1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "ToneGenerator"
19
20#include <math.h>
21#include <utils/Log.h>
22#include <cutils/properties.h>
23#include "media/ToneGenerator.h"
24
25
26namespace android {
27
28
29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
31        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
32                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
33          .repeatCnt = ToneGenerator::TONEGEN_INF,
34          .repeatSegment = 0 },                              // TONE_DTMF_0
35        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
36                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37          .repeatCnt = ToneGenerator::TONEGEN_INF,
38          .repeatSegment = 0 },                              // TONE_DTMF_1
39        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
40                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41          .repeatCnt = ToneGenerator::TONEGEN_INF,
42          .repeatSegment = 0 },                              // TONE_DTMF_2
43        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
44                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45          .repeatCnt = ToneGenerator::TONEGEN_INF,
46          .repeatSegment = 0 },                              // TONE_DTMF_3
47        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
48                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49          .repeatCnt = ToneGenerator::TONEGEN_INF,
50          .repeatSegment = 0 },                              // TONE_DTMF_4
51        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
52                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53          .repeatCnt = ToneGenerator::TONEGEN_INF,
54          .repeatSegment = 0 },                              // TONE_DTMF_5
55        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
56                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57          .repeatCnt = ToneGenerator::TONEGEN_INF,
58          .repeatSegment = 0 },                              // TONE_DTMF_6
59        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
60                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61          .repeatCnt = ToneGenerator::TONEGEN_INF,
62          .repeatSegment = 0 },                              // TONE_DTMF_7
63        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
64                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65          .repeatCnt = ToneGenerator::TONEGEN_INF,
66          .repeatSegment = 0 },                              // TONE_DTMF_8
67        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
68                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69          .repeatCnt = ToneGenerator::TONEGEN_INF,
70          .repeatSegment = 0 },                              // TONE_DTMF_9
71        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
72                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73          .repeatCnt = ToneGenerator::TONEGEN_INF,
74          .repeatSegment = 0 },                              // TONE_DTMF_S
75        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
76                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77          .repeatCnt = ToneGenerator::TONEGEN_INF,
78          .repeatSegment = 0 },                              // TONE_DTMF_P
79        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
80                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81          .repeatCnt = ToneGenerator::TONEGEN_INF,
82          .repeatSegment = 0 },                              // TONE_DTMF_A
83        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
84                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85          .repeatCnt = ToneGenerator::TONEGEN_INF,
86          .repeatSegment = 0 },                             // TONE_DTMF_B
87        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
88                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89          .repeatCnt = ToneGenerator::TONEGEN_INF,
90          .repeatSegment = 0 },                              // TONE_DTMF_C
91        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
92                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93          .repeatCnt = ToneGenerator::TONEGEN_INF,
94          .repeatSegment = 0 },                              // TONE_DTMF_D
95        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
96                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97          .repeatCnt = ToneGenerator::TONEGEN_INF,
98          .repeatSegment = 0 },                              // TONE_SUP_DIAL
99        { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
100                        { .duration = 500, .waveFreq = { 0 }, 0, 0},
101                           { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
102          .repeatCnt = ToneGenerator::TONEGEN_INF,
103          .repeatSegment = 0 },                              // TONE_SUP_BUSY
104        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
105                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
106                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
107          .repeatCnt = ToneGenerator::TONEGEN_INF,
108          .repeatSegment = 0 },                              // TONE_SUP_CONGESTION
109        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
110                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111          .repeatCnt = 0,
112          .repeatSegment = 0 },                              // TONE_SUP_RADIO_ACK
113        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
114                        { .duration = 200, .waveFreq = { 0 }, 0, 0},
115                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
116          .repeatCnt = 2,
117          .repeatSegment = 0 },                              // TONE_SUP_RADIO_NOTAVAIL
118        { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
119                        { .duration = 1000, .waveFreq = { 0 }, 0, 0},
120                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
121          .repeatCnt = ToneGenerator::TONEGEN_INF,
122          .repeatSegment = 0 },                              // TONE_SUP_ERROR
123        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
124                        { .duration = 600, .waveFreq = { 0 }, 0, 0 },
125                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
126                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
127                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
128          .repeatCnt = ToneGenerator::TONEGEN_INF,
129          .repeatSegment = 0 },                              // TONE_SUP_CALL_WAITING
130        { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
131                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
132                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
133          .repeatCnt = ToneGenerator::TONEGEN_INF,
134          .repeatSegment = 0 },                              // TONE_SUP_RINGTONE
135        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
136                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137          .repeatCnt = 0,
138          .repeatSegment = 0 },                              // TONE_PROP_BEEP
139        { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
140                        { .duration = 100, .waveFreq = { 0 }, 0, 0  },
141                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
142          .repeatCnt = 1,
143          .repeatSegment = 0 },                              // TONE_PROP_ACK
144        { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
145                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146          .repeatCnt = 0,
147          .repeatSegment = 0 },                              // TONE_PROP_NACK
148        { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
149                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150          .repeatCnt = 0,
151          .repeatSegment = 0 },                              // TONE_PROP_PROMPT
152        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
154                        { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
155                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
156          .repeatCnt = 0,
157          .repeatSegment = 0 },                             // TONE_PROP_BEEP2
158        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
159                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
160                        { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
161          .repeatCnt = ToneGenerator::TONEGEN_INF,
162          .repeatSegment = 0 },                              // TONE_SUP_INTERCEPT
163        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
164                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
165                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
166          .repeatCnt = 7,
167          .repeatSegment = 0 },                             // TONE_SUP_INTERCEPT_ABBREV
168        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
169                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
170                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
171          .repeatCnt = 7,
172          .repeatSegment = 0 },                             // TONE_SUP_CONGESTION_ABBREV
173        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
174                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
175                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
176          .repeatCnt = 2,
177          .repeatSegment = 0 },                             // TONE_SUP_CONFIRM
178        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
179                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
180                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
181          .repeatCnt = 3,
182          .repeatSegment = 0 },                              // TONE_SUP_PIP
183        { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
184                       { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185          .repeatCnt = ToneGenerator::TONEGEN_INF,
186          .repeatSegment = 0 },                              // TONE_CDMA_DIAL_TONE_LITE
187        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
188                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
189                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
190          .repeatCnt = ToneGenerator::TONEGEN_INF,
191          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_USA_RINGBACK
192        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
193                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
194                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
195          .repeatCnt =  ToneGenerator::TONEGEN_INF,
196          .repeatSegment = 0 },                             // TONE_CDMA_INTERCEPT
197        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
198                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
199                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
200          .repeatCnt =  0,
201          .repeatSegment = 0 },                             // TONE_CDMA_ABBR_INTERCEPT
202        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
203                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
204                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
205          .repeatCnt = ToneGenerator::TONEGEN_INF,
206          .repeatSegment = 0 },                              // TONE_CDMA_REORDER
207        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
208                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
209                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
210          .repeatCnt = 7,
211          .repeatSegment = 0 },                              // TONE_CDMA_ABBR_REORDER
212        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
213                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
214                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
215          .repeatCnt = ToneGenerator::TONEGEN_INF,
216          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_BUSY
217        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
218                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
219                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
220          .repeatCnt = 2,
221          .repeatSegment = 0 },                              // TONE_CDMA_CONFIRM
