e12c4faf7ef1246fd7c3a9d9dc30130a6675c3b4 |
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15-Jan-2011 |
Eric Anholt <eric@anholt.net> |
mesa: Add support for glDepthRangef and glClearDepthf. These are ARB_ES2_compatibility float variants of the core double entrypoints. Fixes arb_es2_compatibility-depthrangef.
/external/mesa3d/src/mesa/main/viewport.h
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dda3ccba8c3e34320524d65292e98d34f03c4fa7 |
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07-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Clean up header file inclusion in viewport.h.
/external/mesa3d/src/mesa/main/viewport.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/viewport.h
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3ef2a490d27f209bbe52c48af08531eac8022ea5 |
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30-Jul-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Add missing headers to viewport.h.
/external/mesa3d/src/mesa/main/viewport.h
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2c3785159574e6c8640b6af3ce2ef561d095f324 |
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07-Mar-2009 |
Brian Paul <brianp@vmware.com> |
mesa: move glViewport and glDepthRange functions into new viewport.c file A bit of refactoring with an eye toward ES2 and GL 3.1
/external/mesa3d/src/mesa/main/viewport.h
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