X86RegisterInfo.td revision 47622e37215429c20d8278ff57496d840811cc13
1//===- X86RegisterInfo.td - Describe the X86 Register File ------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file describes the X86 Register file, defining the registers themselves, 11// aliases between the registers, and the register classes built out of the 12// registers. 13// 14//===----------------------------------------------------------------------===// 15 16//===----------------------------------------------------------------------===// 17// Register definitions... 18// 19let Namespace = "X86" in { 20 21 // In the register alias definitions below, we define which registers alias 22 // which others. We only specify which registers the small registers alias, 23 // because the register file generator is smart enough to figure out that 24 // AL aliases AX if we tell it that AX aliased AL (for example). 25 26 // 32-bit registers 27 def EAX : Register<"EAX">, DwarfRegNum<0>; 28 def ECX : Register<"ECX">, DwarfRegNum<2>; 29 def EDX : Register<"EDX">, DwarfRegNum<1>; 30 def EBX : Register<"EBX">, DwarfRegNum<3>; 31 def ESP : Register<"ESP">, DwarfRegNum<7>; 32 def EBP : Register<"EBP">, DwarfRegNum<6>; 33 def ESI : Register<"ESI">, DwarfRegNum<4>; 34 def EDI : Register<"EDI">, DwarfRegNum<5>; 35 36 // 16-bit registers 37 def AX : RegisterGroup<"AX", [EAX]>, DwarfRegNum<0>; 38 def CX : RegisterGroup<"CX", [ECX]>, DwarfRegNum<2>; 39 def DX : RegisterGroup<"DX", [EDX]>, DwarfRegNum<1>; 40 def BX : RegisterGroup<"BX", [EBX]>, DwarfRegNum<3>; 41 def SP : RegisterGroup<"SP", [ESP]>, DwarfRegNum<7>; 42 def BP : RegisterGroup<"BP", [EBP]>, DwarfRegNum<6>; 43 def SI : RegisterGroup<"SI", [ESI]>, DwarfRegNum<4>; 44 def DI : RegisterGroup<"DI", [EDI]>, DwarfRegNum<5>; 45 46 // 8-bit registers 47 def AL : RegisterGroup<"AL", [AX,EAX]>, DwarfRegNum<0>; 48 def CL : RegisterGroup<"CL", [CX,ECX]>, DwarfRegNum<2>; 49 def DL : RegisterGroup<"DL", [DX,EDX]>, DwarfRegNum<1>; 50 def BL : RegisterGroup<"BL", [BX,EBX]>, DwarfRegNum<0>; 51 def AH : RegisterGroup<"AH", [AX,EAX]>, DwarfRegNum<2>; 52 def CH : RegisterGroup<"CH", [CX,ECX]>, DwarfRegNum<2>; 53 def DH : RegisterGroup<"DH", [DX,EDX]>, DwarfRegNum<1>; 54 def BH : RegisterGroup<"BH", [BX,EBX]>, DwarfRegNum<3>; 55 56 // MMX Registers. These are actually aliased to ST0 .. ST7 57 def MM0 : Register<"MM0">, DwarfRegNum<29>; 58 def MM1 : Register<"MM1">, DwarfRegNum<30>; 59 def MM2 : Register<"MM2">, DwarfRegNum<31>; 60 def MM3 : Register<"MM3">, DwarfRegNum<32>; 61 def MM4 : Register<"MM4">, DwarfRegNum<33>; 62 def MM5 : Register<"MM5">, DwarfRegNum<34>; 63 def MM6 : Register<"MM6">, DwarfRegNum<35>; 64 def MM7 : Register<"MM7">, DwarfRegNum<36>; 65 66 // Pseudo Floating Point registers 67 def FP0 : Register<"FP0">, DwarfRegNum<-1>; 68 def FP1 : Register<"FP1">, DwarfRegNum<-1>; 69 def FP2 : Register<"FP2">, DwarfRegNum<-1>; 70 def FP3 : Register<"FP3">, DwarfRegNum<-1>; 71 def FP4 : Register<"FP4">, DwarfRegNum<-1>; 72 def FP5 : Register<"FP5">, DwarfRegNum<-1>; 73 def FP6 : Register<"FP6">, DwarfRegNum<-1>; 74 75 // XMM Registers, used by the various SSE instruction set extensions 76 def XMM0: Register<"XMM0">, DwarfRegNum<21>; 77 def XMM1: Register<"XMM1">, DwarfRegNum<22>; 78 def XMM2: Register<"XMM2">, DwarfRegNum<23>; 79 def XMM3: Register<"XMM3">, DwarfRegNum<24>; 80 def XMM4: Register<"XMM4">, DwarfRegNum<25>; 81 def XMM5: Register<"XMM5">, DwarfRegNum<26>; 82 def XMM6: Register<"XMM6">, DwarfRegNum<27>; 83 def XMM7: Register<"XMM7">, DwarfRegNum<28>; 84 85 // Floating point stack registers 86 def ST0 : Register<"ST(0)">, DwarfRegNum<8>; 