1/* obstack.c - subroutines used implicitly by object stack macros
2
3   Copyright (C) 1988-1994, 1996-2006, 2009-2012 Free Software Foundation, Inc.
4
5   This program is free software: you can redistribute it and/or modify
6   it under the terms of the GNU General Public License as published by
7   the Free Software Foundation; either version 3 of the License, or
8   (at your option) any later version.
9
10   This program is distributed in the hope that it will be useful,
11   but WITHOUT ANY WARRANTY; without even the implied warranty of
12   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13   GNU General Public License for more details.
14
15   You should have received a copy of the GNU General Public License
16   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
17
18#ifdef _LIBC
19# include <obstack.h>
20# include <shlib-compat.h>
21#else
22# include <config.h>
23# include "obstack.h"
24#endif
25
26/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
27   incremented whenever callers compiled using an old obstack.h can no
28   longer properly call the functions in this obstack.c.  */
29#define OBSTACK_INTERFACE_VERSION 1
30
31/* Comment out all this code if we are using the GNU C Library, and are not
32   actually compiling the library itself, and the installed library
33   supports the same library interface we do.  This code is part of the GNU
34   C Library, but also included in many other GNU distributions.  Compiling
35   and linking in this code is a waste when using the GNU C library
36   (especially if it is a shared library).  Rather than having every GNU
37   program understand 'configure --with-gnu-libc' and omit the object
38   files, it is simpler to just do this in the source for each such file.  */
39
40#include <stdio.h>              /* Random thing to get __GNU_LIBRARY__.  */
41#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
42# include <gnu-versions.h>
43# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
44#  define ELIDE_CODE
45# endif
46#endif
47
48#include <stddef.h>
49
50#ifndef ELIDE_CODE
51
52# include <stdint.h>
53
54/* Determine default alignment.  */
55union fooround
56{
57  uintmax_t i;
58  long double d;
59  void *p;
60};
61struct fooalign
62{
63  char c;
64  union fooround u;
65};
66/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
67   But in fact it might be less smart and round addresses to as much as
68   DEFAULT_ROUNDING.  So we prepare for it to do that.  */
69enum
70  {
71    DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
72    DEFAULT_ROUNDING = sizeof (union fooround)
73  };
74
75/* When we copy a long block of data, this is the unit to do it with.
76   On some machines, copying successive ints does not work;
77   in such a case, redefine COPYING_UNIT to 'long' (if that works)
78   or 'char' as a last resort.  */
79# ifndef COPYING_UNIT
80#  define COPYING_UNIT int
81# endif
82
83
84/* The functions allocating more room by calling 'obstack_chunk_alloc'
85   jump to the handler pointed to by 'obstack_alloc_failed_handler'.
86   This can be set to a user defined function which should either
87   abort gracefully or use longjump - but shouldn't return.  This
88   variable by default points to the internal function
89   'print_and_abort'.  */
90static _Noreturn void print_and_abort (void);
91void (*obstack_alloc_failed_handler) (void) = print_and_abort;
92
93/* Exit value used when 'print_and_abort' is used.  */
94# include <stdlib.h>
95# ifdef _LIBC
96int obstack_exit_failure = EXIT_FAILURE;
97# else
98#  include "exitfail.h"
99#  define obstack_exit_failure exit_failure
100# endif
101
102# ifdef _LIBC
103#  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
104/* A looong time ago (before 1994, anyway; we're not sure) this global variable
105   was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C
106   library still exports it because somebody might use it.  */
107struct obstack *_obstack_compat;
108compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
109#  endif
110# endif
111
112/* Define a macro that either calls functions with the traditional malloc/free
113   calling interface, or calls functions with the mmalloc/mfree interface
114   (that adds an extra first argument), based on the state of use_extra_arg.
115   For free, do not use ?:, since some compilers, like the MIPS compilers,
116   do not allow (expr) ? void : void.  */
117
118# define CALL_CHUNKFUN(h, size) \
119  (((h) -> use_extra_arg) \
120   ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
121   : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
122
123# define CALL_FREEFUN(h, old_chunk) \
124  do { \
125    if ((h) -> use_extra_arg) \
126      (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
127    else \
128      (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
129  } while (0)
130
131
132/* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
133   Objects start on multiples of ALIGNMENT (0 means use default).
134   CHUNKFUN is the function to use to allocate chunks,
135   and FREEFUN the function to free them.
