77b1d2e09cfe968a01978a9042ad4edcaad3ada2 |
|
02-Oct-2012 |
Marcin Slusarz <marcin.slusarz@gmail.com> |
nouveau: use pre-calculated stride for resource_get_handle Fixes FDO#55294. NOTE: This is a candidate for the 9.0 branch. (cherry picked from commit 93eba269351c6e256db3a4cc7c7018f5a3fae5a1)
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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6286d9810b7ebae588060370cd7a63c327478a2f |
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31-Jul-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
Revert "gallium: specify resource_resolve destination via a pipe_surface" This reverts commit 5d5af7d359e0060fa00b90a8f04900b96f9058b0. It turns out the issue this was supposed to fix merely counter-acted a bug in the hardware driver that I wasn't aware of. The resource_resolve is not supposed to do sRGB conversion, period. (This would violate the requirement that source and destination must be of the same format).
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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5d5af7d359e0060fa00b90a8f04900b96f9058b0 |
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25-Jul-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
gallium: specify resource_resolve destination via a pipe_surface The format member of pipe_surface may differ from that of the pipe_resource, which is used to communicate, for instance, whether sRGB encode should be enabled in the resolve operation or not. Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB is disabled. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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a2fc42b899de22273c1df96091bfb5c636075cb0 |
|
11-Jan-2012 |
Ben Skeggs <bskeggs@redhat.com> |
nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variants The primary motivation for this rewrite was to have a maintainable driver going forward, as nvfx was quite horrible in a lot of ways. The driver is heavily based on the design of the nv50/nvc0 3d drivers we already have, and uses the same common buffer/fence code. It also passes a HEAP more piglit tests than nvfx did, supports a couple more features, and a few more to come still probably. The CPU footprint of this driver is far far less than nvfx, and translates into far greater framerates in a lot of applications (unless you're using a CPU that's way way newer than the GPUs of these generations....) Basically, we once again have a maintained driver for these chipsets \o/ Feel free to report bugs now!
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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8611a31bb401fcc2bdc0b3624859fffff7236c4b |
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20-Feb-2010 |
Luca Barbieri <luca@luca-barbieri.com> |
nv30, nv40: unify nv[34]0_miptree.c The only difference between nv30 and nv40 is that nv30 allowed swizzling for more texture types. This patch preserves the existing behavior, using conditional code. Note however that this does not make sense, since all texture types can be swizzled on nv40 and probably on nv30 too. However, the handling of swizzled surfaces in the current 2D code is partially broken, so it's best not to touch this. A whole rewrite of the 2D code will be submitted, which will solve this problem.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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b8e56d4cddbd9c491b940e3ce5974c526802c752 |
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20-Feb-2010 |
Luca Barbieri <luca@luca-barbieri.com> |
nv30, nv40: unify all structures and headers, except shaders This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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e497a58fad878d913a1795b239ddd05870988c58 |
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09-Mar-2010 |
David Heidelberger <d.okias@gmail.com> |
nv30: fix typo Signed-off-by: David Heidelberger <d.okias@gmail.com>
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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6f4ce4a4fed9f0f0f0ee89a63e406ab86dae7150 |
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09-Mar-2010 |
Keith Whitwell <keithw@vmware.com> |
Squashed commit of gallium-no-texture-blanket commit f90b3f01af82b9522067b1824e21709a6fb2d3af Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:39:44 2010 +0000 gallium: remove p_screen::surface_buffer_create This isn't very useful without texture_blanket(), which has also been removed. Note that this function hasn't been removed from the old pipe_winsys (u_simple_screen) still used internally by some drivers (eg softpipe). commit 6c462de39a4b9980a5f034a95e580efdfcb8173b Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:40 2010 +0000 egl/x11: disable texture_blanket usage commit b42da9160df9f47224e5b3291b972f41767aa6e5 Merge: 4be2436 3ca9336 Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:24 2010 +0000 Merge commit 'origin/master' into gallium-no-texture-blanket Conflicts: src/gallium/drivers/svga/svga_screen_texture.c commit 4be2436316929e3dfc55bc34d810920c06556b66 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 14:59:26 2010 +0000 gallium: remove texture blanket call No longer needed, except for nouveau and egl/xll/native_ximage.c. Fix for nouveau is to keep the call, but move it to an internal function within nouveau. Fix for that egl/x11 relies on gallium-sw-api branch or its successor. commit 69b6764330367d63c237d0bde9fb96435d0e0257 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 13:35:16 2010 +0000 drm_api: wrap comment
