Searched refs:color0 (Results 1 - 5 of 5) sorted by relevance

/external/skia/src/core/
H A DSkBitmapProcState_filter.h84 SkPMColor color0,
92 uint32_t lo = (color0 & mask) * scale;
93 uint32_t hi = ((color0 >> 8) & mask) * scale;
104 SkPMColor color0,
114 uint32_t lo = (color0 & mask) * scale;
115 uint32_t hi = ((color0 >> 8) & mask) * scale;
83 Filter_32_opaque(unsigned t, SkPMColor color0, SkPMColor color1, SkPMColor* dstColor) argument
103 Filter_32_alpha(unsigned t, SkPMColor color0, SkPMColor color1, SkPMColor* dstColor, unsigned alphaScale) argument
/external/skia/samplecode/
H A DSampleVertices.cpp31 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); local
34 bm.eraseColor(color0);
37 pixels[0] = pixels[2] = color0;
/external/deqp/modules/glshared/
H A DglsTextureBufferCase.cpp239 const tcu::Vec4 color0 = vtxColor0; local
244 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f));
284 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); local
289 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0
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/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_fs.c348 int color0 = find_output_by_semantic(&shader->info.base, local
352 if (color0 != -1 && outputs[color0][3]) {
354 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha");
587 int color0 = find_output_by_semantic(&shader->info.base, local
591 if (color0 != -1 && outputs[color0][3]) {
593 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha");
/external/robolectric/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...

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