136
137   Return nonzero if successful, calls obstack_alloc_failed_handler if
138   allocation fails.  */
139
140int
141_obstack_begin (struct obstack *h,
142                int size, int alignment,
143                void *(*chunkfun) (long),
144                void (*freefun) (void *))
145{
146  register struct _obstack_chunk *chunk; /* points to new chunk */
147
148  if (alignment == 0)
149    alignment = DEFAULT_ALIGNMENT;
150  if (size == 0)
151    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
152    {
153      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
154         Use the values for range checking, because if range checking is off,
155         the extra bytes won't be missed terribly, but if range checking is on
156         and we used a larger request, a whole extra 4096 bytes would be
157         allocated.
158
159         These number are irrelevant to the new GNU malloc.  I suspect it is
160         less sensitive to the size of the request.  */
161      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
162                    + 4 + DEFAULT_ROUNDING - 1)
163                   & ~(DEFAULT_ROUNDING - 1));
164      size = 4096 - extra;
165    }
166
167  h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
168  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
169  h->chunk_size = size;
170  h->alignment_mask = alignment - 1;
171  h->use_extra_arg = 0;
172
173  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
174  if (!chunk)
175    (*obstack_alloc_failed_handler) ();
176  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
177                                               alignment - 1);
178  h->chunk_limit = chunk->limit
179    = (char *) chunk + h->chunk_size;
180  chunk->prev = 0;
181  /* The initial chunk now contains no empty object.  */
182  h->maybe_empty_object = 0;
183  h->alloc_failed = 0;
184  return 1;
185}
186
187int
188_obstack_begin_1 (struct obstack *h, int size, int alignment,
189                  void *(*chunkfun) (void *, long),
190                  void (*freefun) (void *, void *),
191                  void *arg)
192{
193  register struct _obstack_chunk *chunk; /* points to new chunk */
194
195  if (alignment == 0)
196    alignment = DEFAULT_ALIGNMENT;
197  if (size == 0)
198    /* Default size is what GNU malloc can fit in a 4096-byte block.  */
199    {
200      /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
201         Use the values for range checking, because if range checking is off,
202         the extra bytes won't be missed terribly, but if range checking is on
203         and we used a larger request, a whole extra 4096 bytes would be
204         allocated.
205
206         These number are irrelevant to the new GNU malloc.  I suspect it is
207         less sensitive to the size of the request.  */
208      int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
209                    + 4 + DEFAULT_ROUNDING - 1)
210                   & ~(DEFAULT_ROUNDING - 1));
211      size = 4096 - extra;
212    }
213
214  h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
215  h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
216  h->chunk_size = size;
217  h->alignment_mask = alignment - 1;
218  h->extra_arg = arg;
219  h->use_extra_arg = 1;
220
221  chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
222  if (!chunk)
223    (*obstack_alloc_failed_handler) ();
224  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
225                                               alignment - 1);
226  h->chunk_limit = chunk->limit
227    = (char *) chunk + h->chunk_size;
228  chunk->prev = 0;
229  /* The initial chunk now contains no empty object.  */
230  h->maybe_empty_object = 0;
231  h->alloc_failed = 0;
232  return 1;
233}
234
235/* Allocate a new current chunk for the obstack *H
236   on the assumption that LENGTH bytes need to be added
237   to the current object, or a new object of length LENGTH allocated.
238   Copies any partial object from the end of the old chunk
239   to the beginning of the new one.  */
240
241void
242_obstack_newchunk (struct obstack *h, int length)
243{
244  register struct _obstack_chunk *old_chunk = h->chunk;
245  register struct _obstack_chunk *new_chunk;
246  register long new_size;
247  register long obj_size = h->next_free - h->object_base;
248  register long i;
249  long already;
250  char *object_base;
251
252  /* Compute size for new chunk.  */
253  new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
254  if (new_size < h->chunk_size)
255    new_size = h->chunk_size;
256
257  /* Allocate and initialize the new chunk.  */
258  new_chunk = CALL_CHUNKFUN (h, new_size);
259  if (!new_chunk)
260    (*obstack_alloc_failed_handler) ();
261  h->chunk = new_chunk;
262  new_chunk->prev = old_chunk;
263  new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
264
265  /* Compute an aligned object_base in the new chunk */
266  object_base =
267    __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
268
269  /* Move the existing object to the new chunk.
