1/*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 2.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief Texture filtering tests. 22 *//*--------------------------------------------------------------------*/ 23 24#include "es2fTextureFilteringTests.hpp" 25#include "glsTextureTestUtil.hpp" 26#include "gluTexture.hpp" 27#include "gluStrUtil.hpp" 28#include "gluTextureUtil.hpp" 29#include "gluPixelTransfer.hpp" 30#include "tcuTestLog.hpp" 31#include "tcuTextureUtil.hpp" 32#include "tcuTexLookupVerifier.hpp" 33#include "tcuVectorUtil.hpp" 34#include "deStringUtil.hpp" 35#include "glwFunctions.hpp" 36#include "glwEnums.hpp" 37 38namespace deqp 39{ 40namespace gles2 41{ 42namespace Functional 43{ 44 45using tcu::TestLog; 46using std::vector; 47using std::string; 48using tcu::Sampler; 49using namespace glu; 50using namespace gls::TextureTestUtil; 51 52enum 53{ 54 VIEWPORT_WIDTH = 64, 55 VIEWPORT_HEIGHT = 64, 56 MIN_VIEWPORT_WIDTH = 64, 57 MIN_VIEWPORT_HEIGHT = 64 58}; 59 60class Texture2DFilteringCase : public tcu::TestCase 61{ 62public: 63 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height); 64 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames); 65 ~Texture2DFilteringCase (void); 66 67 void init (void); 68 void deinit (void); 69 IterateResult iterate (void); 70 71private: 72 Texture2DFilteringCase (const Texture2DFilteringCase& other); 73 Texture2DFilteringCase& operator= (const Texture2DFilteringCase& other); 74 75 glu::RenderContext& m_renderCtx; 76 const glu::ContextInfo& m_renderCtxInfo; 77 78 const deUint32 m_minFilter; 79 const deUint32 m_magFilter; 80 const deUint32 m_wrapS; 81 const deUint32 m_wrapT; 82 83 const deUint32 m_format; 84 const deUint32 m_dataType; 85 const int m_width; 86 const int m_height; 87 88 const std::vector<std::string> m_filenames; 89 90 struct FilterCase 91 { 92 const glu::Texture2D* texture; 93 tcu::Vec2 minCoord; 94 tcu::Vec2 maxCoord; 95 96 FilterCase (void) 97 : texture(DE_NULL) 98 { 99 } 100 101 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_) 102 : texture (tex_) 103 , minCoord (minCoord_) 104 , maxCoord (maxCoord_) 105 { 106 } 107 }; 108 109 std::vector<glu::Texture2D*> m_textures; 110 std::vector<FilterCase> m_cases; 111 112 TextureRenderer m_renderer; 113 114 int m_caseNdx; 115}; 116 117Texture2DFilteringCase::Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height) 118 : TestCase (testCtx, name, desc) 119 , m_renderCtx (renderCtx) 120 , m_renderCtxInfo (ctxInfo) 121 , m_minFilter (minFilter) 122 , m_magFilter (magFilter) 123 , m_wrapS (wrapS) 124 , m_wrapT (wrapT) 125 , m_format (format) 126 , m_dataType (dataType) 127 , m_width (width) 128 , m_height (height) 129 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 130 , m_caseNdx (0) 131{ 132} 133 134Texture2DFilteringCase::Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames) 135 : TestCase (testCtx, name, desc) 136 , m_renderCtx (renderCtx) 137 , m_renderCtxInfo (ctxInfo) 138 , m_minFilter (minFilter) 139 , m_magFilter (magFilter) 140 , m_wrapS (wrapS) 141 , m_wrapT (wrapT) 142 , m_format (GL_NONE) 143 , m_dataType (GL_NONE) 144 , m_width (0) 145 , m_height (0) 146 , m_filenames (filenames) 147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 148 , m_caseNdx (0) 149{ 150} 151 152Texture2DFilteringCase::~Texture2DFilteringCase (void) 153{ 154 deinit(); 155} 156 157void Texture2DFilteringCase::init (void) 158{ 159 try 160 { 161 if (!m_filenames.empty()) 162 { 163 m_textures.reserve(1); 164 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames)); 165 } 166 else 167 { 168 // Create 2 textures. 169 m_textures.reserve(2); 170 for (int ndx = 0; ndx < 2; ndx++) 171 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height)); 172 173 bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); 174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 175 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 176 tcu::Vec4 cBias = fmtInfo.valueMin; 177 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 178 179 // Fill first gradient texture. 