1/* 2** 3** Copyright 2013, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18// This source file is automatically generated 19 20package android.opengl; 21 22/** OpenGL ES 3.0 23 */ 24public class GLES30 extends GLES20 { 25 public static final int GL_READ_BUFFER = 0x0C02; 26 public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; 27 public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; 28 public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; 29 public static final int GL_PACK_ROW_LENGTH = 0x0D02; 30 public static final int GL_PACK_SKIP_ROWS = 0x0D03; 31 public static final int GL_PACK_SKIP_PIXELS = 0x0D04; 32 public static final int GL_COLOR = 0x1800; 33 public static final int GL_DEPTH = 0x1801; 34 public static final int GL_STENCIL = 0x1802; 35 public static final int GL_RED = 0x1903; 36 public static final int GL_RGB8 = 0x8051; 37 public static final int GL_RGBA8 = 0x8058; 38 public static final int GL_RGB10_A2 = 0x8059; 39 public static final int GL_TEXTURE_BINDING_3D = 0x806A; 40 public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; 41 public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; 42 public static final int GL_TEXTURE_3D = 0x806F; 43 public static final int GL_TEXTURE_WRAP_R = 0x8072; 44 public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; 45 public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; 46 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; 47 public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; 48 public static final int GL_TEXTURE_MIN_LOD = 0x813A; 49 public static final int GL_TEXTURE_MAX_LOD = 0x813B; 50 public static final int GL_TEXTURE_BASE_LEVEL = 0x813C; 51 public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; 52 public static final int GL_MIN = 0x8007; 53 public static final int GL_MAX = 0x8008; 54 public static final int GL_DEPTH_COMPONENT24 = 0x81A6; 55 public static final int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; 56 public static final int GL_TEXTURE_COMPARE_MODE = 0x884C; 57 public static final int GL_TEXTURE_COMPARE_FUNC = 0x884D; 58 public static final int GL_CURRENT_QUERY = 0x8865; 59 public static final int GL_QUERY_RESULT = 0x8866; 60 public static final int GL_QUERY_RESULT_AVAILABLE = 0x8867; 61 public static final int GL_BUFFER_MAPPED = 0x88BC; 62 public static final int GL_BUFFER_MAP_POINTER = 0x88BD; 63 public static final int GL_STREAM_READ = 0x88E1; 64 public static final int GL_STREAM_COPY = 0x88E2; 65 public static final int GL_STATIC_READ = 0x88E5; 66 public static final int GL_STATIC_COPY = 0x88E6; 67 public static final int GL_DYNAMIC_READ = 0x88E9; 68 public static final int GL_DYNAMIC_COPY = 0x88EA; 69 public static final int GL_MAX_DRAW_BUFFERS = 0x8824; 70 public static final int GL_DRAW_BUFFER0 = 0x8825; 71 public static final int GL_DRAW_BUFFER1 = 0x8826; 72 public static final int GL_DRAW_BUFFER2 = 0x8827; 73 public static final int GL_DRAW_BUFFER3 = 0x8828; 74 public static final int GL_DRAW_BUFFER4 = 0x8829; 75 public static final int GL_DRAW_BUFFER5 = 0x882A; 76 public static final int GL_DRAW_BUFFER6 = 0x882B; 77 public static final int GL_DRAW_BUFFER7 = 0x882C; 78 public static final int GL_DRAW_BUFFER8 = 0x882D; 79 public static final int GL_DRAW_BUFFER9 = 0x882E; 80 public static final int GL_DRAW_BUFFER10 = 0x882F; 81 public static final int GL_DRAW_BUFFER11 = 0x8830; 82 public static final int GL_DRAW_BUFFER12 = 0x8831; 83 public static final int GL_DRAW_BUFFER13 = 0x8832; 84 public static final int GL_DRAW_BUFFER14 = 0x8833; 85 public static final int GL_DRAW_BUFFER15 = 0x8834; 86 public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 87 public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 88 public static final int GL_SAMPLER_3D = 0x8B5F; 89 public static final int GL_SAMPLER_2D_SHADOW = 0x8B62; 90 public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 91 public static final int GL_PIXEL_PACK_BUFFER = 0x88EB; 92 public static final int GL_PIXEL_UNPACK_BUFFER = 0x88EC; 93 public static final int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; 94 public static final int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 95 public static final int GL_FLOAT_MAT2x3 = 0x8B65; 96 public static final int GL_FLOAT_MAT2x4 = 0x8B66; 97 public static final int GL_FLOAT_MAT3x2 = 0x8B67; 98 public static final int GL_FLOAT_MAT3x4 = 0x8B68; 99 public static final int GL_FLOAT_MAT4x2 = 0x8B69; 100 public static final int GL_FLOAT_MAT4x3 = 0x8B6A; 101 public static final int GL_SRGB = 0x8C40; 102 public static final int GL_SRGB8 = 0x8C41; 103 public static final int GL_SRGB8_ALPHA8 = 0x8C43; 104 public static final int GL_COMPARE_REF_TO_TEXTURE = 0x884E; 105 public static final int GL_MAJOR_VERSION = 0x821B; 106 public static final int GL_MINOR_VERSION = 0x821C; 107 public static final int GL_NUM_EXTENSIONS = 0x821D; 108 public static final int GL_RGBA32F = 0x8814; 109 public static final int GL_RGB32F = 0x8815; 110 public static final int GL_RGBA16F = 0x881A; 111 public static final int GL_RGB16F = 0x881B; 112 public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 113 public static final int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 114 public static final int GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 115 public static final int GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 116 public static final int GL_MAX_VARYING_COMPONENTS = 0x8B4B; 117 public static final int GL_TEXTURE_2D_ARRAY = 0x8C1A; 118 public static final int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 119 public static final int GL_R11F_G11F_B10F = 0x8C3A; 120 public static final int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 121 public static final int GL_RGB9_E5 = 0x8C3D; 122 public static final int GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 123 public static final int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; 124 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 125 public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 126 public static final int GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 127 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 128 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 129 public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 130 public static final int GL_RASTERIZER_DISCARD = 0x8C89; 131 public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 132 public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 133 public static final int GL_INTERLEAVED_ATTRIBS = 0x8C8C; 134 public static final int GL_SEPARATE_ATTRIBS = 0x8C8D; 135 public static final int GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 136 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 137 public