Searched refs:mTextureUnit (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DTextureState.cpp30 : mTextureUnit(0) {
44 if (mTextureUnit != textureUnit) {
46 mTextureUnit = textureUnit;
51 mTextureUnit = -1;
55 if (mBoundTextures[mTextureUnit] != texture) {
57 mBoundTextures[mTextureUnit] = texture;
H A DTextureState.h79 GLuint mTextureUnit; member in class:android::uirenderer::TextureState

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