intel_regions.h revision 3e43adef95ee24dd218279d2de56939b90edcb4c
1/**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef INTEL_REGIONS_H
29#define INTEL_REGIONS_H
30
31/** @file intel_regions.h
32 *
33 * Structure definitions and prototypes for intel_region handling,
34 * which is the basic structure for rectangular collections of pixels
35 * stored in a drm_intel_bo.
36 */
37
38#include <xf86drm.h>
39
40#include "main/mtypes.h"
41#include "intel_bufmgr.h"
42
43struct intel_context;
44struct intel_buffer_object;
45
46/**
47 * A layer on top of the bufmgr buffers that adds a few useful things:
48 *
49 * - Refcounting for local buffer references.
50 * - Refcounting for buffer maps
51 * - Buffer dimensions - pitch and height.
52 * - Blitter commands for copying 2D regions between buffers. (really???)
53 */
54struct intel_region
55{
56   drm_intel_bo *buffer;  /**< buffer manager's buffer */
57   GLuint refcount; /**< Reference count for region */
58   GLuint cpp;      /**< bytes per pixel */
59   GLuint width;    /**< in pixels */
60   GLuint height;   /**< in pixels */
61   GLuint pitch;    /**< in pixels */
62   GLubyte *map;    /**< only non-NULL when region is actually mapped */
63   GLuint map_refcount;  /**< Reference count for mapping */
64
65   GLuint draw_offset; /**< Offset of drawing address within the region */
66   GLuint draw_x, draw_y; /**< Offset of drawing within the region */
67
68   uint32_t tiling; /**< Which tiling mode the region is in */
69   struct intel_buffer_object *pbo;     /* zero-copy uploads */
70
71   uint32_t name; /**< Global name for the bo */
72   struct intel_screen *screen;
73};
74
75
76/* Allocate a refcounted region.  Pointers to regions should only be
77 * copied by calling intel_reference_region().
78 */
79struct intel_region *intel_region_alloc(struct intel_screen *screen,
80                                        uint32_t tiling,
81					GLuint cpp, GLuint width,
82                                        GLuint height,
83					GLboolean expect_accelerated_upload);
84
85struct intel_region *
86intel_region_alloc_for_handle(struct intel_screen *screen,
87			      GLuint cpp,
88			      GLuint width, GLuint height, GLuint pitch,
89			      unsigned int handle, const char *name);
90
91GLboolean
92intel_region_flink(struct intel_region *region, uint32_t *name);
93
94void intel_region_reference(struct intel_region **dst,
95                            struct intel_region *src);
96
97void intel_region_release(struct intel_region **ib);
98
99void intel_recreate_static_regions(struct intel_context *intel);
100
101/* Map/unmap regions.  This is refcounted also:
102 */
103GLubyte *intel_region_map(struct intel_context *intel,
104                          struct intel_region *ib);
105
106void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
107
108
109/* Upload data to a rectangular sub-region
110 */
111void intel_region_data(struct intel_context *intel,
112                       struct intel_region *dest,
113                       GLuint dest_offset,
114                       GLuint destx, GLuint desty,
115                       const void *src, GLuint src_stride,
116                       GLuint srcx, GLuint srcy, GLuint width, GLuint height);
117
118/* Copy rectangular sub-regions
119 */
120GLboolean
121intel_region_copy(struct intel_context *intel,
122		  struct intel_region *dest,
123		  GLuint dest_offset,
124		  GLuint destx, GLuint desty,
125		  struct intel_region *src,
126		  GLuint src_offset,
127		  GLuint srcx, GLuint srcy, GLuint width, GLuint height,
128		  GLboolean flip,
129		  GLenum logicop);
130
131/* Helpers for zerocopy uploads, particularly texture image uploads:
132 */
133void intel_region_attach_pbo(struct intel_context *intel,
134                             struct intel_region *region,
135                             struct intel_buffer_object *pbo);
136void intel_region_release_pbo(struct intel_context *intel,
137                              struct intel_region *region);
138void intel_region_cow(struct intel_context *intel,
139                      struct intel_region *region);
140
141drm_intel_bo *intel_region_buffer(struct intel_context *intel,
142				  struct intel_region *region,
143				  GLuint flag);
144
145uint32_t intel_region_tile_offsets(struct intel_region *region,
146				   uint32_t *tile_x,
147				   uint32_t *tile_y);
148
149void _mesa_copy_rect(GLubyte * dst,
150                GLuint cpp,
151                GLuint dst_pitch,
152                GLuint dst_x,
153                GLuint dst_y,
154                GLuint width,
155                GLuint height,
156                const GLubyte * src,
157                GLuint src_pitch, GLuint src_x, GLuint src_y);
158
159struct __DRIimageRec {
160   struct intel_region *region;
161   GLenum internal_format;
162   GLuint format;
163   GLenum data_type;
164   void *data;
165};
166
167#endif
168