222        { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
223                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224          .repeatCnt = 0,
225          .repeatSegment = 0 },                              // TONE_CDMA_ANSWER
226        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
227                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228          .repeatCnt = 0,
229          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_CALLWAITING
230        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
231                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
232                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
233          .repeatCnt = 3,
234          .repeatSegment = 0 },                              // TONE_CDMA_PIP
235
236        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
237                        { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
238                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
239                        { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
240                        { .duration = 4000, .waveFreq = { 0 }, 0, 0},
241                        { .duration = 0,  .waveFreq = { 0 }, 0, 0}},
242          .repeatCnt = 0,
243          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
244        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
245                        { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
246                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
247                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
248                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
249                        { .duration = 64,  .waveFreq = { 2556, 0}, 7, 4 },
250                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
251                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
252                        { .duration = 0,    .waveFreq = { 0 }, 0, 0 } },
253          .repeatCnt = 0,
254          .repeatSegment = 0 },                              // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
255        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
256                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
257                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
258                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
259                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
261                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
263                        { .duration = 0,   .waveFreq = { 0 },     0, 0 } },
264          .repeatCnt = 0,
265          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
266        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
267          .repeatCnt = 0,
268          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
269        { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
270                        { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
271                        { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
272                        { .duration = 0,  .waveFreq = { 0 }      , 0, 0 } },
273          .repeatCnt = 0,
274          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
275        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
276          .repeatCnt = 0,
277          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
278        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
279          .repeatCnt = 0,
280          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
281        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
282          .repeatCnt = 0,
283          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
284
285        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
286                        { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
287                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
288                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
289          .repeatCnt = ToneGenerator::TONEGEN_INF,
290          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_L
291        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
292                        { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
293                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
294                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
295          .repeatCnt = ToneGenerator::TONEGEN_INF,
296          .repeatSegment = 0 },                           // TONE_CDMA_MED_L
297        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
298                        { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
299                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
300                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
301          .repeatCnt = ToneGenerator::TONEGEN_INF,
302          .repeatSegment = 0 },                           // TONE_CDMA_LOW_L
303        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
304                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
305                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
306                        { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
307          .repeatCnt = ToneGenerator::TONEGEN_INF,
308          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS
309        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
310                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
311                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
312                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
313          .repeatCnt = ToneGenerator::TONEGEN_INF,
314          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS
315        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
316                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
317                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
318                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
319          .repeatCnt = ToneGenerator::TONEGEN_INF,
320          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS
321        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
322                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
323                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
324                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
325                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
326                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
327                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
328                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
329                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
330                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
331          .repeatCnt = ToneGenerator::TONEGEN_INF,
332          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SSL
333        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
334                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
335                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
336                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
337                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
338                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
339                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
340                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
341                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
342                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
343          .repeatCnt = ToneGenerator::TONEGEN_INF,
344          .repeatSegment = 0 },                           // TONE_CDMA_MED_SSL
345        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
346                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
347                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
348                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
349                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
350                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
351                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
352                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
353                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
354                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
355          .repeatCnt = ToneGenerator::TONEGEN_INF,
356          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SSL
357        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
358                          { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
359                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
360                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
361                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
362                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
363                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
364          .repeatCnt = ToneGenerator::TONEGEN_INF,
365          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS_2
366        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
367                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
368                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
369                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
370                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
371                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
372                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
373          .repeatCnt = ToneGenerator::TONEGEN_INF,
374          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS_2
375        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
376                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
377                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
378                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
379                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
380                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
381                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
382          .repeatCnt = ToneGenerator::TONEGEN_INF,
383          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS_2
384        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
385                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
386                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
387                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
388                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
389                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
390                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
391                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
392                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
393                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
394          .repeatCnt = ToneGenerator::TONEGEN_INF,
395          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SLS
396        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
397                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
398                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
399                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
400                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
401                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
402                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
403                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
404                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
405                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
406          .repeatCnt = ToneGenerator::TONEGEN_INF,
407          .repeatSegment = 0 },                           // TONE_CDMA_MED_SLS
408        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
409                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
410                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
411                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
412                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
413                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
414                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
415                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