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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3ca933623cf0fd3b025ab7d1b37d3fd01c854807 |
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08-Mar-2010 |
Keith Whitwell <keithw@vmware.com> |
Merge commit 'origin/gallium-winsys-handle-rebased'
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5024a39d111e2cef176a18e17f18917c2242ec72 |
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02-Mar-2010 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUT
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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c9f1db0a03b6d89f8b1113785aa961e6c9a398ef |
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01-Mar-2010 |
José Fonseca <jfonseca@vmware.com> |
nouveau: Rename pipe formats.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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5b6b67eb3ff714fbba8aed88a22a7646e1dbf655 |
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04-Feb-2010 |
Francisco Jerez <currojerez@riseup.net> |
Nuke the nv0x-nv2x gallium pipe drivers.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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28486880ca3ec39419ccee0cb1a3bedc9ef7117c |
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02-Feb-2010 |
José Fonseca <jfonseca@vmware.com> |
gallium: pipe/p_inlines.h -> util/u_inlines.h
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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3a0c527bd03c0a4e637a1dcde11f0fb6129c07f6 |
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27-Dec-2009 |
Luca Barbieri <luca@luca-barbieri.com> |
nouveau: Fix nv20-40 swizzled miptree RTs I just coded a patch that does this and seems to work fine. It must be fixed since it breaks OpenGL (or the state tracker can be changed, but it seems better to do it in the driver). The patch also fixes NV20 and NV30 in the same way. They compile but are untested. I would guess that using the 3D engine is faster for the larger levels, but the 2D engine is faster for the smaller ones (and lacks this issue).
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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b1ed72ebe2599ec178f51d86fd42f26486b9a19b |
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17-Dec-2009 |
Michal Krol <michal@vmware.com> |
Move the remaining format pf_get_* functions to u_format.h. Previously they depended on format blocks, but after removing those they started depending on format encoding.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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b91503f45740e6e2a5db92609aed887b6c7bd460 |
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12-Dec-2009 |
Patrice Mandin <patmandin@gmail.com> |
Revert "nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow creates a 1x1 front buffer)" This reverts commit ec7844537ecdb0b598447e37bf0b7120acd029f3.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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ec7844537ecdb0b598447e37bf0b7120acd029f3 |
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12-Dec-2009 |
Patrice Mandin <patmandin@gmail.com> |
nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow creates a 1x1 front buffer)
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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c574f515f0aa20ccc3841cf61a6124bc5996e7b2 |
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06-Dec-2009 |
Younes Manton <younes.m@gmail.com> |
nouveau: Work around nv04-nv40 miptrees not matching nouveau_miptree. Thanks to Bob Gleitsmann for the patch. I'll clean this up in a better way later if noone else beats me to it.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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94b5c28a98850f42fbcdab9ceda1450279e1e6fd |
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02-Dec-2009 |
Roland Scheidegger <sroland@vmware.com> |
gallium: adapt nv drivers to interface cleanups
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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d509f84543d0979e9bb53c20c195f378dd61e728 |
|
26-Nov-2009 |
Roland Scheidegger <sroland@vmware.com> |
gallium: fix more statetrackers/drivers for not using texture width/height/depth arrays
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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87d7c1aa15a944d64e43b217e18553256f9fb681 |
|
02-Nov-2009 |
Younes Manton <younes.m@gmail.com> |
nouveau: Assume all texture blankets are linear for now.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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a5348d435da7d06478adc003a07e388915a8b346 |
|
12-Oct-2009 |
Patrice Mandin <patmandin@gmail.com> |
Add support for more 8 and 16 bits formats
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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d332f8b4efae39f09454593374ff939a08af7619 |
|
26-Mar-2009 |
Michel Dänzer <daenzer@vmware.com> |
gallium: Remove some little-used fields from struct pipe_surface.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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5e27cd46c04a9e7b5904cc014bffd0f4daae31fe |
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04-Mar-2009 |
Michel Dänzer <daenzer@vmware.com> |
gallium: Unify reference counting. The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create().
