b8353c5943f4038fd7f08db3d958390ce9418798 |
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15-Feb-2015 |
Yang Ni <yangni@google.com> |
Revert "Replaced android::Vector with std::vector." b/19148482 This reverts commit 93d6bc872b7d9fba63abfa7513d56b38d9c3d371. I also made some changes to Make it work with HEAD. Change-Id: I5e516976ec1d85ffe1cf388c01795348a9441982
/frameworks/rs/driver/rsdMeshObj.cpp
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44bef6fba6244292b751387f3d6c31cca96c28ad |
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12-Aug-2014 |
Chris Wailes <chriswailes@google.com> |
Replace NULL macros with nullptr literals. Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
/frameworks/rs/driver/rsdMeshObj.cpp
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6847e73314e13aa02231268cca245a81eb0539ca |
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12-Aug-2014 |
Chris Wailes <chriswailes@google.com> |
Replace android::String8 with std::string Change-Id: I5b2b6d3e38afd0b040f0a584613745206bf01ba0
/frameworks/rs/driver/rsdMeshObj.cpp
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93d6bc872b7d9fba63abfa7513d56b38d9c3d371 |
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29-Jul-2014 |
Chris Wailes <chriswailes@google.com> |
Replaced android::Vector with std::vector. Change-Id: I4c6abd964dc4b1412ec2e592fc8e835fecfe53f6
/frameworks/rs/driver/rsdMeshObj.cpp
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e195a3f57ace3b66d313a6ee88c6e93d5c9d87f4 |
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13-Mar-2014 |
Tim Murray <timmurray@google.com> |
Make RS compile on ARM64. bug 13280327 Change-Id: I79080c448ca17d0cba8df075737c22b24ce9a085
/frameworks/rs/driver/rsdMeshObj.cpp
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709a0978ae141198018ca9769f8d96292a8928e6 |
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16-Nov-2012 |
Jason Sams <jsams@google.com> |
Separate CPU driver impl from reference driver. Change-Id: Ifb484edda665959b81d7b1f890d108bfa20a535d
/frameworks/rs/driver/rsdMeshObj.cpp
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807fdc4b6f3fb893015ee136565d6151bb2332d3 |
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26-Jul-2012 |
Jason Sams <jsams@google.com> |
Move memory layout to driver. This change moves all allocation data copies to the hal. Also removes stride from the runtime. Follow on changes will remove the malloc pointer from the runtime. Change-Id: I30967c739800cd4b97186e9fc8b69f26a3f2787d
/frameworks/rs/driver/rsdMeshObj.cpp
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2275e9cf534ff601fe42a72ff50580b230c04fe2 |
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17-Apr-2012 |
Jason Sams <jsams@google.com> |
Fix duplicate malloc pointers. Change-Id: I6525877cb93fe0f750339a8d7a747c7f5ce9a2f7
/frameworks/rs/driver/rsdMeshObj.cpp
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c0a65425f8eb3573b1abd2a48292ca953c0a8590 |
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05-Jan-2012 |
Alex Sakhartchouk <alexst@google.com> |
Cleanup based on comments. Change-Id: I2d261b3cd240b890001dcc7d2a849cfdc34328bf
/frameworks/rs/driver/rsdMeshObj.cpp
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25a59d051a218bd608b005a149509464b3e6d4f0 |
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29-Dec-2011 |
Alex Sakhartchouk <alexst@google.com> |
Adding better error behavior to RS Change-Id: Iea1cc76793f8978d60575404d7b1c5145e268d6e
/frameworks/rs/driver/rsdMeshObj.cpp
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4a43e3ea8a0328c56ace0af1869b4c8c781a7b26 |
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28-Dec-2011 |
Alex Sakhartchouk <alexst@google.com> |
Adding RS comments, cleaning up the gl implementation with new Element hal. Change-Id: I74de1e8248a73a45a39976e6027dac2626d580e9
/frameworks/rs/driver/rsdMeshObj.cpp
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064aa7ed76db9564b041afcd4b75da5b3d12faba |
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18-Oct-2011 |
Alex Sakhartchouk <alexst@google.com> |
Remove ObjBaseRef from the hal struct Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
/frameworks/rs/driver/rsdMeshObj.cpp
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2382aba4a55c6ae74789c478eead8fbd96593321 |
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14-Sep-2011 |
Jason Sams <rjsams@android.com> |
Add RS watchdog. Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
/frameworks/rs/driver/rsdMeshObj.cpp
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a94952436aeb251f587c1bccdf94c7f75285dfe2 |
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16-Jun-2011 |
Alex Sakhartchouk <alexst@google.com> |
Adding ability to read back fbo data to renderscript Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
/frameworks/rs/driver/rsdMeshObj.cpp
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a614ae175bbf97201b5e18984d814a1d3e86faa8 |
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27-May-2011 |
Jason Sams <rjsams@android.com> |
Cleaup of rsComponent to remove GL types. Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
/frameworks/rs/driver/rsdMeshObj.cpp
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eb4fe18dd88634330f9566cbb9e785d8c7ec5813 |
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27-May-2011 |
Jason Sams <rjsams@android.com> |
Start splitting allocation into hal and core. Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
/frameworks/rs/driver/rsdMeshObj.cpp
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c19ff0177a7a0dadfc01b1990f822354fdc95991 |
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06-May-2011 |
Alex Sakhartchouk <alexst@google.com> |
rsLib cleanup Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
/frameworks/rs/driver/rsdMeshObj.cpp
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a04e30dbb5ab11592b03666bb3d102070759c58e |
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30-Apr-2011 |
Alex Sakhartchouk <alexst@google.com> |
Moving renderscript GL code into the HAL This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/rs/driver/rsdMeshObj.cpp
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