1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.media;
18
19import java.lang.annotation.Retention;
20import java.lang.annotation.RetentionPolicy;
21import java.lang.ref.WeakReference;
22import java.lang.Math;
23import java.nio.ByteBuffer;
24import java.nio.ByteOrder;
25import java.nio.NioUtils;
26import java.util.Collection;
27
28import android.annotation.IntDef;
29import android.annotation.NonNull;
30import android.app.ActivityThread;
31import android.app.AppOpsManager;
32import android.content.Context;
33import android.os.Handler;
34import android.os.IBinder;
35import android.os.Looper;
36import android.os.Message;
37import android.os.Process;
38import android.os.RemoteException;
39import android.os.ServiceManager;
40import android.util.ArrayMap;
41import android.util.Log;
42
43import com.android.internal.app.IAppOpsService;
44
45
46/**
47 * The AudioTrack class manages and plays a single audio resource for Java applications.
48 * It allows streaming of PCM audio buffers to the audio sink for playback. This is
49 * achieved by "pushing" the data to the AudioTrack object using one of the
50 *  {@link #write(byte[], int, int)}, {@link #write(short[], int, int)},
51 *  and {@link #write(float[], int, int, int)} methods.
52 *
53 * <p>An AudioTrack instance can operate under two modes: static or streaming.<br>
54 * In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using
55 * one of the {@code write()} methods. These are blocking and return when the data has been
56 * transferred from the Java layer to the native layer and queued for playback. The streaming
57 * mode is most useful when playing blocks of audio data that for instance are:
58 *
59 * <ul>
60 *   <li>too big to fit in memory because of the duration of the sound to play,</li>
61 *   <li>too big to fit in memory because of the characteristics of the audio data
62 *         (high sampling rate, bits per sample ...)</li>
63 *   <li>received or generated while previously queued audio is playing.</li>
64 * </ul>
65 *
66 * The static mode should be chosen when dealing with short sounds that fit in memory and
67 * that need to be played with the smallest latency possible. The static mode will
68 * therefore be preferred for UI and game sounds that are played often, and with the
69 * smallest overhead possible.
70 *
71 * <p>Upon creation, an AudioTrack object initializes its associated audio buffer.
72 * The size of this buffer, specified during the construction, determines how long an AudioTrack
73 * can play before running out of data.<br>
74 * For an AudioTrack using the static mode, this size is the maximum size of the sound that can
75 * be played from it.<br>
76 * For the streaming mode, data will be written to the audio sink in chunks of
77 * sizes less than or equal to the total buffer size.
78 *
79 * AudioTrack is not final and thus permits subclasses, but such use is not recommended.
80 */
81public class AudioTrack
82{
83    //---------------------------------------------------------
84    // Constants
85    //--------------------
86    /** Minimum value for a linear gain or auxiliary effect level.
87     *  This value must be exactly equal to 0.0f; do not change it.
88     */
89    private static final float GAIN_MIN = 0.0f;
90    /** Maximum value for a linear gain or auxiliary effect level.
91     *  This value must be greater than or equal to 1.0f.
92     */
93    private static final float GAIN_MAX = 1.0f;
94
95    /** Minimum value for sample rate */
96    private static final int SAMPLE_RATE_HZ_MIN = 4000;
97    /** Maximum value for sample rate */
98    private static final int SAMPLE_RATE_HZ_MAX = 192000;
99
100    // FCC_8
101    /** Maximum value for AudioTrack channel count */
102    private static final int CHANNEL_COUNT_MAX = 8;
103
104    /** indicates AudioTrack state is stopped */
105    public static final int PLAYSTATE_STOPPED = 1;  // matches SL_PLAYSTATE_STOPPED
106    /** indicates AudioTrack state is paused */
107    public static final int PLAYSTATE_PAUSED  = 2;  // matches SL_PLAYSTATE_PAUSED
108    /** indicates AudioTrack state is playing */
109    public static final int PLAYSTATE_PLAYING = 3;  // matches SL_PLAYSTATE_PLAYING
110
111    // keep these values in sync with android_media_AudioTrack.cpp
112    /**
113     * Creation mode where audio data is transferred from Java to the native layer
114     * only once before the audio starts playing.
115     */
116    public static final int MODE_STATIC = 0;
117    /**
118     * Creation mode where audio data is streamed from Java to the native layer
119     * as the audio is playing.
120     */
121    public static final int MODE_STREAM = 1;
122
123    /** @hide */
124    @IntDef({
125        MODE_STATIC,
126        MODE_STREAM
127    })
128    @Retention(RetentionPolicy.SOURCE)
129    public @interface TransferMode {}
130
131    /**
132     * State of an AudioTrack that was not successfully initialized upon creation.
133     */
134    public static final int STATE_UNINITIALIZED = 0;
135    /**
136     * State of an AudioTrack that is ready to be used.
137     */
138    public static final int STATE_INITIALIZED   = 1;
139    /**
140     * State of a successfully initialized AudioTrack that uses static data,
141     * but that hasn't received that data yet.
142     */
143    public static final int STATE_NO_STATIC_DATA = 2;
144
145    /**
146     * Denotes a successful operation.
147     */
148    public  static final int SUCCESS                               = AudioSystem.SUCCESS;
149    /**
150     * Denotes a generic operation failure.
151     */
152    public  static final int ERROR                                 = AudioSystem.ERROR;
153    /**
154     * Denotes a failure due to the use of an invalid value.
155     */
156    public  static final int ERROR_BAD_VALUE                       = AudioSystem.BAD_VALUE;
157    /**
158     * Denotes a failure due to the improper use of a method.
159     */
160    public  static final int ERROR_INVALID_OPERATION               = AudioSystem.INVALID_OPERATION;
161    /**
162     * An error code indicating that the object reporting it is no longer valid and needs to
163     * be recreated.
164     * @hide
165     */
166    public  static final int ERROR_DEAD_OBJECT                     = AudioSystem.DEAD_OBJECT;
167    /**
168     * {@link #getTimestampWithStatus(AudioTimestamp)} is called in STOPPED or FLUSHED state,
169     * or immediately after start/ACTIVE.
170     * @hide
171     */
172    public  static final int ERROR_WOULD_BLOCK                     = AudioSystem.WOULD_BLOCK;
173
174    // Error codes:
175    // to keep in sync with frameworks/base/core/jni/android_media_AudioTrack.cpp
176    private static final int ERROR_NATIVESETUP_AUDIOSYSTEM         = -16;
177    private static final int ERROR_NATIVESETUP_INVALIDCHANNELMASK  = -17;
178    private static final int ERROR_NATIVESETUP_INVALIDFORMAT       = -18;
179    private static final int ERROR_NATIVESETUP_INVALIDSTREAMTYPE   = -19;
180    private static final int ERROR_NATIVESETUP_NATIVEINITFAILED    = -20;
181
182    // Events:
183    // to keep in sync with frameworks/av/include/media/AudioTrack.h
184    /**
185     * Event id denotes when playback head has reached a previously set marker.
186     */
187    private static final int NATIVE_EVENT_MARKER  = 3;
188    /**
189     * Event id denotes when previously set update period has elapsed during playback.
190     */
191    private static final int NATIVE_EVENT_NEW_POS = 4;
192
193    private final static String TAG = "android.media.AudioTrack";
194
195
196    /** @hide */
197    @IntDef({
198        WRITE_BLOCKING,
199        WRITE_NON_BLOCKING
200    })
201    @Retention(RetentionPolicy.SOURCE)
202    public @interface WriteMode {}
203
204    /**
205     * The write mode indicating the write operation will block until all data has been written,
206     * to be used as the actual value of the writeMode parameter in
207     * {@link #write(byte[], int, int, int)}, {@link #write(short[], int, int, int)},
208     * {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and
209     * {@link #write(ByteBuffer, int, int, long)}.
210     */
211    public final static int WRITE_BLOCKING = 0;
212
213    /**
214     * The write mode indicating the write operation will return immediately after
215     * queuing as much audio data for playback as possible without blocking,
216     * to be used as the actual value of the writeMode parameter in
217     * {@link #write(ByteBuffer, int, int)}, {@link #write(short[], int, int, int)},
218     * {@link #write(float[], int, int, int)}, {@link #write(ByteBuffer, int, int)}, and
219     * {@link #write(ByteBuffer, int, int, long)}.
220     */
221    public final static int WRITE_NON_BLOCKING = 1;
222
223    //--------------------------------------------------------------------------
224    // Member variables
225    //--------------------
226    /**
227     * Indicates the state of the AudioTrack instance.
228     * One of STATE_UNINITIALIZED, STATE_INITIALIZED, or STATE_NO_STATIC_DATA.
229     */
230    private int mState = STATE_UNINITIALIZED;
231    /**
232     * Indicates the play state of the AudioTrack instance.
233     * One of PLAYSTATE_STOPPED, PLAYSTATE_PAUSED, or PLAYSTATE_PLAYING.
234     */
235    private int mPlayState = PLAYSTATE_STOPPED;
236    /**
237     * Lock to ensure mPlayState updates reflect the actual state of the object.
238     */
239    private final Object mPlayStateLock = new Object();
240    /**
241     * Sizes of the native audio buffer.
242     * These values are set during construction and can be stale.
243     * To obtain the current native audio buffer frame count use {@link #getBufferSizeInFrames()}.
244     */
245    private int mNativeBufferSizeInBytes = 0;
246    private int mNativeBufferSizeInFrames = 0;
247    /**
248     * Handler for events coming from the native code.
249     */
250    private NativePositionEventHandlerDelegate mEventHandlerDelegate;
251    /**
252     * Looper associated with the thread that creates the AudioTrack instance.
253     */
254    private final Looper mInitializationLooper;
255    /**
256     * The audio data source sampling rate in Hz.
257     */
258    private int mSampleRate; // initialized by all constructors via audioParamCheck()
259    /**
260     * The number of audio output channels (1 is mono, 2 is stereo, etc.).
261     */
262    private int mChannelCount = 1;
263    /**
264     * The audio channel mask used for calling native AudioTrack
265     */
266    private int mChannelMask = AudioFormat.CHANNEL_OUT_MONO;
267
268    /**
269     * The type of the audio stream to play. See
270     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
271     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
272     *   {@link AudioManager#STREAM_ALARM}, {@link AudioManager#STREAM_NOTIFICATION}, and
273     *   {@link AudioManager#STREAM_DTMF}.
274     */
275    private int mStreamType = AudioManager.STREAM_MUSIC;
276
277    private final AudioAttributes mAttributes;
278    /**
279     * The way audio is consumed by the audio sink, one of MODE_STATIC or MODE_STREAM.
280     */
281    private int mDataLoadMode = MODE_STREAM;
282    /**
283     * The current channel position mask, as specified on AudioTrack creation.
284     * Can be set simultaneously with channel index mask {@link #mChannelIndexMask}.
285     * May be set to {@link AudioFormat#CHANNEL_INVALID} if a channel index mask is specified.
286     */
287    private int mChannelConfiguration = AudioFormat.CHANNEL_OUT_MONO;
288    /**
289     * The channel index mask if specified, otherwise 0.
290     */
291    private int mChannelIndexMask = 0;
292    /**
293     * The encoding of the audio samples.
294     * @see AudioFormat#ENCODING_PCM_8BIT
295     * @see AudioFormat#ENCODING_PCM_16BIT
296     * @see AudioFormat#ENCODING_PCM_FLOAT
297     */
298    private int mAudioFormat;   // initialized by all constructors via audioParamCheck()
299    /**
300     * Audio session ID
301     */
302    private int mSessionId = AudioSystem.AUDIO_SESSION_ALLOCATE;
303    /**
304     * Reference to the app-ops service.
305     */
306    private final IAppOpsService mAppOps;
307    /**
308     * HW_AV_SYNC track AV Sync Header
309     */
310    private ByteBuffer mAvSyncHeader = null;
311    /**
312     * HW_AV_SYNC track audio data bytes remaining to write after current AV sync header
313     */
314    private int mAvSyncBytesRemaining = 0;
315
316    //--------------------------------
317    // Used exclusively by native code
318    //--------------------
319    /**
320     * Accessed by native methods: provides access to C++ AudioTrack object.
321     */
322    @SuppressWarnings("unused")
323    private long mNativeTrackInJavaObj;
324    /**
325     * Accessed by native methods: provides access to the JNI data (i.e. resources used by
326     * the native AudioTrack object, but not stored in it).
327     */
328    @SuppressWarnings("unused")
329    private long mJniData;
330
331
332    //--------------------------------------------------------------------------
333    // Constructor, Finalize
334    //--------------------
335    /**
336     * Class constructor.
337     * @param streamType the type of the audio stream. See
338     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
339     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
340     *   {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
341     * @param sampleRateInHz the initial source sample rate expressed in Hz.
342     * @param channelConfig describes the configuration of the audio channels.
343     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
344     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
345     * @param audioFormat the format in which the audio data is represented.
346     *   See {@link AudioFormat#ENCODING_PCM_16BIT},
347     *   {@link AudioFormat#ENCODING_PCM_8BIT},
348     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
349     * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
350     *   read from for playback. This should be a multiple of the frame size in bytes.
351     *   <p> If the track's creation mode is {@link #MODE_STATIC},
352     *   this is the maximum length sample, or audio clip, that can be played by this instance.
