intel_regions.h revision b07c78bfe94c17e6fccba70923b03a29c751fde1
1/************************************************************************** 2 * 3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef INTEL_REGIONS_H 29#define INTEL_REGIONS_H 30 31/** @file intel_regions.h 32 * 33 * Structure definitions and prototypes for intel_region handling, 34 * which is the basic structure for rectangular collections of pixels 35 * stored in a drm_intel_bo. 36 */ 37 38#include <xf86drm.h> 39 40#include "main/mtypes.h" 41#include "intel_bufmgr.h" 42 43struct intel_context; 44struct intel_buffer_object; 45 46/** 47 * A layer on top of the bufmgr buffers that adds a few useful things: 48 * 49 * - Refcounting for local buffer references. 50 * - Refcounting for buffer maps 51 * - Buffer dimensions - pitch and height. 52 * - Blitter commands for copying 2D regions between buffers. (really???) 53 */ 54struct intel_region 55{ 56 drm_intel_bo *bo; /**< buffer manager's buffer */ 57 GLuint refcount; /**< Reference count for region */ 58 GLuint cpp; /**< bytes per pixel */ 59 GLuint width; /**< in pixels */ 60 GLuint height; /**< in pixels */ 61 GLuint pitch; /**< in pixels */ 62 GLubyte *map; /**< only non-NULL when region is actually mapped */ 63 GLuint map_refcount; /**< Reference count for mapping */ 64 65 uint32_t tiling; /**< Which tiling mode the region is in */ 66 67 uint32_t name; /**< Global name for the bo */ 68 struct intel_screen *screen; 69}; 70 71 72/* Allocate a refcounted region. Pointers to regions should only be 73 * copied by calling intel_reference_region(). 74 */ 75struct intel_region *intel_region_alloc(struct intel_screen *screen, 76 uint32_t tiling, 77 GLuint cpp, GLuint width, 78 GLuint height, 79 GLboolean expect_accelerated_upload); 80 81struct intel_region * 82intel_region_alloc_for_handle(struct intel_screen *screen, 83 GLuint cpp, 84 GLuint width, GLuint height, GLuint pitch, 85 unsigned int handle, const char *name); 86 87GLboolean 88intel_region_flink(struct intel_region *region, uint32_t *name); 89 90void intel_region_reference(struct intel_region **dst, 91 struct intel_region *src); 92 93void intel_region_release(struct intel_region **ib); 94 95void intel_recreate_static_regions(struct intel_context *intel); 96 97/* Map/unmap regions. This is refcounted also: 98 */ 99GLubyte *intel_region_map(struct intel_context *intel, 100 struct intel_region *ib); 101 102void intel_region_unmap(struct intel_context *intel, struct intel_region *ib); 103 104/* Copy rectangular sub-regions 105 */ 106GLboolean 107intel_region_copy(struct intel_context *intel, 108 struct intel_region *dest, 109 GLuint dest_offset, 110 GLuint destx, GLuint desty, 111 struct intel_region *src, 112 GLuint src_offset, 113 GLuint srcx, GLuint srcy, GLuint width, GLuint height, 114 GLboolean flip, 115 GLenum logicop); 116 117void _mesa_copy_rect(GLubyte * dst, 118 GLuint cpp, 119 GLuint dst_pitch, 120 GLuint dst_x, 121 GLuint dst_y, 122 GLuint width, 123 GLuint height, 124 const GLubyte * src, 125 GLuint src_pitch, GLuint src_x, GLuint src_y); 126 127struct __DRIimageRec { 128 struct intel_region *region; 129 GLenum internal_format; 130 GLuint format; 131 GLenum data_type; 132 void *data; 133}; 134 135#endif 136