1/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18#define ANDROID_GUI_BUFFERQUEUECORE_H
19
20#include <gui/BufferItem.h>
21#include <gui/BufferQueueDefs.h>
22#include <gui/BufferSlot.h>
23
24#include <utils/Condition.h>
25#include <utils/Mutex.h>
26#include <utils/NativeHandle.h>
27#include <utils/RefBase.h>
28#include <utils/String8.h>
29#include <utils/StrongPointer.h>
30#include <utils/Trace.h>
31#include <utils/Vector.h>
32
33#include <list>
34#include <set>
35
36#define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
37#define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
38#define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
39#define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
40#define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
41
42#define ATRACE_BUFFER_INDEX(index)                                   \
43    if (ATRACE_ENABLED()) {                                          \
44        char ___traceBuf[1024];                                      \
45        snprintf(___traceBuf, 1024, "%s: %d",                        \
46                mCore->mConsumerName.string(), (index));             \
47        android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
48    }
49
50namespace android {
51
52class IConsumerListener;
53class IGraphicBufferAlloc;
54class IProducerListener;
55
56class BufferQueueCore : public virtual RefBase {
57
58    friend class BufferQueueProducer;
59    friend class BufferQueueConsumer;
60
61public:
62    // Used as a placeholder slot number when the value isn't pointing to an
63    // existing buffer.
64    enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
65
66    // We reserve two slots in order to guarantee that the producer and
67    // consumer can run asynchronously.
68    enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
69
70    // The default API number used to indicate that no producer is connected
71    enum { NO_CONNECTED_API = 0 };
72
73    typedef Vector<BufferItem> Fifo;
74
75    // BufferQueueCore manages a pool of gralloc memory slots to be used by
76    // producers and consumers. allocator is used to allocate all the needed
77    // gralloc buffers.
78    BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
79    virtual ~BufferQueueCore();
80
81private:
82    // Dump our state in a string
83    void dump(String8& result, const char* prefix) const;
84
85    // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
86    // that must remain in a state other than DEQUEUED. The async parameter
87    // tells whether we're in asynchronous mode.
88    int getMinUndequeuedBufferCountLocked(bool async) const;
89
90    // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
91    // given the current BufferQueue state. The async parameter tells whether
92    // we're in asynchonous mode.
93    int getMinMaxBufferCountLocked(bool async) const;
94
95    // getMaxBufferCountLocked returns the maximum number of buffers that can be
96    // allocated at once. This value depends on the following member variables:
97    //
98    //     mDequeueBufferCannotBlock
99    //     mMaxAcquiredBufferCount
100    //     mDefaultMaxBufferCount
101    //     mOverrideMaxBufferCount
102    //     async parameter
103    //
104    // Any time one of these member variables is changed while a producer is
105    // connected, mDequeueCondition must be broadcast.
106    int getMaxBufferCountLocked(bool async) const;
107
108    // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
109    // that will be used if the producer does not override the buffer slot
110    // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
111    // initial default is 2.
112    status_t setDefaultMaxBufferCountLocked(int count);
113
114    // freeBufferLocked frees the GraphicBuffer and sync resources for the
115    // given slot.
116    void freeBufferLocked(int slot);
117
118    // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
119    // all slots.
120    void freeAllBuffersLocked();
121
122    // stillTracking returns true iff the buffer item is still being tracked
123    // in one of the slots.
124    bool stillTracking(const BufferItem* item) const;
125
126    // waitWhileAllocatingLocked blocks until mIsAllocating is false.
127    void waitWhileAllocatingLocked() const;
128
129    // validateConsistencyLocked ensures that the free lists are in sync with
130    // the information stored in mSlots
131    void validateConsistencyLocked() const;
132
133    // mAllocator is the connection to SurfaceFlinger that is used to allocate
134    // new GraphicBuffer objects.
135    sp<IGraphicBufferAlloc> mAllocator;
136
137    // mMutex is the mutex used to prevent concurrent access to the member
138    // variables of BufferQueueCore objects. It must be locked whenever any
139    // member variable is accessed.
140    mutable Mutex mMutex;
141
142    // mIsAbandoned indicates that the BufferQueue will no longer be used to
143    // consume image buffers pushed to it using the IGraphicBufferProducer
144    // interface. It is initialized to false, and set to true in the
145    // consumerDisconnect method. A BufferQueue that is abandoned will return
146    // the NO_INIT error from all IGraphicBufferProducer methods capable of
147    // returning an error.
148    bool mIsAbandoned;
149
150    // mConsumerControlledByApp indicates whether the connected consumer is
151    // controlled by the application.
152    bool mConsumerControlledByApp;
153
154    // mConsumerName is a string used to identify the BufferQueue in log
155    // messages. It is set by the IGraphicBufferConsumer::setConsumerName
156    // method.