static final int GL_RGBA32UI = 0x8D70; 138 public static final int GL_RGB32UI = 0x8D71; 139 public static final int GL_RGBA16UI = 0x8D76; 140 public static final int GL_RGB16UI = 0x8D77; 141 public static final int GL_RGBA8UI = 0x8D7C; 142 public static final int GL_RGB8UI = 0x8D7D; 143 public static final int GL_RGBA32I = 0x8D82; 144 public static final int GL_RGB32I = 0x8D83; 145 public static final int GL_RGBA16I = 0x8D88; 146 public static final int GL_RGB16I = 0x8D89; 147 public static final int GL_RGBA8I = 0x8D8E; 148 public static final int GL_RGB8I = 0x8D8F; 149 public static final int GL_RED_INTEGER = 0x8D94; 150 public static final int GL_RGB_INTEGER = 0x8D98; 151 public static final int GL_RGBA_INTEGER = 0x8D99; 152 public static final int GL_SAMPLER_2D_ARRAY = 0x8DC1; 153 public static final int GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 154 public static final int GL_SAMPLER_CUBE_SHADOW = 0x8DC5; 155 public static final int GL_UNSIGNED_INT_VEC2 = 0x8DC6; 156 public static final int GL_UNSIGNED_INT_VEC3 = 0x8DC7; 157 public static final int GL_UNSIGNED_INT_VEC4 = 0x8DC8; 158 public static final int GL_INT_SAMPLER_2D = 0x8DCA; 159 public static final int GL_INT_SAMPLER_3D = 0x8DCB; 160 public static final int GL_INT_SAMPLER_CUBE = 0x8DCC; 161 public static final int GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; 162 public static final int GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 163 public static final int GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 164 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 165 public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 166 public static final int GL_BUFFER_ACCESS_FLAGS = 0x911F; 167 public static final int GL_BUFFER_MAP_LENGTH = 0x9120; 168 public static final int GL_BUFFER_MAP_OFFSET = 0x9121; 169 public static final int GL_DEPTH_COMPONENT32F = 0x8CAC; 170 public static final int GL_DEPTH32F_STENCIL8 = 0x8CAD; 171 public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 172 public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 173 public static final int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 174 public static final int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 175 public static final int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 176 public static final int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 177 public static final int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 178 public static final int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 179 public static final int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 180 public static final int GL_FRAMEBUFFER_DEFAULT = 0x8218; 181 public static final int GL_FRAMEBUFFER_UNDEFINED = 0x8219; 182 public static final int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; 183 public static final int GL_DEPTH_STENCIL = 0x84F9; 184 public static final int GL_UNSIGNED_INT_24_8 = 0x84FA; 185 public static final int GL_DEPTH24_STENCIL8 = 0x88F0; 186 public static final int GL_UNSIGNED_NORMALIZED = 0x8C17; 187 public static final int GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING; 188 public static final int GL_READ_FRAMEBUFFER = 0x8CA8; 189 public static final int GL_DRAW_FRAMEBUFFER = 0x8CA9; 190 public static final int GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; 191 public static final int GL_RENDERBUFFER_SAMPLES = 0x8CAB; 192 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 193 public static final int GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; 194 public static final int GL_COLOR_ATTACHMENT1 = 0x8CE1; 195 public static final int GL_COLOR_ATTACHMENT2 = 0x8CE2; 196 public static final int GL_COLOR_ATTACHMENT3 = 0x8CE3; 197 public static final int GL_COLOR_ATTACHMENT4 = 0x8CE4; 198 public static final int GL_COLOR_ATTACHMENT5 = 0x8CE5; 199 public static final int GL_COLOR_ATTACHMENT6 = 0x8CE6; 200 public static final int GL_COLOR_ATTACHMENT7 = 0x8CE7; 201 public static final int GL_COLOR_ATTACHMENT8 = 0x8CE8; 202 public static final int GL_COLOR_ATTACHMENT9 = 0x8CE9; 203 public static final int GL_COLOR_ATTACHMENT10 = 0x8CEA; 204 public static final int GL_COLOR_ATTACHMENT11 = 0x8CEB; 205 public static final int GL_COLOR_ATTACHMENT12 = 0x8CEC; 206 public static final int GL_COLOR_ATTACHMENT13 = 0x8CED; 207 public static final int GL_COLOR_ATTACHMENT14 = 0x8CEE; 208 public static final int GL_COLOR_ATTACHMENT15 = 0x8CEF; 209 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 210 public static final int GL_MAX_SAMPLES = 0x8D57; 211 public static final int GL_HALF_FLOAT = 0x140B; 212 public static final int GL_MAP_READ_BIT = 0x0001; 213 public static final int GL_MAP_WRITE_BIT = 0x0002; 214 public static final int GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; 215 public static final int GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; 216 public static final int GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; 217 public static final int GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; 218 public static final int GL_RG = 0x8227; 219 public static final int GL_RG_INTEGER = 0x8228; 220 public static final int GL_R8 = 0x8229; 221 public static final int GL_RG8 = 0x822B; 222 public static final int GL_R16F = 0x822D; 223 public static final int GL_R32F = 0x822E; 224 public static final int GL_RG16F = 0x822F; 225 public static final int GL_RG32F = 0x8230; 226 public static final int GL_R8I = 0x8231; 227 public static final int GL_R8UI = 0x8232; 228 public static final int GL_R16I = 0x8233; 229 public static final int GL_R16UI = 0x8234; 230 public static final int GL_R32I = 0x8235; 231 public static final int GL_R32UI = 0x8236; 232 public static final int GL_RG8I = 0x8237; 233 public static final int GL_RG8UI = 0x8238; 234 public static final int GL_RG16I = 0x8239; 235 public static final int GL_RG16UI = 0x823A; 236 public static final int GL_RG32I = 0x823B; 237 public static final int GL_RG32UI = 0x823C; 238 public static final int GL_VERTEX_ARRAY_BINDING = 0x85B5; 239 public static final int GL_R8_SNORM = 0x8F94; 240 public static final int GL_RG8_SNORM = 0x8F95; 241 public static final int GL_RGB8_SNORM = 0x8F96; 242 public static final int GL_RGBA8_SNORM = 0x8F97; 243 public static final int GL_SIGNED_NORMALIZED = 0x8F9C; 244 public static final int GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; 245 public static final int GL_COPY_READ_BUFFER = 0x8F36; 246 public static final int GL_COPY_WRITE_BUFFER = 0x8F37; 247 public static final int GL_COPY_READ_BUFFER_BINDING = GL_COPY_READ_BUFFER; 248 public static final int GL_COPY_WRITE_BUFFER_BINDING = GL_COPY_WRITE_BUFFER; 249 public static final int GL_UNIFORM_BUFFER = 0x8A11; 250 public static final