/frameworks/rs/ |
H A D | rsMatrix2x2.h | 42 void transpose();
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H A D | rsMatrix3x3.h | 42 void transpose();
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H A D | rsMatrix2x2.cpp | 62 void Matrix2x2::transpose() { function in class:Matrix2x2
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H A D | rsMatrix3x3.cpp | 69 void Matrix3x3::transpose() { function in class:Matrix3x3
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H A D | rsMatrix4x4.h | 56 void transpose();
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES31.java | 742 // C function void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 748 boolean transpose, 753 // C function void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 759 boolean transpose, 763 // C function void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 769 boolean transpose, 774 // C function void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 780 boolean transpose, 784 // C function void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 790 boolean transpose, 744 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 755 glProgramUniformMatrix2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 765 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 776 glProgramUniformMatrix3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 786 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 797 glProgramUniformMatrix4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 807 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 818 glProgramUniformMatrix2x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 828 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 839 glProgramUniformMatrix3x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 849 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 860 glProgramUniformMatrix2x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 870 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 881 glProgramUniformMatrix4x2fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 891 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 902 glProgramUniformMatrix3x4fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 912 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, float[] value, int offset ) argument 923 glProgramUniformMatrix4x3fv( int program, int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
H A D | GLES30.java | 613 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 618 boolean transpose, 623 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 628 boolean transpose, 632 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 637 boolean transpose, 642 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 647 boolean transpose, 651 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 656 boolean transpose, 615 glUniformMatrix2x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 625 glUniformMatrix2x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 634 glUniformMatrix3x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 644 glUniformMatrix3x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 653 glUniformMatrix2x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 663 glUniformMatrix2x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 672 glUniformMatrix4x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 682 glUniformMatrix4x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 691 glUniformMatrix3x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 701 glUniformMatrix3x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 710 glUniformMatrix4x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 720 glUniformMatrix4x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES31.spec | 44 void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 45 void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 46 void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 47 void glProgramUniformMatrix2x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 48 void glProgramUniformMatrix3x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 49 void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 50 void glProgramUniformMatrix4x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 51 void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 52 void glProgramUniformMatrix4x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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H A D | GLES30.spec | 23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/native/include/ui/ |
H A D | TMatHelpers.h | 51 inline int PURE transpose(int v) { return v; } function in namespace:android::matrix 52 inline float PURE transpose(float v) { return v; } function in namespace:android::matrix 53 inline double PURE transpose(double v) { return v; } function in namespace:android::matrix 128 // transpose. this handles matrices of matrices 130 MATRIX PURE transpose(const MATRIX& m) { function in namespace:android::matrix 131 // for now we only handle square matrix transpose 136 result[c][r] = transpose(m[r][c]); 240 friend BASE<T> PURE transpose(const BASE<T>& m) { return matrix::transpose(m); } function in class:android::TMatSquareFunctions
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/frameworks/base/media/java/android/media/ |
H A D | JetPlayer.java | 270 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 284 int transpose, int muteFlags, byte userID) { 286 transpose, muteFlags, userID); 298 * @param transpose the amount of pitch transposition. Set to 0 for normal playback. 313 int transpose, boolean[] muteArray, byte userID) { 318 transpose, muteArray, userID); 550 int repeatCount, int transpose, int muteFlags, byte userID); 552 int repeatCount, int transpose, boolean[] muteArray, byte userID); 283 queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 312 queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument 549 native_queueJetSegment(int segmentNum, int libNum, int repeatCount, int transpose, int muteFlags, byte userID) argument 551 native_queueJetSegmentMuteArray(int segmentNum, int libNum, int repeatCount, int transpose, boolean[] muteArray, byte userID) argument
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/frameworks/native/services/sensorservice/ |
H A D | Fusion.cpp | 96 // A*P*transpose(A); 138 mSumXX += x*transpose(x); 144 return mSumXX*N - (mSumX*transpose(mSumX))*(N*N); 428 P = Phi*P*transpose(Phi) + GQGt; 449 const mat33_t LtSi(transpose(L)*Si); 451 K[1] = transpose(P[1][0])*LtSi; 465 P[0][1] = transpose(P[1][0]);
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H A D | mat.h | 283 // transpose. this handles matrices of matrices 284 inline int PURE transpose(int v) { return v; } function in namespace:android 285 inline float PURE transpose(float v) { return v; } function in namespace:android 286 inline double PURE transpose(double v) { return v; } function in namespace:android 290 mat<TYPE, R, C> PURE transpose(const mat<TYPE, C, R>& m) { function in namespace:android 294 r[i][j] = transpose(m[j][i]); 327 mat<TYPE, SIZE, 1> PURE transpose(const VEC<TYPE, SIZE>& v) { function in namespace:android 330 r[i][0] = transpose(v[i]);
