Searched refs:height (Results 1 - 13 of 13) sorted by relevance

/system/core/libpixelflinger/
H A Draster.h28 void gglCopyPixels(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height, GGLenum type);
H A Draster.cpp30 GGLsizei width, GGLsizei height, GGLenum type);
54 GGLsizei width, GGLsizei height, GGLenum /*type*/)
64 if (uint32_t(ys) > cb->height)
68 if (uint32_t(ys + height) > cb->height)
86 height -= offset;
91 if ((yd + height) > GGLint(c->state.scissor.bottom)) {
92 height = GGLint(c->state.scissor.bottom) - yd;
95 if (width<=0 || height<=0) {
112 size_t yc = height;
53 ggl_copyPixels(void* con, GGLint xs, GGLint ys, GGLsizei width, GGLsizei height, GGLenum ) argument
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H A Dbuffer.cpp61 dst->height = src->height;
69 dst->data += bpr * (dst->height-1);
94 gen.height = s.height;
114 assert((x < s->width) && (y < s->height));
165 assert((x < s->width) && (y < s->height));
H A Dpixelflinger.cpp147 GGLsizei width, GGLsizei height)
153 c->state.scissor.user_bottom = y + height;
606 c->state.scissor.bottom = min(c->state.buffers.color.height, b);
611 c->state.scissor.bottom = c->state.buffers.color.height;
146 ggl_scissor(void* con, GGLint x, GGLint y, GGLsizei width, GGLsizei height) argument
H A Dscanline.cpp732 const int h = tx.surface.height;
748 const int h = tx.surface.height;
1007 m_height_m1 = tx.surface.height - 1;
1101 else if (v >= (int)tx.surface.height)
1102 v = (int)tx.surface.height-1;
1734 gen.height = t.surface.height;
/system/core/adb/
H A Dframebuffer_service.cpp46 unsigned int height; member in struct:fbinfo
97 fbinfo.height = h;
111 fbinfo.height = h;
125 fbinfo.height = h;
139 fbinfo.height = h;
153 fbinfo.height = h;
/system/extras/tests/framebuffer/
H A Dfb_test.c34 int height; member in struct:simple_fb
97 fb->height = vi.yres;
105 fb->height = vi.yres;
192 return gr_fbs[0].height;
H A Drefresh.c76 float ydpi = (info.yres * 25.4f) / info.height;
102 "height = %d mm (%f dpi)\n"
105 info.height, ydpi,
/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp470 int height = scratches.obtain(); local
478 CONTEXT_LOAD(height, generated_vars.texture[i].height);
506 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS);
526 // compute width-1 and height-1
528 SUB(AL, 0, height, height, imm(1));
570 MOV(MI, 0, v, height);
571 CMP(AL, v, height);
572 MOV(LT, 0, height, im
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/system/core/libpixelflinger/include/pixelflinger/
H A Dpixelflinger.h190 GGLuint height; // height in pixels member in struct:__anon1445
214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height);
303 GGLsizei width, GGLsizei height, GGLenum type);
/system/core/libpixelflinger/include/private/pixelflinger/
H A Dggl_context.h349 GGLuint height; member in struct:android::surface_t::__anon1449::__anon1450
483 uint32_t height; member in struct:android::generated_tex_vars_t
/system/core/include/system/
H A Dwindow.h110 int height; member in struct:ANativeWindowBuffer
178 * Default width and height of ANativeWindow buffers, these are the
201 * 2. The GL driver overrides the width and height of the ANW to
/system/media/camera/docs/
H A Dhtml.mako83 .entry_spacer { background-color: transparent; border-style: none; height: 0.5em; }

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