180 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) 181 { 182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; 183 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; 184 185 m_textures[0]->getRefTexture().allocLevel(levelNdx); 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 187 } 188 189 // Fill second with grid texture. 190 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) 191 { 192 deUint32 step = 0x00ffffff / numLevels; 193 deUint32 rgb = step*levelNdx; 194 deUint32 colorA = 0xff000000 | rgb; 195 deUint32 colorB = 0xff000000 | ~rgb; 196 197 m_textures[1]->getRefTexture().allocLevel(levelNdx); 198 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias); 199 } 200 201 // Upload. 202 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 203 (*i)->upload(); 204 } 205 206 // Compute cases. 207 { 208 const struct 209 { 210 int texNdx; 211 float lodX; 212 float lodY; 213 float oX; 214 float oY; 215 } cases[] = 216 { 217 { 0, 1.6f, 2.9f, -1.0f, -2.7f }, 218 { 0, -2.0f, -1.35f, -0.2f, 0.7f }, 219 { 1, 0.14f, 0.275f, -1.5f, -1.1f }, 220 { 1, -0.92f, -2.64f, 0.4f, -0.1f }, 221 }; 222 223 const float viewportW = (float)de::min<int>(VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth()); 224 const float viewportH = (float)de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight()); 225 226 for (int caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(cases); caseNdx++) 227 { 228 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1); 229 const float lodX = cases[caseNdx].lodX; 230 const float lodY = cases[caseNdx].lodY; 231 const float oX = cases[caseNdx].oX; 232 const float oY = cases[caseNdx].oY; 233 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); 234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 235 236 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); 237 } 238 } 239 240 m_caseNdx = 0; 241 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 242 } 243 catch (...) 244 { 245 // Clean up to save memory. 246 Texture2DFilteringCase::deinit(); 247 throw; 248 } 249} 250 251void Texture2DFilteringCase::deinit (void) 252{ 253 for (std::vector<glu::Texture2D*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 254 delete *i; 255 m_textures.clear(); 256 257 m_renderer.clear(); 258 m_cases.clear(); 259} 260 261Texture2DFilteringCase::IterateResult Texture2DFilteringCase::iterate (void) 262{ 263 const glw::Functions& gl = m_renderCtx.getFunctions(); 264 const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); 265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); 266 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 267 const FilterCase& curCase = m_cases[m_caseNdx]; 268 const tcu::ScopedLogSection section (m_testCtx.getLog(), string("Test") + de::toString(m_caseNdx), string("Test ") + de::toString(m_caseNdx)); 269 ReferenceParams refParams (TEXTURETYPE_2D); 270 tcu::Surface rendered (viewport.width, viewport.height); 271 vector<float> texCoord; 272 273 if (viewport.width < MIN_VIEWPORT_WIDTH || viewport.height < MIN_VIEWPORT_HEIGHT) 274 throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__); 275 276 // Setup params for reference. 277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 278 refParams.samplerType = getSamplerType(texFmt); 279 refParams.lodMode = LODMODE_EXACT; 280 refParams.colorBias = fmtInfo.lookupBias; 281 refParams.colorScale = fmtInfo.lookupScale; 282 283 // Compute texture coordinates. 284 m_testCtx.getLog() << TestLog::Message << "Texture coordinates: " << curCase.minCoord << " -> " << curCase.maxCoord << TestLog::EndMessage; 285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 286 287 gl.bindTexture (GL_TEXTURE_2D, curCase.texture->getGLTexture()); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 289 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); 290 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); 291 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); 292 293 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); 294 m_renderer.renderQuad(0, &texCoord[0], refParams); 295 glu::readPixels(m_renderCtx, viewport.x, viewport.y, rendered.getAccess()); 296 297 { 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 299 const tcu::PixelFormat pixelFormat = m_renderCtx.getRenderTarget().getPixelFormat(); 300 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 301 