0b575de8ed0b628d84d256f5846500b0385979bd |
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15-Mar-2013 |
Tim Murray <timmurray@google.com> |
Add x86 server support. Change-Id: I674acaf15b67afa48bc736f72942a11e2e38e940
/frameworks/rs/rsComponent.h
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e23d239828a229eb7d4d33c9630070f0a87833e1 |
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09-Mar-2012 |
Alex Sakhartchouk <alexst@google.com> |
Starting to untangle header spaghetti. Change-Id: I31f38d05dc8b55c659e8c7e9c0a87b94b9ac1db5
/frameworks/rs/rsComponent.h
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2d1220c27ae91f0b307f283fe66cb767b63dfe38 |
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16-Nov-2011 |
Alex Sakhartchouk <alexst@google.com> |
Expand RS vector3 types to vector4. BUG=5609007 The underlying LLVM implementation for vector3 types does this implicitly. If RS does not adjust its implementation, we will always be misaligned for any subsequent data after a vector3 type. We previously inserted padding into the reflected layers from llvm-rs-cc (hence the skip padding part of this change). We can safely ignore the padding now that the Java/native code is updated to use the expanded size. The compiler will also need modification to ensure that we don't mistakenly skip over any end-of-struct padding. Fixing the 3 component vector padding problem. Change-Id: If68af42287deb8f4b28addcd19a9fa314656be44
/frameworks/rs/rsComponent.h
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c700e649ca44d0dcff8b271e42d949ea72fe3c63 |
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16-Aug-2011 |
Alex Sakhartchouk <alexst@google.com> |
Fixing asynchronous performance issues. Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
/frameworks/rs/rsComponent.h
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a614ae175bbf97201b5e18984d814a1d3e86faa8 |
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27-May-2011 |
Jason Sams <rjsams@android.com> |
Cleaup of rsComponent to remove GL types. Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
/frameworks/rs/rsComponent.h
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afb743aca56c18beb7ab924e75cb6e070ef3e55a |
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10-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Code cleanup to make formatting consistent across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsComponent.h
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e3929c9bc6f3897e132304faf1b40c3cf1f47474 |
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10-Aug-2010 |
Jason Sams <rjsams@android.com> |
Refcounting in allocations. Change-Id: Ida2dfb404b2cd832e622d981d73a938d5bc5b821
/frameworks/rs/rsComponent.h
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5e9811f075f5a96925785a95afeda22592a840ac |
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22-Jun-2010 |
Jason Sams <rjsams@android.com> |
Move ImageProcessing and ModelViewer to reflected files. Implement boolean support. Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
/frameworks/rs/rsComponent.h
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fb6b614bcea88a587a7ea4530be45ff0ffa0210e |
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21-May-2010 |
Alex Sakhartchouk <alexst@google.com> |
Removed unnecessary change based on comments. Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsComponent.h
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b4d3568f68b1ae97e2a82061cccf220f8e93cd94 |
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05-Jan-2010 |
Jason Sams <rjsams@android.com> |
Add RS support for generic attribs as input to vertex programs.
/frameworks/rs/rsComponent.h
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d01d970cf5973aa5186cc02c80fb2c143a69b0b1 |
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23-Dec-2009 |
Jason Sams <rjsams@android.com> |
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/rs/rsComponent.h
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4815c0d121310cfcd6a8aba4eab77a9910af53ac |
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15-Dec-2009 |
Jason Sams <rjsams@android.com> |
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/rs/rsComponent.h
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e12c1c591b4219e80f29c6c0e0c62c9578b75450 |
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28-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
/frameworks/rs/rsComponent.h
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e514b45de8561fbc6ef6770845102ca10b0a69d7 |
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25-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/rs/rsComponent.h
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e0158410a2fedef43f5a2848c28393ad611e8cad |
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21-Aug-2009 |
Jason Sams <rjsams@android.com> |
Point Sprites
/frameworks/rs/rsComponent.h
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fa51719e6c1bd17b3f347477b4827face9ab647e |
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13-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
/frameworks/rs/rsComponent.h
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8b2c065dfc16c148e2829a19e83d2269b9bcd4cc |
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13-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement reflecting Java objects into the ACC enviroment.
/frameworks/rs/rsComponent.h
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e5ffb879ae535a899a486285a23bea05e912480f |
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10-Aug-2009 |
Jason Sams <rjsams@android.com> |
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/rs/rsComponent.h
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1aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923 |
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23-Jun-2009 |
Jason Sams <rjsams@android.com> |
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
/frameworks/rs/rsComponent.h
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326e0ddf89e8df2837752fbfd7a014814b32082c |
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22-May-2009 |
Jason Sams <jsams@google.com> |
Add the Renderscript library. (Not in the build by default yet.) This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000
/frameworks/rs/rsComponent.h
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