416                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
417                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
418          .repeatCnt = ToneGenerator::TONEGEN_INF,
419          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SLS
420        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
421                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
422                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
423                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
424                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
425                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
426                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
427                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
428                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
429                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
430                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
431                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
432                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
433          .repeatCnt = ToneGenerator::TONEGEN_INF,
434          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_S_X4
435        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
436                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
437                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
438                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
439                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
440                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
441                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
442                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
443                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
444                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
445                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
446                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
447                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
448          .repeatCnt = ToneGenerator::TONEGEN_INF,
449          .repeatSegment = 0 },                           // TONE_CDMA_MED_S_X4
450        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
451                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
452                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
453                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
454                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
455                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
456                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
457                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
458                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
459                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
460                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
461                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
462                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
463          .repeatCnt = ToneGenerator::TONEGEN_INF,
464          .repeatSegment = 0 },                           // TONE_CDMA_LOW_S_X4
465        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
466                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
467                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
468                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
469          .repeatCnt = ToneGenerator::TONEGEN_INF,
470          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_L
471        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
472                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
473                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
474                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
475          .repeatCnt = ToneGenerator::TONEGEN_INF,
476          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_L
477        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
478                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
479                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
480                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
481          .repeatCnt = ToneGenerator::TONEGEN_INF,
482          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_L
483        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
484                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
485                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
486                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
487                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
488                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
489                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
490          .repeatCnt = ToneGenerator::TONEGEN_INF,
491          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SS
492        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
493                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
494                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
495                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
496                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
497                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
498                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
499          .repeatCnt = ToneGenerator::TONEGEN_INF,
500          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SS
501        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
502                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
503                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
504                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
505                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
506                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
507                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
508          .repeatCnt = ToneGenerator::TONEGEN_INF,
509          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SS
510        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
511                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
512                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
513                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
514                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
515                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
516                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
517                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
518                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
519                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
520          .repeatCnt = ToneGenerator::TONEGEN_INF,
521          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SSL
522        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
523                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
524                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
525                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
526                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
527                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
528                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
529                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
530                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
531                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
532          .repeatCnt = ToneGenerator::TONEGEN_INF,
533          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SSL
534        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
535                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
536                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
537                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
538                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
539                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
540                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
541                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
542                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
543                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
544          .repeatCnt = ToneGenerator::TONEGEN_INF,
545          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SSL
546        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
547                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
548                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
549                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
550                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
551                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
552                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
553                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
554                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
555                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
556          .repeatCnt = ToneGenerator::TONEGEN_INF,
557          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SLS
558        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
559                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
560                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
561                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
562                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
563                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
564                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
565                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
566                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
567                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
568          .repeatCnt = ToneGenerator::TONEGEN_INF,
569          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SLS
570        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
571                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
572                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
573                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
574                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
575                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
576                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
577                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
578                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
579                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
580           .repeatCnt = ToneGenerator::TONEGEN_INF,
581          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SLS
582        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
583                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
584                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
585                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
586                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
587                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
588                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
589                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
590                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
591                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
592                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
593                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
594                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
595          .repeatCnt = ToneGenerator::TONEGEN_INF,
596          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_S_X4
597        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
598                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
599                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
600                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
601                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
