Searched refs:generateMultiTexFragmentShader (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureUnitTests.cpp130 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) function in namespace:deqp::gles2::Functional
199 decl << sglr::pdec::FragmentSource(generateMultiTexFragmentShader(numUnits, unitTypes));
/external/deqp/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp197 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const vector<glu::DataType>& samplerTypes) function in namespace:deqp::gles3::Functional
280 decl << sglr::pdec::FragmentSource(generateMultiTexFragmentShader(numUnits, unitTypes, samplerTypes));

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