270     Word at a time is fast and is safe if the object
271     is sufficiently aligned.  */
272  if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
273    {
274      for (i = obj_size / sizeof (COPYING_UNIT) - 1;
275           i >= 0; i--)
276        ((COPYING_UNIT *)object_base)[i]
277          = ((COPYING_UNIT *)h->object_base)[i];
278      /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
279         but that can cross a page boundary on a machine
280         which does not do strict alignment for COPYING_UNITS.  */
281      already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
282    }
283  else
284    already = 0;
285  /* Copy remaining bytes one by one.  */
286  for (i = already; i < obj_size; i++)
287    object_base[i] = h->object_base[i];
288
289  /* If the object just copied was the only data in OLD_CHUNK,
290     free that chunk and remove it from the chain.
291     But not if that chunk might contain an empty object.  */
292  if (! h->maybe_empty_object
293      && (h->object_base
294          == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
295                          h->alignment_mask)))
296    {
297      new_chunk->prev = old_chunk->prev;
298      CALL_FREEFUN (h, old_chunk);
299    }
300
301  h->object_base = object_base;
302  h->next_free = h->object_base + obj_size;
303  /* The new chunk certainly contains no empty object yet.  */
304  h->maybe_empty_object = 0;
305}
306# ifdef _LIBC
307libc_hidden_def (_obstack_newchunk)
308# endif
309
310/* Return nonzero if object OBJ has been allocated from obstack H.
311   This is here for debugging.
312   If you use it in a program, you are probably losing.  */
313
314/* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
315   obstack.h because it is just for debugging.  */
316int _obstack_allocated_p (struct obstack *h, void *obj);
317
318int
319_obstack_allocated_p (struct obstack *h, void *obj)
320{
321  register struct _obstack_chunk *lp;   /* below addr of any objects in this chunk */
322  register struct _obstack_chunk *plp;  /* point to previous chunk if any */
323
324  lp = (h)->chunk;
325  /* We use >= rather than > since the object cannot be exactly at
326     the beginning of the chunk but might be an empty object exactly
327     at the end of an adjacent chunk.  */
328  while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
329    {
330      plp = lp->prev;
331      lp = plp;
332    }
333  return lp != 0;
334}
335
336/* Free objects in obstack H, including OBJ and everything allocate
337   more recently than OBJ.  If OBJ is zero, free everything in H.  */
338
339# undef obstack_free
340
341void
342__obstack_free (struct obstack *h, void *obj)
343{
344  register struct _obstack_chunk *lp;   /* below addr of any objects in this chunk */
345  register struct _obstack_chunk *plp;  /* point to previous chunk if any */
346
347  lp = h->chunk;
348  /* We use >= because there cannot be an object at the beginning of a chunk.
349     But there can be an empty object at that address
350     at the end of another chunk.  */
351  while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
352    {
353      plp = lp->prev;
354      CALL_FREEFUN (h, lp);
355      lp = plp;
356      /* If we switch chunks, we can't tell whether the new current
357         chunk contains an empty object, so assume that it may.  */
358      h->maybe_empty_object = 1;
359    }
360  if (lp)
361    {
362      h->object_base = h->next_free = (char *) (obj);
363      h->chunk_limit = lp->limit;
364      h->chunk = lp;
365    }
366  else if (obj != 0)
367    /* obj is not in any of the chunks! */
368    abort ();
369}
370
371# ifdef _LIBC
372/* Older versions of libc used a function _obstack_free intended to be
373   called by non-GCC compilers.  */
374strong_alias (obstack_free, _obstack_free)
375# endif
376
377int
378_obstack_memory_used (struct obstack *h)
379{
380  register struct _obstack_chunk* lp;
381  register int nbytes = 0;
382
383  for (lp = h->chunk; lp != 0; lp = lp->prev)
384    {
385      nbytes += lp->limit - (char *) lp;
386    }
387  return nbytes;
388}
389
390/* Define the error handler.  */
391# ifdef _LIBC
392#  include <libintl.h>
393# else
394#  include "gettext.h"
395# endif
396# ifndef _
397#  define _(msgid) gettext (msgid)
398# endif
399
400# ifdef _LIBC
401#  include <libio/iolibio.h>
402# endif
403
404static _Noreturn void
405print_and_abort (void)
406{
407  /* Don't change any of these strings.  Yes, it would be possible to add
408     the newline to the string and use fputs or so.  But this must not
409     happen because the "memory exhausted" message appears in other places
410     like this and the translation should be reused instead of creating
411     a very similar string which requires a separate translation.  */
412# ifdef _LIBC
413  (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
414# else
415  fprintf (stderr, "%s\n", _("memory exhausted"));
416# endif
417  exit (obstack_exit_failure);
418}
419
420#endif  /* !ELIDE_CODE */
421