602                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
603                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
604                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
605                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
606                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
607                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
608                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
609                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
610          .repeatCnt = ToneGenerator::TONEGEN_INF,
611          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_S_X4
612        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
613                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
614                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
615                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
616                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
617                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
618                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
619                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
620                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
621                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
622                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
623                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
624                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
625          .repeatCnt = ToneGenerator::TONEGEN_INF,
626          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_S_X4
627
628        { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
629                        { .duration = 62, .waveFreq = { 784, 0 },  0, 0 },
630                        { .duration = 62, .waveFreq = { 740, 0 },  0, 0 },
631                        { .duration = 62, .waveFreq = { 622, 0 },  0, 0 },
632                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
634          .repeatCnt = 0,
635          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_NETWORK_LITE
636        { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
637                        { .duration = 62, .waveFreq = { 659, 0 },  2, 0 },
638                        { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
639                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
640          .repeatCnt = 0,
641          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_AUTOREDIAL_LITE
642        { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
643                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
644          .repeatCnt = 0,
645          .repeatSegment = 0 },                            // TONE_CDMA_ONE_MIN_BEEP
646        { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
647                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
648          .repeatCnt = 0,
649          .repeatSegment = 0 },                            // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
650        { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
651                        { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
652                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
653          .repeatCnt = 0,
654          .repeatSegment = 0 },                            // TONE_CDMA_PRESSHOLDKEY_LITE
655        { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
656                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
657                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
658                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
659                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
660                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663                        { .duration = 0,  .waveFreq = { 0 },      0, 0 } },
664          .repeatCnt = 0,
665          .repeatSegment = 0 },                             // TONE_CDMA_ALERT_INCALL_LITE
666        { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
667                        { .duration = 10,  .waveFreq = { 0 },      2, 0 },
668                        { .duration = 4990, .waveFreq = { 0 },     0, 0 },
669                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
670          .repeatCnt = ToneGenerator::TONEGEN_INF,
671          .repeatSegment = 0 },                            // TONE_CDMA_EMERGENCY_RINGBACK
672        { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
673                        { .duration = 125, .waveFreq = { 0 },       0, 0 },
674                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
675          .repeatCnt = 2,
676          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_CALL_GUARD
677        { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
678                        { .duration = 125, .waveFreq = { 370,  0 }, 0, 0 },
679                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
680          .repeatCnt = 0,
681          .repeatSegment = 0 },                            // TONE_CDMA_SOFT_ERROR_LITE
682        { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
683                        { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
684                        { .duration = 125, .waveFreq = { 784, 0 },  0, 0 },
685                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
686          .repeatCnt = 0,
687          .repeatSegment = 0 },                            // TONE_CDMA_CALLDROP_LITE
688
689        { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
690                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
691                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
692          .repeatCnt = 0,
693          .repeatSegment = 0 },                           // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
694        { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
695                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696          .repeatCnt = 0,
697          .repeatSegment = 0 },                           // TONE_CDMA_ABBR_ALERT
698          { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
699          .repeatCnt = 0,
700          .repeatSegment = 0 },                            // TONE_CDMA_SIGNAL_OFF
701
702        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
703                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
704          .repeatCnt = ToneGenerator::TONEGEN_INF,
705          .repeatSegment = 0 },                              // TONE_ANSI_DIAL
706        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
707                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
708                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
709          .repeatCnt = ToneGenerator::TONEGEN_INF,
710          .repeatSegment = 0 },                              // TONE_ANSI_BUSY
711        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
712                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
713                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
714          .repeatCnt = ToneGenerator::TONEGEN_INF,
715          .repeatSegment = 0 },                              // TONE_ANSI_CONGESTION
716        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
717                        { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
718                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
719                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
720                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
721                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
722          .repeatCnt = ToneGenerator::TONEGEN_INF,
723          .repeatSegment = 1 },                              // TONE_ANSI_CALL_WAITING
724        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
725                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
726                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
727          .repeatCnt = ToneGenerator::TONEGEN_INF,
728          .repeatSegment = 0 },                              // TONE_ANSI_RINGTONE
729        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
730                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731          .repeatCnt = ToneGenerator::TONEGEN_INF,
732          .repeatSegment = 0 },                              // TONE_JAPAN_DIAL
733        { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
734                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
735                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
736          .repeatCnt = ToneGenerator::TONEGEN_INF,
737          .repeatSegment = 0 },                              // TONE_JAPAN_BUSY
738        { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
739                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
740                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
741          .repeatCnt = ToneGenerator::TONEGEN_INF,
742          .repeatSegment = 0 },                              // TONE_JAPAN_RADIO_ACK
743
744
745
746};
747
748// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
749// to actual tone for current region.
750const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
751        {   // ANSI
752            TONE_ANSI_DIAL,             // TONE_SUP_DIAL
753            TONE_ANSI_BUSY,             // TONE_SUP_BUSY
754            TONE_ANSI_CONGESTION,       // TONE_SUP_CONGESTION
755            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
756            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
757            TONE_SUP_ERROR,             // TONE_SUP_ERROR
758            TONE_ANSI_CALL_WAITING,     // TONE_SUP_CALL_WAITING
759            TONE_ANSI_RINGTONE          // TONE_SUP_RINGTONE
760        },
761        {   // JAPAN
762            TONE_JAPAN_DIAL,             // TONE_SUP_DIAL
763            TONE_JAPAN_BUSY,             // TONE_SUP_BUSY
764            TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
765            TONE_JAPAN_RADIO_ACK,        // TONE_SUP_RADIO_ACK
766            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
767            TONE_SUP_ERROR,              // TONE_SUP_ERROR
768            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
769            TONE_SUP_RINGTONE            // TONE_SUP_RINGTONE
770        }
771};
772
773
774////////////////////////////////////////////////////////////////////////////////
775//                           ToneGenerator class Implementation
776////////////////////////////////////////////////////////////////////////////////
777
778
779//---------------------------------- public methods ----------------------------
780
781
782////////////////////////////////////////////////////////////////////////////////
783//
784//    Method:        ToneGenerator::ToneGenerator()
785//
786//    Description:    Constructor. Initializes the tone sequencer, intantiates required sine wave
787//        generators, instantiates output audio track.
788//
789//    Input:
790//        streamType:        Type of stream used for tone playback
791//        volume:            volume applied to tone (0.0 to 1.0)
792//
793//    Output:
794//        none
795//
796////////////////////////////////////////////////////////////////////////////////
797ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
798
799    ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
800
801    mState = TONE_IDLE;
802
803    if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
804        ALOGE("Unable to marshal AudioFlinger");
805        return;
806    }
807    mThreadCanCallJava = threadCanCallJava;
808    mStreamType = streamType;
809    mVolume = volume;
810    mpToneDesc = NULL;
811    mpNewToneDesc = NULL;
812    // Generate tone by chunks of 20 ms to keep cadencing precision
813    mProcessSize = (mSamplingRate * 20) / 1000;
814
815    char value[PROPERTY_VALUE_MAX];
816    property_get("gsm.operator.iso-country", value, "");
817    if (strcmp(value,"us") == 0 ||
818        strcmp(value,"ca") == 0) {
819        mRegion = ANSI;
820    } else if (strcmp(value,"jp") == 0) {
821        mRegion = JAPAN;
822    } else {
823        mRegion = CEPT;
824    }
825
826    if (initAudioTrack()) {
827        ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
828    } else {
829        ALOGV("!!!ToneGenerator INIT FAILED!!!");
830    }
831}
832
833
834
835
836////////////////////////////////////////////////////////////////////////////////
837//
838//    Method:        ToneGenerator::~ToneGenerator()
839//
840//    Description:    Destructor. Stop sound playback and delete audio track if
841//      needed and delete sine wave generators.