353     *   <p> If the track's creation mode is {@link #MODE_STREAM},
354     *   this should be the desired buffer size
355     *   for the <code>AudioTrack</code> to satisfy the application's
356     *   natural latency requirements.
357     *   If <code>bufferSizeInBytes</code> is less than the
358     *   minimum buffer size for the output sink, it is automatically increased to the minimum
359     *   buffer size.
360     *   The method {@link #getBufferSizeInFrames()} returns the
361     *   actual size in frames of the native buffer created, which
362     *   determines the frequency to write
363     *   to the streaming <code>AudioTrack</code> to avoid underrun.
364     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
365     * @throws java.lang.IllegalArgumentException
366     */
367    public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
368            int bufferSizeInBytes, int mode)
369    throws IllegalArgumentException {
370        this(streamType, sampleRateInHz, channelConfig, audioFormat,
371                bufferSizeInBytes, mode, AudioSystem.AUDIO_SESSION_ALLOCATE);
372    }
373
374    /**
375     * Class constructor with audio session. Use this constructor when the AudioTrack must be
376     * attached to a particular audio session. The primary use of the audio session ID is to
377     * associate audio effects to a particular instance of AudioTrack: if an audio session ID
378     * is provided when creating an AudioEffect, this effect will be applied only to audio tracks
379     * and media players in the same session and not to the output mix.
380     * When an AudioTrack is created without specifying a session, it will create its own session
381     * which can be retrieved by calling the {@link #getAudioSessionId()} method.
382     * If a non-zero session ID is provided, this AudioTrack will share effects attached to this
383     * session
384     * with all other media players or audio tracks in the same session, otherwise a new session
385     * will be created for this track if none is supplied.
386     * @param streamType the type of the audio stream. See
387     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
388     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
389     *   {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
390     * @param sampleRateInHz the initial source sample rate expressed in Hz.
391     * @param channelConfig describes the configuration of the audio channels.
392     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
393     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
394     * @param audioFormat the format in which the audio data is represented.
395     *   See {@link AudioFormat#ENCODING_PCM_16BIT} and
396     *   {@link AudioFormat#ENCODING_PCM_8BIT},
397     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
398     * @param bufferSizeInBytes the total size (in bytes) of the buffer where audio data is read
399     *   from for playback. If using the AudioTrack in streaming mode, you can write data into
400     *   this buffer in smaller chunks than this size. If using the AudioTrack in static mode,
401     *   this is the maximum size of the sound that will be played for this instance.
402     *   See {@link #getMinBufferSize(int, int, int)} to determine the minimum required buffer size
403     *   for the successful creation of an AudioTrack instance in streaming mode. Using values
404     *   smaller than getMinBufferSize() will result in an initialization failure.
405     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
406     * @param sessionId Id of audio session the AudioTrack must be attached to
407     * @throws java.lang.IllegalArgumentException
408     */
409    public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
410            int bufferSizeInBytes, int mode, int sessionId)
411    throws IllegalArgumentException {
412        // mState already == STATE_UNINITIALIZED
413        this((new AudioAttributes.Builder())
414                    .setLegacyStreamType(streamType)
415                    .build(),
416                (new AudioFormat.Builder())
417                    .setChannelMask(channelConfig)
418                    .setEncoding(audioFormat)
419                    .setSampleRate(sampleRateInHz)
420                    .build(),
421                bufferSizeInBytes,
422                mode, sessionId);
423    }
424
425    /**
426     * Class constructor with {@link AudioAttributes} and {@link AudioFormat}.
427     * @param attributes a non-null {@link AudioAttributes} instance.
428     * @param format a non-null {@link AudioFormat} instance describing the format of the data
429     *     that will be played through this AudioTrack. See {@link AudioFormat.Builder} for
430     *     configuring the audio format parameters such as encoding, channel mask and sample rate.
431     * @param bufferSizeInBytes the total size (in bytes) of the buffer where audio data is read
432     *   from for playback. If using the AudioTrack in streaming mode, you can write data into
433     *   this buffer in smaller chunks than this size. If using the AudioTrack in static mode,
434     *   this is the maximum size of the sound that will be played for this instance.
435     *   See {@link #getMinBufferSize(int, int, int)} to determine the minimum required buffer size
436     *   for the successful creation of an AudioTrack instance in streaming mode. Using values
437     *   smaller than getMinBufferSize() will result in an initialization failure.
438     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}.
439     * @param sessionId ID of audio session the AudioTrack must be attached to, or
440     *   {@link AudioManager#AUDIO_SESSION_ID_GENERATE} if the session isn't known at construction
441     *   time. See also {@link AudioManager#generateAudioSessionId()} to obtain a session ID before
442     *   construction.
443     * @throws IllegalArgumentException
444     */
445    public AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes,
446            int mode, int sessionId)
447                    throws IllegalArgumentException {
448        // mState already == STATE_UNINITIALIZED
449
450        if (attributes == null) {
451            throw new IllegalArgumentException("Illegal null AudioAttributes");
452        }
453        if (format == null) {
454            throw new IllegalArgumentException("Illegal null AudioFormat");
455        }
456
457        // remember which looper is associated with the AudioTrack instantiation
458        Looper looper;
459        if ((looper = Looper.myLooper()) == null) {
460            looper = Looper.getMainLooper();
461        }
462
463        int rate = 0;
464        if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE) != 0)
465        {
466            rate = format.getSampleRate();
467        } else {
468            rate = AudioSystem.getPrimaryOutputSamplingRate();
469            if (rate <= 0) {
470                rate = 44100;
471            }
472        }
473        int channelIndexMask = 0;
474        if ((format.getPropertySetMask()
475                & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) != 0) {
476            channelIndexMask = format.getChannelIndexMask();
477        }
478        int channelMask = 0;
479        if ((format.getPropertySetMask()
480                & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) != 0) {
481            channelMask = format.getChannelMask();
482        } else if (channelIndexMask == 0) { // if no masks at all, use stereo
483            channelMask = AudioFormat.CHANNEL_OUT_FRONT_LEFT
484                    | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
485        }
486        int encoding = AudioFormat.ENCODING_DEFAULT;
487        if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_ENCODING) != 0) {
488            encoding = format.getEncoding();
489        }
490        audioParamCheck(rate, channelMask, channelIndexMask, encoding, mode);
491        mStreamType = AudioSystem.STREAM_DEFAULT;
492
493        audioBuffSizeCheck(bufferSizeInBytes);
494
495        mInitializationLooper = looper;
496        IBinder b = ServiceManager.getService(Context.APP_OPS_SERVICE);
497        mAppOps = IAppOpsService.Stub.asInterface(b);
498
499        mAttributes = new AudioAttributes.Builder(attributes).build();
500
501        if (sessionId < 0) {
502            throw new IllegalArgumentException("Invalid audio session ID: "+sessionId);
503        }
504
505        int[] session = new int[1];
506        session[0] = sessionId;
507        // native initialization
508        int initResult = native_setup(new WeakReference<AudioTrack>(this), mAttributes,
509                mSampleRate, mChannelMask, mChannelIndexMask, mAudioFormat,
510                mNativeBufferSizeInBytes, mDataLoadMode, session);
511        if (initResult != SUCCESS) {
512            loge("Error code "+initResult+" when initializing AudioTrack.");
513            return; // with mState == STATE_UNINITIALIZED
514        }
515
516        mSessionId = session[0];
517
518        if (mDataLoadMode == MODE_STATIC) {
519            mState = STATE_NO_STATIC_DATA;
520        } else {
521            mState = STATE_INITIALIZED;
522        }
523    }
524
525    /**
526     * Builder class for {@link AudioTrack} objects.
527     * Use this class to configure and create an <code>AudioTrack</code> instance. By setting audio
528     * attributes and audio format parameters, you indicate which of those vary from the default
529     * behavior on the device.
530     * <p> Here is an example where <code>Builder</code> is used to specify all {@link AudioFormat}
531     * parameters, to be used by a new <code>AudioTrack</code> instance:
532     *
533     * <pre class="prettyprint">
534     * AudioTrack player = new AudioTrack.Builder()
535     *         .setAudioAttributes(new AudioAttributes.Builder()
536     *                  .setUsage(AudioAttributes.USAGE_ALARM)
537     *                  .setContentType(CONTENT_TYPE_MUSIC)
538     *                  .build())
539     *         .setAudioFormat(new AudioFormat.Builder()
540     *                 .setEncoding(AudioFormat.ENCODING_PCM_16BIT)
541     *                 .setSampleRate(441000)
542     *                 .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO)
543     *                 .build())
544     *         .setBufferSize(minBuffSize)
545     *         .build();
546     * </pre>
547     * <p>
548     * If the audio attributes are not set with {@link #setAudioAttributes(AudioAttributes)},
549     * attributes comprising {@link AudioAttributes#USAGE_MEDIA} will be used.
550     * <br>If the audio format is not specified or is incomplete, its sample rate will be the
551     * default output sample rate of the device (see
552     * {@link AudioManager#PROPERTY_OUTPUT_SAMPLE_RATE}), its channel configuration will be
553     * {@link AudioFormat#CHANNEL_OUT_STEREO} and the encoding will be
554     * {@link AudioFormat#ENCODING_PCM_16BIT}.
555     * <br>If the buffer size is not specified with {@link #setBufferSizeInBytes(int)},
556     * and the mode is {@link AudioTrack#MODE_STREAM}, the minimum buffer size is used.
557     * <br>If the transfer mode is not specified with {@link #setTransferMode(int)},
558     * <code>MODE_STREAM</code> will be used.
559     * <br>If the session ID is not specified with {@link #setSessionId(int)}, a new one will
560     * be generated.
561     */
562    public static class Builder {
563        private AudioAttributes mAttributes;
564        private AudioFormat mFormat;
565        private int mBufferSizeInBytes;
566        private int mSessionId = AudioManager.AUDIO_SESSION_ID_GENERATE;
567        private int mMode = MODE_STREAM;
568
569        /**
570         * Constructs a new Builder with the default values as described above.
571         */
572        public Builder() {
573        }
574
575        /**
576         * Sets the {@link AudioAttributes}.
577         * @param attributes a non-null {@link AudioAttributes} instance that describes the audio
578         *     data to be played.
579         * @return the same Builder instance.
580         * @throws IllegalArgumentException
581         */
582        public @NonNull Builder setAudioAttributes(@NonNull AudioAttributes attributes)
583                throws IllegalArgumentException {
584            if (attributes == null) {
585                throw new IllegalArgumentException("Illegal null AudioAttributes argument");
586            }
587            // keep reference, we only copy the data when building
588            mAttributes = attributes;
589            return this;
590        }
591
592        /**
593         * Sets the format of the audio data to be played by the {@link AudioTrack}.
594         * See {@link AudioFormat.Builder} for configuring the audio format parameters such
595         * as encoding, channel mask and sample rate.
596         * @param format a non-null {@link AudioFormat} instance.
597         * @return the same Builder instance.
598         * @throws IllegalArgumentException
599         */
600        public @NonNull Builder setAudioFormat(@NonNull AudioFormat format)
601                throws IllegalArgumentException {
602            if (format == null) {
603                throw new IllegalArgumentException("Illegal null AudioFormat argument");
604            }
605            // keep reference, we only copy the data when building
606            mFormat = format;
607            return this;
608        }
609
610        /**
611         * Sets the total size (in bytes) of the buffer where audio data is read from for playback.
612         * If using the {@link AudioTrack} in streaming mode
613         * (see {@link AudioTrack#MODE_STREAM}, you can write data into this buffer in smaller
614         * chunks than this size. See {@link #getMinBufferSize(int, int, int)} to determine
615         * the minimum required buffer size for the successful creation of an AudioTrack instance
616         * in streaming mode. Using values smaller than <code>getMinBufferSize()</code> will result
617         * in an exception when trying to build the <code>AudioTrack</code>.
618         * <br>If using the <code>AudioTrack</code> in static mode (see
619         * {@link AudioTrack#MODE_STATIC}), this is the maximum size of the sound that will be
620         * played by this instance.
621         * @param bufferSizeInBytes
622         * @return the same Builder instance.
623         * @throws IllegalArgumentException
624         */
625        public @NonNull Builder setBufferSizeInBytes(int bufferSizeInBytes)
626                throws IllegalArgumentException {
627            if (bufferSizeInBytes <= 0) {
628                throw new IllegalArgumentException("Invalid buffer size " + bufferSizeInBytes);
629            }
630            mBufferSizeInBytes = bufferSizeInBytes;
631            return this;
632        }
633
634        /**
635         * Sets the mode under which buffers of audio data are transferred from the
636         * {@link AudioTrack} to the framework.
637         * @param mode one of {@link AudioTrack#MODE_STREAM}, {@link AudioTrack#MODE_STATIC}.
638         * @return the same Builder instance.
639         * @throws IllegalArgumentException
640         */
641        public @NonNull Builder setTransferMode(@TransferMode int mode)
642                throws IllegalArgumentException {
643            switch(mode) {
644                case MODE_STREAM:
645                case MODE_STATIC:
646                    mMode = mode;
647                    break;
648                default:
649                    throw new IllegalArgumentException("Invalid transfer mode " + mode);
650            }
651            return this;
652        }
653
654        /**
655         * Sets the session ID the {@link AudioTrack} will be attached to.