int GL_UNIFORM_BUFFER_BINDING = 0x8A28; 251 public static final int GL_UNIFORM_BUFFER_START = 0x8A29; 252 public static final int GL_UNIFORM_BUFFER_SIZE = 0x8A2A; 253 public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 254 public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 256 public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 257 public static final int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 258 public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 259 public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 260 public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 261 public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; 262 public static final int GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; 263 public static final int GL_UNIFORM_TYPE = 0x8A37; 264 public static final int GL_UNIFORM_SIZE = 0x8A38; 265 public static final int GL_UNIFORM_NAME_LENGTH = 0x8A39; 266 public static final int GL_UNIFORM_BLOCK_INDEX = 0x8A3A; 267 public static final int GL_UNIFORM_OFFSET = 0x8A3B; 268 public static final int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; 269 public static final int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; 270 public static final int GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; 271 public static final int GL_UNIFORM_BLOCK_BINDING = 0x8A3F; 272 public static final int GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 273 public static final int GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; 274 public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 275 public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 276 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 277 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 278 // GL_INVALID_INDEX is defined as 0xFFFFFFFFu in C. 279 public static final int GL_INVALID_INDEX = -1; 280 public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 281 public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 282 public static final int GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; 283 public static final int GL_OBJECT_TYPE = 0x9112; 284 public static final int GL_SYNC_CONDITION = 0x9113; 285 public static final int GL_SYNC_STATUS = 0x9114; 286 public static final int GL_SYNC_FLAGS = 0x9115; 287 public static final int GL_SYNC_FENCE = 0x9116; 288 public static final int GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 289 public static final int GL_UNSIGNALED = 0x9118; 290 public static final int GL_SIGNALED = 0x9119; 291 public static final int GL_ALREADY_SIGNALED = 0x911A; 292 public static final int GL_TIMEOUT_EXPIRED = 0x911B; 293 public static final int GL_CONDITION_SATISFIED = 0x911C; 294 public static final int GL_WAIT_FAILED = 0x911D; 295 public static final int GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 296 // GL_TIMEOUT_IGNORED is defined as 0xFFFFFFFFFFFFFFFFull in C. 297 public static final long GL_TIMEOUT_IGNORED = -1; 298 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 299 public static final int GL_ANY_SAMPLES_PASSED = 0x8C2F; 300 public static final int GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 301 public static final int GL_SAMPLER_BINDING = 0x8919; 302 public static final int GL_RGB10_A2UI = 0x906F; 303 public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42; 304 public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43; 305 public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44; 306 public static final int GL_TEXTURE_SWIZZLE_A = 0x8E45; 307 public static final int GL_GREEN = 0x1904; 308 public static final int GL_BLUE = 0x1905; 309 public static final int GL_INT_2_10_10_10_REV = 0x8D9F; 310 public static final int GL_TRANSFORM_FEEDBACK = 0x8E22; 311 public static final int GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 312 public static final int GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 313 public static final int GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; 314 public static final int GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; 315 public static final int GL_PROGRAM_BINARY_LENGTH = 0x8741; 316 public static final int GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; 317 public static final int GL_PROGRAM_BINARY_FORMATS = 0x87FF; 318 public static final int GL_COMPRESSED_R11_EAC = 0x9270; 319 public static final int GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; 320 public static final int GL_COMPRESSED_RG11_EAC = 0x9272; 321 public static final int GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; 322 public static final int GL_COMPRESSED_RGB8_ETC2 = 0x9274; 323 public static final int GL_COMPRESSED_SRGB8_ETC2 = 0x9275; 324 public static final int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; 325 public static final int GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; 326 public static final int GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; 327 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; 328 public static final int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; 329 public static final int GL_MAX_ELEMENT_INDEX = 0x8D6B; 330 public static final int GL_NUM_SAMPLE_COUNTS = 0x9380; 331 public static final int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; 332 333 native private static void _nativeClassInit(); 334 static { 335 _nativeClassInit(); 336 } 337 338 // C function void glReadBuffer ( GLenum mode ) 339 340 public static native void glReadBuffer( 341 int mode 342 ); 343 344 // C function void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 345 346 public static native void glDrawRangeElements( 347 int mode, 348 int start, 349 int end, 350 int count, 351 int type, 352 java.nio.Buffer indices 353 ); 354 355 // C function void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 356 357 public static native void glDrawRangeElements( 358 int mode, 359 int start, 360 int end, 361 int count, 362 int type, 363 int offset 364 ); 365 366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 367 368 public static native void glTexImage3D( 369 int target, 370 int level, 371 int internalformat, 372 int width, 373 int height, 374 int depth, 375 int border, 376 int format, 377 int type, 378 java.nio.Buffer pixels 379 ); 380 381 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 382 383 public static native void glTexImage3D( 384 int target, 385 int level, 386 int internalformat, 387 int width, 388 int height, 389 int depth, 390 int border, 391 int format, 392 int type, 393 int offset 394 ); 395 396 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) 397 398 public static native void glTexSubImage3D( 399 int target, 400 int level, 401 int xoffset, 402 int yoffset, 403 int