65b929d6f21683198caf28e266fd2cf52c843764 |
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13-Feb-2015 |
Sunny Goyal <sunnygoyal@google.com> |
Reducing memory usage of wallpaper picker > Loading preview bitmap only once, instead of loading it twice at BitmapRegionTileSource and BitmapSource > Maintaing a weak-set of reusable bitmaps and reusing them for decoding bitmaps > Loading images on a HandlerThread (instead of AsyncTask) and removing any non-started task before submitting a new task > Loading inbuild images (from resources) on HandlerThread instead of UIThread > Freeing up unbound GL textures before binding a new texture. Bug: 18382606 Change-Id: Ic4ca630dd113ded65d2853eb0d291c9e5823637e (cherry picked from commit 283c2261bd4440f4108a564cea0f5fc499781213)
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java
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06a4d3f1afee2d1069796d585838efbc7a1f491e |
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12-Feb-2015 |
Sunny Goyal <sunnygoyal@google.com> |
Moving some files and methods around > Removing android.util package > Moving static methods and classes out of WallpaperCropActivity > Removing some unused utility methods Change-Id: I252a0655ddce195189b6b3f0bf92970e5808c9d7
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java
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7ad868b86e45d6f58c186d2731ab2beb84643757 |
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12-Dec-2013 |
Michael Jurka <mikejurka@google.com> |
Create separate project for Wallpaper Picker Change-Id: Id9e855780b9fb68c63eb6e9f6c19bcbce28a6fd5
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java
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