656         * @param sessionId a strictly positive ID number retrieved from another
657         *     <code>AudioTrack</code> via {@link AudioTrack#getAudioSessionId()} or allocated by
658         *     {@link AudioManager} via {@link AudioManager#generateAudioSessionId()}, or
659         *     {@link AudioManager#AUDIO_SESSION_ID_GENERATE}.
660         * @return the same Builder instance.
661         * @throws IllegalArgumentException
662         */
663        public @NonNull Builder setSessionId(int sessionId)
664                throws IllegalArgumentException {
665            if ((sessionId != AudioManager.AUDIO_SESSION_ID_GENERATE) && (sessionId < 1)) {
666                throw new IllegalArgumentException("Invalid audio session ID " + sessionId);
667            }
668            mSessionId = sessionId;
669            return this;
670        }
671
672        /**
673         * Builds an {@link AudioTrack} instance initialized with all the parameters set
674         * on this <code>Builder</code>.
675         * @return a new successfully initialized {@link AudioTrack} instance.
676         * @throws UnsupportedOperationException if the parameters set on the <code>Builder</code>
677         *     were incompatible, or if they are not supported by the device,
678         *     or if the device was not available.
679         */
680        public @NonNull AudioTrack build() throws UnsupportedOperationException {
681            if (mAttributes == null) {
682                mAttributes = new AudioAttributes.Builder()
683                        .setUsage(AudioAttributes.USAGE_MEDIA)
684                        .build();
685            }
686            if (mFormat == null) {
687                mFormat = new AudioFormat.Builder()
688                        .setChannelMask(AudioFormat.CHANNEL_OUT_STEREO)
689                        .setSampleRate(AudioSystem.getPrimaryOutputSamplingRate())
690                        .setEncoding(AudioFormat.ENCODING_DEFAULT)
691                        .build();
692            }
693            try {
694                // If the buffer size is not specified in streaming mode,
695                // use a single frame for the buffer size and let the
696                // native code figure out the minimum buffer size.
697                if (mMode == MODE_STREAM && mBufferSizeInBytes == 0) {
698                    mBufferSizeInBytes = mFormat.getChannelCount()
699                            * mFormat.getBytesPerSample(mFormat.getEncoding());
700                }
701                final AudioTrack track = new AudioTrack(
702                        mAttributes, mFormat, mBufferSizeInBytes, mMode, mSessionId);
703                if (track.getState() == STATE_UNINITIALIZED) {
704                    // release is not necessary
705                    throw new UnsupportedOperationException("Cannot create AudioTrack");
706                }
707                return track;
708            } catch (IllegalArgumentException e) {
709                throw new UnsupportedOperationException(e.getMessage());
710            }
711        }
712    }
713
714    // mask of all the positional channels supported, however the allowed combinations
715    // are further restricted by the matching left/right rule and CHANNEL_COUNT_MAX
716    private static final int SUPPORTED_OUT_CHANNELS =
717            AudioFormat.CHANNEL_OUT_FRONT_LEFT |
718            AudioFormat.CHANNEL_OUT_FRONT_RIGHT |
719            AudioFormat.CHANNEL_OUT_FRONT_CENTER |
720            AudioFormat.CHANNEL_OUT_LOW_FREQUENCY |
721            AudioFormat.CHANNEL_OUT_BACK_LEFT |
722            AudioFormat.CHANNEL_OUT_BACK_RIGHT |
723            AudioFormat.CHANNEL_OUT_BACK_CENTER |
724            AudioFormat.CHANNEL_OUT_SIDE_LEFT |
725            AudioFormat.CHANNEL_OUT_SIDE_RIGHT;
726
727    // Convenience method for the constructor's parameter checks.
728    // This is where constructor IllegalArgumentException-s are thrown
729    // postconditions:
730    //    mChannelCount is valid
731    //    mChannelMask is valid
732    //    mAudioFormat is valid
733    //    mSampleRate is valid
734    //    mDataLoadMode is valid
735    private void audioParamCheck(int sampleRateInHz, int channelConfig, int channelIndexMask,
736                                 int audioFormat, int mode) {
737        //--------------
738        // sample rate, note these values are subject to change
739        if (sampleRateInHz < SAMPLE_RATE_HZ_MIN || sampleRateInHz > SAMPLE_RATE_HZ_MAX) {
740            throw new IllegalArgumentException(sampleRateInHz
741                    + "Hz is not a supported sample rate.");
742        }
743        mSampleRate = sampleRateInHz;
744
745        //--------------
746        // channel config
747        mChannelConfiguration = channelConfig;
748
749        switch (channelConfig) {
750        case AudioFormat.CHANNEL_OUT_DEFAULT: //AudioFormat.CHANNEL_CONFIGURATION_DEFAULT
751        case AudioFormat.CHANNEL_OUT_MONO:
752        case AudioFormat.CHANNEL_CONFIGURATION_MONO:
753            mChannelCount = 1;
754            mChannelMask = AudioFormat.CHANNEL_OUT_MONO;
755            break;
756        case AudioFormat.CHANNEL_OUT_STEREO:
757        case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
758            mChannelCount = 2;
759            mChannelMask = AudioFormat.CHANNEL_OUT_STEREO;
760            break;
761        default:
762            if (channelConfig == AudioFormat.CHANNEL_INVALID && channelIndexMask != 0) {
763                mChannelCount = 0;
764                break; // channel index configuration only
765            }
766            if (!isMultichannelConfigSupported(channelConfig)) {
767                // input channel configuration features unsupported channels
768                throw new IllegalArgumentException("Unsupported channel configuration.");
769            }
770            mChannelMask = channelConfig;
771            mChannelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
772        }
773        // check the channel index configuration (if present)
774        mChannelIndexMask = channelIndexMask;
775        if (mChannelIndexMask != 0) {
776            // restrictive: indexMask could allow up to AUDIO_CHANNEL_BITS_LOG2
777            final int indexMask = (1 << CHANNEL_COUNT_MAX) - 1;
778            if ((channelIndexMask & ~indexMask) != 0) {
779                throw new IllegalArgumentException("Unsupported channel index configuration "
780                        + channelIndexMask);
781            }
782            int channelIndexCount = Integer.bitCount(channelIndexMask);
783            if (mChannelCount == 0) {
784                 mChannelCount = channelIndexCount;
785            } else if (mChannelCount != channelIndexCount) {
786                throw new IllegalArgumentException("Channel count must match");
787            }
788        }
789
790        //--------------
791        // audio format
792        if (audioFormat == AudioFormat.ENCODING_DEFAULT) {
793            audioFormat = AudioFormat.ENCODING_PCM_16BIT;
794        }
795
796        if (!AudioFormat.isPublicEncoding(audioFormat)) {
797            throw new IllegalArgumentException("Unsupported audio encoding.");
798        }
799        mAudioFormat = audioFormat;
800
801        //--------------
802        // audio load mode
803        if (((mode != MODE_STREAM) && (mode != MODE_STATIC)) ||
804                ((mode != MODE_STREAM) && !AudioFormat.isEncodingLinearPcm(mAudioFormat))) {
805            throw new IllegalArgumentException("Invalid mode.");
806        }
807        mDataLoadMode = mode;
808    }
809
810    /**
811     * Convenience method to check that the channel configuration (a.k.a channel mask) is supported
812     * @param channelConfig the mask to validate
813     * @return false if the AudioTrack can't be used with such a mask
814     */
815    private static boolean isMultichannelConfigSupported(int channelConfig) {
816        // check for unsupported channels
817        if ((channelConfig & SUPPORTED_OUT_CHANNELS) != channelConfig) {
818            loge("Channel configuration features unsupported channels");
819            return false;
820        }
821        final int channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
822        if (channelCount > CHANNEL_COUNT_MAX) {
823            loge("Channel configuration contains too many channels " +
824                    channelCount + ">" + CHANNEL_COUNT_MAX);
825            return false;
826        }
827        // check for unsupported multichannel combinations:
828        // - FL/FR must be present
829        // - L/R channels must be paired (e.g. no single L channel)
830        final int frontPair =
831                AudioFormat.CHANNEL_OUT_FRONT_LEFT | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
832        if ((channelConfig & frontPair) != frontPair) {
833                loge("Front channels must be present in multichannel configurations");
834                return false;
835        }
836        final int backPair =
837                AudioFormat.CHANNEL_OUT_BACK_LEFT | AudioFormat.CHANNEL_OUT_BACK_RIGHT;
838        if ((channelConfig & backPair) != 0) {
839            if ((channelConfig & backPair) != backPair) {
840                loge("Rear channels can't be used independently");
841                return false;
842            }
843        }
844        final int sidePair =
845                AudioFormat.CHANNEL_OUT_SIDE_LEFT | AudioFormat.CHANNEL_OUT_SIDE_RIGHT;
846        if ((channelConfig & sidePair) != 0
847                && (channelConfig & sidePair) != sidePair) {
848            loge("Side channels can't be used independently");
849            return false;
850        }
851        return true;
852    }
853
854
855    // Convenience method for the constructor's audio buffer size check.
856    // preconditions:
857    //    mChannelCount is valid
858    //    mAudioFormat is valid
859    // postcondition:
860    //    mNativeBufferSizeInBytes is valid (multiple of frame size, positive)
861    private void audioBuffSizeCheck(int audioBufferSize) {
862        // NB: this section is only valid with PCM data.
863        //     To update when supporting compressed formats
864        int frameSizeInBytes;
865        if (AudioFormat.isEncodingLinearPcm(mAudioFormat)) {
866            frameSizeInBytes = mChannelCount * AudioFormat.getBytesPerSample(mAudioFormat);
867        } else {
868            frameSizeInBytes = 1;
869        }
870        if ((audioBufferSize % frameSizeInBytes != 0) || (audioBufferSize < 1)) {
871            throw new IllegalArgumentException("Invalid audio buffer size.");
872        }
873
874        mNativeBufferSizeInBytes = audioBufferSize;
875        mNativeBufferSizeInFrames = audioBufferSize / frameSizeInBytes;
876    }
877
878
879    /**
880     * Releases the native AudioTrack resources.
881     */
882    public void release() {
883        // even though native_release() stops the native AudioTrack, we need to stop
884        // AudioTrack subclasses too.
885        try {
886            stop();
887        } catch(IllegalStateException ise) {
888            // don't raise an exception, we're releasing the resources.
889        }
890        native_release();
891        mState = STATE_UNINITIALIZED;
892    }
893
894    @Override
895    protected void finalize() {
896        native_finalize();
897    }
898
899    //--------------------------------------------------------------------------
900    // Getters
901    //--------------------
902    /**
903     * Returns the minimum gain value, which is the constant 0.0.
904     * Gain values less than 0.0 will be clamped to 0.0.
905     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
906     * @return the minimum value, which is the constant 0.0.
907     */
908    static public float getMinVolume() {
909        return GAIN_MIN;
910    }
911
912    /**
913     * Returns the maximum gain value, which is greater than or equal to 1.0.
914     * Gain values greater than the maximum will be clamped to the maximum.
915     * <p>The word "volume" in the API name is historical; this is actually a gain.
916     * expressed as a linear multiplier on sample values, where a maximum value of 1.0
917     * corresponds to a gain of 0 dB (sample values left unmodified).
918     * @return the maximum value, which is greater than or equal to 1.0.
919     */
920    static public float getMaxVolume() {
921        return GAIN_MAX;
922    }
923
924    /**
925     * Returns the configured audio data sample rate in Hz
926     */
927    public int getSampleRate() {
928        return mSampleRate;
929    }
930
931    /**
932     * Returns the current playback sample rate rate in Hz.
933     */
934    public int getPlaybackRate() {
935        return native_get_playback_rate();
936    }
937
938    /**
939     * Returns the current playback parameters.
940     * See {@link #setPlaybackParams(PlaybackParams)} to set playback parameters
941     * @return current {@link PlaybackParams}.
942     * @throws IllegalStateException if track is not initialized.
943     */
944    public @NonNull PlaybackParams getPlaybackParams() {
945        return native_get_playback_params();
946    }
947
948    /**
949     * Returns the configured audio data encoding. See {@link AudioFormat#ENCODING_PCM_8BIT},
950     * {@link AudioFormat#ENCODING_PCM_16BIT}, and {@link AudioFormat#ENCODING_PCM_FLOAT}.
951     */
952    public int getAudioFormat() {
953        return mAudioFormat;
954    }
955
956    /**
957     * Returns the type of audio stream this AudioTrack is configured for.
958     * Compare the result against {@link AudioManager#STREAM_VOICE_CALL},
959     * {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING},
960     * {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM},
961     * {@link AudioManager#STREAM_NOTIFICATION}, or {@link AudioManager#STREAM_DTMF}.
962     */
963    public int getStreamType() {
964        return mStreamType;
965    }
966
967    /**
968     * Returns the configured channel position mask.
969     * <p> For example, refer to {@link AudioFormat#CHANNEL_OUT_MONO},
970     * {@link AudioFormat#CHANNEL_OUT_STEREO}, {@link AudioFormat#CHANNEL_OUT_5POINT1}.
971     * This method may return {@link AudioFormat#CHANNEL_INVALID} if
972     * a channel index mask was used. Consider
973     * {@link #getFormat()} instead, to obtain an {@link AudioFormat},
974     * which contains both the channel position mask and the channel index mask.
975     */
976    public int getChannelConfiguration() {
977        return mChannelConfiguration;
978    }
979
980    /**
981     * Returns the configured <code>AudioTrack</code> format.
