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3<TITLE>Compiling and Installing</TITLE>
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10<H1>Compiling and Installing</H1>
11
12<ol>
13<li><a href="#prereq-general">Prerequisites for building</a>
14  <ul>
15  <li><a href="#prereq-general">General prerequisites</a>
16  <li><a href="#prereq-dri">For DRI and hardware acceleration</a>
17  </ul>
18<li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a>
19<li><a href="#scons">Building with SCons (Windows/Linux)</a>
20<li><a href="#other">Building for other systems</a>
21<li><a href="#libs">Library Information</a>
22<li><a href="#pkg-config">Building OpenGL programs with pkg-config
23</ol>
24
25
26<a name="prereq-general">
27<h1>1. Prerequisites for building</h1>
28
29<h2>1.1 General</h2>
30<ul>
31<li>lex / yacc - for building the GLSL compiler.
32On Linux systems, flex and bison are used.
33Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
34<br>
35<br>
36On Windows with MinGW, install flex and bison with:
37<pre>mingw-get install msys-flex msys-bison</pre>
38</li>
39<li>python - Python is needed for building the Gallium components.
40Version 2.6.4 or later should work.
41<br>
42<br>
43To build OpenGL ES 1.1 and 2.0 you'll also need
44<a href="http://xmlsoft.org/sources/win32/python/libxml2-python-2.7.7.win32-py2.7.exe">libxml2-python</a>.
45</li>
46</ul>
47
48
49<a name="prereq-dri">
50<h3>1.2 For DRI and hardware acceleration</h3>
51
52<p>
53The following are required for DRI-based hardware acceleration with Mesa:
54</p>
55
56<ul>
57<li><a href="http://xorg.freedesktop.org/releases/individual/proto/"
58target="_parent">dri2proto</a> version 2.6 or later
59<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
60version 2.4.33 or later
61<li>Xorg server version 1.5 or later
62<li>Linux 2.6.28 or later
63</ul>
64</p>
65<p>
66If you're using a fedora distro the following command should install all
67the needed dependencies:
68<pre>
69  sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \
70  gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \
71  expat-devel llvm-devel
72</pre>
73
74
75
76<a name="autoconf">
77<H1>2. Building with autoconf (Linux/Unix/X11)</H1>
78
79<p>
80The primary method to build Mesa on Unix systems is with autoconf.
81</p>
82
83<p>
84The general approach is the standard:
85<pre>
86  /configure
87  make
88  sudo make install
89</pre>
90But please read the <a href="autoconf.html">detailed autoconf instructions</a>
91for more details.
92</p>
93
94
95
96<a name="scons">
97<H1>3. Building with SCons (Windows/Linux)</H1>
98
99<p>
100To build Mesa with SCons on Linux or Windows do
101</p>
102<pre>
103    scons
104</pre>
105<p>
106The build output will be placed in
107build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for
108example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed
109by -debug for debug builds.
110</p>
111
112<p>
113To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
114</p>
115<pre>
116    scons platform=windows toolchain=crossmingw machine=x86 mesagdi libgl-gdi
117</pre>
118<p>
119This will create:
120</p>
121<ul>
122<li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll &mdash; Mesa + swrast, binary compatible with Windows's opengl32.dll 
123<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll &mdash; Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll 
124</ul>
125<p>
126Put them all in the same directory to test them.
127</p>
128
129
130
131<a name="other">
132<H1>4. Building for other systems</H1>
133
134<p>
135Documentation for other environments (some may be very out of date):
136</p>
137
138<UL>
139<li><A HREF="README.VMS">README.VMS</A> - VMS
140<LI><A HREF="README.CYGWIN">README.CYGWIN</A> - Cygwin
141<LI><A HREF="README.WIN32">README.WIN32</A> - Win32
142</UL>
143
144
145
146<a name="libs">
147<H1>5. Library Information</H1>
148
149<p>
150When compilation has finished, look in the top-level <code>lib/</code>
151(or <code>lib64/</code>) directory.
152You'll see a set of library files similar to this:
153</p>
154<pre>
155lrwxrwxrwx    1 brian    users          10 Mar 26 07:53 libGL.so -> libGL.so.1*
156lrwxrwxrwx    1 brian    users          19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
157-rwxr-xr-x    1 brian    users     3375861 Mar 26 07:53 libGL.so.1.5.060100*
158lrwxrwxrwx    1 brian    users          11 Mar 26 07:53 libGLU.so -> libGLU.so.1*
159lrwxrwxrwx    1 brian    users          20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100*
160-rwxr-xr-x    1 brian    users      549269 Mar 26 07:53 libGLU.so.1.3.060100*
161lrwxrwxrwx    1 brian    users          14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
162lrwxrwxrwx    1 brian    users          23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
163-rwxr-xr-x    1 brian    users       23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
164</pre>
165
166<p>
167<b>libGL</b> is the main OpenGL library (i.e. Mesa).
168<br>
169<b>libGLU</b> is the OpenGL Utility library.
170<br>
171<b>libOSMesa</b> is the OSMesa (Off-Screen) interface library.
172</p>
173
174<p>
175If you built the DRI hardware drivers, you'll also see the DRI drivers:
176</p>
177<pre>
178-rwxr-xr-x   1 brian users 16895413 Jul 21 12:11 i915_dri.so
179-rwxr-xr-x   1 brian users 16895413 Jul 21 12:11 i965_dri.so
180-rwxr-xr-x   1 brian users 11849858 Jul 21 12:12 r200_dri.so
181-rwxr-xr-x   1 brian users 16050488 Jul 21 12:11 r300_dri.so
182-rwxr-xr-x   1 brian users 11757388 Jul 21 12:12 radeon_dri.so
183</pre>
184
185<p>
186If you built with Gallium support, look in lib/gallium/ for Gallium-based
187versions of libGL and device drivers.
188</p>
189
190
191<a name="pkg-config">
192<H1>6. Building OpenGL programs with pkg-config</H1>
193
194<p>
195Running <code>make install</code> will install package configuration files
196for the pkg-config utility.
197</p>
198
199<p>
200When compiling your OpenGL application you can use pkg-config to determine
201the proper compiler and linker flags.
202</p>
203
204<p>
205For example, compiling and linking a GLUT application can be done with:
206</p>
207<pre>
208   gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo
209</pre>
210
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