1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16#ifndef RENDERSTATE_PIXELBUFFERSTATE_H 17#define RENDERSTATE_PIXELBUFFERSTATE_H 18 19#include <GLES3/gl3.h> 20 21namespace android { 22namespace uirenderer { 23 24class PixelBufferState { 25 friend class Caches; // TODO: move to RenderState 26public: 27 bool bind(GLuint buffer); 28 bool unbind(); 29private: 30 PixelBufferState(); 31 GLuint mCurrentPixelBuffer; 32}; 33 34} /* namespace uirenderer */ 35} /* namespace android */ 36 37#endif // RENDERSTATE_PIXELBUFFERSTATE_H 38