982     * @return an {@link AudioFormat} containing the
983     * <code>AudioTrack</code> parameters at the time of configuration.
984     */
985    public @NonNull AudioFormat getFormat() {
986        AudioFormat.Builder builder = new AudioFormat.Builder()
987            .setSampleRate(mSampleRate)
988            .setEncoding(mAudioFormat);
989        if (mChannelConfiguration != AudioFormat.CHANNEL_INVALID) {
990            builder.setChannelMask(mChannelConfiguration);
991        }
992        if (mChannelIndexMask != AudioFormat.CHANNEL_INVALID /* 0 */) {
993            builder.setChannelIndexMask(mChannelIndexMask);
994        }
995        return builder.build();
996    }
997
998    /**
999     * Returns the configured number of channels.
1000     */
1001    public int getChannelCount() {
1002        return mChannelCount;
1003    }
1004
1005    /**
1006     * Returns the state of the AudioTrack instance. This is useful after the
1007     * AudioTrack instance has been created to check if it was initialized
1008     * properly. This ensures that the appropriate resources have been acquired.
1009     * @see #STATE_UNINITIALIZED
1010     * @see #STATE_INITIALIZED
1011     * @see #STATE_NO_STATIC_DATA
1012     */
1013    public int getState() {
1014        return mState;
1015    }
1016
1017    /**
1018     * Returns the playback state of the AudioTrack instance.
1019     * @see #PLAYSTATE_STOPPED
1020     * @see #PLAYSTATE_PAUSED
1021     * @see #PLAYSTATE_PLAYING
1022     */
1023    public int getPlayState() {
1024        synchronized (mPlayStateLock) {
1025            return mPlayState;
1026        }
1027    }
1028
1029    /**
1030     *  Returns the frame count of the native <code>AudioTrack</code> buffer.
1031     *  <p> If the track's creation mode is {@link #MODE_STATIC},
1032     *  it is equal to the specified bufferSizeInBytes on construction, converted to frame units.
1033     *  A static track's native frame count will not change.
1034     *  <p> If the track's creation mode is {@link #MODE_STREAM},
1035     *  it is greater than or equal to the specified bufferSizeInBytes converted to frame units.
1036     *  For streaming tracks, this value may be rounded up to a larger value if needed by
1037     *  the target output sink, and
1038     *  if the track is subsequently routed to a different output sink, the native
1039     *  frame count may enlarge to accommodate.
1040     *  <p> If the <code>AudioTrack</code> encoding indicates compressed data,
1041     *  e.g. {@link AudioFormat#ENCODING_AC3}, then the frame count returned is
1042     *  the size of the native <code>AudioTrack</code> buffer in bytes.
1043     *  <p> See also {@link AudioManager#getProperty(String)} for key
1044     *  {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}.
1045     *  @return current size in frames of the <code>AudioTrack</code> buffer.
1046     *  @throws IllegalStateException
1047     */
1048    public int getBufferSizeInFrames() {
1049        return native_get_native_frame_count();
1050    }
1051
1052    /**
1053     *  Returns the frame count of the native <code>AudioTrack</code> buffer.
1054     *  @return current size in frames of the <code>AudioTrack</code> buffer.
1055     *  @throws IllegalStateException
1056     *  @deprecated Use the identical public method {@link #getBufferSizeInFrames()} instead.
1057     */
1058    @Deprecated
1059    protected int getNativeFrameCount() {
1060        return native_get_native_frame_count();
1061    }
1062
1063    /**
1064     * Returns marker position expressed in frames.
1065     * @return marker position in wrapping frame units similar to {@link #getPlaybackHeadPosition},
1066     * or zero if marker is disabled.
1067     */
1068    public int getNotificationMarkerPosition() {
1069        return native_get_marker_pos();
1070    }
1071
1072    /**
1073     * Returns the notification update period expressed in frames.
1074     * Zero means that no position update notifications are being delivered.
1075     */
1076    public int getPositionNotificationPeriod() {
1077        return native_get_pos_update_period();
1078    }
1079
1080    /**
1081     * Returns the playback head position expressed in frames.
1082     * Though the "int" type is signed 32-bits, the value should be reinterpreted as if it is
1083     * unsigned 32-bits.  That is, the next position after 0x7FFFFFFF is (int) 0x80000000.
1084     * This is a continuously advancing counter.  It will wrap (overflow) periodically,
1085     * for example approximately once every 27:03:11 hours:minutes:seconds at 44.1 kHz.
1086     * It is reset to zero by {@link #flush()}, {@link #reloadStaticData()}, and {@link #stop()}.
1087     * If the track's creation mode is {@link #MODE_STATIC}, the return value indicates
1088     * the total number of frames played since reset,
1089     * <i>not</i> the current offset within the buffer.
1090     */
1091    public int getPlaybackHeadPosition() {
1092        return native_get_position();
1093    }
1094
1095    /**
1096     * Returns this track's estimated latency in milliseconds. This includes the latency due
1097     * to AudioTrack buffer size, AudioMixer (if any) and audio hardware driver.
1098     *
1099     * DO NOT UNHIDE. The existing approach for doing A/V sync has too many problems. We need
1100     * a better solution.
1101     * @hide
1102     */
1103    public int getLatency() {
1104        return native_get_latency();
1105    }
1106
1107    /**
1108     *  Returns the output sample rate in Hz for the specified stream type.
1109     */
1110    static public int getNativeOutputSampleRate(int streamType) {
1111        return native_get_output_sample_rate(streamType);
1112    }
1113
1114    /**
1115     * Returns the minimum buffer size required for the successful creation of an AudioTrack
1116     * object to be created in the {@link #MODE_STREAM} mode. Note that this size doesn't
1117     * guarantee a smooth playback under load, and higher values should be chosen according to
1118     * the expected frequency at which the buffer will be refilled with additional data to play.
1119     * For example, if you intend to dynamically set the source sample rate of an AudioTrack
1120     * to a higher value than the initial source sample rate, be sure to configure the buffer size
1121     * based on the highest planned sample rate.
1122     * @param sampleRateInHz the source sample rate expressed in Hz.
1123     * @param channelConfig describes the configuration of the audio channels.
1124     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
1125     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
1126     * @param audioFormat the format in which the audio data is represented.
1127     *   See {@link AudioFormat#ENCODING_PCM_16BIT} and
1128     *   {@link AudioFormat#ENCODING_PCM_8BIT},
1129     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
1130     * @return {@link #ERROR_BAD_VALUE} if an invalid parameter was passed,
1131     *   or {@link #ERROR} if unable to query for output properties,
1132     *   or the minimum buffer size expressed in bytes.
1133     */
1134    static public int getMinBufferSize(int sampleRateInHz, int channelConfig, int audioFormat) {
1135        int channelCount = 0;
1136        switch(channelConfig) {
1137        case AudioFormat.CHANNEL_OUT_MONO:
1138        case AudioFormat.CHANNEL_CONFIGURATION_MONO:
1139            channelCount = 1;
1140            break;
1141        case AudioFormat.CHANNEL_OUT_STEREO:
1142        case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
1143            channelCount = 2;
1144            break;
1145        default:
1146            if (!isMultichannelConfigSupported(channelConfig)) {
1147                loge("getMinBufferSize(): Invalid channel configuration.");
1148                return ERROR_BAD_VALUE;
1149            } else {
1150                channelCount = AudioFormat.channelCountFromOutChannelMask(channelConfig);
1151            }
1152        }
1153
1154        if (!AudioFormat.isPublicEncoding(audioFormat)) {
1155            loge("getMinBufferSize(): Invalid audio format.");
1156            return ERROR_BAD_VALUE;
1157        }
1158
1159        // sample rate, note these values are subject to change
1160        if ( (sampleRateInHz < SAMPLE_RATE_HZ_MIN) || (sampleRateInHz > SAMPLE_RATE_HZ_MAX) ) {
1161            loge("getMinBufferSize(): " + sampleRateInHz + " Hz is not a supported sample rate.");
1162            return ERROR_BAD_VALUE;
1163        }
1164
1165        int size = native_get_min_buff_size(sampleRateInHz, channelCount, audioFormat);
1166        if (size <= 0) {
1167            loge("getMinBufferSize(): error querying hardware");
1168            return ERROR;
1169        }
1170        else {
1171            return size;
1172        }
1173    }
1174
1175    /**
1176     * Returns the audio session ID.
1177     *
1178     * @return the ID of the audio session this AudioTrack belongs to.
1179     */
1180    public int getAudioSessionId() {
1181        return mSessionId;
1182    }
1183
1184   /**
1185    * Poll for a timestamp on demand.
1186    * <p>
1187    * If you need to track timestamps during initial warmup or after a routing or mode change,
1188    * you should request a new timestamp periodically until the reported timestamps
1189    * show that the frame position is advancing, or until it becomes clear that
1190    * timestamps are unavailable for this route.
1191    * <p>
1192    * After the clock is advancing at a stable rate,
1193    * query for a new timestamp approximately once every 10 seconds to once per minute.
1194    * Calling this method more often is inefficient.
1195    * It is also counter-productive to call this method more often than recommended,
1196    * because the short-term differences between successive timestamp reports are not meaningful.
1197    * If you need a high-resolution mapping between frame position and presentation time,
1198    * consider implementing that at application level, based on low-resolution timestamps.
1199    * <p>
1200    * The audio data at the returned position may either already have been
1201    * presented, or may have not yet been presented but is committed to be presented.
1202    * It is not possible to request the time corresponding to a particular position,
1203    * or to request the (fractional) position corresponding to a particular time.
1204    * If you need such features, consider implementing them at application level.
1205    *
1206    * @param timestamp a reference to a non-null AudioTimestamp instance allocated
1207    *        and owned by caller.
1208    * @return true if a timestamp is available, or false if no timestamp is available.
1209    *         If a timestamp if available,
1210    *         the AudioTimestamp instance is filled in with a position in frame units, together
1211    *         with the estimated time when that frame was presented or is committed to
1212    *         be presented.
1213    *         In the case that no timestamp is available, any supplied instance is left unaltered.
1214    *         A timestamp may be temporarily unavailable while the audio clock is stabilizing,
1215    *         or during and immediately after a route change.
1216    *         A timestamp is permanently unavailable for a given route if the route does not support
1217    *         timestamps.  In this case, the approximate frame position can be obtained
1218    *         using {@link #getPlaybackHeadPosition}.
1219    *         However, it may be useful to continue to query for
1220    *         timestamps occasionally, to recover after a route change.
1221    */
1222    // Add this text when the "on new timestamp" API is added:
1223    //   Use if you need to get the most recent timestamp outside of the event callback handler.
1224    public boolean getTimestamp(AudioTimestamp timestamp)
1225    {
1226        if (timestamp == null) {
1227            throw new IllegalArgumentException();
1228        }
1229        // It's unfortunate, but we have to either create garbage every time or use synchronized
1230        long[] longArray = new long[2];
1231        int ret = native_get_timestamp(longArray);
1232        if (ret != SUCCESS) {
1233            return false;
1234        }
1235        timestamp.framePosition = longArray[0];
1236        timestamp.nanoTime = longArray[1];
1237        return true;
1238    }
1239
1240    /**
1241     * Poll for a timestamp on demand.
1242     * <p>
1243     * Same as {@link #getTimestamp(AudioTimestamp)} but with a more useful return code.
1244     *
1245     * @param timestamp a reference to a non-null AudioTimestamp instance allocated
1246     *        and owned by caller.
1247     * @return {@link #SUCCESS} if a timestamp is available
1248     *         {@link #ERROR_WOULD_BLOCK} if called in STOPPED or FLUSHED state, or if called
1249     *         immediately after start/ACTIVE, when the number of frames consumed is less than the
1250     *         overall hardware latency to physical output. In WOULD_BLOCK cases, one might poll
1251     *         again, or use {@link #getPlaybackHeadPosition}, or use 0 position and current time
1252     *         for the timestamp.
1253     *         {@link #ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1254     *         needs to be recreated.
1255     *         {@link #ERROR_INVALID_OPERATION} if current route does not support
1256     *         timestamps. In this case, the approximate frame position can be obtained
1257     *         using {@link #getPlaybackHeadPosition}.
1258     *
1259     *         The AudioTimestamp instance is filled in with a position in frame units, together
1260     *         with the estimated time when that frame was presented or is committed to
1261     *         be presented.
1262     * @hide
1263     */
1264     // Add this text when the "on new timestamp" API is added:
1265     //   Use if you need to get the most recent timestamp outside of the event callback handler.
1266     public int getTimestampWithStatus(AudioTimestamp timestamp)
1267     {
1268         if (timestamp == null) {
1269             throw new IllegalArgumentException();
1270         }
1271         // It's unfortunate, but we have to either create garbage every time or use synchronized
1272         long[] longArray = new long[2];
1273         int ret = native_get_timestamp(longArray);
1274         timestamp.framePosition = longArray[0];
1275         timestamp.nanoTime = longArray[1];
1276         return ret;
1277     }
1278
1279    //--------------------------------------------------------------------------
1280    // Initialization / configuration
1281    //--------------------
1282    /**
1283     * Sets the listener the AudioTrack notifies when a previously set marker is reached or
1284     * for each periodic playback head position update.
1285     * Notifications will be received in the same thread as the one in which the AudioTrack
1286     * instance was created.
