intel_regions.h revision a9a483b43ec090408148d069bc184c0a21323654
1/**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef INTEL_REGIONS_H
29#define INTEL_REGIONS_H
30
31#include "mtypes.h"
32#include "dri_bufmgr.h"
33
34struct intel_context;
35struct intel_buffer_object;
36
37/**
38 * A layer on top of the bufmgr buffers that adds a few useful things:
39 *
40 * - Refcounting for local buffer references.
41 * - Refcounting for buffer maps
42 * - Buffer dimensions - pitch and height.
43 * - Blitter commands for copying 2D regions between buffers. (really???)
44 */
45struct intel_region
46{
47   dri_bo *buffer;  /**< buffer manager's buffer */
48   GLuint refcount; /**< Reference count for region */
49   GLuint cpp;      /**< bytes per pixel */
50   GLuint pitch;    /**< in pixels */
51   GLuint height;   /**< in pixels */
52   GLubyte *map;    /**< only non-NULL when region is actually mapped */
53   GLuint map_refcount;  /**< Reference count for mapping */
54
55   GLuint draw_offset; /**< Offset of drawing address within the region */
56   GLboolean tiled; /**< True if the region is X or Y-tiled.  Used on 965. */
57
58   struct intel_buffer_object *pbo;     /* zero-copy uploads */
59};
60
61
62/* Allocate a refcounted region.  Pointers to regions should only be
63 * copied by calling intel_reference_region().
64 */
65struct intel_region *intel_region_alloc(struct intel_context *intel,
66                                        GLuint cpp,
67                                        GLuint pitch, GLuint height);
68
69void intel_region_reference(struct intel_region **dst,
70                            struct intel_region *src);
71
72void intel_region_release(struct intel_region **ib);
73
74void intel_recreate_static_regions(struct intel_context *intel);
75
76/* Map/unmap regions.  This is refcounted also:
77 */
78GLubyte *intel_region_map(struct intel_context *intel,
79                          struct intel_region *ib);
80
81void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
82
83
84/* Upload data to a rectangular sub-region
85 */
86void intel_region_data(struct intel_context *intel,
87                       struct intel_region *dest,
88                       GLuint dest_offset,
89                       GLuint destx, GLuint desty,
90                       const void *src, GLuint src_stride,
91                       GLuint srcx, GLuint srcy, GLuint width, GLuint height);
92
93/* Copy rectangular sub-regions
94 */
95void intel_region_copy(struct intel_context *intel,
96                       struct intel_region *dest,
97                       GLuint dest_offset,
98                       GLuint destx, GLuint desty,
99                       struct intel_region *src,
100                       GLuint src_offset,
101                       GLuint srcx, GLuint srcy, GLuint width, GLuint height);
102
103/* Fill a rectangular sub-region
104 */
105void intel_region_fill(struct intel_context *intel,
106                       struct intel_region *dest,
107                       GLuint dest_offset,
108                       GLuint destx, GLuint desty,
109                       GLuint width, GLuint height, GLuint color);
110
111/* Helpers for zerocopy uploads, particularly texture image uploads:
112 */
113void intel_region_attach_pbo(struct intel_context *intel,
114                             struct intel_region *region,
115                             struct intel_buffer_object *pbo);
116void intel_region_release_pbo(struct intel_context *intel,
117                              struct intel_region *region);
118void intel_region_cow(struct intel_context *intel,
119                      struct intel_region *region);
120
121dri_bo *intel_region_buffer(struct intel_context *intel,
122			    struct intel_region *region,
123			    GLuint flag);
124
125void _mesa_copy_rect(GLubyte * dst,
126                GLuint cpp,
127                GLuint dst_pitch,
128                GLuint dst_x,
129                GLuint dst_y,
130                GLuint width,
131                GLuint height,
132                const GLubyte * src,
133                GLuint src_pitch, GLuint src_x, GLuint src_y);
134
135#endif
136