zoffset, 404 int width, 405 int height, 406 int depth, 407 int format, 408 int type, 409 java.nio.Buffer pixels 410 ); 411 412 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset ) 413 414 public static native void glTexSubImage3D( 415 int target, 416 int level, 417 int xoffset, 418 int yoffset, 419 int zoffset, 420 int width, 421 int height, 422 int depth, 423 int format, 424 int type, 425 int offset 426 ); 427 428 // C function void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) 429 430 public static native void glCopyTexSubImage3D( 431 int target, 432 int level, 433 int xoffset, 434 int yoffset, 435 int zoffset, 436 int x, 437 int y, 438 int width, 439 int height 440 ); 441 442 // C function void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) 443 444 public static native void glCompressedTexImage3D( 445 int target, 446 int level, 447 int internalformat, 448 int width, 449 int height, 450 int depth, 451 int border, 452 int imageSize, 453 java.nio.Buffer data 454 ); 455 456 // C function void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset ) 457 458 public static native void glCompressedTexImage3D( 459 int target, 460 int level, 461 int internalformat, 462 int width, 463 int height, 464 int depth, 465 int border, 466 int imageSize, 467 int offset 468 ); 469 470 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 471 472 public static native void glCompressedTexSubImage3D( 473 int target, 474 int level, 475 int xoffset, 476 int yoffset, 477 int zoffset, 478 int width, 479 int height, 480 int depth, 481 int format, 482 int imageSize, 483 java.nio.Buffer data 484 ); 485 486 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) 487 488 public static native void glCompressedTexSubImage3D( 489 int target, 490 int level, 491 int xoffset, 492 int yoffset, 493 int zoffset, 494 int width, 495 int height, 496 int depth, 497 int format, 498 int imageSize, 499 int offset 500 ); 501 502 // C function void glGenQueries ( GLsizei n, GLuint *ids ) 503 504 public static native void glGenQueries( 505 int n, 506 int[] ids, 507 int offset 508 ); 509 510 // C function void glGenQueries ( GLsizei n, GLuint *ids ) 511 512 public static native void glGenQueries( 513 int n, 514 java.nio.IntBuffer ids 515 ); 516 517 // C function void glDeleteQueries ( GLsizei n, const GLuint *ids ) 518 519 public static native void glDeleteQueries( 520 int n, 521 int[] ids, 522 int offset 523 ); 524 525 // C function void glDeleteQueries ( GLsizei n, const GLuint *ids ) 526 527 public static native void glDeleteQueries( 528 int n, 529 java.nio.IntBuffer ids 530 ); 531 532 // C function GLboolean glIsQuery ( GLuint id ) 533 534 public static native boolean glIsQuery( 535 int id 536 ); 537 538 // C function void glBeginQuery ( GLenum target, GLuint id ) 539 540 public static native void glBeginQuery( 541 int target, 542 int id 543 ); 544 545 // C function void glEndQuery ( GLenum target ) 546 547 public static native void glEndQuery( 548 int target 549 ); 550 551 // C function void glGetQueryiv ( GLenum target, GLenum pname, GLint *params ) 552 553 public static native void glGetQueryiv( 554 int target, 555 int pname, 556 int[] params, 557 int offset 558 ); 559 560 // C function void glGetQueryiv ( GLenum target, GLenum pname, GLint *params ) 561 562 public static native void glGetQueryiv( 563 int target, 564 int pname, 565 java.nio.IntBuffer params 566 ); 567 568 // C function void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) 569 570 public static native void glGetQueryObjectuiv( 571 int id, 572 int pname, 573 int[] params, 574 int offset 575 ); 576 577 // C function void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) 578 579 public static native void glGetQueryObjectuiv( 580 int id, 581 int pname, 582 java.nio.IntBuffer params 583 ); 584 585 // C function GLboolean glUnmapBuffer ( GLenum target ) 586 587 public static native boolean glUnmapBuffer( 588 int target 589 ); 590 591 // C function void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) 592 593 public static native java.nio.Buffer glGetBufferPointerv( 594 int target, 595 int pname 596 ); 597 598 // C function void glDrawBuffers ( GLsizei n, const GLenum *bufs ) 599 600 public static native void glDrawBuffers( 601 int n, 602 int[] bufs, 603 int offset 604 ); 605 606 // C function void glDrawBuffers ( GLsizei n, const GLenum *bufs ) 607 608 public static native void glDrawBuffers( 609 int n, 610 java.nio.IntBuffer bufs 611 ); 612 613 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 614 615 public static native void glUniformMatrix2x3fv( 616 int location, 617 int count, 618 boolean transpose, 619 float[] value, 620 int offset 621 ); 622 623 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 624 625 public static native void glUniformMatrix2x3fv( 626 int location, 627 int count, 628 boolean transpose, 629 java.nio.FloatBuffer value 630 ); 631 632 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 633 634 public static native void glUniformMatrix3x2fv( 635 int location, 636 int count, 637 boolean transpose, 638 float[] value, 639 int offset 640 ); 641 642 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 643 644 public static native void glUniformMatrix3x2fv( 645 int location, 646 int count, 647 boolean transpose, 648 java.nio.FloatBuffer value 649 ); 650 651 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 652 653 public static native void glUniformMatrix2x4fv( 654 int location, 655 int count, 656 boolean transpose, 657 float[] value, 658 int offset 659 ); 660 661 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 662 663 public static native void glUniformMatrix2x4fv( 664 int location, 665 int count, 666 boolean transpose, 667 java.nio.FloatBuffer value 668 ); 669 670 // C function void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 671 672 public static native void glUniformMatrix4x2fv( 673 int location, 674 int count, 675 boolean transpose, 676 float[] value, 677 int offset 678 ); 679 680 // C function void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 681 682 public static native void glUniformMatrix4x2fv( 683 int location, 684 int count, 685 boolean transpose, 686 java.nio.FloatBuffer value 687 ); 688 689 // C function void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 690 691 public static native void glUniformMatrix3x4fv( 692 int location, 693 int count, 694 boolean transpose, 695 float[] value, 696 int offset 697 ); 698 699 // C function void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 700 701 public static native void glUniformMatrix3x4fv( 702 int location, 703 int count, 704 boolean transpose, 705 java.nio.FloatBuffer value 706 ); 707 708 // C function void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 709 710 public