Searched refs:value_base (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 1274 GLint *value_base = (GLint *) 0; local 1291 value_base = (GLint *) 1293 value = value_base + offset; 1303 if (value_base) { 1304 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 1344 GLint *value_base = (GLint *) 0; local 1361 value_base = (GLint *) 1363 value = value_base + offset; 1373 if (value_base) { 1374 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 1414 GLint *value_base = (GLint *) 0; local 1484 GLint *value_base = (GLint *) 0; local 1554 GLuint *value_base = (GLuint *) 0; local 1624 GLuint *value_base = (GLuint *) 0; local 1694 GLuint *value_base = (GLuint *) 0; local 1764 GLuint *value_base = (GLuint *) 0; local 1834 GLfloat *value_base = (GLfloat *) 0; local 1904 GLfloat *value_base = (GLfloat *) 0; local 1974 GLfloat *value_base = (GLfloat *) 0; local 2044 GLfloat *value_base = (GLfloat *) 0; local 2114 GLfloat *value_base = (GLfloat *) 0; local 2186 GLfloat *value_base = (GLfloat *) 0; local 2258 GLfloat *value_base = (GLfloat *) 0; local 2330 GLfloat *value_base = (GLfloat *) 0; local 2402 GLfloat *value_base = (GLfloat *) 0; local 2474 GLfloat *value_base = (GLfloat *) 0; local 2546 GLfloat *value_base = (GLfloat *) 0; local 2618 GLfloat *value_base = (GLfloat *) 0; local 2690 GLfloat *value_base = (GLfloat *) 0; local [all...] |
H A D | android_opengl_GLES30.cpp | 1103 GLfloat *value_base = (GLfloat *) 0; local 1120 value_base = (GLfloat *) 1122 value = value_base + offset; 1132 if (value_base) { 1133 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 1173 GLfloat *value_base = (GLfloat *) 0; local 1190 value_base = (GLfloat *) 1192 value = value_base + offset; 1202 if (value_base) { 1203 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 1243 GLfloat *value_base = (GLfloat *) 0; local 1313 GLfloat *value_base = (GLfloat *) 0; local 1383 GLfloat *value_base = (GLfloat *) 0; local 1453 GLfloat *value_base = (GLfloat *) 0; local 2712 GLuint *value_base = (GLuint *) 0; local 2780 GLuint *value_base = (GLuint *) 0; local 2848 GLuint *value_base = (GLuint *) 0; local 2916 GLuint *value_base = (GLuint *) 0; local 2984 GLint *value_base = (GLint *) 0; local 3052 GLuint *value_base = (GLuint *) 0; local 3120 GLfloat *value_base = (GLfloat *) 0; local [all...] |
H A D | android_opengl_EGL14.cpp | 488 EGLint *value_base = (EGLint *) 0; local 511 value_base = (EGLint *) 513 value = value_base + offset; 523 if (value_base) { 524 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 787 EGLint *value_base = (EGLint *) 0; local 810 value_base = (EGLint *) 812 value = value_base + offset; 822 if (value_base) { 823 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, 1143 EGLint *value_base = (EGLint *) 0; local [all...] |
H A D | android_opengl_GLES20.cpp | 5430 GLfloat *value_base = (GLfloat *) 0; local 5453 value_base = (GLfloat *) 5455 value = value_base + offset; 5465 if (value_base) { 5466 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 5520 GLfloat *value_base = (GLfloat *) 0; local 5543 value_base = (GLfloat *) 5545 value = value_base + offset; 5555 if (value_base) { 5556 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, 5610 GLfloat *value_base = (GLfloat *) 0; local [all...] |
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