1// Copyright 2012 the V8 project authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef V8_IA32_FRAMES_IA32_H_ 6#define V8_IA32_FRAMES_IA32_H_ 7 8namespace v8 { 9namespace internal { 10 11 12// Register lists 13// Note that the bit values must match those used in actual instruction encoding 14const int kNumRegs = 8; 15 16 17// Caller-saved registers 18const RegList kJSCallerSaved = 19 1 << 0 | // eax 20 1 << 1 | // ecx 21 1 << 2 | // edx 22 1 << 3 | // ebx - used as a caller-saved register in JavaScript code 23 1 << 7; // edi - callee function 24 25const int kNumJSCallerSaved = 5; 26 27 28// Number of registers for which space is reserved in safepoints. 29const int kNumSafepointRegisters = 8; 30 31const int kNoAlignmentPadding = 0; 32const int kAlignmentPaddingPushed = 2; 33const int kAlignmentZapValue = 0x12345678; // Not heap object tagged. 34 35// ---------------------------------------------------- 36 37 38class EntryFrameConstants : public AllStatic { 39 public: 40 static const int kCallerFPOffset = -6 * kPointerSize; 41 42 static const int kFunctionArgOffset = +3 * kPointerSize; 43 static const int kReceiverArgOffset = +4 * kPointerSize; 44 static const int kArgcOffset = +5 * kPointerSize; 45 static const int kArgvOffset = +6 * kPointerSize; 46}; 47 48 49class ExitFrameConstants : public AllStatic { 50 public: 51 static const int kFrameSize = 2 * kPointerSize; 52 53 static const int kCodeOffset = -2 * kPointerSize; 54 static const int kSPOffset = -1 * kPointerSize; 55 56 static const int kCallerFPOffset = 0 * kPointerSize; 57 static const int kCallerPCOffset = +1 * kPointerSize; 58 59 // FP-relative displacement of the caller's SP. It points just 60 // below the saved PC. 61 static const int kCallerSPDisplacement = +2 * kPointerSize; 62 63 static const int kConstantPoolOffset = 0; // Not used 64}; 65 66 67class JavaScriptFrameConstants : public AllStatic { 68 public: 69 // FP-relative. 70 static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset; 71 static const int kLastParameterOffset = +2 * kPointerSize; 72 static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; 73 74 // Caller SP-relative. 75 static const int kParam0Offset = -2 * kPointerSize; 76 static const int kReceiverOffset = -1 * kPointerSize; 77 78 static const int kDynamicAlignmentStateOffset = kLocal0Offset; 79}; 80 81 82class ArgumentsAdaptorFrameConstants : public AllStatic { 83 public: 84 // FP-relative. 85 static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset; 86 87 static const int kFrameSize = 88 StandardFrameConstants::kFixedFrameSize + kPointerSize; 89}; 90 91 92class ConstructFrameConstants : public AllStatic { 93 public: 94 // FP-relative. 95 static const int kImplicitReceiverOffset = -5 * kPointerSize; 96 static const int kConstructorOffset = kMinInt; 97 static const int kLengthOffset = -4 * kPointerSize; 98 static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset; 99 100 static const int kFrameSize = 101 StandardFrameConstants::kFixedFrameSize + 3 * kPointerSize; 102}; 103 104 105class InternalFrameConstants : public AllStatic { 106 public: 107 // FP-relative. 108 static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset; 109}; 110 111 112inline Object* JavaScriptFrame::function_slot_object() const { 113 const int offset = JavaScriptFrameConstants::kFunctionOffset; 114 return Memory::Object_at(fp() + offset); 115} 116 117 118inline void StackHandler::SetFp(Address slot, Address fp) { 119 Memory::Address_at(slot) = fp; 120} 121 122 123} } // namespace v8::internal 124 125#endif // V8_IA32_FRAMES_IA32_H_ 126