static native void glUniformMatrix4x3fv( 711 int location, 712 int count, 713 boolean transpose, 714 float[] value, 715 int offset 716 ); 717 718 // C function void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 719 720 public static native void glUniformMatrix4x3fv( 721 int location, 722 int count, 723 boolean transpose, 724 java.nio.FloatBuffer value 725 ); 726 727 // C function void glBlitFramebuffer ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) 728 729 public static native void glBlitFramebuffer( 730 int srcX0, 731 int srcY0, 732 int srcX1, 733 int srcY1, 734 int dstX0, 735 int dstY0, 736 int dstX1, 737 int dstY1, 738 int mask, 739 int filter 740 ); 741 742 // C function void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) 743 744 public static native void glRenderbufferStorageMultisample( 745 int target, 746 int samples, 747 int internalformat, 748 int width, 749 int height 750 ); 751 752 // C function void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) 753 754 public static native void glFramebufferTextureLayer( 755 int target, 756 int attachment, 757 int texture, 758 int level, 759 int layer 760 ); 761 762 // C function GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) 763 764 public static native java.nio.Buffer glMapBufferRange( 765 int target, 766 int offset, 767 int length, 768 int access 769 ); 770 771 // C function void glFlushMappedBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length ) 772 773 public static native void glFlushMappedBufferRange( 774 int target, 775 int offset, 776 int length 777 ); 778 779 // C function void glBindVertexArray ( GLuint array ) 780 781 public static native void glBindVertexArray( 782 int array 783 ); 784 785 // C function void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays ) 786 787 public static native void glDeleteVertexArrays( 788 int n, 789 int[] arrays, 790 int offset 791 ); 792 793 // C function void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays ) 794 795 public static native void glDeleteVertexArrays( 796 int n, 797 java.nio.IntBuffer arrays 798 ); 799 800 // C function void glGenVertexArrays ( GLsizei n, GLuint *arrays ) 801 802 public static native void glGenVertexArrays( 803 int n, 804 int[] arrays, 805 int offset 806 ); 807 808 // C function void glGenVertexArrays ( GLsizei n, GLuint *arrays ) 809 810 public static native void glGenVertexArrays( 811 int n, 812 java.nio.IntBuffer arrays 813 ); 814 815 // C function GLboolean glIsVertexArray ( GLuint array ) 816 817 public static native boolean glIsVertexArray( 818 int array 819 ); 820 821 // C function void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data ) 822 823 public static native void glGetIntegeri_v( 824 int target, 825 int index, 826 int[] data, 827 int offset 828 ); 829 830 // C function void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data ) 831 832 public static native void glGetIntegeri_v( 833 int target, 834 int index, 835 java.nio.IntBuffer data 836 ); 837 838 // C function void glBeginTransformFeedback ( GLenum primitiveMode ) 839 840 public static native void glBeginTransformFeedback( 841 int primitiveMode 842 ); 843 844 // C function void glEndTransformFeedback ( void ) 845 846 public static native void glEndTransformFeedback( 847 ); 848 849 // C function void glBindBufferRange ( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) 850 851 public static native void glBindBufferRange( 852 int target, 853 int index, 854 int buffer, 855 int offset, 856 int size 857 ); 858 859 // C function void glBindBufferBase ( GLenum target, GLuint index, GLuint buffer ) 860 861 public static native void glBindBufferBase( 862 int target, 863 int index, 864 int buffer 865 ); 866 867 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) 868 869 public static native void glTransformFeedbackVaryings( 870 int program, 871 String[] varyings, 872 int bufferMode 873 ); 874 875 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 876 877 public static native void glGetTransformFeedbackVarying( 878 int program, 879 int index, 880 int bufsize, 881 int[] length, 882 int lengthOffset, 883 int[] size, 884 int sizeOffset, 885 int[] type, 886 int typeOffset, 887 byte[] name, 888 int nameOffset 889 ); 890 891 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 892 893 public static native void glGetTransformFeedbackVarying( 894 int program, 895 int index, 896 int bufsize, 897 java.nio.IntBuffer length, 898 java.nio.IntBuffer size, 899 java.nio.IntBuffer type, 900 byte name 901 ); 902 903 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 904 905 public static native String glGetTransformFeedbackVarying( 906 int program, 907 int index, 908 int[] size, 909 int sizeOffset, 910 int[] type, 911 int typeOffset 912 ); 913 914 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 915 916 public static native String glGetTransformFeedbackVarying( 917 int program, 918 int index, 919 java.nio.IntBuffer size, 920 java.nio.IntBuffer type 921 ); 922 923 // C function void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 924 925 private static native void glVertexAttribIPointerBounds( 926 int index, 927 int size, 928 int type, 929 int stride, 930 java.nio.Buffer pointer, 931 int remaining 932 ); 933 934 public static void glVertexAttribIPointer( 935 int index, 936 int size, 937 int type, 938 int stride, 939 java.nio.Buffer pointer 940 ) { 941 glVertexAttribIPointerBounds( 942 index, 943 size, 944 type, 945 stride, 946 pointer, 947 pointer.remaining() 948 ); 949 } 950 951 // C function void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, GLsizei offset ) 952 953 public static native void glVertexAttribIPointer( 954 int index, 955 int size, 956 int type, 957 int stride, 958 int offset 959 ); 960 961 // C function void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params ) 962 963 public static native void glGetVertexAttribIiv( 964 int index, 965 int pname, 966 int[] params, 967 int offset 968 ); 969 970 // C function void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params ) 971 972 public static native void glGetVertexAttribIiv( 973 int index, 974 int pname, 975 java.nio.IntBuffer params 976 ); 977 978 // C function void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params ) 979 980 public static native void glGetVertexAttribIuiv( 981 int index, 982 int pname, 983 int[] params, 984 int offset 985 ); 986 987 // C function void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params ) 988 989 public static native void glGetVertexAttribIuiv( 990 int index, 991 int pname, 992 java.nio.IntBuffer params 993 ); 994 995 // C function void glVertexAttribI4i ( GLuint index, GLint x, GLint y, GLint z, GLint w ) 996 997 public static native void glVertexAttribI4i( 998 int