/system/core/libpixelflinger/ |
H A D | raster.h | 28 void gglCopyPixels(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height, GGLenum type);
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H A D | raster.cpp | 30 GGLsizei width, GGLsizei height, GGLenum type); 54 GGLsizei width, GGLsizei height, GGLenum /*type*/) 64 if (uint32_t(ys) > cb->height) 68 if (uint32_t(ys + height) > cb->height) 86 height -= offset; 91 if ((yd + height) > GGLint(c->state.scissor.bottom)) { 92 height = GGLint(c->state.scissor.bottom) - yd; 95 if (width<=0 || height<=0) { 112 size_t yc = height; 53 ggl_copyPixels(void* con, GGLint xs, GGLint ys, GGLsizei width, GGLsizei height, GGLenum ) argument [all...] |
H A D | buffer.cpp | 61 dst->height = src->height; 69 dst->data += bpr * (dst->height-1); 94 gen.height = s.height; 114 assert((x < s->width) && (y < s->height)); 165 assert((x < s->width) && (y < s->height));
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H A D | pixelflinger.cpp | 147 GGLsizei width, GGLsizei height) 153 c->state.scissor.user_bottom = y + height; 606 c->state.scissor.bottom = min(c->state.buffers.color.height, b); 611 c->state.scissor.bottom = c->state.buffers.color.height; 146 ggl_scissor(void* con, GGLint x, GGLint y, GGLsizei width, GGLsizei height) argument
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H A D | scanline.cpp | 732 const int h = tx.surface.height; 748 const int h = tx.surface.height; 1007 m_height_m1 = tx.surface.height - 1; 1101 else if (v >= (int)tx.surface.height) 1102 v = (int)tx.surface.height-1; 1734 gen.height = t.surface.height;
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/system/core/adb/ |
H A D | framebuffer_service.cpp | 46 unsigned int height; member in struct:fbinfo 97 fbinfo.height = h; 111 fbinfo.height = h; 125 fbinfo.height = h; 139 fbinfo.height = h; 153 fbinfo.height = h;
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/system/extras/tests/framebuffer/ |
H A D | fb_test.c | 34 int height; member in struct:simple_fb 97 fb->height = vi.yres; 105 fb->height = vi.yres; 192 return gr_fbs[0].height;
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H A D | refresh.c | 76 float ydpi = (info.yres * 25.4f) / info.height; 102 "height = %d mm (%f dpi)\n" 105 info.height, ydpi,
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/system/core/libpixelflinger/codeflinger/ |
H A D | texturing.cpp | 470 int height = scratches.obtain(); local 478 CONTEXT_LOAD(height, generated_vars.texture[i].height); 506 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS); 526 // compute width-1 and height-1 528 SUB(AL, 0, height, height, imm(1)); 570 MOV(MI, 0, v, height); 571 CMP(AL, v, height); 572 MOV(LT, 0, height, im [all...] |
/system/core/libpixelflinger/include/pixelflinger/ |
H A D | pixelflinger.h | 190 GGLuint height; // height in pixels member in struct:__anon1445 214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height); 303 GGLsizei width, GGLsizei height, GGLenum type);
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/system/core/libpixelflinger/include/private/pixelflinger/ |
H A D | ggl_context.h | 349 GGLuint height; member in struct:android::surface_t::__anon1449::__anon1450 483 uint32_t height; member in struct:android::generated_tex_vars_t
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/system/core/include/system/ |
H A D | window.h | 110 int height; member in struct:ANativeWindowBuffer 178 * Default width and height of ANativeWindow buffers, these are the 201 * 2. The GL driver overrides the width and height of the ANW to
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/system/media/camera/docs/ |
H A D | html.mako | 83 .entry_spacer { background-color: transparent; border-style: none; height: 0.5em; }
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