1/*
2 [The "BSD license"]
3 Copyright (c) 2005-2009 Terence Parr
4 All rights reserved.
5
6 Redistribution and use in source and binary forms, with or without
7 modification, are permitted provided that the following conditions
8 are met:
9 1. Redistributions of source code must retain the above copyright
10     notice, this list of conditions and the following disclaimer.
11 2. Redistributions in binary form must reproduce the above copyright
12     notice, this list of conditions and the following disclaimer in the
13     documentation and/or other materials provided with the distribution.
14 3. The name of the author may not be used to endorse or promote products
15     derived from this software without specific prior written permission.
16
17 THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28package org.antlr.runtime.tree;
29
30import org.antlr.runtime.Token;
31import org.antlr.runtime.TokenStream;
32import org.antlr.runtime.RecognitionException;
33
34/** How to create and navigate trees.  Rather than have a separate factory
35 *  and adaptor, I've merged them.  Makes sense to encapsulate.
36 *
37 *  This takes the place of the tree construction code generated in the
38 *  generated code in 2.x and the ASTFactory.
39 *
40 *  I do not need to know the type of a tree at all so they are all
41 *  generic Objects.  This may increase the amount of typecasting needed. :(
42 */
43public interface TreeAdaptor {
44	// C o n s t r u c t i o n
45
46	/** Create a tree node from Token object; for CommonTree type trees,
47	 *  then the token just becomes the payload.  This is the most
48	 *  common create call.
49	 *
50	 *  Override if you want another kind of node to be built.
51	 */
52	public Object create(Token payload);
53
54	/** Duplicate a single tree node.
55	 *  Override if you want another kind of node to be built.
56	 */
57	public Object dupNode(Object treeNode);
58
59	/** Duplicate tree recursively, using dupNode() for each node */
60	public Object dupTree(Object tree);
61
62	/** Return a nil node (an empty but non-null node) that can hold
63	 *  a list of element as the children.  If you want a flat tree (a list)
64	 *  use "t=adaptor.nil(); t.addChild(x); t.addChild(y);"
65	 */
66	public Object nil();
67
68	/** Return a tree node representing an error.  This node records the
69	 *  tokens consumed during error recovery.  The start token indicates the
70	 *  input symbol at which the error was detected.  The stop token indicates
71	 *  the last symbol consumed during recovery.
72	 *
73	 *  You must specify the input stream so that the erroneous text can
74	 *  be packaged up in the error node.  The exception could be useful
75	 *  to some applications; default implementation stores ptr to it in
76	 *  the CommonErrorNode.
77	 *
78	 *  This only makes sense during token parsing, not tree parsing.
79	 *  Tree parsing should happen only when parsing and tree construction
80	 *  succeed.
81	 */
82	public Object errorNode(TokenStream input, Token start, Token stop, RecognitionException e);
83
84	/** Is tree considered a nil node used to make lists of child nodes? */
85	public boolean isNil(Object tree);
86
87	/** Add a child to the tree t.  If child is a flat tree (a list), make all
88	 *  in list children of t.  Warning: if t has no children, but child does
89	 *  and child isNil then you can decide it is ok to move children to t via
90	 *  t.children = child.children; i.e., without copying the array.  Just
91	 *  make sure that this is consistent with have the user will build
92	 *  ASTs.  Do nothing if t or child is null.
93	 */
94	public void addChild(Object t, Object child);
95
96	/** If oldRoot is a nil root, just copy or move the children to newRoot.
97	 *  If not a nil root, make oldRoot a child of newRoot.
98	 *
99	 *    old=^(nil a b c), new=r yields ^(r a b c)
100	 *    old=^(a b c), new=r yields ^(r ^(a b c))
101	 *
102	 *  If newRoot is a nil-rooted single child tree, use the single
103	 *  child as the new root node.
104	 *
105	 *    old=^(nil a b c), new=^(nil r) yields ^(r a b c)
106	 *    old=^(a b c), new=^(nil r) yields ^(r ^(a b c))
107	 *
108	 *  If oldRoot was null, it's ok, just return newRoot (even if isNil).
109	 *
110	 *    old=null, new=r yields r
111	 *    old=null, new=^(nil r) yields ^(nil r)
112	 *
113	 *  Return newRoot.  Throw an exception if newRoot is not a
114	 *  simple node or nil root with a single child node--it must be a root
115	 *  node.  If newRoot is ^(nil x) return x as newRoot.
116	 *
117	 *  Be advised that it's ok for newRoot to point at oldRoot's
118	 *  children; i.e., you don't have to copy the list.  We are
119	 *  constructing these nodes so we should have this control for
120	 *  efficiency.
121	 */
122	public Object becomeRoot(Object newRoot, Object oldRoot);
123
124	/** Given the root of the subtree created for this rule, post process
125	 *  it to do any simplifications or whatever you want.  A required
126	 *  behavior is to convert ^(nil singleSubtree) to singleSubtree
127	 *  as the setting of start/stop indexes relies on a single non-nil root
128	 *  for non-flat trees.