842//
843//    Input:
844//        none
845//
846//    Output:
847//        none
848//
849////////////////////////////////////////////////////////////////////////////////
850ToneGenerator::~ToneGenerator() {
851    ALOGV("ToneGenerator destructor");
852
853    if (mpAudioTrack != 0) {
854        stopTone();
855        ALOGV("Delete Track: %p", mpAudioTrack.get());
856        mpAudioTrack.clear();
857    }
858}
859
860////////////////////////////////////////////////////////////////////////////////
861//
862//    Method:        ToneGenerator::startTone()
863//
864//    Description:    Starts tone playback.
865//
866//    Input:
867//        toneType:        Type of tone generated (values in enum tone_type)
868//        durationMs:      The tone duration in milliseconds. If the tone is limited in time by definition,
869//              the actual duration will be the minimum of durationMs and the defined tone duration.
870//              Ommiting or setting durationMs to -1 does not limit tone duration.
871//
872//    Output:
873//        none
874//
875////////////////////////////////////////////////////////////////////////////////
876bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
877    bool lResult = false;
878    status_t lStatus;
879
880    if ((toneType < 0) || (toneType >= NUM_TONES))
881        return lResult;
882
883    toneType = getToneForRegion(toneType);
884    if (toneType == TONE_CDMA_SIGNAL_OFF) {
885        return true;
886    }
887
888    if (mState == TONE_IDLE) {
889        ALOGV("startTone: try to re-init AudioTrack");
890        if (!initAudioTrack()) {
891            return lResult;
892        }
893    }
894
895    ALOGV("startTone");
896
897    mLock.lock();
898
899    // Get descriptor for requested tone
900    mpNewToneDesc = &sToneDescriptors[toneType];
901
902    mDurationMs = durationMs;
903
904    if (mState == TONE_STOPPED) {
905        ALOGV("Start waiting for previous tone to stop");
906        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
907        if (lStatus != NO_ERROR) {
908            ALOGE("--- start wait for stop timed out, status %d", lStatus);
909            mState = TONE_IDLE;
910            mLock.unlock();
911            return lResult;
912        }
913    }
914
915    if (mState == TONE_INIT) {
916        if (prepareWave()) {
917            ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
918            lResult = true;
919            mState = TONE_STARTING;
920            if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
921                mStartTime.tv_sec = 0;
922            }
923            mLock.unlock();
924            mpAudioTrack->start();
925            mLock.lock();
926            if (mState == TONE_STARTING) {
927                ALOGV("Wait for start callback");
928                lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
929                if (lStatus != NO_ERROR) {
930                    ALOGE("--- Immediate start timed out, status %d", lStatus);
931                    mState = TONE_IDLE;
932                    lResult = false;
933                }
934            }
935        } else {
936            mState = TONE_IDLE;
937        }
938    } else {
939        ALOGV("Delayed start");
940        mState = TONE_RESTARTING;
941        mStartTime.tv_sec = 0;
942        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
943        if (lStatus == NO_ERROR) {
944            if (mState != TONE_IDLE) {
945                lResult = true;
946            }
947            ALOGV("cond received");
948        } else {
949            ALOGE("--- Delayed start timed out, status %d", lStatus);
950            mState = TONE_IDLE;
951        }
952    }
953    mLock.unlock();
954
955    ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
956    ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
957
958    return lResult;
959}
960
961////////////////////////////////////////////////////////////////////////////////
962//
963//    Method:        ToneGenerator::stopTone()
964//
965//    Description:    Stops tone playback.
966//
967//    Input:
968//        none
969//
970//    Output:
971//        none
972//
973////////////////////////////////////////////////////////////////////////////////
974void ToneGenerator::stopTone() {
975    ALOGV("stopTone");
976
977    mLock.lock();
978    if (mState != TONE_IDLE && mState != TONE_INIT) {
979        if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
980            struct timespec stopTime;
981            // If the start time is valid, make sure that the number of audio samples produced
982            // corresponds at least to the time between the start and stop commands.
983            // This is needed in case of cold start of the output stream.
984            if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
985                time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
986                long nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
987                if (nsec < 0) {
988                    --sec;
989                    nsec += 1000000000;
990                }
991
992                if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) {
993                    mMaxSmp = sec * mSamplingRate;
994                } else {
995                    // mSamplingRate is always > 1000
996                    sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
997                    mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
998                }
999                ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp,  mTotalSmp);
1000            } else {
1001                mState = TONE_STOPPING;
1002            }
1003        }
1004        ALOGV("waiting cond");
1005        status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1006        if (lStatus == NO_ERROR) {
1007            // If the tone was restarted exit now before calling clearWaveGens();
1008            if (mState != TONE_INIT) {
1009                mLock.unlock();
1010                return;
1011            }
1012            ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1013        } else {
1014            ALOGE("--- Stop timed out");
1015            mState = TONE_IDLE;
1016            mpAudioTrack->stop();
1017        }
1018        clearWaveGens();
1019    }
1020
1021    mLock.unlock();
1022}
1023
1024//---------------------------------- private methods ---------------------------
1025
1026
1027
1028
1029////////////////////////////////////////////////////////////////////////////////
1030//
1031//    Method:        ToneGenerator::initAudioTrack()
1032//
1033//    Description:    Allocates and configures AudioTrack used for PCM output.
