1#include "AMDGPUMachineFunction.h"
2#include "AMDGPU.h"
3#include "llvm/IR/Attributes.h"
4#include "llvm/IR/Function.h"
5using namespace llvm;
6
7static const char *const ShaderTypeAttribute = "ShaderType";
8
9// Pin the vtable to this file.
10void AMDGPUMachineFunction::anchor() {}
11
12AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) :
13  MachineFunctionInfo(),
14  ShaderType(ShaderType::COMPUTE),
15  LDSSize(0),
16  ScratchSize(0),
17  IsKernel(true) {
18  Attribute A = MF.getFunction()->getFnAttribute(ShaderTypeAttribute);
19
20  if (A.isStringAttribute()) {
21    StringRef Str = A.getValueAsString();
22    if (Str.getAsInteger(0, ShaderType))
23      llvm_unreachable("Can't parse shader type!");
24  }
25}
26