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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a0dc286b5fecec1ede014cb5702368a60cbb22bc |
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25-Feb-2009 |
Younes Manton <younes.m@gmail.com> |
nouveau: nv04-nv40 texture transfer.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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0f4a91b50908ce4c1ae5fc65d73791608de30f06 |
|
16-Feb-2009 |
Patrice Mandin <patmandin@gmail.com> |
nouveau: oops :-)
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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36b83f519864e20a8ddd69b7ced55e89624a390a |
|
11-Feb-2009 |
Younes Manton <younes.m@gmail.com> |
nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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c2be521d24eddb907ff556c0a8ec854a157ef9bc |
|
10-Feb-2009 |
Patrice Mandin <patmandin@gmail.com> |
nouveau: nv30: fix miptree organization to have swizzled texture+mipmap at the right places
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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5c8c728afe0e2a8e8819097ae1c2f3c738d9397b |
|
06-Feb-2009 |
Younes Manton <younes.m@gmail.com> |
nouveau: Frontbuffer pitch needs to be set.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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79bf0bdc7ffe97ec128e5dd143c4ed54648aae42 |
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04-Feb-2009 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: get things building/running again after pipe_surface.buffer removal Don't look at nouveau_winsys_pipe.h... I promise it's temporary!
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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5069bfed29bcee2c89c36c74c6d65d388eb7792e |
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03-Feb-2009 |
Zack Rusin <zackr@vmware.com> |
gallium: remove pipe_buffer from surfaces this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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adfbba476db1fc55006efb748656ebb1a481d143 |
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30-Jan-2009 |
Zack Rusin <zackr@vmware.com> |
gallium: make p_winsys internal move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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b3028acd98e2b7fd09344f9005c5b20bba91262c |
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30-Jan-2009 |
Zack Rusin <zackr@vmware.com> |
gallium: give the screen priority when it comes to buffer allocations allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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5897383344da3320d158c26adae05de35480471f |
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20-Jan-2009 |
José Fonseca <jfonseca@vmware.com> |
gallium: Remove the standalone surfaces. This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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0b03cd4ea744c32f3f553f7af21c0241926998c8 |
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10-Jan-2009 |
Younes Manton <younes.m@gmail.com> |
nouveau: Update nv30 swizzling.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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6432d03c3d7ae21312e983fe41f4df7d66f7a3bf |
|
12-Dec-2008 |
Patrice Mandin <pmandin@caramail.com> |
nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swizzle textures
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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3086b1ecbe718d05bdf016e01cff9f5928c42e63 |
|
12-Nov-2008 |
Pekka Paalanen <pq@iki.fi> |
nv04..nv30: fix pipe_surface init Signed-off-by: Pekka Paalanen <pq@iki.fi>
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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f302fca5eb63e4bca8af5b35c585451486143e6a |
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10-Sep-2008 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: gallium directory structure changed again..
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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36ac2ade17a1b8f2c47d41945430983834b9ef01 |
|
11-Jul-2008 |
Patrice Mandin <pmandin@caramail.com> |
nv30: Update miptree to match latest changes
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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b6478021d572d9ec30212d6e6992496ee4cf347d |
|
29-Jun-2008 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: adapt to cpp->pf_block changes
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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fa4b2439d4f240a5e573d4ea198b829791d614f4 |
|
26-May-2008 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: very quick port to tex-surface changes. probably the last match-gallium-upstream merge for a bit, some cleanup+nv50 work coming RSN...
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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7f811f2c42937f254ae1b11e5b0ece765a8ea31b |
|
12-Apr-2008 |
Patrice Mandin <pmandin@caramail.com> |
nv30: Update miptree stuff
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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7b389f8d2f307fa0714494f2a43e9141cc04ed3e |
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30-Mar-2008 |
Patrice Mandin <pmandin@caramail.com> |
nv30: use FREE macro
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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1d9049c4df24d47446218f4032b891b817af0d00 |
|
20-Mar-2008 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: match gallium API changes
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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a514aeb77899816d82c5b31f3bf2206d82d68893 |
|
18-Mar-2008 |
Patrice Mandin <pmandin@caramail.com> |
nv30: update miptree stuff for texturing
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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6bd5e5ce00b1870a8d94337cc10faa8134cbefd5 |
|
12-Mar-2008 |
Stephane Marchesin <marchesin@icps.u-strasbg.fr> |
nv30: line up the miptree creation to latest changes.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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84cc07dc89c0ebce4ad55b4b3684d4420a202683 |
|
29-Feb-2008 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: implement pipe_screen Untested on NV3x/NV5x. Quite possibly broken.
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
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26add9288c88108e3485ffc57c51ea9bdc0ee719 |
|
16-Feb-2008 |
Ben Skeggs <skeggsb@gmail.com> |
nouveau: match gallium code reorginisation. That was... fun..
/external/mesa3d/src/gallium/drivers/nv30/nv30_miptree.c
|