Searched refs:width (Results 1 - 25 of 29) sorted by relevance

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/system/core/toolbox/
H A Dr.c26 int width = 4; local
28 width = 1;
32 width = 2;
46 endaddr = addr + width - 1;
79 switch(width){
99 addr += width;
/system/core/libpixelflinger/
H A Draster.h28 void gglCopyPixels(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height, GGLenum type);
H A Draster.cpp30 GGLsizei width, GGLsizei height, GGLenum type);
54 GGLsizei width, GGLsizei height, GGLenum /*type*/)
62 if (uint32_t(xs) > cb->width)
66 if (uint32_t(xs + width) > cb->width)
80 width -= offset;
88 if ((xd + width) > GGLint(c->state.scissor.right)) {
89 width = GGLint(c->state.scissor.right) - xd;
95 if (width<=0 || height<=0) {
111 const size_t rowsize = width * f
53 ggl_copyPixels(void* con, GGLint xs, GGLint ys, GGLsizei width, GGLsizei height, GGLenum ) argument
[all...]
H A Dbuffer.cpp60 dst->width = src->width;
93 gen.width = s.width;
114 assert((x < s->width) && (y < s->height));
165 assert((x < s->width) && (y < s->height));
H A Dpixelflinger.cpp115 if (surface->width > c->state.buffers.coverageBufferSize) {
118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2);
120 c->state.buffers.coverage ? surface->width : 0;
147 GGLsizei width, GGLsizei height)
152 c->state.scissor.user_right = x + width;
604 c->state.scissor.right = min(c->state.buffers.color.width, r);
610 c->state.scissor.right = c->state.buffers.color.width;
146 ggl_scissor(void* con, GGLint x, GGLint y, GGLsizei width, GGLsizei height) argument
H A Dtrap.cpp348 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) argument
361 GGLcoord halfWidth = TRI_ROUND(width) >> 1;
376 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) argument
391 const GGLfixed norm = gglMulx(width, gglSqrtRecipx(nx*nx+ny*ny), 4);
H A Dscanline.cpp723 const int w = tx.surface.width;
747 const int w = tx.surface.width;
1006 m_width_m1 = tx.surface.width - 1;
1094 m_width_m1 = tx.surface.width-1;
1432 const int width = c->iterators.xr - x; local
1435 count = width;
1733 gen.width = t.surface.width;
/system/core/init/
H A Dutil.cpp280 int width; local
285 width = slash - pathname;
287 if (width < 0)
289 if (width == 0)
291 if ((unsigned int)width > sizeof(buf) - 1) {
295 memcpy(buf, pathname, width);
296 buf[width] = 0;
335 int width; local
340 width = slash - newpath;
341 if (width <
[all...]
H A Ddevices.cpp418 int width; local
445 width = slash - parent;
446 if (width <= 0)
449 if (asprintf(&links[link_num], "/dev/usb/%s%.*s", uevent->subsystem, width, parent) > 0)
/system/core/adb/
H A Dframebuffer_service.cpp45 unsigned int width; member in struct:fbinfo
96 fbinfo.width = w;
110 fbinfo.width = w;
124 fbinfo.width = w;
138 fbinfo.width = w;
152 fbinfo.width = w;
/system/bt/btif/src/
H A Dbtif_sock_util.c191 const int width = 16; local
203 for(j = 0; j < width; j++)
211 for(i = 0; i < size / width; i++)
215 addr = i*width;
219 for(j = 0; j < width; j++)
225 for(j = 0; j < width; j++)
233 int leftover = size % width;
238 addr = i*width;
247 for(; j < width; j++) {
/system/extras/tests/framebuffer/
H A Dfb_test.c33 int width; member in struct:simple_fb
96 fb->width = vi.xres;
104 fb->width = vi.xres;
187 return gr_fbs[0].width;
H A Drefresh.c75 float xdpi = (info.xres * 25.4f) / info.width;
101 printf( "width = %d mm (%f dpi)\n"
104 info.width, xdpi,
/system/core/libpixelflinger/include/pixelflinger/
H A Dpixelflinger.h189 GGLuint width; // width in pixels member in struct:__anon1445
208 const GGLcoord* v0, const GGLcoord* v1, GGLcoord width);
214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height);
303 GGLsizei width, GGLsizei height, GGLenum type);
/system/media/camera/docs/
H A Dhtml.mako29 .section { color: #eeeeee; font-size: 1.5em; font-weight: bold; background-color: #888888; padding: 0.5em 0em 0.5em 0.5em; border-width: thick thin thin thin; border-color: #111111 #777777 #777777 #777777}
41 table { border-collapse:collapse; table-layout: fixed; width: 100%; word-wrap: break-word }
43 .th_name { width: 20% }
44 .th_units { width: 10% }
45 .th_tags { width: 5% }
46 .th_details { width: 25% }
47 .th_type { width: 20% }
48 .th_description { width: 20% }
49 .th_range { width: 10% }
/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp469 int width = scratches.obtain(); local
477 CONTEXT_LOAD(width, generated_vars.texture[i].width);
505 wrapping(u, s.reg, width, tmu.swrap, FRAC_BITS);
526 // compute width-1 and height-1
527 SUB(AL, 0, width, width, imm(1));
535 MOV(MI, 0, u, width);
536 CMP(AL, u, width);
537 MOV(LT, 0, width, im
[all...]
H A DArm64Disassembler.cpp90 uint32_t width = msb - lsb + 1; local
91 uint32_t mask = (1 << width) - 1;
H A DARMAssemblerProxy.cpp293 void ARMAssemblerProxy::UBFX(int cc, int Rd, int Rn, int lsb, int width) { argument
294 mTarget->UBFX(cc, Rd, Rn, lsb, width);
H A DARMAssembler.h159 virtual void UBFX(int cc, int Rd, int Rn, int lsb, int width);
H A DARMAssemblerProxy.h147 virtual void UBFX(int cc, int Rd, int Rn, int lsb, int width);
H A DARMAssembler.cpp447 void ARMAssembler::UBFX(int cc, int Rd, int Rn, int lsb, int width) argument
449 *mPC++ = (cc<<28) | 0x7E00000 | ((width-1)<<16) | (Rd<<12) | (lsb<<7) | 0x50 | Rn;
H A DArm64Assembler.h176 virtual void UBFX(int cc, int Rd, int Rn, int lsb, int width);
H A DArm64Assembler.cpp852 void ArmToArm64Assembler::UBFX(int cc, int Rd, int Rn, int lsb, int width) argument
855 *mPC++ = A64_UBFM_W(Rd, Rn, lsb, lsb + width - 1);
/system/core/libpixelflinger/include/private/pixelflinger/
H A Dggl_context.h348 GGLuint width; member in struct:android::surface_t::__anon1449::__anon1450
482 uint32_t width; member in struct:android::generated_tex_vars_t
/system/core/include/system/
H A Dwindow.h109 int width; member in struct:ANativeWindowBuffer
178 * Default width and height of ANativeWindow buffers, these are the
201 * 2. The GL driver overrides the width and height of the ANW to

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