History log of /external/deqp/modules/gles3/functional/es3fTextureFormatTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
469002caa1ccd58f59f53a1bf3dbac4cf6a5d817 24-Feb-2015 Jarkko Pöyry <jpoyry@google.com> Use TestLog, not TestContext, in gls::TextureTestUtil::TextureRenderer.

Change-Id: I7307b039777a2fe041e41379712e4f66d4a5e440
/external/deqp/modules/gles3/functional/es3fTextureFormatTests.cpp
becd5d53015521acf7536ba754de326d8b1da2f3 04-Nov-2014 Mika Isojärvi <misojarvi@google.com> Add support for compressed 3D/2D array textures.

Add support for 3D and 2D array textures to tcu::CompressedTexture.
Also cleaned up the tcuCompressedTexture.hpp/.cpp.

Change-Id: I407e04f72d4dbc4e705d26600fbf03607a6c4ea2
/external/deqp/modules/gles3/functional/es3fTextureFormatTests.cpp
3c827367444ee418f129b2c238299f49d3264554 02-Sep-2014 Jarkko Poyry <jpoyry@google.com> Import dEQP.

Import drawElements Quality Program from an internal repository.

Bug: 17388917
Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles3/functional/es3fTextureFormatTests.cpp