Searched refs:mBoundTextures (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DTextureState.cpp55 if (mBoundTextures[mTextureUnit] != texture) {
57 mBoundTextures[mTextureUnit] = texture;
93 mBoundTextures[i] = 0;
99 if (mBoundTextures[i] == texture) {
100 mBoundTextures[i] = 0;
H A DTextureState.h82 GLuint mBoundTextures[kTextureUnitsCount]; member in class:android::uirenderer::TextureState

Completed in 190 milliseconds