index, 999 int x, 1000 int y, 1001 int z, 1002 int w 1003 ); 1004 1005 // C function void glVertexAttribI4ui ( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) 1006 1007 public static native void glVertexAttribI4ui( 1008 int index, 1009 int x, 1010 int y, 1011 int z, 1012 int w 1013 ); 1014 1015 // C function void glVertexAttribI4iv ( GLuint index, const GLint *v ) 1016 1017 public static native void glVertexAttribI4iv( 1018 int index, 1019 int[] v, 1020 int offset 1021 ); 1022 1023 // C function void glVertexAttribI4iv ( GLuint index, const GLint *v ) 1024 1025 public static native void glVertexAttribI4iv( 1026 int index, 1027 java.nio.IntBuffer v 1028 ); 1029 1030 // C function void glVertexAttribI4uiv ( GLuint index, const GLuint *v ) 1031 1032 public static native void glVertexAttribI4uiv( 1033 int index, 1034 int[] v, 1035 int offset 1036 ); 1037 1038 // C function void glVertexAttribI4uiv ( GLuint index, const GLuint *v ) 1039 1040 public static native void glVertexAttribI4uiv( 1041 int index, 1042 java.nio.IntBuffer v 1043 ); 1044 1045 // C function void glGetUniformuiv ( GLuint program, GLint location, GLuint *params ) 1046 1047 public static native void glGetUniformuiv( 1048 int program, 1049 int location, 1050 int[] params, 1051 int offset 1052 ); 1053 1054 // C function void glGetUniformuiv ( GLuint program, GLint location, GLuint *params ) 1055 1056 public static native void glGetUniformuiv( 1057 int program, 1058 int location, 1059 java.nio.IntBuffer params 1060 ); 1061 1062 // C function GLint glGetFragDataLocation ( GLuint program, const GLchar *name ) 1063 1064 public static native int glGetFragDataLocation( 1065 int program, 1066 String name 1067 ); 1068 1069 // C function void glUniform1ui ( GLint location, GLuint v0 ) 1070 1071 public static native void glUniform1ui( 1072 int location, 1073 int v0 1074 ); 1075 1076 // C function void glUniform2ui ( GLint location, GLuint v0, GLuint v1 ) 1077 1078 public static native void glUniform2ui( 1079 int location, 1080 int v0, 1081 int v1 1082 ); 1083 1084 // C function void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) 1085 1086 public static native void glUniform3ui( 1087 int location, 1088 int v0, 1089 int v1, 1090 int v2 1091 ); 1092 1093 // C function void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) 1094 1095 public static native void glUniform4ui( 1096 int location, 1097 int v0, 1098 int v1, 1099 int v2, 1100 int v3 1101 ); 1102 1103 // C function void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value ) 1104 1105 public static native void glUniform1uiv( 1106 int location, 1107 int count, 1108 int[] value, 1109 int offset 1110 ); 1111 1112 // C function void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value ) 1113 1114 public static native void glUniform1uiv( 1115 int location, 1116 int count, 1117 java.nio.IntBuffer value 1118 ); 1119 1120 // C function void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value ) 1121 1122 public static native void glUniform2uiv( 1123 int location, 1124 int count, 1125 int[] value, 1126 int offset 1127 ); 1128 1129 // C function void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value ) 1130 1131 public static native void glUniform2uiv( 1132 int location, 1133 int count, 1134 java.nio.IntBuffer value 1135 ); 1136 1137 // C function void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value ) 1138 1139 public static native void glUniform3uiv( 1140 int location, 1141 int count, 1142 int[] value, 1143 int offset 1144 ); 1145 1146 // C function void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value ) 1147 1148 public static native void glUniform3uiv( 1149 int location, 1150 int count, 1151 java.nio.IntBuffer value 1152 ); 1153 1154 // C function void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value ) 1155 1156 public static native void glUniform4uiv( 1157 int location, 1158 int count, 1159 int[] value, 1160 int offset 1161 ); 1162 1163 // C function void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value ) 1164 1165 public static native void glUniform4uiv( 1166 int location, 1167 int count, 1168 java.nio.IntBuffer value 1169 ); 1170 1171 // C function void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value ) 1172 1173 public static native void glClearBufferiv( 1174 int buffer, 1175 int drawbuffer, 1176 int[] value, 1177 int offset 1178 ); 1179 1180 // C function void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value ) 1181 1182 public static native void glClearBufferiv( 1183 int buffer, 1184 int drawbuffer, 1185 java.nio.IntBuffer value 1186 ); 1187 1188 // C function void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value ) 1189 1190 public static native void glClearBufferuiv( 1191 int buffer, 1192 int drawbuffer, 1193 int[] value, 1194 int offset 1195 ); 1196 1197 // C function void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value ) 1198 1199 public static native void glClearBufferuiv( 1200 int buffer, 1201 int drawbuffer, 1202 java.nio.IntBuffer value 1203 ); 1204 1205 // C function void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value ) 1206 1207 public static native void glClearBufferfv( 1208 int buffer, 1209 int drawbuffer, 1210 float[] value, 1211 int offset 1212 ); 1213 1214 // C function void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value ) 1215 1216 public static native void glClearBufferfv( 1217 int buffer, 1218 int drawbuffer, 1219 java.nio.FloatBuffer value 1220 ); 1221 1222 // C function void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) 1223 1224 public static native void glClearBufferfi( 1225 int buffer, 1226 int drawbuffer, 1227 float depth, 1228 int stencil 1229 ); 1230 1231 // C function const GLubyte * glGetStringi ( GLenum name, GLuint index ) 1232 1233 public static native String glGetStringi( 1234 int name, 1235 int index 1236 ); 1237 1238 // C function void glCopyBufferSubData ( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) 1239 1240 public static native void glCopyBufferSubData( 1241 int readTarget, 1242 int writeTarget, 1243 int readOffset, 1244 int writeOffset, 1245 int size 1246 ); 1247 1248 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 1249 1250 public static native void glGetUniformIndices( 1251 int program, 1252 String[] uniformNames, 1253 int[] uniformIndices, 1254 int uniformIndicesOffset 1255 ); 1256 1257 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 1258 1259 public static native void glGetUniformIndices( 1260 int program, 1261 String[] uniformNames, 1262 java.nio.IntBuffer uniformIndices 1263 ); 1264 1265 // C function void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) 1266 1267 public static native void glGetActiveUniformsiv( 1268 int program, 1269 