tcu::LodPrecision lodPrecision; 302 tcu::LookupPrecision lookupPrecision; 303 304 lodPrecision.derivateBits = 7; 305 lodPrecision.lodBits = 4; 306 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / refParams.colorScale; 307 lookupPrecision.coordBits = tcu::IVec3(9,9,0); // mediump interpolation 308 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); 309 lookupPrecision.colorMask = getCompareMask(pixelFormat); 310 311 const bool isOk = verifyTextureResult(m_testCtx, rendered.getAccess(), curCase.texture->getRefTexture(), 312 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); 313 314 if (!isOk) 315 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed"); 316 } 317 318 m_caseNdx += 1; 319 return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP; 320} 321 322 323class TextureCubeFilteringCase : public tcu::TestCase 324{ 325public: 326 TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height); 327 TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames); 328 ~TextureCubeFilteringCase (void); 329 330 void init (void); 331 void deinit (void); 332 IterateResult iterate (void); 333 334private: 335 TextureCubeFilteringCase (const TextureCubeFilteringCase& other); 336 TextureCubeFilteringCase& operator= (const TextureCubeFilteringCase& other); 337 338 glu::RenderContext& m_renderCtx; 339 const glu::ContextInfo& m_renderCtxInfo; 340 341 const deUint32 m_minFilter; 342 const deUint32 m_magFilter; 343 const deUint32 m_wrapS; 344 const deUint32 m_wrapT; 345 346 const deUint32 m_format; 347 const deUint32 m_dataType; 348 const int m_width; 349 const int m_height; 350 351 const std::vector<std::string> m_filenames; 352 353 struct FilterCase 354 { 355 const glu::TextureCube* texture; 356 tcu::Vec2 bottomLeft; 357 tcu::Vec2 topRight; 358 359 FilterCase (void) 360 : texture(DE_NULL) 361 { 362 } 363 364 FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_) 365 : texture (tex_) 366 , bottomLeft(bottomLeft_) 367 , topRight (topRight_) 368 { 369 } 370 }; 371 372 std::vector<glu::TextureCube*> m_textures; 373 std::vector<FilterCase> m_cases; 374 375 TextureRenderer m_renderer; 376 377 int m_caseNdx; 378}; 379 380TextureCubeFilteringCase::TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height) 381 : TestCase (testCtx, name, desc) 382 , m_renderCtx (renderCtx) 383 , m_renderCtxInfo (ctxInfo) 384 , m_minFilter (minFilter) 385 , m_magFilter (magFilter) 386 , m_wrapS (wrapS) 387 , m_wrapT (wrapT) 388 , m_format (format) 389 , m_dataType (dataType) 390 , m_width (width) 391 , m_height (height) 392 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 393 , m_caseNdx (0) 394{ 395} 396 397TextureCubeFilteringCase::TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames) 398 : TestCase (testCtx, name, desc) 399 , m_renderCtx (renderCtx) 400 , m_renderCtxInfo (ctxInfo) 401 , m_minFilter (minFilter) 402 , m_magFilter (magFilter) 403 , m_wrapS (wrapS) 404 , m_wrapT (wrapT) 405 , m_format (GL_NONE) 406 , m_dataType (GL_NONE) 407 , m_width (0) 408 , m_height (0) 409 , m_filenames (filenames) 410 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) 411 , m_caseNdx (0) 412{ 413} 414 415TextureCubeFilteringCase::~TextureCubeFilteringCase (void) 416{ 417 deinit(); 418} 419 420void TextureCubeFilteringCase::init (void) 421{ 422 try 423 { 424 if (!m_filenames.empty()) 425 { 426 m_textures.reserve(1); 427 m_textures.push_back(glu::TextureCube::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size() / 6, m_filenames)); 428 } 429 else 430 { 431 DE_ASSERT(m_width == m_height); 432 m_textures.reserve(2); 433 for (int ndx = 0; ndx < 2; ndx++) 434 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_format, m_dataType, m_width)); 435 436 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); 437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 438 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat()); 439 tcu::Vec4 cBias = fmtInfo.valueMin; 440 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; 441 442 // Fill first with gradient texture. 