1287     * @param listener
1288     */
1289    public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener) {
1290        setPlaybackPositionUpdateListener(listener, null);
1291    }
1292
1293    /**
1294     * Sets the listener the AudioTrack notifies when a previously set marker is reached or
1295     * for each periodic playback head position update.
1296     * Use this method to receive AudioTrack events in the Handler associated with another
1297     * thread than the one in which you created the AudioTrack instance.
1298     * @param listener
1299     * @param handler the Handler that will receive the event notification messages.
1300     */
1301    public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener,
1302                                                    Handler handler) {
1303        if (listener != null) {
1304            mEventHandlerDelegate = new NativePositionEventHandlerDelegate(this, listener, handler);
1305        } else {
1306            mEventHandlerDelegate = null;
1307        }
1308    }
1309
1310
1311    private static float clampGainOrLevel(float gainOrLevel) {
1312        if (Float.isNaN(gainOrLevel)) {
1313            throw new IllegalArgumentException();
1314        }
1315        if (gainOrLevel < GAIN_MIN) {
1316            gainOrLevel = GAIN_MIN;
1317        } else if (gainOrLevel > GAIN_MAX) {
1318            gainOrLevel = GAIN_MAX;
1319        }
1320        return gainOrLevel;
1321    }
1322
1323
1324     /**
1325     * Sets the specified left and right output gain values on the AudioTrack.
1326     * <p>Gain values are clamped to the closed interval [0.0, max] where
1327     * max is the value of {@link #getMaxVolume}.
1328     * A value of 0.0 results in zero gain (silence), and
1329     * a value of 1.0 means unity gain (signal unchanged).
1330     * The default value is 1.0 meaning unity gain.
1331     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
1332     * @param leftGain output gain for the left channel.
1333     * @param rightGain output gain for the right channel
1334     * @return error code or success, see {@link #SUCCESS},
1335     *    {@link #ERROR_INVALID_OPERATION}
1336     * @deprecated Applications should use {@link #setVolume} instead, as it
1337     * more gracefully scales down to mono, and up to multi-channel content beyond stereo.
1338     */
1339    public int setStereoVolume(float leftGain, float rightGain) {
1340        if (isRestricted()) {
1341            return SUCCESS;
1342        }
1343        if (mState == STATE_UNINITIALIZED) {
1344            return ERROR_INVALID_OPERATION;
1345        }
1346
1347        leftGain = clampGainOrLevel(leftGain);
1348        rightGain = clampGainOrLevel(rightGain);
1349
1350        native_setVolume(leftGain, rightGain);
1351
1352        return SUCCESS;
1353    }
1354
1355
1356    /**
1357     * Sets the specified output gain value on all channels of this track.
1358     * <p>Gain values are clamped to the closed interval [0.0, max] where
1359     * max is the value of {@link #getMaxVolume}.
1360     * A value of 0.0 results in zero gain (silence), and
1361     * a value of 1.0 means unity gain (signal unchanged).
1362     * The default value is 1.0 meaning unity gain.
1363     * <p>This API is preferred over {@link #setStereoVolume}, as it
1364     * more gracefully scales down to mono, and up to multi-channel content beyond stereo.
1365     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
1366     * @param gain output gain for all channels.
1367     * @return error code or success, see {@link #SUCCESS},
1368     *    {@link #ERROR_INVALID_OPERATION}
1369     */
1370    public int setVolume(float gain) {
1371        return setStereoVolume(gain, gain);
1372    }
1373
1374
1375    /**
1376     * Sets the playback sample rate for this track. This sets the sampling rate at which
1377     * the audio data will be consumed and played back
1378     * (as set by the sampleRateInHz parameter in the
1379     * {@link #AudioTrack(int, int, int, int, int, int)} constructor),
1380     * not the original sampling rate of the
1381     * content. For example, setting it to half the sample rate of the content will cause the
1382     * playback to last twice as long, but will also result in a pitch shift down by one octave.
1383     * The valid sample rate range is from 1 Hz to twice the value returned by
1384     * {@link #getNativeOutputSampleRate(int)}.
1385     * Use {@link #setPlaybackParams(PlaybackParams)} for speed control.
1386     * <p> This method may also be used to repurpose an existing <code>AudioTrack</code>
1387     * for playback of content of differing sample rate,
1388     * but with identical encoding and channel mask.
1389     * @param sampleRateInHz the sample rate expressed in Hz
1390     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1391     *    {@link #ERROR_INVALID_OPERATION}
1392     */
1393    public int setPlaybackRate(int sampleRateInHz) {
1394        if (mState != STATE_INITIALIZED) {
1395            return ERROR_INVALID_OPERATION;
1396        }
1397        if (sampleRateInHz <= 0) {
1398            return ERROR_BAD_VALUE;
1399        }
1400        return native_set_playback_rate(sampleRateInHz);
1401    }
1402
1403
1404    /**
1405     * Sets the playback parameters.
1406     * This method returns failure if it cannot apply the playback parameters.
1407     * One possible cause is that the parameters for speed or pitch are out of range.
1408     * Another possible cause is that the <code>AudioTrack</code> is streaming
1409     * (see {@link #MODE_STREAM}) and the
1410     * buffer size is too small. For speeds greater than 1.0f, the <code>AudioTrack</code> buffer
1411     * on configuration must be larger than the speed multiplied by the minimum size
1412     * {@link #getMinBufferSize(int, int, int)}) to allow proper playback.
1413     * @param params see {@link PlaybackParams}. In particular,
1414     * speed, pitch, and audio mode should be set.
1415     * @throws IllegalArgumentException if the parameters are invalid or not accepted.
1416     * @throws IllegalStateException if track is not initialized.
1417     */
1418    public void setPlaybackParams(@NonNull PlaybackParams params) {
1419        if (params == null) {
1420            throw new IllegalArgumentException("params is null");
1421        }
1422        native_set_playback_params(params);
1423    }
1424
1425
1426    /**
1427     * Sets the position of the notification marker.  At most one marker can be active.
1428     * @param markerInFrames marker position in wrapping frame units similar to
1429     * {@link #getPlaybackHeadPosition}, or zero to disable the marker.
1430     * To set a marker at a position which would appear as zero due to wraparound,
1431     * a workaround is to use a non-zero position near zero, such as -1 or 1.
1432     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1433     *  {@link #ERROR_INVALID_OPERATION}
1434     */
1435    public int setNotificationMarkerPosition(int markerInFrames) {
1436        if (mState == STATE_UNINITIALIZED) {
1437            return ERROR_INVALID_OPERATION;
1438        }
1439        return native_set_marker_pos(markerInFrames);
1440    }
1441
1442
1443    /**
1444     * Sets the period for the periodic notification event.
1445     * @param periodInFrames update period expressed in frames.
1446     * Zero period means no position updates.  A negative period is not allowed.
1447     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_INVALID_OPERATION}
1448     */
1449    public int setPositionNotificationPeriod(int periodInFrames) {
1450        if (mState == STATE_UNINITIALIZED) {
1451            return ERROR_INVALID_OPERATION;
1452        }
1453        return native_set_pos_update_period(periodInFrames);
1454    }
1455
1456
1457    /**
1458     * Sets the playback head position within the static buffer.
1459     * The track must be stopped or paused for the position to be changed,
1460     * and must use the {@link #MODE_STATIC} mode.
1461     * @param positionInFrames playback head position within buffer, expressed in frames.
1462     * Zero corresponds to start of buffer.
1463     * The position must not be greater than the buffer size in frames, or negative.
1464     * Though this method and {@link #getPlaybackHeadPosition()} have similar names,
1465     * the position values have different meanings.
1466     * <br>
1467     * If looping is currently enabled and the new position is greater than or equal to the
1468     * loop end marker, the behavior varies by API level:
1469     * as of {@link android.os.Build.VERSION_CODES#M},
1470     * the looping is first disabled and then the position is set.
1471     * For earlier API levels, the behavior is unspecified.
1472     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1473     *    {@link #ERROR_INVALID_OPERATION}
1474     */
1475    public int setPlaybackHeadPosition(int positionInFrames) {
1476        if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED ||
1477                getPlayState() == PLAYSTATE_PLAYING) {
1478            return ERROR_INVALID_OPERATION;
1479        }
1480        if (!(0 <= positionInFrames && positionInFrames <= mNativeBufferSizeInFrames)) {
1481            return ERROR_BAD_VALUE;
1482        }
1483        return native_set_position(positionInFrames);
1484    }
1485
1486    /**
1487     * Sets the loop points and the loop count. The loop can be infinite.
1488     * Similarly to setPlaybackHeadPosition,
1489     * the track must be stopped or paused for the loop points to be changed,
1490     * and must use the {@link #MODE_STATIC} mode.
1491     * @param startInFrames loop start marker expressed in frames.
1492     * Zero corresponds to start of buffer.
1493     * The start marker must not be greater than or equal to the buffer size in frames, or negative.
1494     * @param endInFrames loop end marker expressed in frames.
1495     * The total buffer size in frames corresponds to end of buffer.
1496     * The end marker must not be greater than the buffer size in frames.
1497     * For looping, the end marker must not be less than or equal to the start marker,
1498     * but to disable looping
1499     * it is permitted for start marker, end marker, and loop count to all be 0.
1500     * If any input parameters are out of range, this method returns {@link #ERROR_BAD_VALUE}.
1501     * If the loop period (endInFrames - startInFrames) is too small for the implementation to
1502     * support,
1503     * {@link #ERROR_BAD_VALUE} is returned.
1504     * The loop range is the interval [startInFrames, endInFrames).
1505     * <br>
1506     * As of {@link android.os.Build.VERSION_CODES#M}, the position is left unchanged,
1507     * unless it is greater than or equal to the loop end marker, in which case
1508     * it is forced to the loop start marker.
1509     * For earlier API levels, the effect on position is unspecified.
1510     * @param loopCount the number of times the loop is looped; must be greater than or equal to -1.
1511     *    A value of -1 means infinite looping, and 0 disables looping.
1512     *    A value of positive N means to "loop" (go back) N times.  For example,
1513     *    a value of one means to play the region two times in total.
1514     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1515     *    {@link #ERROR_INVALID_OPERATION}
1516     */
1517    public int setLoopPoints(int startInFrames, int endInFrames, int loopCount) {
1518        if (mDataLoadMode == MODE_STREAM || mState == STATE_UNINITIALIZED ||
1519                getPlayState() == PLAYSTATE_PLAYING) {
1520            return ERROR_INVALID_OPERATION;
1521        }
1522        if (loopCount == 0) {
1523            ;   // explicitly allowed as an exception to the loop region range check
1524        } else if (!(0 <= startInFrames && startInFrames < mNativeBufferSizeInFrames &&
1525                startInFrames < endInFrames && endInFrames <= mNativeBufferSizeInFrames)) {
1526            return ERROR_BAD_VALUE;
1527        }
1528        return native_set_loop(startInFrames, endInFrames, loopCount);
1529    }
1530
1531    /**
1532     * Sets the initialization state of the instance. This method was originally intended to be used
1533     * in an AudioTrack subclass constructor to set a subclass-specific post-initialization state.
1534     * However, subclasses of AudioTrack are no longer recommended, so this method is obsolete.
1535     * @param state the state of the AudioTrack instance
1536     * @deprecated Only accessible by subclasses, which are not recommended for AudioTrack.
1537     */
1538    @Deprecated
1539    protected void setState(int state) {
1540        mState = state;
1541    }
1542
1543
1544    //---------------------------------------------------------
1545    // Transport control methods
1546    //--------------------
1547    /**
1548     * Starts playing an AudioTrack.
1549     * <p>
1550     * If track's creation mode is {@link #MODE_STATIC}, you must have called one of
1551     * the write methods ({@link #write(byte[], int, int)}, {@link #write(byte[], int, int, int)},
1552     * {@link #write(short[], int, int)}, {@link #write(short[], int, int, int)},
1553     * {@link #write(float[], int, int, int)}, or {@link #write(ByteBuffer, int, int)}) prior to
1554     * play().
1555     * <p>
1556     * If the mode is {@link #MODE_STREAM}, you can optionally prime the data path prior to
1557     * calling play(), by writing up to <code>bufferSizeInBytes</code> (from constructor).
1558     * If you don't call write() first, or if you call write() but with an insufficient amount of
1559     * data, then the track will be in underrun state at play().  In this case,
1560     * playback will not actually start playing until the data path is filled to a
1561     * device-specific minimum level.  This requirement for the path to be filled
1562     * to a minimum level is also true when resuming audio playback after calling stop().
1563     * Similarly the buffer will need to be filled up again after
1564     * the track underruns due to failure to call write() in a timely manner with sufficient data.
1565     * For portability, an application should prime the data path to the maximum allowed
1566     * by writing data until the write() method returns a short transfer count.
1567     * This allows play() to start immediately, and reduces the chance of underrun.