1034//
1035//    Input:
1036//        none
1037//
1038//    Output:
1039//        none
1040//
1041////////////////////////////////////////////////////////////////////////////////
1042bool ToneGenerator::initAudioTrack() {
1043
1044    // Open audio track in mono, PCM 16bit, default sampling rate, default buffer size
1045    mpAudioTrack = new AudioTrack();
1046    ALOGV("Create Track: %p", mpAudioTrack.get());
1047
1048    mpAudioTrack->set(mStreamType,
1049                      0,    // sampleRate
1050                      AUDIO_FORMAT_PCM_16_BIT,
1051                      AUDIO_CHANNEL_OUT_MONO,
1052                      0,    // frameCount
1053                      AUDIO_OUTPUT_FLAG_FAST,
1054                      audioCallback,
1055                      this, // user
1056                      0,    // notificationFrames
1057                      0,    // sharedBuffer
1058                      mThreadCanCallJava,
1059                      AUDIO_SESSION_ALLOCATE,
1060                      AudioTrack::TRANSFER_CALLBACK);
1061
1062    if (mpAudioTrack->initCheck() != NO_ERROR) {
1063        ALOGE("AudioTrack->initCheck failed");
1064        goto initAudioTrack_exit;
1065    }
1066
1067    mpAudioTrack->setVolume(mVolume);
1068
1069    mState = TONE_INIT;
1070
1071    return true;
1072
1073initAudioTrack_exit:
1074
1075    ALOGV("Init failed: %p", mpAudioTrack.get());
1076
1077    // Cleanup
1078    mpAudioTrack.clear();
1079
1080    return false;
1081}
1082
1083
1084////////////////////////////////////////////////////////////////////////////////
1085//
1086//    Method:        ToneGenerator::audioCallback()
1087//
1088//    Description:    AudioTrack callback implementation. Generates a block of
1089//        PCM samples
1090//        and manages tone generator sequencer: tones pulses, tone duration...
1091//
1092//    Input:
1093//        user    reference (pointer to our ToneGenerator)
1094//        info    audio buffer descriptor
1095//
1096//    Output:
1097//        returned value: always true.
1098//
1099////////////////////////////////////////////////////////////////////////////////
1100void ToneGenerator::audioCallback(int event, void* user, void *info) {
1101
1102    if (event != AudioTrack::EVENT_MORE_DATA) return;
1103
1104    AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1105    ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1106    short *lpOut = buffer->i16;
1107    unsigned int lNumSmp = buffer->size/sizeof(short);
1108    const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1109
1110    if (buffer->size == 0) return;
1111
1112
1113    // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1114    memset(lpOut, 0, buffer->size);
1115
1116    while (lNumSmp) {
1117        unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1118        unsigned int lGenSmp;
1119        unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1120        bool lSignal = false;
1121
1122        lpToneGen->mLock.lock();
1123
1124
1125        // Update pcm frame count and end time (current time at the end of this process)
1126        lpToneGen->mTotalSmp += lReqSmp;
1127
1128        // Update tone gen state machine and select wave gen command
1129        switch (lpToneGen->mState) {
1130        case TONE_PLAYING:
1131            lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1132            break;
1133        case TONE_STARTING:
1134            ALOGV("Starting Cbk");
1135
1136            lWaveCmd = WaveGenerator::WAVEGEN_START;
1137            break;
1138        case TONE_STOPPING:
1139        case TONE_RESTARTING:
1140            ALOGV("Stop/restart Cbk");
1141
1142            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1143            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1144            break;
1145        case TONE_STOPPED:
1146            ALOGV("Stopped Cbk");
1147            goto audioCallback_EndLoop;
1148        default:
1149            ALOGV("Extra Cbk");
1150            goto audioCallback_EndLoop;
1151        }
1152
1153        // Exit if tone sequence is over
1154        if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1155            lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1156            if (lpToneGen->mState == TONE_PLAYING) {
1157                lpToneGen->mState = TONE_STOPPING;
1158            }
1159            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1160                goto audioCallback_EndLoop;
1161            }
1162            // fade out before stopping if maximum duration reached
1163            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1164            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1165        }
1166
1167        if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1168            // Time to go to next sequence segment
1169
1170            ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1171
1172            lGenSmp = lReqSmp;
1173
1174            // If segment,  ON -> OFF transition : ramp volume down
1175            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1176                lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1177                unsigned int lFreqIdx = 0;
1178                unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1179
1180                while (lFrequency != 0) {
1181                    WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1182                    lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1183                    lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1184                }
1185                ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1186            }
1187
1188            // check if we need to loop and loop for the reqd times
1189            if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1190                if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1191                    ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1192                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1193                          lpToneGen->mLoopCounter,
1194                          lpToneGen->mCurSegment);
1195                    lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1196                    ++lpToneGen->mLoopCounter;
1197                } else {
1198                    // completed loop. go to next segment
1199                    lpToneGen->mLoopCounter = 0;
1200                    lpToneGen->mCurSegment++;
1201                    ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1202                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1203                          lpToneGen->mLoopCounter,
1204                          lpToneGen->mCurSegment);
1205                }
1206            } else {
1207                lpToneGen->mCurSegment++;
1208                ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1209                      lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1210                      lpToneGen->mLoopCounter,
1211                      lpToneGen->mCurSegment);
1212
1213            }
1214
1215            // Handle loop if last segment reached
1216            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1217                ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1218
1219                // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1220                if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1221                    ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1222
1223                    lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1224                    if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1225                        lWaveCmd = WaveGenerator::WAVEGEN_START;
