents); 413 const Vec4 v10 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+1)*numComponents, numComponents); 414 const Vec4 v11 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+1)*numComponents, numComponents); 428 static void renderIntReference (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight, int numComponents, const int* vertices) argument 439 IVec4 c = readIVec4(vertices + (cellY*gridWidth + cellX+1)*numComponents, numComponents);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 390 const Vec3 vertices[] = local 415 gl.bufferData(GL_ARRAY_BUFFER, (DE_LENGTH_OF_ARRAY(vertices)*(glw::GLsizeiptr)sizeof(vertices[0])), &vertices[0], GL_STATIC_DRAW);
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/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_blitter.c | 60 float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */ member in struct:blitter_context_priv 283 ctx->vertices[i][0][3] = 1; /*v.w*/ 503 ctx->vertices[0][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v0.x*/ 504 ctx->vertices[0][0][1] = (float)y1 / ctx->dst_height * 2.0f - 1.0f; /*v0.y*/ 506 ctx->vertices[1][0][0] = (float)x2 / ctx->dst_width * 2.0f - 1.0f; /*v1.x*/ 507 ctx->vertices[1][0][1] = (float)y1 / ctx->dst_height * 2.0f - 1.0f; /*v1.y*/ 509 ctx->vertices[2][0][0] = (float)x2 / ctx->dst_width * 2.0f - 1.0f; /*v2.x*/ 510 ctx->vertices[2][0][1] = (float)y2 / ctx->dst_height * 2.0f - 1.0f; /*v2.y*/ 512 ctx->vertices[3][0][0] = (float)x1 / ctx->dst_width * 2.0f - 1.0f; /*v3.x*/ 513 ctx->vertices[ [all...] |
H A D | u_gen_mipmap.c | 74 struct pipe_resource *vbuf; /**< quad vertices */ 77 float vertices[4][2][4]; /**< vertex/texcoords for quad */ member in struct:gen_mipmap_state 1314 ctx->vertices[i][0][2] = 0.0f; /* z */ 1315 ctx->vertices[i][0][3] = 1.0f; /* w */ 1316 ctx->vertices[i][1][3] = 1.0f; /* q */ 1381 const unsigned max_slots = 4096 / sizeof ctx->vertices; 1392 max_slots * sizeof ctx->vertices); 1395 return ctx->vbuf_slot++ * sizeof ctx->vertices; 1407 ctx->vertices[0][0][0] = -1.0f; /*x*/ 1408 ctx->vertices[ [all...] |
/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | renderer.c | 96 VGfloat vertices[4][2][4]; member in struct:renderer 510 r->vertices[0][0][0] = x0; 511 r->vertices[0][0][1] = y0; 512 r->vertices[0][0][2] = z; 514 r->vertices[1][0][0] = x1; 515 r->vertices[1][0][1] = y0; 516 r->vertices[1][0][2] = z; 518 r->vertices[2][0][0] = x1; 519 r->vertices[2][0][1] = y1; 520 r->vertices[ [all...] |
/external/opencv/cxcore/src/ |
H A D | cxdatastructs.cpp | 2887 CvSet *vertices = 0; local 2896 CV_CALL( vertices = cvCreateSet( graph_type, header_size, vtx_size, storage )); 2900 graph = (CvGraph*)vertices; 2909 /* Remove all vertices and edges from a graph: */ 3030 /* Find a graph edge given pointers to the ending vertices: */ 3071 /* Find an edge in the graph given indices of the ending vertices: */ 3097 /* Given two vertices, return the edge 3170 /* Given two vertices, return the edge 3202 /* Remove the graph edge connecting two given vertices: */ 3267 /* Remove the graph edge connecting two given vertices [all...] |
/external/skia/src/gpu/ |
H A D | GrAAConvexPathRenderer.cpp | 700 // extract the result vertices and indices from the GrAAConvexTessellator 702 void* vertices, 707 intptr_t verts = reinterpret_cast<intptr_t>(vertices); 831 SkDebugf("Could not allocate vertices\n"); 921 SkDebugf("Could not allocate vertices\n"); 937 GrVertices vertices; variable 941 vertices.initIndexed(kTriangles_GrPrimitiveType, vertexBuffer, indexBuffer, 943 batchTarget->draw(vertices); 701 extract_verts(const GrAAConvexTessellator& tess, void* vertices, size_t vertexStride, GrColor color, uint16_t* idxs, bool tweakAlphaForCoverage) argument
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H A D | GrAAHairLinePathRenderer.cpp | 41 // For: 6 vertices and 18 indices (for 6 triangles) 641 bool check_bounds(const SkMatrix& viewMatrix, const SkRect& devBounds, void* vertices, int vCount) argument 654 VertexType* verts = reinterpret_cast<VertexType*>(vertices); 879 SkDebugf("Could not allocate vertices\n"); 890 GrVertices vertices; local 891 vertices.initInstanced(kTriangles_GrPrimitiveType, vertexBuffer, linesIndexBuffer, 894 batchTarget->draw(vertices); 907 void *vertices = batchTarget->makeVertSpace(vertexStride, vertexCount, local 910 if (!vertices || !quadsIndexBuffer) { 911 SkDebugf("Could not allocate vertices\ [all...] |
H A D | GrTessellatingPathRenderer.cpp | 29 * 2) Build a mesh of edges connecting the vertices (build_edges()). 30 * 3) Sort the vertices in Y (and secondarily in X) (merge_sort()). 31 * 4) Simplify the mesh by inserting new vertices at intersecting edges (simplify()). 36 * of vertices (and the necessity of inserting new vertices on intersection). 40 * left-to-right based on the point where both edges are active (when both top vertices 41 * have been seen, so the "lower" top vertex of the two). If the top vertices are equal 69 * Only type 2 vertices (see paper) require the O(N) lookups, and these are much less 73 * path bounds. When the path is taller than it is wide, we sort vertices based on increasing Y 151 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices 997 merge_coincident_vertices(Vertex** vertices, Comparator& c, SkChunkAlloc& alloc) argument 1011 Vertex* vertices = NULL; local 1120 simplify(Vertex* vertices, Comparator& c, SkChunkAlloc& alloc) argument 1172 tessellate(Vertex* vertices, SkChunkAlloc& alloc) argument 1302 Vertex* vertices = build_edges(contours, contourCnt, c, alloc); local 1458 GrVertices vertices; variable [all...] |