1568     *
1569     * @throws IllegalStateException if the track isn't properly initialized
1570     */
1571    public void play()
1572    throws IllegalStateException {
1573        if (mState != STATE_INITIALIZED) {
1574            throw new IllegalStateException("play() called on uninitialized AudioTrack.");
1575        }
1576        if (isRestricted()) {
1577            setVolume(0);
1578        }
1579        synchronized(mPlayStateLock) {
1580            native_start();
1581            mPlayState = PLAYSTATE_PLAYING;
1582        }
1583    }
1584
1585    private boolean isRestricted() {
1586        if ((mAttributes.getAllFlags() & AudioAttributes.FLAG_BYPASS_INTERRUPTION_POLICY) != 0) {
1587            return false;
1588        }
1589        try {
1590            final int usage = AudioAttributes.usageForLegacyStreamType(mStreamType);
1591            final int mode = mAppOps.checkAudioOperation(AppOpsManager.OP_PLAY_AUDIO, usage,
1592                    Process.myUid(), ActivityThread.currentPackageName());
1593            return mode != AppOpsManager.MODE_ALLOWED;
1594        } catch (RemoteException e) {
1595            return false;
1596        }
1597    }
1598
1599    /**
1600     * Stops playing the audio data.
1601     * When used on an instance created in {@link #MODE_STREAM} mode, audio will stop playing
1602     * after the last buffer that was written has been played. For an immediate stop, use
1603     * {@link #pause()}, followed by {@link #flush()} to discard audio data that hasn't been played
1604     * back yet.
1605     * @throws IllegalStateException
1606     */
1607    public void stop()
1608    throws IllegalStateException {
1609        if (mState != STATE_INITIALIZED) {
1610            throw new IllegalStateException("stop() called on uninitialized AudioTrack.");
1611        }
1612
1613        // stop playing
1614        synchronized(mPlayStateLock) {
1615            native_stop();
1616            mPlayState = PLAYSTATE_STOPPED;
1617            mAvSyncHeader = null;
1618            mAvSyncBytesRemaining = 0;
1619        }
1620    }
1621
1622    /**
1623     * Pauses the playback of the audio data. Data that has not been played
1624     * back will not be discarded. Subsequent calls to {@link #play} will play
1625     * this data back. See {@link #flush()} to discard this data.
1626     *
1627     * @throws IllegalStateException
1628     */
1629    public void pause()
1630    throws IllegalStateException {
1631        if (mState != STATE_INITIALIZED) {
1632            throw new IllegalStateException("pause() called on uninitialized AudioTrack.");
1633        }
1634        //logd("pause()");
1635
1636        // pause playback
1637        synchronized(mPlayStateLock) {
1638            native_pause();
1639            mPlayState = PLAYSTATE_PAUSED;
1640        }
1641    }
1642
1643
1644    //---------------------------------------------------------
1645    // Audio data supply
1646    //--------------------
1647
1648    /**
1649     * Flushes the audio data currently queued for playback. Any data that has
1650     * been written but not yet presented will be discarded.  No-op if not stopped or paused,
1651     * or if the track's creation mode is not {@link #MODE_STREAM}.
1652     * <BR> Note that although data written but not yet presented is discarded, there is no
1653     * guarantee that all of the buffer space formerly used by that data
1654     * is available for a subsequent write.
1655     * For example, a call to {@link #write(byte[], int, int)} with <code>sizeInBytes</code>
1656     * less than or equal to the total buffer size
1657     * may return a short actual transfer count.
1658     */
1659    public void flush() {
1660        if (mState == STATE_INITIALIZED) {
1661            // flush the data in native layer
1662            native_flush();
1663            mAvSyncHeader = null;
1664            mAvSyncBytesRemaining = 0;
1665        }
1666
1667    }
1668
1669    /**
1670     * Writes the audio data to the audio sink for playback (streaming mode),
1671     * or copies audio data for later playback (static buffer mode).
1672     * The format specified in the AudioTrack constructor should be
1673     * {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array.
1674     * <p>
1675     * In streaming mode, the write will normally block until all the data has been enqueued for
1676     * playback, and will return a full transfer count.  However, if the track is stopped or paused
1677     * on entry, or another thread interrupts the write by calling stop or pause, or an I/O error
1678     * occurs during the write, then the write may return a short transfer count.
1679     * <p>
1680     * In static buffer mode, copies the data to the buffer starting at offset 0.
1681     * Note that the actual playback of this data might occur after this function returns.
1682     *
1683     * @param audioData the array that holds the data to play.
1684     * @param offsetInBytes the offset expressed in bytes in audioData where the data to play
1685     *    starts.
1686     * @param sizeInBytes the number of bytes to read in audioData after the offset.
1687     * @return zero or the positive number of bytes that were written, or
1688     *    {@link #ERROR_INVALID_OPERATION}
1689     *    if the track isn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1690     *    the parameters don't resolve to valid data and indexes, or
1691     *    {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1692     *    needs to be recreated.
1693     *    The dead object error code is not returned if some data was successfully transferred.
1694     *    In this case, the error is returned at the next write().
1695     *
1696     * This is equivalent to {@link #write(byte[], int, int, int)} with <code>writeMode</code>
1697     * set to  {@link #WRITE_BLOCKING}.
1698     */
1699    public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes) {
1700        return write(audioData, offsetInBytes, sizeInBytes, WRITE_BLOCKING);
1701    }
1702
1703    /**
1704     * Writes the audio data to the audio sink for playback (streaming mode),
1705     * or copies audio data for later playback (static buffer mode).
1706     * The format specified in the AudioTrack constructor should be
1707     * {@link AudioFormat#ENCODING_PCM_8BIT} to correspond to the data in the array.
1708     * <p>
1709     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
1710     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
1711     * for playback, and will return a full transfer count.  However, if the write mode is
1712     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
1713     * interrupts the write by calling stop or pause, or an I/O error
1714     * occurs during the write, then the write may return a short transfer count.
1715     * <p>
1716     * In static buffer mode, copies the data to the buffer starting at offset 0,
1717     * and the write mode is ignored.
1718     * Note that the actual playback of this data might occur after this function returns.
1719     *
1720     * @param audioData the array that holds the data to play.
1721     * @param offsetInBytes the offset expressed in bytes in audioData where the data to play
1722     *    starts.
1723     * @param sizeInBytes the number of bytes to read in audioData after the offset.
1724     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1725     *     effect in static mode.
1726     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1727     *         to the audio sink.
1728     *     <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1729     *     queuing as much audio data for playback as possible without blocking.
1730     * @return zero or the positive number of bytes that were written, or
1731     *    {@link #ERROR_INVALID_OPERATION}
1732     *    if the track isn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1733     *    the parameters don't resolve to valid data and indexes, or
1734     *    {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1735     *    needs to be recreated.
1736     *    The dead object error code is not returned if some data was successfully transferred.
1737     *    In this case, the error is returned at the next write().
1738     */
1739    public int write(@NonNull byte[] audioData, int offsetInBytes, int sizeInBytes,
1740            @WriteMode int writeMode) {
1741
1742        if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
1743            return ERROR_INVALID_OPERATION;
1744        }
1745
1746        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1747            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
1748            return ERROR_BAD_VALUE;
1749        }
1750
1751        if ( (audioData == null) || (offsetInBytes < 0 ) || (sizeInBytes < 0)
1752                || (offsetInBytes + sizeInBytes < 0)    // detect integer overflow
1753                || (offsetInBytes + sizeInBytes > audioData.length)) {
1754            return ERROR_BAD_VALUE;
1755        }
1756
1757        int ret = native_write_byte(audioData, offsetInBytes, sizeInBytes, mAudioFormat,
1758                writeMode == WRITE_BLOCKING);
1759
1760        if ((mDataLoadMode == MODE_STATIC)
1761                && (mState == STATE_NO_STATIC_DATA)
1762                && (ret > 0)) {
1763            // benign race with respect to other APIs that read mState
1764            mState = STATE_INITIALIZED;
1765        }
1766
1767        return ret;
1768    }
1769
1770    /**
1771     * Writes the audio data to the audio sink for playback (streaming mode),
1772     * or copies audio data for later playback (static buffer mode).
1773     * The format specified in the AudioTrack constructor should be
1774     * {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array.
1775     * <p>
1776     * In streaming mode, the write will normally block until all the data has been enqueued for
1777     * playback, and will return a full transfer count.  However, if the track is stopped or paused
1778     * on entry, or another thread interrupts the write by calling stop or pause, or an I/O error
1779     * occurs during the write, then the write may return a short transfer count.
1780     * <p>
1781     * In static buffer mode, copies the data to the buffer starting at offset 0.
1782     * Note that the actual playback of this data might occur after this function returns.
1783     *
1784     * @param audioData the array that holds the data to play.
1785     * @param offsetInShorts the offset expressed in shorts in audioData where the data to play
1786     *     starts.
1787     * @param sizeInShorts the number of shorts to read in audioData after the offset.
1788     * @return zero or the positive number of shorts that were written, or
1789     *    {@link #ERROR_INVALID_OPERATION}
1790     *    if the track isn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1791     *    the parameters don't resolve to valid data and indexes, or
1792     *    {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1793     *    needs to be recreated.
1794     *    The dead object error code is not returned if some data was successfully transferred.
1795     *    In this case, the error is returned at the next write().
1796     *
1797     * This is equivalent to {@link #write(short[], int, int, int)} with <code>writeMode</code>
1798     * set to  {@link #WRITE_BLOCKING}.
1799     */
1800    public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts) {
1801        return write(audioData, offsetInShorts, sizeInShorts, WRITE_BLOCKING);
1802    }
1803
1804    /**
1805     * Writes the audio data to the audio sink for playback (streaming mode),
1806     * or copies audio data for later playback (static buffer mode).
1807     * The format specified in the AudioTrack constructor should be
1808     * {@link AudioFormat#ENCODING_PCM_16BIT} to correspond to the data in the array.
1809     * <p>
1810     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
1811     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
1812     * for playback, and will return a full transfer count.  However, if the write mode is
1813     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
1814     * interrupts the write by calling stop or pause, or an I/O error
1815     * occurs during the write, then the write may return a short transfer count.
1816     * <p>
1817     * In static buffer mode, copies the data to the buffer starting at offset 0.
1818     * Note that the actual playback of this data might occur after this function returns.
1819     *
1820     * @param audioData the array that holds the data to play.
1821     * @param offsetInShorts the offset expressed in shorts in audioData where the data to play
1822     *     starts.
1823     * @param sizeInShorts the number of shorts to read in audioData after the offset.
1824     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1825     *     effect in static mode.
1826     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1827     *         to the audio sink.
1828     *     <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1829     *     queuing as much audio data for playback as possible without blocking.
1830     * @return zero or the positive number of shorts that were written, or
1831     *    {@link #ERROR_INVALID_OPERATION}
1832     *    if the track isn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1833     *    the parameters don't resolve to valid data and indexes, or
1834     *    {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1835     *    needs to be recreated.
1836     *    The dead object error code is not returned if some data was successfully transferred.
1837     *    In this case, the error is returned at the next write().
1838     */
1839    public int write(@NonNull short[] audioData, int offsetInShorts, int sizeInShorts,
1840            @WriteMode int writeMode) {
1841
1842        if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
1843            return ERROR_INVALID_OPERATION;
1844        }
1845
1846        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1847            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
1848            return ERROR_BAD_VALUE;
1849        }
1850
1851        if ( (audioData == null) || (offsetInShorts < 0 ) || (sizeInShorts < 0)
1852                || (offsetInShorts + sizeInShorts < 0)  // detect integer overflow
1853                || (offsetInShorts + sizeInShorts > audioData.length)) {
1854            return ERROR_BAD_VALUE;
1855        }
1856
1857        int ret = native_write_short(audioData, offsetInShorts, sizeInShorts, mAudioFormat,
1858                writeMode == WRITE_BLOCKING);
1859
1860        if ((mDataLoadMode == MODE_STATIC)
1861                && (mState == STATE_NO_STATIC_DATA)
1862                && (ret > 0)) {
1863            // benign race with respect to other APIs that read mState
1864            mState = STATE_INITIALIZED;
1865        }
1866
1867        return ret;
1868    }
1869
1870    /**
1871     * Writes the audio data to the audio sink for playback (streaming mode),
1872     * or copies audio data for later playback (static buffer mode).
1873     * The format specified in the AudioTrack constructor should be
1874     * {@link AudioFormat#ENCODING_PCM_FLOAT} to correspond to the data in the array.
1875     * <p>
1876     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
1877     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
1878     * for playback, and will return a full transfer count.  However, if the write mode is
1879     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
1880     * interrupts the write by calling stop or pause, or an I/O error
1881     * occurs during the write, then the write may return a short transfer count.
1882     * <p>
1883     * In static buffer mode, copies the data to the buffer starting at offset 0,
1884     * and the write mode is ignored.
1885     * Note that the actual playback of this data might occur after this function returns.
1886     *
1887     * @param audioData the array that holds the data to play.
1888     *     The implementation does not clip for sample values within the nominal range
1889     *     [-1.0f, 1.0f], provided that all gains in the audio pipeline are
1890     *     less than or equal to unity (1.0f), and in the absence of post-processing effects
1891     *     that could add energy, such as reverb.  For the convenience of applications
1892     *     that compute samples using filters with non-unity gain,
1893     *     sample values +3 dB beyond the nominal range are permitted.
1894     *     However such values may eventually be limited or clipped, depending on various gains
1895     *     and later processing in the audio path.  Therefore applications are encouraged
1896     *     to provide samples values within the nominal range.
1897     * @param offsetInFloats the offset, expressed as a number of floats,
1898     *     in audioData where the data to play starts.
1899     * @param sizeInFloats the number of floats to read in audioData after the offset.
1900     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1901     *     effect in static mode.