1226                    }
1227
1228                    ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1229                            (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1230
1231                } else {
1232                    lGenSmp = 0;
1233                    ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1234                }
1235            } else {
1236                ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1237                        (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1238                if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1239                    // If next segment is not silent,  OFF -> ON transition : reset wave generator
1240                    lWaveCmd = WaveGenerator::WAVEGEN_START;
1241
1242                    ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1243                } else {
1244                    lGenSmp = 0;
1245                }
1246            }
1247
1248            // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1249            lpToneGen->mNextSegSmp
1250                    += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1251
1252        } else {
1253            // Inside a segment keep tone ON or OFF
1254            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1255                lGenSmp = 0;  // If odd segment, tone is currently OFF
1256            } else {
1257                lGenSmp = lReqSmp;  // If event segment, tone is currently ON
1258            }
1259        }
1260
1261        if (lGenSmp) {
1262            // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1263            unsigned int lFreqIdx = 0;
1264            unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1265
1266            while (lFrequency != 0) {
1267                WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1268                lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1269                lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1270            }
1271        }
1272
1273        lNumSmp -= lReqSmp;
1274        lpOut += lReqSmp;
1275
1276audioCallback_EndLoop:
1277
1278        switch (lpToneGen->mState) {
1279        case TONE_RESTARTING:
1280            ALOGV("Cbk restarting track");
1281            if (lpToneGen->prepareWave()) {
1282                lpToneGen->mState = TONE_STARTING;
1283                if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1284                    lpToneGen->mStartTime.tv_sec = 0;
1285                }
1286                // must reload lpToneDesc as prepareWave() may change mpToneDesc
1287                lpToneDesc = lpToneGen->mpToneDesc;
1288            } else {
1289                ALOGW("Cbk restarting prepareWave() failed");
1290                lpToneGen->mState = TONE_IDLE;
1291                lpToneGen->mpAudioTrack->stop();
1292                // Force loop exit
1293                lNumSmp = 0;
1294            }
1295            lSignal = true;
1296            break;
1297        case TONE_STOPPING:
1298            ALOGV("Cbk Stopping");
1299            lpToneGen->mState = TONE_STOPPED;
1300            // Force loop exit
1301            lNumSmp = 0;
1302            break;
1303        case TONE_STOPPED:
1304            lpToneGen->mState = TONE_INIT;
1305            ALOGV("Cbk Stopped track");
1306            lpToneGen->mpAudioTrack->stop();
1307            // Force loop exit
1308            lNumSmp = 0;
1309            buffer->size = 0;
1310            lSignal = true;
1311            break;
1312        case TONE_STARTING:
1313            ALOGV("Cbk starting track");
1314            lpToneGen->mState = TONE_PLAYING;
1315            lSignal = true;
1316            break;
1317        case TONE_PLAYING:
1318            break;
1319        default:
1320            // Force loop exit
1321            lNumSmp = 0;
1322            buffer->size = 0;
1323            break;
1324        }
1325
1326        if (lSignal)
1327            lpToneGen->mWaitCbkCond.broadcast();
1328        lpToneGen->mLock.unlock();
1329    }
1330}
1331
1332
1333////////////////////////////////////////////////////////////////////////////////
1334//
1335//    Method:        ToneGenerator::prepareWave()
1336//
1337//    Description:    Prepare wave generators and reset tone sequencer state machine.
1338//      mpNewToneDesc must have been initialized before calling this function.
1339//    Input:
1340//        none
1341//
1342//    Output:
1343//        returned value:   true if wave generators have been created, false otherwise
1344//
1345////////////////////////////////////////////////////////////////////////////////
1346bool ToneGenerator::prepareWave() {
1347    unsigned int segmentIdx = 0;
1348
1349    if (mpNewToneDesc == NULL) {
1350        return false;
1351    }
1352
1353    // Remove existing wave generators if any
1354    clearWaveGens();
1355
1356    mpToneDesc = mpNewToneDesc;
1357
1358    if (mDurationMs == -1) {
1359        mMaxSmp = TONEGEN_INF;
1360    } else {
1361        if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1362            mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1363        } else {
1364            mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1365        }
1366        ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1367    }
1368
1369    while (mpToneDesc->segments[segmentIdx].duration) {
1370        // Get total number of sine waves: needed to adapt sine wave gain.
1371        unsigned int lNumWaves = numWaves(segmentIdx);
1372        unsigned int freqIdx = 0;
1373        unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1374        while (frequency) {
1375            // Instantiate a wave generator if  ot already done for this frequency
1376            if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1377                ToneGenerator::WaveGenerator *lpWaveGen =
1378                        new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate,
1379                                frequency,
1380                                TONEGEN_GAIN/lNumWaves);
1381                mWaveGens.add(frequency, lpWaveGen);
1382            }
1383            frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1384        }
1385        segmentIdx++;
1386    }
1387
1388    // Initialize tone sequencer
1389    mTotalSmp = 0;
1390    mCurSegment = 0;
1391    mCurCount = 0;
1392    mLoopCounter = 0;
1393    if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1394        mNextSegSmp = TONEGEN_INF;
1395    } else{
1396        mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1397    }
1398
1399    return true;
1400}
1401
1402
1403////////////////////////////////////////////////////////////////////////////////
1404//
1405//    Method:        ToneGenerator::numWaves()
1406//
1407//    Description:    Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1408//
1409//    Input:
1410//        segmentIdx        tone segment index
1411//
1412//    Output:
1413//        returned value:    nummber of sine waves
1414//
1415////////////////////////////////////////////////////////////////////////////////
1416unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1417    unsigned int lCnt = 0;
1418
1419    if (mpToneDesc->segments[segmentIdx].duration) {
1420        while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1421            lCnt++;
1422        }
1423        lCnt++;
1424    }
1425
1426    return lCnt;
1427}
1428
1429
1430////////////////////////////////////////////////////////////////////////////////
1431//
1432//    Method:        ToneGenerator::clearWaveGens()
1433//
1434//    Description:    Removes all wave generators.