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/frameworks/native/libs/ui/tests/ |
H A D | mat_test.cpp | 117 EXPECT_EQ(m1, transpose(m2)); 118 EXPECT_EQ(m2, transpose(m1));
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/frameworks/av/include/media/ |
H A D | JetPlayer.h | 55 int queueSegment(int segmentNum, int libNum, int repeatCount, int transpose,
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/frameworks/base/rs/java/android/renderscript/ |
H A D | Matrix2f.java | 181 * Sets the current matrix to its transpose 183 public void transpose() { method in class:Matrix2f
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
H A D | Matrix2f.java | 184 * Sets the current matrix to its transpose 186 public void transpose() { method in class:Matrix2f
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/frameworks/av/media/libmedia/ |
H A D | JetPlayer.cpp | 411 int JetPlayer::queueSegment(int segmentNum, int libNum, int repeatCount, int transpose, argument 414 ALOGV("JetPlayer::queueSegment segmentNum=%d, libNum=%d, repeatCount=%d, transpose=%d", 415 segmentNum, libNum, repeatCount, transpose); 417 return JET_QueueSegment(mEasData, segmentNum, libNum, repeatCount, transpose, muteFlags,
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuRuntimeMath.cpp | 94 m->transpose(); 97 m->transpose(); 100 m->transpose();
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/frameworks/base/core/jni/ |
H A D | android_media_JetPlayer.cpp | 271 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, 283 = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteFlags, userID); 298 jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, 328 result = lpJet->queueSegment(segmentNum, libNum, repeatCount, transpose, muteMask, userID); 270 android_media_JetPlayer_queueSegment(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jint muteFlags, jbyte userID) argument 297 android_media_JetPlayer_queueSegmentMuteArray(JNIEnv *env, jobject thiz, jint segmentNum, jint libNum, jint repeatCount, jint transpose, jbooleanArray muteArray, jbyte userID) argument
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H A D | android_opengl_GLES31.cpp | 2107 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2110 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 2139 (GLboolean)transpose, 2153 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2156 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) { 2171 (GLboolean)transpose, 2179 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 2182 (JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) { 2211 (GLboolean)transpose, 2225 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, cons 2109 android_glProgramUniformMatrix2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2155 android_glProgramUniformMatrix2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2181 android_glProgramUniformMatrix3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2227 android_glProgramUniformMatrix3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2253 android_glProgramUniformMatrix4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2299 android_glProgramUniformMatrix4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2325 android_glProgramUniformMatrix2x3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2371 android_glProgramUniformMatrix2x3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2397 android_glProgramUniformMatrix3x2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2443 android_glProgramUniformMatrix3x2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2469 android_glProgramUniformMatrix2x4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2515 android_glProgramUniformMatrix2x4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2541 android_glProgramUniformMatrix4x2fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2587 android_glProgramUniformMatrix4x2fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2613 android_glProgramUniformMatrix3x4fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2659 android_glProgramUniformMatrix3x4fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument 2685 android_glProgramUniformMatrix4x3fv__IIIZ_3FI(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) argument 2731 android_glProgramUniformMatrix4x3fv__IIIZLjava_nio_FloatBuffer_2(JNIEnv *_env, jobject _this, jint program, jint location, jint count, jboolean transpose, jobject value_buf) argument [all...] |
/frameworks/native/opengl/libs/EGL/ |
H A D | trace.cpp | 175 GLuint location, GLsizei count, GLboolean transpose, const void* value) { 178 GLbooleanToString(transpose)); 227 GLboolean transpose = (GLboolean) va_arg(argp, int); 231 TraceUniformMatrix(matrixSideLength, location, count, transpose, value);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 151 void GLTrace_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 152 void GLTrace_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 153 void GLTrace_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 183 void GLTrace_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 184 void GLTrace_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 185 void GLTrace_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 186 void GLTrace_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 187 void GLTrace_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 188 void GLTrace_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); 313 void GLTrace_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, cons [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 1083 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1084 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1085 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1096 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1097 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1098 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1099 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1100 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1101 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1128 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, cons [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl31.h | 504 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 505 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 506 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 846 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 847 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 848 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 849 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 850 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 851 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1153 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, cons [all...] |