443 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 444 { 445 { tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x 446 { tcu::Vec4(0.5f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x 447 { tcu::Vec4(0.0f, 0.5f, 0.0f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y 448 { tcu::Vec4(0.0f, 0.0f, 0.5f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y 449 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z 450 { tcu::Vec4(0.5f, 0.5f, 0.5f, 1.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) } // positive z 451 }; 452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 453 { 454 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) 455 { 456 m_textures[0]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); 457 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); 458 } 459 } 460 461 // Fill second with grid texture. 462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 463 { 464 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) 465 { 466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 467 deUint32 rgb = step*levelNdx*face; 468 deUint32 colorA = 0xff000000 | rgb; 469 deUint32 colorB = 0xff000000 | ~rgb; 470 471 m_textures[1]->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx); 472 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec4(tcu::RGBA(colorA))*cScale + cBias, toVec4(tcu::RGBA(colorB))*cScale + cBias); 473 } 474 } 475 476 // Upload. 477 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 478 (*i)->upload(); 479 } 480 481 // Compute cases 482 { 483 const glu::TextureCube* tex0 = m_textures[0]; 484 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; 485 486 // \note Coordinates are chosen so that they only sample face interior. ES3 has changed edge sampling behavior 487 // and hw is not expected to implement both modes. 488 m_cases.push_back(FilterCase(tex0, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 489 m_cases.push_back(FilterCase(tex0, tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f))); // magnification 490 m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minification 491 m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnification 492 } 493 494 m_caseNdx = 0; 495 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 496 } 497 catch (...) 498 { 499 // Clean up to save memory. 500 TextureCubeFilteringCase::deinit(); 501 throw; 502 } 503} 504 505void TextureCubeFilteringCase::deinit (void) 506{ 507 for (std::vector<glu::TextureCube*>::iterator i = m_textures.begin(); i != m_textures.end(); i++) 508 delete *i; 509 m_textures.clear(); 510 511 m_renderer.clear(); 512 m_cases.clear(); 513} 514 515static const char* getFaceDesc (const tcu::CubeFace face) 516{ 517 switch (face) 518 { 519 case tcu::CUBEFACE_NEGATIVE_X: return "-X"; 520 case tcu::CUBEFACE_POSITIVE_X: return "+X"; 521 case tcu::CUBEFACE_NEGATIVE_Y: return "-Y"; 522 case tcu::CUBEFACE_POSITIVE_Y: return "+Y"; 523 case tcu::CUBEFACE_NEGATIVE_Z: return "-Z"; 524 case tcu::CUBEFACE_POSITIVE_Z: return "+Z"; 525 default: 526 DE_ASSERT(false); 527 return DE_NULL; 528 } 529} 530 531TextureCubeFilteringCase::IterateResult TextureCubeFilteringCase::iterate (void) 532{ 533 const glw::Functions& gl = m_renderCtx.getFunctions(); 534 const int viewportSize = 28; 535 const RandomViewport viewport (m_renderCtx.getRenderTarget(), viewportSize, viewportSize, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); 536 const tcu::ScopedLogSection iterSection (m_testCtx.getLog(), string("Test") + de::toString(m_caseNdx), string("Test ") + de::toString(m_caseNdx)); 537 const FilterCase& curCase = m_cases[m_caseNdx]; 538 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); 539 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); 540 ReferenceParams sampleParams (TEXTURETYPE_CUBE); 541 542 if (viewport.width < viewportSize || viewport.height < viewportSize) 543 throw tcu::NotSupportedError("Too small render target", DE_NULL, __FILE__, __LINE__); 544 545 // Setup texture 546 gl.bindTexture (GL_TEXTURE_CUBE_MAP, curCase.texture->getGLTexture()); 547 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 548 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); 549 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); 550 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); 551 552 // Other state 553 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); 554 555 // Params for reference computation. 