157    String8 mConsumerName;
158
159    // mConsumerListener is used to notify the connected consumer of
160    // asynchronous events that it may wish to react to. It is initially
161    // set to NULL and is written by consumerConnect and consumerDisconnect.
162    sp<IConsumerListener> mConsumerListener;
163
164    // mConsumerUsageBits contains flags that the consumer wants for
165    // GraphicBuffers.
166    uint32_t mConsumerUsageBits;
167
168    // mConnectedApi indicates the producer API that is currently connected
169    // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
170    // by the connect and disconnect methods.
171    int mConnectedApi;
172
173    // mConnectedProducerToken is used to set a binder death notification on
174    // the producer.
175    sp<IProducerListener> mConnectedProducerListener;
176
177    // mSlots is an array of buffer slots that must be mirrored on the producer
178    // side. This allows buffer ownership to be transferred between the producer
179    // and consumer without sending a GraphicBuffer over Binder. The entire
180    // array is initialized to NULL at construction time, and buffers are
181    // allocated for a slot when requestBuffer is called with that slot's index.
182    BufferQueueDefs::SlotsType mSlots;
183
184    // mQueue is a FIFO of queued buffers used in synchronous mode.
185    Fifo mQueue;
186
187    // mFreeSlots contains all of the slots which are FREE and do not currently
188    // have a buffer attached
189    std::set<int> mFreeSlots;
190
191    // mFreeBuffers contains all of the slots which are FREE and currently have
192    // a buffer attached
193    std::list<int> mFreeBuffers;
194
195    // mOverrideMaxBufferCount is the limit on the number of buffers that will
196    // be allocated at one time. This value is set by the producer by calling
197    // setBufferCount. The default is 0, which means that the producer doesn't
198    // care about the number of buffers in the pool. In that case,
199    // mDefaultMaxBufferCount is used as the limit.
200    int mOverrideMaxBufferCount;
201
202    // mDequeueCondition is a condition variable used for dequeueBuffer in
203    // synchronous mode.
204    mutable Condition mDequeueCondition;
205
206    // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
207    // to prevent dequeueBuffer from blocking.
208    bool mUseAsyncBuffer;
209
210    // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
211    // block. This flag is set during connect when both the producer and
212    // consumer are controlled by the application.
213    bool mDequeueBufferCannotBlock;
214
215    // mDefaultBufferFormat can be set so it will override the buffer format
216    // when it isn't specified in dequeueBuffer.
217    PixelFormat mDefaultBufferFormat;
218
219    // mDefaultWidth holds the default width of allocated buffers. It is used
220    // in dequeueBuffer if a width and height of 0 are specified.
221    uint32_t mDefaultWidth;
222
223    // mDefaultHeight holds the default height of allocated buffers. It is used
224    // in dequeueBuffer if a width and height of 0 are specified.
225    uint32_t mDefaultHeight;
226
227    // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
228    // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
229    // is specified.
230    android_dataspace mDefaultBufferDataSpace;
231
232    // mDefaultMaxBufferCount is the default limit on the number of buffers that
233    // will be allocated at one time. This default limit is set by the consumer.
234    // The limit (as opposed to the default limit) may be overriden by the
235    // producer.
236    int mDefaultMaxBufferCount;
237
238    // mMaxAcquiredBufferCount is the number of buffers that the consumer may
239    // acquire at one time. It defaults to 1, and can be changed by the consumer
240    // via setMaxAcquiredBufferCount, but this may only be done while no
241    // producer is connected to the BufferQueue. This value is used to derive
242    // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
243    int mMaxAcquiredBufferCount;
244
245    // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
246    // when something causes all buffers to be freed (e.g., changing the buffer
247    // count).
248    bool mBufferHasBeenQueued;
249
250    // mFrameCounter is the free running counter, incremented on every
251    // successful queueBuffer call and buffer allocation.
252    uint64_t mFrameCounter;
253
254    // mTransformHint is used to optimize for screen rotations.
255    uint32_t mTransformHint;
256
257    // mSidebandStream is a handle to the sideband buffer stream, if any
258    sp<NativeHandle> mSidebandStream;
259
260    // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
261    // releases mMutex while doing the allocation proper). Producers should not modify any of the
262    // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
263    // false.
264    bool mIsAllocating;
265
266    // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
267    // becomes false.
268    mutable Condition mIsAllocatingCondition;
269
270    // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
271    // new buffers
272    bool mAllowAllocation;
273
274    // mBufferAge tracks the age of the contents of the most recently dequeued
275    // buffer as the number of frames that have elapsed since it was last queued
276    uint64_t mBufferAge;
277
278    // mGenerationNumber stores the current generation number of the attached
279    // producer. Any attempt to attach a buffer with a different generation
280    // number will fail.
281    uint32_t mGenerationNumber;
282
283}; // class BufferQueueCore
284
285} // namespace android
286
287#endif
288