Searched refs:GL_TEXTURE_INTERNAL_FORMAT (Results 1 - 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
H A D | texparam.c | 1018 case GL_TEXTURE_INTERNAL_FORMAT: 1164 case GL_TEXTURE_INTERNAL_FORMAT:
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 680 case GL_TEXTURE_INTERNAL_FORMAT: return "GL_TEXTURE_INTERNAL_FORMAT";
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureLevelStateQueryTests.cpp | 1172 allOk &= verifyTextureLevelParameterInternalFormatAnyOf(gl, spec.queryTarget, queryLevel, GL_TEXTURE_INTERNAL_FORMAT, initialValues, DE_LENGTH_OF_ARRAY(initialValues), m_type); 1181 allOk &= verifyTextureLevelParameterInternalFormatEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_INTERNAL_FORMAT, refValue, m_type);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 190 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
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/external/mesa3d/include/GL/ |
H A D | gl.h | 731 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 macro
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