1435//
1436//    Input:
1437//        none
1438//
1439//    Output:
1440//        none
1441//
1442////////////////////////////////////////////////////////////////////////////////
1443void ToneGenerator::clearWaveGens() {
1444    ALOGV("Clearing mWaveGens:");
1445
1446    for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1447        delete mWaveGens.valueAt(lIdx);
1448    }
1449    mWaveGens.clear();
1450}
1451
1452////////////////////////////////////////////////////////////////////////////////
1453//
1454//    Method:       ToneGenerator::getToneForRegion()
1455//
1456//    Description:  Get correct ringtone type according to current region.
1457//      The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1458//
1459//    Input:
1460//        none
1461//
1462//    Output:
1463//        none
1464//
1465////////////////////////////////////////////////////////////////////////////////
1466ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1467    tone_type regionTone;
1468
1469    if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1470        regionTone = toneType;
1471    } else {
1472        regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1473    }
1474
1475    ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1476
1477    return regionTone;
1478}
1479
1480
1481////////////////////////////////////////////////////////////////////////////////
1482//                WaveGenerator::WaveGenerator class    Implementation
1483////////////////////////////////////////////////////////////////////////////////
1484
1485//---------------------------------- public methods ----------------------------
1486
1487////////////////////////////////////////////////////////////////////////////////
1488//
1489//    Method:        WaveGenerator::WaveGenerator()
1490//
1491//    Description:    Constructor.
1492//
1493//    Input:
1494//        samplingRate:    Output sampling rate in Hz
1495//        frequency:       Frequency of the sine wave to generate in Hz
1496//        volume:          volume (0.0 to 1.0)
1497//
1498//    Output:
1499//        none
1500//
1501////////////////////////////////////////////////////////////////////////////////
1502ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate,
1503        unsigned short frequency, float volume) {
1504    double d0;
1505    double F_div_Fs;  // frequency / samplingRate
1506
1507    F_div_Fs = frequency / (double)samplingRate;
1508    d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1509    mS2_0 = (short)d0;
1510    mS1 = 0;
1511    mS2 = mS2_0;
1512
1513    mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
1514    // take some margin for amplitude fluctuation
1515    if (mAmplitude_Q15 > 32500)
1516        mAmplitude_Q15 = 32500;
1517
1518    d0 = 32768.0 * cos(2 * M_PI * F_div_Fs);  // Q14*2*cos()
1519    if (d0 > 32767)
1520        d0 = 32767;
1521    mA1_Q14 = (short) d0;
1522
1523    ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1524            mA1_Q14, mS2_0, mAmplitude_Q15);
1525}
1526
1527////////////////////////////////////////////////////////////////////////////////
1528//
1529//    Method:        WaveGenerator::~WaveGenerator()
1530//
1531//    Description:    Destructor.
1532//
1533//    Input:
1534//        none
1535//
1536//    Output:
1537//        none
1538//
1539////////////////////////////////////////////////////////////////////////////////
1540ToneGenerator::WaveGenerator::~WaveGenerator() {
1541}
1542
1543////////////////////////////////////////////////////////////////////////////////
1544//
1545//    Method:        WaveGenerator::getSamples()
1546//
1547//    Description:    Generates count samples of a sine wave and accumulates
1548//        result in outBuffer.
1549//
1550//    Input:
1551//        outBuffer:      Output buffer where to accumulate samples.
1552//        count:          number of samples to produce.
1553//        command:        special action requested (see enum gen_command).
1554//
1555//    Output:
1556//        none
1557//
1558////////////////////////////////////////////////////////////////////////////////
1559void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
1560        unsigned int count, unsigned int command) {
1561    long lS1, lS2;
1562    long lA1, lAmplitude;
1563    long Sample;  // current sample
1564
1565    // init local
1566    if (command == WAVEGEN_START) {
1567        lS1 = (long)0;
1568        lS2 = (long)mS2_0;
1569    } else {
1570        lS1 = (long)mS1;
1571        lS2 = (long)mS2;
1572    }
1573    lA1 = (long)mA1_Q14;
1574    lAmplitude = (long)mAmplitude_Q15;
1575
1576    if (command == WAVEGEN_STOP) {
1577        lAmplitude <<= 16;
1578        if (count == 0) {
1579            return;
1580        }
1581        long dec = lAmplitude/count;
1582        // loop generation
1583        while (count--) {
1584            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1585            // shift delay
1586            lS2 = lS1;
1587            lS1 = Sample;
1588            Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1589            *(outBuffer++) += (short)Sample;  // put result in buffer
1590            lAmplitude -= dec;
1591        }
1592    } else {
1593        // loop generation
1594        while (count--) {
1595            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1596            // shift delay
1597            lS2 = lS1;
1598            lS1 = Sample;
1599            Sample = (lAmplitude * Sample) >> S_Q15;
1600            *(outBuffer++) += (short)Sample;  // put result in buffer
1601        }
1602    }
1603
1604    // save status
1605    mS1 = (short)lS1;
1606    mS2 = (short)lS2;
1607}
1608
1609}  // end namespace android
1610