int uniformCount, 1270 int[] uniformIndices, 1271 int uniformIndicesOffset, 1272 int pname, 1273 int[] params, 1274 int paramsOffset 1275 ); 1276 1277 // C function void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) 1278 1279 public static native void glGetActiveUniformsiv( 1280 int program, 1281 int uniformCount, 1282 java.nio.IntBuffer uniformIndices, 1283 int pname, 1284 java.nio.IntBuffer params 1285 ); 1286 1287 // C function GLuint glGetUniformBlockIndex ( GLuint program, const GLchar *uniformBlockName ) 1288 1289 public static native int glGetUniformBlockIndex( 1290 int program, 1291 String uniformBlockName 1292 ); 1293 1294 // C function void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params ) 1295 1296 public static native void glGetActiveUniformBlockiv( 1297 int program, 1298 int uniformBlockIndex, 1299 int pname, 1300 int[] params, 1301 int offset 1302 ); 1303 1304 // C function void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params ) 1305 1306 public static native void glGetActiveUniformBlockiv( 1307 int program, 1308 int uniformBlockIndex, 1309 int pname, 1310 java.nio.IntBuffer params 1311 ); 1312 1313 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 1314 1315 public static native void glGetActiveUniformBlockName( 1316 int program, 1317 int uniformBlockIndex, 1318 int bufSize, 1319 int[] length, 1320 int lengthOffset, 1321 byte[] uniformBlockName, 1322 int uniformBlockNameOffset 1323 ); 1324 1325 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 1326 1327 public static native void glGetActiveUniformBlockName( 1328 int program, 1329 int uniformBlockIndex, 1330 java.nio.Buffer length, 1331 java.nio.Buffer uniformBlockName 1332 ); 1333 1334 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 1335 1336 public static native String glGetActiveUniformBlockName( 1337 int program, 1338 int uniformBlockIndex 1339 ); 1340 1341 // C function void glUniformBlockBinding ( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) 1342 1343 public static native void glUniformBlockBinding( 1344 int program, 1345 int uniformBlockIndex, 1346 int uniformBlockBinding 1347 ); 1348 1349 // C function void glDrawArraysInstanced ( GLenum mode, GLint first, GLsizei count, GLsizei instanceCount ) 1350 1351 public static native void glDrawArraysInstanced( 1352 int mode, 1353 int first, 1354 int count, 1355 int instanceCount 1356 ); 1357 1358 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) 1359 1360 public static native void glDrawElementsInstanced( 1361 int mode, 1362 int count, 1363 int type, 1364 java.nio.Buffer indices, 1365 int instanceCount 1366 ); 1367 1368 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) 1369 1370 public static native void glDrawElementsInstanced( 1371 int mode, 1372 int count, 1373 int type, 1374 int indicesOffset, 1375 int instanceCount 1376 ); 1377 1378 // C function GLsync glFenceSync ( GLenum condition, GLbitfield flags ) 1379 1380 public static native long glFenceSync( 1381 int condition, 1382 int flags 1383 ); 1384 1385 // C function GLboolean glIsSync ( GLsync sync ) 1386 1387 public static native boolean glIsSync( 1388 long sync 1389 ); 1390 1391 // C function void glDeleteSync ( GLsync sync ) 1392 1393 public static native void glDeleteSync( 1394 long sync 1395 ); 1396 1397 // C function GLenum glClientWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout ) 1398 1399 public static native int glClientWaitSync( 1400 long sync, 1401 int flags, 1402 long timeout 1403 ); 1404 1405 // C function void glWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout ) 1406 1407 public static native void glWaitSync( 1408 long sync, 1409 int flags, 1410 long timeout 1411 ); 1412 1413 // C function void glGetInteger64v ( GLenum pname, GLint64 *params ) 1414 1415 public static native void glGetInteger64v( 1416 int pname, 1417 long[] params, 1418 int offset 1419 ); 1420 1421 // C function void glGetInteger64v ( GLenum pname, GLint64 *params ) 1422 1423 public static native void glGetInteger64v( 1424 int pname, 1425 java.nio.LongBuffer params 1426 ); 1427 1428 // C function void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values ) 1429 1430 public static native void glGetSynciv( 1431 long sync, 1432 int pname, 1433 int bufSize, 1434 int[] length, 1435 int lengthOffset, 1436 int[] values, 1437 int valuesOffset 1438 ); 1439 1440 // C function void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values ) 1441 1442 public static native void glGetSynciv( 1443 long sync, 1444 int pname, 1445 int bufSize, 1446 java.nio.IntBuffer length, 1447 java.nio.IntBuffer values 1448 ); 1449 1450 // C function void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data ) 1451 1452 public static native void glGetInteger64i_v( 1453 int target, 1454 int index, 1455 long[] data, 1456 int offset 1457 ); 1458 1459 // C function void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data ) 1460 1461 public static native void glGetInteger64i_v( 1462 int target, 1463 int index, 1464 java.nio.LongBuffer data 1465 ); 1466 1467 // C function void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params ) 1468 1469 public static native void glGetBufferParameteri64v( 1470 int target, 1471 int pname, 1472 long[] params, 1473 int offset 1474 ); 1475 1476 // C function void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params ) 1477 1478 public static native void glGetBufferParameteri64v( 1479 int target, 1480 int pname, 1481 java.nio.LongBuffer params 1482 ); 1483 1484 // C function void glGenSamplers ( GLsizei count, GLuint *samplers ) 1485 1486 public static native void glGenSamplers( 1487 int count, 1488 int[] samplers, 1489 int offset 1490 ); 1491 1492 // C function void glGenSamplers ( GLsizei count, GLuint *samplers ) 1493 1494 public static native void glGenSamplers( 1495 int count, 1496 java.nio.IntBuffer samplers 1497 ); 1498 1499 // C function void glDeleteSamplers ( GLsizei count, const GLuint *samplers ) 1500 1501 public static native void glDeleteSamplers( 1502 int count, 1503 int[] samplers, 1504 int offset 1505 ); 1506 1507 // C function void glDeleteSamplers ( GLsizei count, const GLuint *samplers ) 1508 1509 public static native void glDeleteSamplers( 1510 int count, 1511 java.nio.IntBuffer samplers 1512 ); 1513 1514 // C function GLboolean glIsSampler ( GLuint sampler ) 1515 1516 public static native boolean glIsSampler( 1517 int sampler 1518 ); 1519 1520 // C function void glBindSampler ( GLuint unit, GLuint sampler ) 1521 1522 public static native void glBindSampler( 1523 int unit, 1524 int sampler 1525 ); 1526 1527 // C function void glSamplerParameteri ( GLuint sampler, GLenum pname, GLint param ) 1528 1529 public static native void glSamplerParameteri( 1530 int sampler, 1531 int pname, 