87 def ST1 : Register<"ST(1)">, DwarfRegNum<9>; 88 def ST2 : Register<"ST(2)">, DwarfRegNum<10>; 89 def ST3 : Register<"ST(3)">, DwarfRegNum<11>; 90 def ST4 : Register<"ST(4)">, DwarfRegNum<12>; 91 def ST5 : Register<"ST(5)">, DwarfRegNum<13>; 92 def ST6 : Register<"ST(6)">, DwarfRegNum<14>; 93 def ST7 : Register<"ST(7)">, DwarfRegNum<15>; 94} 95 96//===----------------------------------------------------------------------===// 97// Register Class Definitions... now that we have all of the pieces, define the 98// top-level register classes. The order specified in the register list is 99// implicitly defined to be the register allocation order. 100// 101 102// List AL,CL,DL before AH,CH,DH, as X86 processors often suffer from false 103// dependences between upper and lower parts of the register. BL and BH are 104// last because they are call clobbered. Both Athlon and P4 chips suffer this 105// issue. 106def R8 : RegisterClass<"X86", [i8], 8, [AL, CL, DL, AH, CH, DH, BL, BH]>; 107 108def R16 : RegisterClass<"X86", [i16], 16, [AX, CX, DX, SI, DI, BX, BP, SP]> { 109 let MethodProtos = [{ 110 iterator allocation_order_end(MachineFunction &MF) const; 111 }]; 112 let MethodBodies = [{ 113 R16Class::iterator 114 R16Class::allocation_order_end(MachineFunction &MF) const { 115 if (hasFP(MF)) // Does the function dedicate EBP to being a frame ptr? 116 return end()-2; // If so, don't allocate SP or BP 117 else 118 return end()-1; // If not, just don't allocate SP 119 } 120 }]; 121} 122 123def R32 : RegisterClass<"X86", [i32], 32, 124 [EAX, ECX, EDX, ESI, EDI, EBX, EBP, ESP]> { 125 let MethodProtos = [{ 126 iterator allocation_order_end(MachineFunction &MF) const; 127 }]; 128 let MethodBodies = [{ 129 R32Class::iterator 130 R32Class::allocation_order_end(MachineFunction &MF) const { 131 if (hasFP(MF)) // Does the function dedicate EBP to being a frame ptr? 132 return end()-2; // If so, don't allocate ESP or EBP 133 else 134 return end()-1; // If not, just don't allocate ESP 135 } 136 }]; 137} 138 139// Scalar SSE2 floating point registers. 140def FR32 : RegisterClass<"X86", [f32], 32, 141 [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>; 142def FR64 : RegisterClass<"X86", [f64], 64, 143 [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>; 144 145// FIXME: This sets up the floating point register files as though they are f64 146// values, though they really are f80 values. This will cause us to spill 147// values as 64-bit quantities instead of 80-bit quantities, which is much much 148// faster on common hardware. In reality, this should be controlled by a 149// command line option or something. 150 151def RFP : RegisterClass<"X86", [f64], 32, [FP0, FP1, FP2, FP3, FP4, FP5, FP6]>; 152 153// Floating point stack registers (these are not allocatable by the 154// register allocator - the floating point stackifier is responsible 155// for transforming FPn allocations to STn registers) 156def RST : RegisterClass<"X86", [f64], 32, 157 [ST0, ST1, ST2, ST3, ST4, ST5, ST6, ST7]> { 158 let MethodProtos = [{ 159 iterator allocation_order_end(MachineFunction &MF) const; 160 }]; 161 let MethodBodies = [{ 162 RSTClass::iterator 163 RSTClass::allocation_order_end(MachineFunction &MF) const { 164 return begin(); 165 } 166 }]; 167} 168 169// Generic vector registers: VR64 and VR128. 170def VR64 : RegisterClass<"X86", [v8i8, v4i16, v2i32], 64, 171 [MM0, MM1, MM2, MM3, MM4, MM5, MM6, MM7]>; 172def VR128 : RegisterClass<"X86", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],128, 173 [XMM0, XMM1, XMM2, XMM3, XMM4, XMM5, XMM6, XMM7]>; 174