1902     *     <br>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1903     *         to the audio sink.
1904     *     <br>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1905     *     queuing as much audio data for playback as possible without blocking.
1906     * @return zero or the positive number of floats that were written, or
1907     *    {@link #ERROR_INVALID_OPERATION}
1908     *    if the track isn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1909     *    the parameters don't resolve to valid data and indexes, or
1910     *    {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1911     *    needs to be recreated.
1912     *    The dead object error code is not returned if some data was successfully transferred.
1913     *    In this case, the error is returned at the next write().
1914     */
1915    public int write(@NonNull float[] audioData, int offsetInFloats, int sizeInFloats,
1916            @WriteMode int writeMode) {
1917
1918        if (mState == STATE_UNINITIALIZED) {
1919            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
1920            return ERROR_INVALID_OPERATION;
1921        }
1922
1923        if (mAudioFormat != AudioFormat.ENCODING_PCM_FLOAT) {
1924            Log.e(TAG, "AudioTrack.write(float[] ...) requires format ENCODING_PCM_FLOAT");
1925            return ERROR_INVALID_OPERATION;
1926        }
1927
1928        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1929            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
1930            return ERROR_BAD_VALUE;
1931        }
1932
1933        if ( (audioData == null) || (offsetInFloats < 0 ) || (sizeInFloats < 0)
1934                || (offsetInFloats + sizeInFloats < 0)  // detect integer overflow
1935                || (offsetInFloats + sizeInFloats > audioData.length)) {
1936            Log.e(TAG, "AudioTrack.write() called with invalid array, offset, or size");
1937            return ERROR_BAD_VALUE;
1938        }
1939
1940        int ret = native_write_float(audioData, offsetInFloats, sizeInFloats, mAudioFormat,
1941                writeMode == WRITE_BLOCKING);
1942
1943        if ((mDataLoadMode == MODE_STATIC)
1944                && (mState == STATE_NO_STATIC_DATA)
1945                && (ret > 0)) {
1946            // benign race with respect to other APIs that read mState
1947            mState = STATE_INITIALIZED;
1948        }
1949
1950        return ret;
1951    }
1952
1953
1954    /**
1955     * Writes the audio data to the audio sink for playback (streaming mode),
1956     * or copies audio data for later playback (static buffer mode).
1957     * The audioData in ByteBuffer should match the format specified in the AudioTrack constructor.
1958     * <p>
1959     * In streaming mode, the blocking behavior depends on the write mode.  If the write mode is
1960     * {@link #WRITE_BLOCKING}, the write will normally block until all the data has been enqueued
1961     * for playback, and will return a full transfer count.  However, if the write mode is
1962     * {@link #WRITE_NON_BLOCKING}, or the track is stopped or paused on entry, or another thread
1963     * interrupts the write by calling stop or pause, or an I/O error
1964     * occurs during the write, then the write may return a short transfer count.
1965     * <p>
1966     * In static buffer mode, copies the data to the buffer starting at offset 0,
1967     * and the write mode is ignored.
1968     * Note that the actual playback of this data might occur after this function returns.
1969     *
1970     * @param audioData the buffer that holds the data to play, starting at the position reported
1971     *     by <code>audioData.position()</code>.
1972     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
1973     *     have been advanced to reflect the amount of data that was successfully written to
1974     *     the AudioTrack.
1975     * @param sizeInBytes number of bytes to write.
1976     *     <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
1977     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1978     *     effect in static mode.
1979     *     <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1980     *         to the audio sink.
1981     *     <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1982     *     queuing as much audio data for playback as possible without blocking.
1983     * @return zero or the positive number of bytes that were written, or
1984     *     {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}, or
1985     *     {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1986     *     needs to be recreated.
1987     *     The dead object error code is not returned if some data was successfully transferred.
1988     *     In this case, the error is returned at the next write().
1989     */
1990    public int write(@NonNull ByteBuffer audioData, int sizeInBytes,
1991            @WriteMode int writeMode) {
1992
1993        if (mState == STATE_UNINITIALIZED) {
1994            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
1995            return ERROR_INVALID_OPERATION;
1996        }
1997
1998        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1999            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
2000            return ERROR_BAD_VALUE;
2001        }
2002
2003        if ( (audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
2004            Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
2005            return ERROR_BAD_VALUE;
2006        }
2007
2008        int ret = 0;
2009        if (audioData.isDirect()) {
2010            ret = native_write_native_bytes(audioData,
2011                    audioData.position(), sizeInBytes, mAudioFormat,
2012                    writeMode == WRITE_BLOCKING);
2013        } else {
2014            ret = native_write_byte(NioUtils.unsafeArray(audioData),
2015                    NioUtils.unsafeArrayOffset(audioData) + audioData.position(),
2016                    sizeInBytes, mAudioFormat,
2017                    writeMode == WRITE_BLOCKING);
2018        }
2019
2020        if ((mDataLoadMode == MODE_STATIC)
2021                && (mState == STATE_NO_STATIC_DATA)
2022                && (ret > 0)) {
2023            // benign race with respect to other APIs that read mState
2024            mState = STATE_INITIALIZED;
2025        }
2026
2027        if (ret > 0) {
2028            audioData.position(audioData.position() + ret);
2029        }
2030
2031        return ret;
2032    }
2033
2034    /**
2035     * Writes the audio data to the audio sink for playback in streaming mode on a HW_AV_SYNC track.
2036     * The blocking behavior will depend on the write mode.
2037     * @param audioData the buffer that holds the data to play, starting at the position reported
2038     *     by <code>audioData.position()</code>.
2039     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
2040     *     have been advanced to reflect the amount of data that was successfully written to
2041     *     the AudioTrack.
2042     * @param sizeInBytes number of bytes to write.
2043     *     <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
2044     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}.
2045     *     <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
2046     *         to the audio sink.
2047     *     <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
2048     *     queuing as much audio data for playback as possible without blocking.
2049     * @param timestamp The timestamp of the first decodable audio frame in the provided audioData.
2050     * @return zero or a positive number of bytes that were written, or
2051     *     {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}, or
2052     *     {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
2053     *     needs to be recreated.
2054     *     The dead object error code is not returned if some data was successfully transferred.
2055     *     In this case, the error is returned at the next write().
2056     */
2057    public int write(@NonNull ByteBuffer audioData, int sizeInBytes,
2058            @WriteMode int writeMode, long timestamp) {
2059
2060        if (mState == STATE_UNINITIALIZED) {
2061            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
2062            return ERROR_INVALID_OPERATION;
2063        }
2064
2065        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
2066            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
2067            return ERROR_BAD_VALUE;
2068        }
2069
2070        if (mDataLoadMode != MODE_STREAM) {
2071            Log.e(TAG, "AudioTrack.write() with timestamp called for non-streaming mode track");
2072            return ERROR_INVALID_OPERATION;
2073        }
2074
2075        if ((mAttributes.getFlags() & AudioAttributes.FLAG_HW_AV_SYNC) == 0) {
2076            Log.d(TAG, "AudioTrack.write() called on a regular AudioTrack. Ignoring pts...");
2077            return write(audioData, sizeInBytes, writeMode);
2078        }
2079
2080        if ((audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
2081            Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
2082            return ERROR_BAD_VALUE;
2083        }
2084
2085        // create timestamp header if none exists
2086        if (mAvSyncHeader == null) {
2087            mAvSyncHeader = ByteBuffer.allocate(16);
2088            mAvSyncHeader.order(ByteOrder.BIG_ENDIAN);
2089            mAvSyncHeader.putInt(0x55550001);
2090            mAvSyncHeader.putInt(sizeInBytes);
2091            mAvSyncHeader.putLong(timestamp);
2092            mAvSyncHeader.position(0);
2093            mAvSyncBytesRemaining = sizeInBytes;
2094        }
2095
2096        // write timestamp header if not completely written already
2097        int ret = 0;
2098        if (mAvSyncHeader.remaining() != 0) {
2099            ret = write(mAvSyncHeader, mAvSyncHeader.remaining(), writeMode);
2100            if (ret < 0) {
2101                Log.e(TAG, "AudioTrack.write() could not write timestamp header!");
2102                mAvSyncHeader = null;
2103                mAvSyncBytesRemaining = 0;
2104                return ret;
2105            }
2106            if (mAvSyncHeader.remaining() > 0) {
2107                Log.v(TAG, "AudioTrack.write() partial timestamp header written.");
2108                return 0;
2109            }
2110        }
2111
2112        // write audio data
2113        int sizeToWrite = Math.min(mAvSyncBytesRemaining, sizeInBytes);
2114        ret = write(audioData, sizeToWrite, writeMode);
2115        if (ret < 0) {
2116            Log.e(TAG, "AudioTrack.write() could not write audio data!");
2117            mAvSyncHeader = null;
2118            mAvSyncBytesRemaining = 0;
2119            return ret;
2120        }
2121
2122        mAvSyncBytesRemaining -= ret;
2123        if (mAvSyncBytesRemaining == 0) {
2124            mAvSyncHeader = null;
2125        }
2126
2127        return ret;
2128    }
2129
2130
2131    /**
2132     * Sets the playback head position within the static buffer to zero,
2133     * that is it rewinds to start of static buffer.
2134     * The track must be stopped or paused, and
2135     * the track's creation mode must be {@link #MODE_STATIC}.
2136     * <p>
2137     * As of {@link android.os.Build.VERSION_CODES#M}, also resets the value returned by
2138     * {@link #getPlaybackHeadPosition()} to zero.
2139     * For earlier API levels, the reset behavior is unspecified.
2140     * <p>
2141     * Use {@link #setPlaybackHeadPosition(int)} with a zero position
2142     * if the reset of <code>getPlaybackHeadPosition()</code> is not needed.
2143     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
2144     *  {@link #ERROR_INVALID_OPERATION}
2145     */
2146    public int reloadStaticData() {
2147        if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED) {
2148            return ERROR_INVALID_OPERATION;
2149        }
2150        return native_reload_static();
2151    }
2152
2153    //--------------------------------------------------------------------------
2154    // Audio effects management
2155    //--------------------
2156
2157    /**
2158     * Attaches an auxiliary effect to the audio track. A typical auxiliary
2159     * effect is a reverberation effect which can be applied on any sound source
2160     * that directs a certain amount of its energy to this effect. This amount
2161     * is defined by setAuxEffectSendLevel().
2162     * {@see #setAuxEffectSendLevel(float)}.
2163     * <p>After creating an auxiliary effect (e.g.
2164     * {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
2165     * {@link android.media.audiofx.AudioEffect#getId()} and use it when calling
2166     * this method to attach the audio track to the effect.
2167     * <p>To detach the effect from the audio track, call this method with a
2168     * null effect id.
2169     *
2170     * @param effectId system wide unique id of the effect to attach
2171     * @return error code or success, see {@link #SUCCESS},
2172     *    {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE}
2173     */
2174    public int attachAuxEffect(int effectId) {
2175        if (mState == STATE_UNINITIALIZED) {
2176            return ERROR_INVALID_OPERATION;
2177        }
2178        return native_attachAuxEffect(effectId);
2179    }
2180
2181    /**
2182     * Sets the send level of the audio track to the attached auxiliary effect
2183     * {@link #attachAuxEffect(int)}.  Effect levels
2184     * are clamped to the closed interval [0.0, max] where
2185     * max is the value of {@link #getMaxVolume}.
2186     * A value of 0.0 results in no effect, and a value of 1.0 is full send.
2187     * <p>By default the send level is 0.0f, so even if an effect is attached to the player
2188     * this method must be called for the effect to be applied.
2189     * <p>Note that the passed level value is a linear scalar. UI controls should be scaled
2190     * logarithmically: the gain applied by audio framework ranges from -72dB to at least 0dB,
2191     * so an appropriate conversion from linear UI input x to level is:
2192     * x == 0 -&gt; level = 0
2193     * 0 &lt; x &lt;= R -&gt; level = 10^(72*(x-R)/20/R)
2194     *
2195     * @param level linear send level
2196     * @return error code or success, see {@link #SUCCESS},
2197     *    {@link #ERROR_INVALID_OPERATION}, {@link #ERROR}
2198     */
2199    public int setAuxEffectSendLevel(float level) {
2200        if (isRestricted()) {
2201            return SUCCESS;
2202        }
2203        if (mState == STATE_UNINITIALIZED) {
2204            return ERROR_INVALID_OPERATION;
2205        }
2206        level = clampGainOrLevel(level);
2207        int err = native_setAuxEffectSendLevel(level);
2208        return err == 0 ? SUCCESS : ERROR;
2209    }
2210
2211    //--------------------------------------------------------------------------
2212    // Explicit Routing
2213    //--------------------
2214    private AudioDeviceInfo mPreferredDevice = null;
2215
2216    /**
2217     * Specifies an audio device (via an {@link AudioDeviceInfo} object) to route
2218     * the output from this AudioTrack.
2219     * @param deviceInfo The {@link AudioDeviceInfo} specifying the audio sink.
2220     *  If deviceInfo is null, default routing is restored.
2221     * @return true if succesful, false if the specified {@link AudioDeviceInfo} is non-null and
2222     * does not correspond to a valid audio output device.
2223     */
2224    public boolean setPreferredDevice(AudioDeviceInfo deviceInfo) {
2225        // Do some validation....
