History log of /external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
02fac2930581b9bea9f6d221eb6d6b471fc3b9c6 03-May-2012 Christoph Bumiller <e0425955@student.tuwien.ac.at> nv50: implement stream output
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
6d1cdec3ba151168bfc3aef222fba6265dfb41fb 06-Apr-2012 Christoph Bumiller <e0425955@student.tuwien.ac.at> nouveau: switch to libdrm_nouveau-2.0
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
0a3f0ff2645d03d5f572cc26932595b8df400505 30-Aug-2011 Christoph Bumiller <e0425955@student.tuwien.ac.at> nv50: add support for linear textures and render targets
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
be68782d9aebf6f6575bb8cc9cfc66b7bad79644 01-Mar-2011 Ben Skeggs <bskeggs@redhat.com> nv50: sync textures with render targets ourselves

Port of the nvc0 commit doing the same.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
79079141fa7cbf395d1ffc77364ac301d9824211 28-Feb-2011 Ben Skeggs <bskeggs@redhat.com> nv50: move onto common linear buffer manager

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h
f80c03e1875fe96ff2f4c022e3cb76357828140d 28-Feb-2011 Christoph Bumiller <e0425955@student.tuwien.ac.at> nv50: replace most of it with nvc0 driver ported to nv50

We'll have to do some unification now to reduce code duplication.
/external/mesa3d/src/gallium/drivers/nv50/nv50_winsys.h