1package com.bumptech.glide.load.resource.transcode;
2
3import android.graphics.Bitmap;
4
5import com.bumptech.glide.load.engine.Resource;
6import com.bumptech.glide.load.resource.bytes.BytesResource;
7
8import java.io.ByteArrayOutputStream;
9
10/**
11 * An {@link com.bumptech.glide.load.resource.transcode.ResourceTranscoder} that converts
12 * {@link android.graphics.Bitmap}s into byte arrays using
13 * {@link android.graphics.Bitmap#compress(android.graphics.Bitmap.CompressFormat, int, java.io.OutputStream)}.
14 */
15public class BitmapBytesTranscoder implements ResourceTranscoder<Bitmap, byte[]> {
16    private final Bitmap.CompressFormat compressFormat;
17    private final int quality;
18
19    public BitmapBytesTranscoder() {
20        this(Bitmap.CompressFormat.JPEG, 100);
21    }
22
23    public BitmapBytesTranscoder(Bitmap.CompressFormat compressFormat, int quality) {
24        this.compressFormat = compressFormat;
25        this.quality = quality;
26    }
27
28    @Override
29    public Resource<byte[]> transcode(Resource<Bitmap> toTranscode) {
30        ByteArrayOutputStream os = new ByteArrayOutputStream();
31        toTranscode.get().compress(compressFormat, quality, os);
32        toTranscode.recycle();
33        return new BytesResource(os.toByteArray());
34    }
35
36    @Override
37    public String getId() {
38        return "BitmapBytesTranscoder.com.bumptech.glide.load.resource.transcode";
39    }
40}
41