X86RegisterInfo.td revision 14e2cf62f43130a6ba5c4c72f83051a452633d8b
1//===- X86RegisterInfo.td - Describe the X86 Register File ------*- C++ -*-===//
2// 
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7// 
8//===----------------------------------------------------------------------===//
9//
10// This file describes the X86 Register file, defining the registers themselves,
11// aliases between the registers, and the register classes built out of the
12// registers.
13//
14//===----------------------------------------------------------------------===//
15
16//===----------------------------------------------------------------------===//
17//  Register definitions...
18//
19let Namespace = "X86" in {
20
21  // In the register alias definitions below, we define which registers alias
22  // which others.  We only specify which registers the small registers alias,
23  // because the register file generator is smart enough to figure out that
24  // AL aliases AX if we tell it that AX aliased AL (for example).
25
26  // 32-bit registers
27  def EAX : Register<"EAX">; def ECX : Register<"ECX">;
28  def EDX : Register<"EDX">; def EBX : Register<"EBX">;
29  def ESP : Register<"ESP">; def EBP : Register<"EBP">;
30  def ESI : Register<"ESI">; def EDI : Register<"EDI">;
31  
32  // 16-bit registers
33  def AX : RegisterGroup<"AX", [EAX]>; def CX : RegisterGroup<"CX", [ECX]>;
34  def DX : RegisterGroup<"DX", [EDX]>; def BX : RegisterGroup<"BX", [EBX]>;
35  def SP : RegisterGroup<"SP", [ESP]>; def BP : RegisterGroup<"BP", [EBP]>;
36  def SI : RegisterGroup<"SI", [ESI]>; def DI : RegisterGroup<"DI", [EDI]>;
37  
38  // 8-bit registers
39  def AL : RegisterGroup<"AL", [AX,EAX]>; def CL : RegisterGroup<"CL",[CX,ECX]>;
40  def DL : RegisterGroup<"DL", [DX,EDX]>; def BL : RegisterGroup<"BL",[BX,EBX]>;
41  def AH : RegisterGroup<"AH", [AX,EAX]>; def CH : RegisterGroup<"CH",[CX,ECX]>;
42  def DH : RegisterGroup<"DH", [DX,EDX]>; def BH : RegisterGroup<"BH",[BX,EBX]>;
43  
44  // Pseudo Floating Point registers
45  def FP0 : Register<"FP0">; def FP1 : Register<"FP1">;
46  def FP2 : Register<"FP2">; def FP3 : Register<"FP3">;
47  def FP4 : Register<"FP4">; def FP5 : Register<"FP5">;
48  def FP6 : Register<"FP6">; 
49
50  // XMM Registers, used by the various SSE instruction set extensions
51  def XMM0: Register<"XMM0">; def XMM1: Register<"XMM1">;
52  def XMM2: Register<"XMM2">; def XMM3: Register<"XMM3">;
53  def XMM4: Register<"XMM4">; def XMM5: Register<"XMM5">;
54  def XMM6: Register<"XMM6">; def XMM7: Register<"XMM7">;
55
56  // Floating point stack registers
57  def ST0 : Register<"ST(0)">; def ST1 : Register<"ST(1)">;
58  def ST2 : Register<"ST(2)">; def ST3 : Register<"ST(3)">;
59  def ST4 : Register<"ST(4)">; def ST5 : Register<"ST(5)">;
60  def ST6 : Register<"ST(6)">; def ST7 : Register<"ST(7)">; 
61  
62  // Flags, Segment registers, etc...
63}
64
65//===----------------------------------------------------------------------===//
66// Register Class Definitions... now that we have all of the pieces, define the
67// top-level register classes.  The order specified in the register list is
68// implicitly defined to be the register allocation order.
69//
70
71// List AL,CL,DL before AH,CH,DH, as X86 processors often suffer from false
72// dependences between upper and lower parts of the register.  BL and BH are
73// last because they are call clobbered. Both Athlon and P4 chips suffer this
74// issue.
75def R8  : RegisterClass<"X86", i8,  8, [AL, CL, DL, AH, CH, DH, BL, BH]>;
76
77def R16 : RegisterClass<"X86", i16, 16, [AX, CX, DX, SI, DI, BX, BP, SP]> {
78  let MethodProtos = [{
79    iterator allocation_order_end(MachineFunction &MF) const;
80  }];
81  let MethodBodies = [{
82    R16Class::iterator
83    R16Class::allocation_order_end(MachineFunction &MF) const {
84      if (hasFP(MF))     // Does the function dedicate EBP to being a frame ptr?
85        return end()-2;  // If so, don't allocate SP or BP
86      else
87        return end()-1;  // If not, just don't allocate SP
88    }
89  }];
90}
91
92def R32 : RegisterClass<"X86", i32, 32, [EAX, ECX, EDX, ESI, EDI, EBX, EBP, ESP]> {
93  let MethodProtos = [{
94    iterator allocation_order_end(MachineFunction &MF) const;
95  }];
96  let MethodBodies = [{
97    R32Class::iterator
98    R32Class::allocation_order_end(MachineFunction &MF) const {
99      if (hasFP(MF))     // Does the function dedicate EBP to being a frame ptr?
100        return end()-2;  // If so, don't allocate ESP or EBP
101      else
102        return end()-1;  // If not, just don't allocate ESP
103    }
104  }];
105}
106
107// V4F4, the 4 x f32 class, and V2F8, the 2 x f64 class, which we will use for
108// Scalar SSE2 floating point support.
109def V4F4 : RegisterClass<"X86", f32, 32,
110                         [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
111def V2F8 : RegisterClass<"X86", f64, 64,
112                         [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>;
113
114// FIXME: This sets up the floating point register files as though they are f64
115// values, though they really are f80 values.  This will cause us to spill
116// values as 64-bit quantities instead of 80-bit quantities, which is much much
117// faster on common hardware.  In reality, this should be controlled by a
118// command line option or something.
119
120def RFP : RegisterClass<"X86", f64, 32, [FP0, FP1, FP2, FP3, FP4, FP5, FP6]>;
121
122// Floating point stack registers (these are not allocatable by the
123// register allocator - the floating point stackifier is responsible
124// for transforming FPn allocations to STn registers)
125def RST : RegisterClass<"X86", f64, 32,
126                        [ST0, ST1, ST2, ST3, ST4, ST5, ST6, ST7]> {
127    let MethodProtos = [{
128    iterator allocation_order_end(MachineFunction &MF) const;
129  }];
130  let MethodBodies = [{
131    RSTClass::iterator
132    RSTClass::allocation_order_end(MachineFunction &MF) const {
133      return begin();
134    }
135  }];
136}
137