History log of /external/libunwind/src/os-common.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b025c42a5335e46ab117eb5e55822483ae1cf1b4 20-Aug-2015 Christopher Ferris <cferris@google.com> Force memory unwinds to use a zero map offset.

The dlopen of a shared library from an apk results in huge non-zero
map offsets. This can cause failures due to the checks in the code
of the map offset against the elf data.

Currently, unwinds only work through a map that is in the process's
memory, so this will cover any attempt to unwind through a shared
library that was loaded from an apk.

Bug: 23348999
Change-Id: I3f9d95262be1b17a8adb7e1e4ef0196dabe77d51
/external/libunwind/src/os-common.c
cdf0d03deb539dd92d5752d237127b74406c631f 04-May-2015 Christopher Ferris <cferris@google.com> Implement method to read elf data from memory.

I rewrote the entirety of elfxx.h/elfxx.c to support this.

For the rewrite, I modified the way that the symbol tables are searched.
The searched every single entry in the symbol table, and all symbol tables.
The new method finds the first entry that actually has a name and stops.

I also added some quick checks to make sure that a malformed elf would
not cause a crash when reading the symbol names from the symbol tables.

I had to implement the functionality of dwarf_find_unwind_table to handle
reading from memory, instead of from a file. I didn't implement debug frame
support since that likelihood of that appearing in memory seems low.

I also modified the dwarf_find_unwind_table to remove an abort and just
fail if that particular path is encountered. In addition, I added a quick
check to make sure that a malformed dynamic section doesn't cause a crash.

Bug: 19517541

(cherry picked from commit ae38b20031a02d3f6f56a8315c1f097ae5293c56)

Change-Id: I4e6542d15effdbb6f256f64d89bd1c328da49e9b
/external/libunwind/src/os-common.c
e64e77857aae2ed6c7e6a0e773bede5b877cabb3 08-Apr-2014 Christopher Ferris <cferris@google.com> Fix local_get_elf_image prototype.

Change-Id: I3fb0de34ac0447e25b0c0368f76044b4bfc834ba
/external/libunwind/src/os-common.c
f4a8df5f4f338f1a12c25213227e98b34b42447f 08-Mar-2014 Christopher Ferris <cferris@google.com> Fix maps caching for local processes.

It is possible for the map to change while running libunwind. For example,
if lots of threads are doing local unwinds at the same time. Allow the
cached map to regenerate when it detects this case.

Included in this change is a refactor of all of the os code so that it can
also be used to do caching. This is a prelude to being able to attempt to
push the code upstream.

Also, this moves the code back closer to the original upstream code.
Hopefully, this will allow me to upstream all of these changes.

Change-Id: Ia219fa61e16e36416133bc95b1dd2161bd5b8ff7
/external/libunwind/src/os-common.c