H A D | GrAtlasTextContext.cpp | 102 // We overallocate vertices in our textblobs based on the assumption that A8 has the greatest 1556 void* vertices = batchTarget->makeVertSpace(vertexStride, variable 1562 if (!vertices || !flushInfo.fVertexBuffer) { 1563 SkDebugf("Could not allocate vertices\n"); 1567 unsigned char* currVertex = reinterpret_cast<unsigned char*>(vertices); 1718 // now copy all vertices 1867 GrVertices vertices; local 1869 vertices.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, 1873 batchTarget->draw(vertices);
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H A D | GrContext.cpp | 474 SkDebugf("Could not allocate vertices\n"); 496 GrVertices vertices; variable 497 vertices.init(primType, vertexBuffer, firstVertex, vertexCount); 498 batchTarget->draw(vertices); 524 unique vertices, but we repeat the last 2 to close up. Alternatively we 674 // hairline rects. We jam all the vertices to pixel centers to avoid this, but not when MSAA 817 SkDebugf("Could not allocate vertices\n"); 859 GrVertices vertices; variable 861 vertices.initIndexed(this->primitiveType(), vertexBuffer, indexBuffer, firstVertex, 865 vertices [all...] |
H A D | SkGpuDevice.cpp | 1770 int vertexCount, const SkPoint vertices[], 1877 vertices, 1769 drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/gpu/effects/ |
H A D | GrDashingEffect.cpp | 163 void setup_dashed_rect_common(const SkRect& rect, const SkMatrix& matrix, T* vertices, int idx, argument 170 vertices[idx].fDashPos = SkPoint::Make(startDashX , startDashY); 171 vertices[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY); 172 vertices[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY); 173 vertices[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY); 175 vertices[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop); 176 vertices[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom); 177 vertices[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom); 178 vertices[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop); 180 matrix.mapPointsWithStride(&vertices[id 183 setup_dashed_rect(const SkRect& rect, void* vertices, int idx, const SkMatrix& matrix, SkScalar offset, SkScalar bloatX, SkScalar bloatY, SkScalar len, SkScalar stroke, SkScalar startInterval, SkScalar endInterval, SkScalar strokeWidth, DashCap cap, const size_t vertexStride) argument 540 void* vertices = helper.init(batchTarget, gp->getVertexStride(), totalRectCount); variable [all...] |
/external/skia/src/pipe/ |
H A D | SkGPipeWrite.cpp | 282 const SkPoint vertices[], const SkPoint texs[], 1036 const SkPoint vertices[], const SkPoint texs[], 1052 size += vertexCount * sizeof(SkPoint); // vertices 1076 fWriter.write(vertices, vertexCount * sizeof(SkPoint)); 1035 onDrawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xfer, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/utils/ |
H A D | SkDeferredCanvas.cpp | 966 const SkPoint vertices[], 972 this->drawingCanvas()->drawVertices(vmode, vertexCount, vertices, texs, colors, xmode, 965 onDrawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/core/ |
H A D | SkDraw.cpp | 1947 // as our interators are intrinsically tied to the vertices, and nothing else. 2024 const SkPoint vertices[], const SkPoint textures[], 2028 SkASSERT(0 == count || vertices); 2035 // transform out vertices into device coordinates 2038 fMatrix->mapPoints(devVerts, vertices, count); 2041 We can draw the vertices in 1 of 4 ways: 2100 if (texture_to_matrix(state, vertices, textures, &tempM)) { 2128 if (!triColorShaderContext->setup(vertices, colors, 2023 drawVertices(SkCanvas::VertexMode vmode, int count, const SkPoint vertices[], const SkPoint textures[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) const argument
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H A D | SkCanvas.cpp | 1726 void SkCanvas::drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], argument 1729 this->onDrawVertices(vmode, vertexCount, vertices, texs, colors, xmode,
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/external/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 1453 const GrNonInstancedVertices& vertices, 1456 vbuf = (GrGLVertexBuffer*) vertices.vertexBuffer(); 1462 if (vertices.isIndexed()) { 1466 ibuf = (GrGLIndexBuffer*)vertices.indexBuffer(); 1480 size_t vertexOffsetInBytes = stride * vertices.startVertex(); 1896 void GrGLGpu::onDraw(const DrawArgs& args, const GrNonInstancedVertices& vertices) { argument 1902 this->setupGeometry(*args.fPrimitiveProcessor, vertices, &indexOffsetInBytes); 1904 SkASSERT((size_t)vertices.primitiveType() < SK_ARRAY_COUNT(gPrimitiveType2GLMode)); 1906 if (vertices.isIndexed()) { 1909 vertices 1452 setupGeometry(const GrPrimitiveProcessor& primProc, const GrNonInstancedVertices& vertices, size_t* indexOffsetInBytes) argument [all...] |
/external/zxing/core/ |
H A D | core.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/zxing/ com/google/zxing/oned/ ... |
/external/owasp/sanitizer/tools/findbugs/lib/ |
H A D | findbugs.jar | META-INF/ META-INF/MANIFEST.MF default.xsl edu/ edu/umd/ edu/umd/cs/ edu/ ... |