129	 *
130	 *  Flat trees such as for lists like "idlist : ID+ ;" are left alone
131	 *  unless there is only one ID.  For a list, the start/stop indexes
132	 *  are set in the nil node.
133	 *
134	 *  This method is executed after all rule tree construction and right
135	 *  before setTokenBoundaries().
136	 */
137	public Object rulePostProcessing(Object root);
138
139	/** For identifying trees.
140	 *
141	 *  How to identify nodes so we can say "add node to a prior node"?
142	 *  Even becomeRoot is an issue.  Use System.identityHashCode(node)
143	 *  usually.
144	 */
145	public int getUniqueID(Object node);
146
147
148	// R e w r i t e  R u l e s
149
150	/** Create a node for newRoot make it the root of oldRoot.
151	 *  If oldRoot is a nil root, just copy or move the children to newRoot.
152	 *  If not a nil root, make oldRoot a child of newRoot.
153	 *
154	 *  Return node created for newRoot.
155	 *
156	 *  Be advised: when debugging ASTs, the DebugTreeAdaptor manually
157	 *  calls create(Token child) and then plain becomeRoot(node, node)
158	 *  because it needs to trap calls to create, but it can't since it delegates
159	 *  to not inherits from the TreeAdaptor.
160	 */
161	public Object becomeRoot(Token newRoot, Object oldRoot);
162
163	/** Create a new node derived from a token, with a new token type.
164	 *  This is invoked from an imaginary node ref on right side of a
165	 *  rewrite rule as IMAG[$tokenLabel].
166	 *
167	 *  This should invoke createToken(Token).
168	 */
169	public Object create(int tokenType, Token fromToken);
170
171	/** Same as create(tokenType,fromToken) except set the text too.
172	 *  This is invoked from an imaginary node ref on right side of a
173	 *  rewrite rule as IMAG[$tokenLabel, "IMAG"].
174	 *
175	 *  This should invoke createToken(Token).
176	 */
177	public Object create(int tokenType, Token fromToken, String text);
178
179	/** Create a new node derived from a token, with a new token type.
180	 *  This is invoked from an imaginary node ref on right side of a
181	 *  rewrite rule as IMAG["IMAG"].
182	 *
183	 *  This should invoke createToken(int,String).
184	 */
185	public Object create(int tokenType, String text);
186
187
188	// C o n t e n t
189
190	/** For tree parsing, I need to know the token type of a node */
191	public int getType(Object t);
192
193	/** Node constructors can set the type of a node */
194	public void setType(Object t, int type);
195
196	public String getText(Object t);
197
198	/** Node constructors can set the text of a node */
199	public void setText(Object t, String text);
200
201	/** Return the token object from which this node was created.
202	 *  Currently used only for printing an error message.
203	 *  The error display routine in BaseRecognizer needs to
204	 *  display where the input the error occurred. If your
205	 *  tree of limitation does not store information that can
206	 *  lead you to the token, you can create a token filled with
207	 *  the appropriate information and pass that back.  See
208	 *  BaseRecognizer.getErrorMessage().
209	 */
210	public Token getToken(Object t);
211
212	/** Where are the bounds in the input token stream for this node and
213	 *  all children?  Each rule that creates AST nodes will call this
214	 *  method right before returning.  Flat trees (i.e., lists) will
215	 *  still usually have a nil root node just to hold the children list.
216	 *  That node would contain the start/stop indexes then.
217	 */
218	public void setTokenBoundaries(Object t, Token startToken, Token stopToken);
219
220	/** Get the token start index for this subtree; return -1 if no such index */
221	public int getTokenStartIndex(Object t);
222
223	/** Get the token stop index for this subtree; return -1 if no such index */
224	public int getTokenStopIndex(Object t);
225
226
227	// N a v i g a t i o n  /  T r e e  P a r s i n g
228
229	/** Get a child 0..n-1 node */
230	public Object getChild(Object t, int i);
231
232	/** Set ith child (0..n-1) to t; t must be non-null and non-nil node */
233	public void setChild(Object t, int i, Object child);
234
235	/** Remove ith child and shift children down from right. */
236	public Object deleteChild(Object t, int i);
237
238	/** How many children?  If 0, then this is a leaf node */
239	public int getChildCount(Object t);
240
241	/** Who is the parent node of this node; if null, implies node is root.
242	 *  If your node type doesn't handle this, it's ok but the tree rewrites
243	 *  in tree parsers need this functionality.
244	 */
245	public Object getParent(Object t);
246	public void setParent(Object t, Object parent);
247
248	/** What index is this node in the child list? Range: 0..n-1
249	 *  If your node type doesn't handle this, it's ok but the tree rewrites
250	 *  in tree parsers need this functionality.
251	 */
252	public int getChildIndex(Object t);
253	public void setChildIndex(Object t, int index);
254
255	/** Replace from start to stop child index of parent with t, which might
256	 *  be a list.  Number of children may be different
257	 *  after this call.
258	 *
259	 *  If parent is null, don't do anything; must be at root of overall tree.
260	 *  Can't replace whatever points to the parent externally.  Do nothing.
261	 */
262	public void replaceChildren(Object parent, int startChildIndex, int stopChildIndex, Object t);
263}
264