556 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 557 sampleParams.sampler.seamlessCubeMap = true; 558 sampleParams.samplerType = getSamplerType(texFmt); 559 sampleParams.colorBias = fmtInfo.lookupBias; 560 sampleParams.colorScale = fmtInfo.lookupScale; 561 sampleParams.lodMode = LODMODE_EXACT; 562 563 m_testCtx.getLog() << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMessage; 564 565 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 566 { 567 const tcu::CubeFace face = tcu::CubeFace(faceNdx); 568 tcu::Surface result (viewport.width, viewport.height); 569 vector<float> texCoord; 570 571 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); 572 573 m_testCtx.getLog() << TestLog::Message << "Face " << getFaceDesc(face) << TestLog::EndMessage; 574 575 // \todo Log texture coordinates. 576 577 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 578 GLU_EXPECT_NO_ERROR(gl.getError(), "Draw"); 579 580 glu::readPixels(m_renderCtx, viewport.x, viewport.y, result.getAccess()); 581 GLU_EXPECT_NO_ERROR(gl.getError(), "Read pixels"); 582 583 { 584 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 585 const tcu::PixelFormat pixelFormat = m_renderCtx.getRenderTarget().getPixelFormat(); 586 const tcu::IVec4 colorBits = max(getBitsVec(pixelFormat) - (isNearestOnly ? 1 : 2), tcu::IVec4(0)); // 1 inaccurate bit if nearest only, 2 otherwise 587 tcu::LodPrecision lodPrecision; 588 tcu::LookupPrecision lookupPrecision; 589 590 lodPrecision.derivateBits = 5; 591 lodPrecision.lodBits = 3; 592 lookupPrecision.colorThreshold = tcu::computeFixedPointThreshold(colorBits) / sampleParams.colorScale; 593 lookupPrecision.coordBits = tcu::IVec3(9,9,9); // mediump interpolation 594 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); 595 lookupPrecision.colorMask = getCompareMask(pixelFormat); 596 597 const bool isOk = verifyTextureResult(m_testCtx, result.getAccess(), curCase.texture->getRefTexture(), 598 &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat); 599 600 if (!isOk) 601 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image verification failed"); 602 } 603 } 604 605 m_caseNdx += 1; 606 return m_caseNdx < (int)m_cases.size() ? CONTINUE : STOP; 607} 608 609TextureFilteringTests::TextureFilteringTests (Context& context) 610 : TestCaseGroup(context, "filtering", "Texture Filtering Tests") 611{ 612} 613 614TextureFilteringTests::~TextureFilteringTests (void) 615{ 616} 617 618void TextureFilteringTests::init (void) 619{ 620 tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Filtering"); 621 tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cube Map Filtering"); 622 addChild(group2D); 623 addChild(groupCube); 624 625 static const struct 626 { 627 const char* name; 628 deUint32 mode; 629 } wrapModes[] = 630 { 631 { "clamp", GL_CLAMP_TO_EDGE }, 632 { "repeat", GL_REPEAT }, 633 { "mirror", GL_MIRRORED_REPEAT } 634 }; 635 636 static const struct 637 { 638 const char* name; 639 deUint32 mode; 640 } minFilterModes[] = 641 { 642 { "nearest", GL_NEAREST }, 643 { "linear", GL_LINEAR }, 644 { "nearest_mipmap_nearest", GL_NEAREST_MIPMAP_NEAREST }, 645 { "linear_mipmap_nearest", GL_LINEAR_MIPMAP_NEAREST }, 646 { "nearest_mipmap_linear", GL_NEAREST_MIPMAP_LINEAR }, 647 { "linear_mipmap_linear", GL_LINEAR_MIPMAP_LINEAR } 648 }; 649 650 static const struct 651 { 652 const char* name; 653 deUint32 mode; 654 } magFilterModes[] = 655 { 656 { "nearest", GL_NEAREST }, 657 { "linear", GL_LINEAR } 658 }; 659 660 static const struct 661 { 662 const char* name; 663 int width; 664 int height; 665 } sizes2D[] = 666 { 667 { "pot", 32, 64 }, 668 { "npot", 31, 55 } 669 }; 670 671 static const struct 672 { 673 const char* name; 674 int width; 675 int height; 676 } sizesCube[] = 677 { 678 { "pot", 64, 64 }, 679 { "npot", 63, 63 } 680 }; 681 682 static const struct 683 { 684 const char* name; 685 deUint32 format; 686 deUint32 dataType; 687 } formats[] = 688 { 689 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }, 690 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 691 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, 692 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE } 693 }; 694 695#define FOR_EACH(ITERATOR, ARRAY, BODY) \ 696 for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++) \ 697 BODY 698 699 // 2D cases. 