Searched refs:bottom (Results 1 - 6 of 6) sorted by relevance

/system/core/libpixelflinger/
H A Draster.cpp91 if ((yd + height) > GGLint(c->state.scissor.bottom)) {
92 height = GGLint(c->state.scissor.bottom) - yd;
115 // bottom to top
132 // top to bottom
H A Dtrap.cpp227 if (b > GGLint(c->state.scissor.bottom)) {
228 b = GGLint(c->state.scissor.bottom);
292 if (b > GGLint(c->state.scissor.bottom)) {
293 b = GGLint(c->state.scissor.bottom);
430 if (b > GGLint(c->state.scissor.bottom))
431 b = GGLint(c->state.scissor.bottom);
547 const int32_t maxy = min(bmaxy, c->state.scissor.bottom);
768 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom) - TRI_HALF;
964 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom);
977 // sort the edge list top to bottom, lef
[all...]
H A Dclear.cpp102 uint32_t h = c->state.scissor.bottom - t;
H A Dpixelflinger.cpp606 c->state.scissor.bottom = min(c->state.buffers.color.height, b);
611 c->state.scissor.bottom = c->state.buffers.color.height;
/system/core/include/system/
H A Dwindow.h68 int32_t bottom; member in struct:android_native_rect_t
937 * caveat that the origin of the surface is considered to be the bottom-left
/system/core/libpixelflinger/include/private/pixelflinger/
H A Dggl_context.h333 uint32_t bottom; member in struct:android::scissor_t

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