789ca9385dc76763c8f14d35d4b7f0b25275e6c0 |
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12-Mar-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Allow dynamic loop cases to fail on GLSL ES 100. - Add "require full_glsl_es_100_support" to annotate GLSL ES 100 test that use features that are not within the required subset required by the GLES 2. Cases with this annotation will report NotSupported if compile fails, or QualityWarning if linking fails. - Mark affected tests with "require full_glsl_es_100_support" Bug: 19678840 Change-Id: If13a79d0221c92da80b1c1fa18f98335f91abfd4
/external/deqp/modules/glshared/glsShaderLibraryCase.hpp
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9e574351a4724975bf91b1e74ccae8786d711386 |
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16-Dec-2014 |
Jarkko Pöyry <jpoyry@google.com> |
Add ANDROID_extension_pack_es31a tests. - Check extension dependencies. - Add implementation limit checks. - Basic shader tests with AEP extension directive. - Add 'expect build_successful' mode to ShaderLibrary. This mode checks only that the shaders compile and the programs link but does not attempt to execute the shader program. This is useful for example if test only wants to check that a certain sampler type is available. Bug: 18337603 Change-Id: Ib9715074c6aaccb40c0070df211236d95c7ef66a
/external/deqp/modules/glshared/glsShaderLibraryCase.hpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/glshared/glsShaderLibraryCase.hpp
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