Searched refs:qpts (Results 1 - 3 of 3) sorted by relevance

/external/skia/src/gpu/
H A DGrPathUtils.cpp460 SkPoint* qpts = quads->push_back_n(6);
461 qpts[0] = p[0];
462 qpts[1] = b;
463 qpts[2] = mid;
464 qpts[3] = mid;
465 qpts[4] = c;
466 qpts[5] = p[3];
468 SkPoint* qpts = quads->push_back_n(3);
469 qpts[0] = p[0];
470 qpts[
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H A DGrAAConvexPathRenderer.cpp453 SkPoint qpts[] = {sega.endPt(), segb.fPts[0], segb.fPts[1]}; local
459 verts[*v + 1].fPos = qpts[0];
460 verts[*v + 2].fPos = qpts[2];
461 verts[*v + 3].fPos = qpts[0] + segb.fNorms[0];
462 verts[*v + 4].fPos = qpts[2] + segb.fNorms[1];
463 verts[*v + 5].fPos = qpts[1] + midVec;
465 SkScalar c = segb.fNorms[0].dot(qpts[0]);
468 verts[*v + 2].fD0 = -segb.fNorms[0].dot(qpts[2]) + c;
473 c = segb.fNorms[1].dot(qpts[2]);
475 verts[*v + 1].fD1 = -segb.fNorms[1].dot(qpts[
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H A DGrAAHairLinePathRenderer.cpp445 static void set_uv_quad(const SkPoint qpts[3], BezierVertex verts[kQuadNumVertices]) { argument
447 GrPathUtils::QuadUVMatrix DevToUV(qpts);
451 static void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice, argument
455 SkPoint a = qpts[0];
456 SkPoint b = qpts[1];
457 SkPoint c = qpts[2];

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