700 FOR_EACH(minFilter, minFilterModes, 701 FOR_EACH(magFilter, magFilterModes, 702 FOR_EACH(wrapMode, wrapModes, 703 FOR_EACH(format, formats, 704 FOR_EACH(size, sizes2D, 705 { 706 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 707 bool isClamp = wrapModes[wrapMode].mode == GL_CLAMP_TO_EDGE; 708 bool isRepeat = wrapModes[wrapMode].mode == GL_REPEAT; 709 bool isMagNearest = magFilterModes[magFilter].mode == GL_NEAREST; 710 bool isPotSize = deIsPowerOfTwo32(sizes2D[size].width) && deIsPowerOfTwo32(sizes2D[size].height); 711 712 if ((isMipmap || !isClamp) && !isPotSize) 713 continue; // Not supported. 714 715 if ((format != 0) && !(!isMipmap || (isRepeat && isMagNearest))) 716 continue; // Skip. 717 718 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name; 719 720 if (!isMipmap) 721 name += string("_") + sizes2D[size].name; 722 723 group2D->addChild(new Texture2DFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), 724 name.c_str(), "", 725 minFilterModes[minFilter].mode, 726 magFilterModes[magFilter].mode, 727 wrapModes[wrapMode].mode, 728 wrapModes[wrapMode].mode, 729 formats[format].format, formats[format].dataType, 730 sizes2D[size].width, sizes2D[size].height)); 731 }))))); 732 733 // 2D ETC1 texture cases. 734 { 735 std::vector<std::string> filenames; 736 for (int i = 0; i <= 7; i++) 737 filenames.push_back(string("data/etc1/photo_helsinki_mip_") + de::toString(i) + ".pkm"); 738 739 FOR_EACH(minFilter, minFilterModes, 740 FOR_EACH(magFilter, magFilterModes, 741 FOR_EACH(wrapMode, wrapModes, 742 { 743 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_etc1"; 744 745 group2D->addChild(new Texture2DFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), 746 name.c_str(), "", 747 minFilterModes[minFilter].mode, 748 magFilterModes[magFilter].mode, 749 wrapModes[wrapMode].mode, 750 wrapModes[wrapMode].mode, 751 filenames)); 752 }))); 753 } 754 755 // Cubemap cases. 756 FOR_EACH(minFilter, minFilterModes, 757 FOR_EACH(magFilter, magFilterModes, 758 FOR_EACH(wrapMode, wrapModes, 759 FOR_EACH(format, formats, 760 FOR_EACH(size, sizesCube, 761 { 762 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 763 bool isClamp = wrapModes[wrapMode].mode == GL_CLAMP_TO_EDGE; 764 bool isRepeat = wrapModes[wrapMode].mode == GL_REPEAT; 765 bool isMagNearest = magFilterModes[magFilter].mode == GL_NEAREST; 766 bool isPotSize = deIsPowerOfTwo32(sizesCube[size].width) && deIsPowerOfTwo32(sizesCube[size].height); 767 768 if ((isMipmap || !isClamp) && !isPotSize) 769 continue; // Not supported. 770 771 if (format != 0 && !(!isMipmap || (isRepeat && isMagNearest))) 772 continue; // Skip. 773 774 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name; 775 776 if (!isMipmap) 777 name += string("_") + sizesCube[size].name; 778 779 groupCube->addChild(new TextureCubeFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), 780 name.c_str(), "", 781 minFilterModes[minFilter].mode, 782 magFilterModes[magFilter].mode, 783 wrapModes[wrapMode].mode, 784 wrapModes[wrapMode].mode, 785 formats[format].format, formats[format].dataType, 786 sizesCube[size].width, sizesCube[size].height)); 787 }))))); 788 789 // Cubemap ETC1 cases 790 { 791 static const char* faceExt[] = { "neg_x", "pos_x", "neg_y", "pos_y", "neg_z", "pos_z" }; 792 793 const int numLevels = 7; 794 vector<string> filenames; 795 for (int level = 0; level < numLevels; level++) 796 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 797 filenames.push_back(string("data/etc1/skybox_") + faceExt[face] + "_mip_" + de::toString(level) + ".pkm"); 798 799 FOR_EACH(minFilter, minFilterModes, 800 FOR_EACH(magFilter, magFilterModes, 801 { 802 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_clamp_etc1"; 803 804 groupCube->addChild(new TextureCubeFilteringCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), 805 name.c_str(), "", 806 minFilterModes[minFilter].mode, 807 magFilterModes[magFilter].mode, 808 GL_CLAMP_TO_EDGE, 809 GL_CLAMP_TO_EDGE, 810 filenames)); 811 })); 812 } 813} 814 815} // Functional 816} // gles2 817} // deqp 818