1532 int param 1533 ); 1534 1535 // C function void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param ) 1536 1537 public static native void glSamplerParameteriv( 1538 int sampler, 1539 int pname, 1540 int[] param, 1541 int offset 1542 ); 1543 1544 // C function void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param ) 1545 1546 public static native void glSamplerParameteriv( 1547 int sampler, 1548 int pname, 1549 java.nio.IntBuffer param 1550 ); 1551 1552 // C function void glSamplerParameterf ( GLuint sampler, GLenum pname, GLfloat param ) 1553 1554 public static native void glSamplerParameterf( 1555 int sampler, 1556 int pname, 1557 float param 1558 ); 1559 1560 // C function void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param ) 1561 1562 public static native void glSamplerParameterfv( 1563 int sampler, 1564 int pname, 1565 float[] param, 1566 int offset 1567 ); 1568 1569 // C function void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param ) 1570 1571 public static native void glSamplerParameterfv( 1572 int sampler, 1573 int pname, 1574 java.nio.FloatBuffer param 1575 ); 1576 1577 // C function void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params ) 1578 1579 public static native void glGetSamplerParameteriv( 1580 int sampler, 1581 int pname, 1582 int[] params, 1583 int offset 1584 ); 1585 1586 // C function void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params ) 1587 1588 public static native void glGetSamplerParameteriv( 1589 int sampler, 1590 int pname, 1591 java.nio.IntBuffer params 1592 ); 1593 1594 // C function void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params ) 1595 1596 public static native void glGetSamplerParameterfv( 1597 int sampler, 1598 int pname, 1599 float[] params, 1600 int offset 1601 ); 1602 1603 // C function void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params ) 1604 1605 public static native void glGetSamplerParameterfv( 1606 int sampler, 1607 int pname, 1608 java.nio.FloatBuffer params 1609 ); 1610 1611 // C function void glVertexAttribDivisor ( GLuint index, GLuint divisor ) 1612 1613 public static native void glVertexAttribDivisor( 1614 int index, 1615 int divisor 1616 ); 1617 1618 // C function void glBindTransformFeedback ( GLenum target, GLuint id ) 1619 1620 public static native void glBindTransformFeedback( 1621 int target, 1622 int id 1623 ); 1624 1625 // C function void glDeleteTransformFeedbacks ( GLsizei n, const GLuint *ids ) 1626 1627 public static native void glDeleteTransformFeedbacks( 1628 int n, 1629 int[] ids, 1630 int offset 1631 ); 1632 1633 // C function void glDeleteTransformFeedbacks ( GLsizei n, const GLuint *ids ) 1634 1635 public static native void glDeleteTransformFeedbacks( 1636 int n, 1637 java.nio.IntBuffer ids 1638 ); 1639 1640 // C function void glGenTransformFeedbacks ( GLsizei n, GLuint *ids ) 1641 1642 public static native void glGenTransformFeedbacks( 1643 int n, 1644 int[] ids, 1645 int offset 1646 ); 1647 1648 // C function void glGenTransformFeedbacks ( GLsizei n, GLuint *ids ) 1649 1650 public static native void glGenTransformFeedbacks( 1651 int n, 1652 java.nio.IntBuffer ids 1653 ); 1654 1655 // C function GLboolean glIsTransformFeedback ( GLuint id ) 1656 1657 public static native boolean glIsTransformFeedback( 1658 int id 1659 ); 1660 1661 // C function void glPauseTransformFeedback ( void ) 1662 1663 public static native void glPauseTransformFeedback( 1664 ); 1665 1666 // C function void glResumeTransformFeedback ( void ) 1667 1668 public static native void glResumeTransformFeedback( 1669 ); 1670 1671 // C function void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary ) 1672 1673 public static native void glGetProgramBinary( 1674 int program, 1675 int bufSize, 1676 int[] length, 1677 int lengthOffset, 1678 int[] binaryFormat, 1679 int binaryFormatOffset, 1680 java.nio.Buffer binary 1681 ); 1682 1683 // C function void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary ) 1684 1685 public static native void glGetProgramBinary( 1686 int program, 1687 int bufSize, 1688 java.nio.IntBuffer length, 1689 java.nio.IntBuffer binaryFormat, 1690 java.nio.Buffer binary 1691 ); 1692 1693 // C function void glProgramBinary ( GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length ) 1694 1695 public static native void glProgramBinary( 1696 int program, 1697 int binaryFormat, 1698 java.nio.Buffer binary, 1699 int length 1700 ); 1701 1702 // C function void glProgramParameteri ( GLuint program, GLenum pname, GLint value ) 1703 1704 public static native void glProgramParameteri( 1705 int program, 1706 int pname, 1707 int value 1708 ); 1709 1710 // C function void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments ) 1711 1712 public static native void glInvalidateFramebuffer( 1713 int target, 1714 int numAttachments, 1715 int[] attachments, 1716 int offset 1717 ); 1718 1719 // C function void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments ) 1720 1721 public static native void glInvalidateFramebuffer( 1722 int target, 1723 int numAttachments, 1724 java.nio.IntBuffer attachments 1725 ); 1726 1727 // C function void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height ) 1728 1729 public static native void glInvalidateSubFramebuffer( 1730 int target, 1731 int numAttachments, 1732 int[] attachments, 1733 int offset, 1734 int x, 1735 int y, 1736 int width, 1737 int height 1738 ); 1739 1740 // C function void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height ) 1741 1742 public static native void glInvalidateSubFramebuffer( 1743 int target, 1744 int numAttachments, 1745 java.nio.IntBuffer attachments, 1746 int x, 1747 int y, 1748 int width, 1749 int height 1750 ); 1751 1752 // C function void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 1753 1754 public static native void glTexStorage2D( 1755 int target, 1756 int levels, 1757 int internalformat, 1758 int width, 1759 int height 1760 ); 1761 1762 // C function void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) 1763 1764 public static native void glTexStorage3D( 1765 int target, 1766 int levels, 1767 int internalformat, 1768 int width, 1769 int height, 1770 int depth 1771 ); 1772 1773 // C function void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params ) 1774 1775 public static native void glGetInternalformativ( 1776 int target, 1777 int internalformat, 1778 int pname, 1779 int bufSize, 1780 int[] params, 1781 int offset 1782 ); 1783 1784 // C function void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params ) 1785 1786 public static native void glGetInternalformativ( 1787 int target, 1788 int internalformat, 1789 int pname, 1790 int bufSize, 1791 java.nio.IntBuffer params 1792 ); 1793 1794} 1795