2226        if (deviceInfo != null && !deviceInfo.isSink()) {
2227            return false;
2228        }
2229        int preferredDeviceId = deviceInfo != null ? deviceInfo.getId() : 0;
2230        boolean status = native_setOutputDevice(preferredDeviceId);
2231        if (status == true) {
2232            synchronized (this) {
2233                mPreferredDevice = deviceInfo;
2234            }
2235        }
2236        return status;
2237    }
2238
2239    /**
2240     * Returns the selected output specified by {@link #setPreferredDevice}. Note that this
2241     * is not guaranteed to correspond to the actual device being used for playback.
2242     */
2243    public AudioDeviceInfo getPreferredDevice() {
2244        synchronized (this) {
2245            return mPreferredDevice;
2246        }
2247    }
2248
2249    //--------------------------------------------------------------------------
2250    // (Re)Routing Info
2251    //--------------------
2252    /**
2253     * Defines the interface by which applications can receive notifications of routing
2254     * changes for the associated {@link AudioTrack}.
2255     */
2256    public interface OnRoutingChangedListener {
2257        /**
2258         * Called when the routing of an AudioTrack changes from either and explicit or
2259         * policy rerouting.  Use {@link #getRoutedDevice()} to retrieve the newly routed-to
2260         * device.
2261         */
2262        public void onRoutingChanged(AudioTrack audioTrack);
2263    }
2264
2265    /**
2266     * Returns an {@link AudioDeviceInfo} identifying the current routing of this AudioTrack.
2267     * Note: The query is only valid if the AudioTrack is currently playing. If it is not,
2268     * <code>getRoutedDevice()</code> will return null.
2269     */
2270    public AudioDeviceInfo getRoutedDevice() {
2271        int deviceId = native_getRoutedDeviceId();
2272        if (deviceId == 0) {
2273            return null;
2274        }
2275        AudioDeviceInfo[] devices =
2276                AudioManager.getDevicesStatic(AudioManager.GET_DEVICES_OUTPUTS);
2277        for (int i = 0; i < devices.length; i++) {
2278            if (devices[i].getId() == deviceId) {
2279                return devices[i];
2280            }
2281        }
2282        return null;
2283    }
2284
2285    /**
2286     * The list of AudioTrack.OnRoutingChangedListener interfaces added (with
2287     * {@link AudioTrack#addOnRoutingChangedListener(OnRoutingChangedListener, android.os.Handler)}
2288     * by an app to receive (re)routing notifications.
2289     */
2290    private ArrayMap<OnRoutingChangedListener, NativeRoutingEventHandlerDelegate>
2291        mRoutingChangeListeners =
2292            new ArrayMap<OnRoutingChangedListener, NativeRoutingEventHandlerDelegate>();
2293
2294    /**
2295     * Adds an {@link OnRoutingChangedListener} to receive notifications of routing changes
2296     * on this AudioTrack.
2297     * @param listener The {@link OnRoutingChangedListener} interface to receive notifications
2298     * of rerouting events.
2299     * @param handler  Specifies the {@link Handler} object for the thread on which to execute
2300     * the callback. If <code>null</code>, the {@link Handler} associated with the main
2301     * {@link Looper} will be used.
2302     */
2303    public void addOnRoutingChangedListener(OnRoutingChangedListener listener,
2304            android.os.Handler handler) {
2305        if (listener != null && !mRoutingChangeListeners.containsKey(listener)) {
2306            synchronized (mRoutingChangeListeners) {
2307                if (mRoutingChangeListeners.size() == 0) {
2308                    native_enableDeviceCallback();
2309                }
2310                mRoutingChangeListeners.put(
2311                    listener, new NativeRoutingEventHandlerDelegate(this, listener,
2312                            handler != null ? handler : new Handler(mInitializationLooper)));
2313            }
2314        }
2315    }
2316
2317    /**
2318     * Removes an {@link OnRoutingChangedListener} which has been previously added
2319     * to receive rerouting notifications.
2320     * @param listener The previously added {@link OnRoutingChangedListener} interface to remove.
2321     */
2322    public void removeOnRoutingChangedListener(OnRoutingChangedListener listener) {
2323        synchronized (mRoutingChangeListeners) {
2324            if (mRoutingChangeListeners.containsKey(listener)) {
2325                mRoutingChangeListeners.remove(listener);
2326            }
2327            if (mRoutingChangeListeners.size() == 0) {
2328                native_disableDeviceCallback();
2329            }
2330        }
2331    }
2332
2333    /**
2334     * Sends device list change notification to all listeners.
2335     */
2336    private void broadcastRoutingChange() {
2337        Collection<NativeRoutingEventHandlerDelegate> values;
2338        synchronized (mRoutingChangeListeners) {
2339            values = mRoutingChangeListeners.values();
2340        }
2341        AudioManager.resetAudioPortGeneration();
2342        for(NativeRoutingEventHandlerDelegate delegate : values) {
2343            Handler handler = delegate.getHandler();
2344            if (handler != null) {
2345                handler.sendEmptyMessage(AudioSystem.NATIVE_EVENT_ROUTING_CHANGE);
2346            }
2347        }
2348    }
2349
2350    //---------------------------------------------------------
2351    // Interface definitions
2352    //--------------------
2353    /**
2354     * Interface definition for a callback to be invoked when the playback head position of
2355     * an AudioTrack has reached a notification marker or has increased by a certain period.
2356     */
2357    public interface OnPlaybackPositionUpdateListener  {
2358        /**
2359         * Called on the listener to notify it that the previously set marker has been reached
2360         * by the playback head.
2361         */
2362        void onMarkerReached(AudioTrack track);
2363
2364        /**
2365         * Called on the listener to periodically notify it that the playback head has reached
2366         * a multiple of the notification period.
2367         */
2368        void onPeriodicNotification(AudioTrack track);
2369    }
2370
2371    //---------------------------------------------------------
2372    // Inner classes
2373    //--------------------
2374    /**
2375     * Helper class to handle the forwarding of native events to the appropriate listener
2376     * (potentially) handled in a different thread
2377     */
2378    private class NativePositionEventHandlerDelegate {
2379        private final Handler mHandler;
2380
2381        NativePositionEventHandlerDelegate(final AudioTrack track,
2382                                   final OnPlaybackPositionUpdateListener listener,
2383                                   Handler handler) {
2384            // find the looper for our new event handler
2385            Looper looper;
2386            if (handler != null) {
2387                looper = handler.getLooper();
2388            } else {
2389                // no given handler, use the looper the AudioTrack was created in
2390                looper = mInitializationLooper;
2391            }
2392
2393            // construct the event handler with this looper
2394            if (looper != null) {
2395                // implement the event handler delegate
2396                mHandler = new Handler(looper) {
2397                    @Override
2398                    public void handleMessage(Message msg) {
2399                        if (track == null) {
2400                            return;
2401                        }
2402                        switch(msg.what) {
2403                        case NATIVE_EVENT_MARKER:
2404                            if (listener != null) {
2405                                listener.onMarkerReached(track);
2406                            }
2407                            break;
2408                        case NATIVE_EVENT_NEW_POS:
2409                            if (listener != null) {
2410                                listener.onPeriodicNotification(track);
2411                            }
2412                            break;
2413                        default:
2414                            loge("Unknown native event type: " + msg.what);
2415                            break;
2416                        }
2417                    }
2418                };
2419            } else {
2420                mHandler = null;
2421            }
2422        }
2423
2424        Handler getHandler() {
2425            return mHandler;
2426        }
2427    }
2428
2429    /**
2430     * Helper class to handle the forwarding of native events to the appropriate listener
2431     * (potentially) handled in a different thread
2432     */
2433    private class NativeRoutingEventHandlerDelegate {
2434        private final Handler mHandler;
2435
2436        NativeRoutingEventHandlerDelegate(final AudioTrack track,
2437                                   final OnRoutingChangedListener listener,
2438                                   Handler handler) {
2439            // find the looper for our new event handler
2440            Looper looper;
2441            if (handler != null) {
2442                looper = handler.getLooper();
2443            } else {
2444                // no given handler, use the looper the AudioTrack was created in
2445                looper = mInitializationLooper;
2446            }
2447
2448            // construct the event handler with this looper
2449            if (looper != null) {
2450                // implement the event handler delegate
2451                mHandler = new Handler(looper) {
2452                    @Override
2453                    public void handleMessage(Message msg) {
2454                        if (track == null) {
2455                            return;
2456                        }
2457                        switch(msg.what) {
2458                        case AudioSystem.NATIVE_EVENT_ROUTING_CHANGE:
2459                            if (listener != null) {
2460                                listener.onRoutingChanged(track);
2461                            }
2462                            break;
2463                        default:
2464                            loge("Unknown native event type: " + msg.what);
2465                            break;
2466                        }
2467                    }
2468                };
2469            } else {
2470                mHandler = null;
2471            }
2472        }
2473
2474        Handler getHandler() {
2475            return mHandler;
2476        }
2477    }
2478
2479    //---------------------------------------------------------
2480    // Java methods called from the native side
2481    //--------------------
2482    @SuppressWarnings("unused")
2483    private static void postEventFromNative(Object audiotrack_ref,
2484            int what, int arg1, int arg2, Object obj) {
2485        //logd("Event posted from the native side: event="+ what + " args="+ arg1+" "+arg2);
2486        AudioTrack track = (AudioTrack)((WeakReference)audiotrack_ref).get();
2487        if (track == null) {
2488            return;
2489        }
2490
2491        if (what == AudioSystem.NATIVE_EVENT_ROUTING_CHANGE) {
2492            track.broadcastRoutingChange();
2493            return;
2494        }
2495        NativePositionEventHandlerDelegate delegate = track.mEventHandlerDelegate;
2496        if (delegate != null) {
2497            Handler handler = delegate.getHandler();
2498            if (handler != null) {
2499                Message m = handler.obtainMessage(what, arg1, arg2, obj);
2500                handler.sendMessage(m);
2501            }
2502        }
2503    }
2504
2505
2506    //---------------------------------------------------------
2507    // Native methods called from the Java side
2508    //--------------------
2509
2510    // post-condition: mStreamType is overwritten with a value
2511    //     that reflects the audio attributes (e.g. an AudioAttributes object with a usage of
2512    //     AudioAttributes.USAGE_MEDIA will map to AudioManager.STREAM_MUSIC
2513    private native final int native_setup(Object /*WeakReference<AudioTrack>*/ audiotrack_this,
2514            Object /*AudioAttributes*/ attributes,
2515            int sampleRate, int channelMask, int channelIndexMask, int audioFormat,
2516            int buffSizeInBytes, int mode, int[] sessionId);
2517
2518    private native final void native_finalize();
2519
2520    private native final void native_release();
2521
2522    private native final void native_start();
2523
2524    private native final void native_stop();
2525
2526    private native final void native_pause();
2527
2528    private native final void native_flush();
2529
2530    private native final int native_write_byte(byte[] audioData,
2531                                               int offsetInBytes, int sizeInBytes, int format,
2532                                               boolean isBlocking);
2533
2534    private native final int native_write_short(short[] audioData,
2535                                                int offsetInShorts, int sizeInShorts, int format,
2536                                                boolean isBlocking);
2537
2538    private native final int native_write_float(float[] audioData,
2539                                                int offsetInFloats, int sizeInFloats, int format,
2540                                                boolean isBlocking);
2541
2542    private native final int native_write_native_bytes(Object audioData,
2543            int positionInBytes, int sizeInBytes, int format, boolean blocking);
2544
2545    private native final int native_reload_static();
2546
2547    private native final int native_get_native_frame_count();
2548
2549    private native final void native_setVolume(float leftVolume, float rightVolume);
2550
2551    private native final int native_set_playback_rate(int sampleRateInHz);
2552    private native final int native_get_playback_rate();
2553
2554    private native final void native_set_playback_params(@NonNull PlaybackParams params);
2555    private native final @NonNull PlaybackParams native_get_playback_params();
2556
2557    private native final int native_set_marker_pos(int marker);
2558    private native final int native_get_marker_pos();
2559
2560    private native final int native_set_pos_update_period(int updatePeriod);
2561    private native final int native_get_pos_update_period();
2562
2563    private native final int native_set_position(int position);
2564    private native final int native_get_position();
2565
2566    private native final int native_get_latency();
2567
2568    // longArray must be a non-null array of length >= 2
2569    // [0] is assigned the frame position
2570    // [1] is assigned the time in CLOCK_MONOTONIC nanoseconds
2571    private native final int native_get_timestamp(long[] longArray);
2572
2573    private native final int native_set_loop(int start, int end, int loopCount);
2574
2575    static private native final int native_get_output_sample_rate(int streamType);
2576    static private native final int native_get_min_buff_size(
2577            int sampleRateInHz, int channelConfig, int audioFormat);
2578
2579    private native final int native_attachAuxEffect(int effectId);
2580    private native final int native_setAuxEffectSendLevel(float level);
2581
2582    private native final boolean native_setOutputDevice(int deviceId);
2583    private native final int native_getRoutedDeviceId();
2584    private native final void native_enableDeviceCallback();
2585    private native final void native_disableDeviceCallback();
2586
2587    //---------------------------------------------------------
2588    // Utility methods
2589    //------------------
2590
2591    private static void logd(String msg) {
2592        Log.d(TAG, msg);
2593    }
2594
2595    private static void loge(String msg) {
2596        Log.e(TAG, msg);
2597    }
2598}
2599