b4922b533155cc139ebafb111502bb55d2ad2ccf |
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26-Aug-2009 |
Eric Anholt <eric@anholt.net> |
mesa: Add support for ARB_depth_clamp. This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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b7d048405cbcefc49dba56e5e3abee0d621f6c18 |
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25-Aug-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
move (void) foo; instances after local declarations
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 |
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25-Aug-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
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05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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762c115242d8f410b7a54b3bc6e3d677755a9c1e |
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19-Mar-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
added comments
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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f5a078197552bc956322e2fa292b034e4ccb9d82 |
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03-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
bring over Michel Daenzer's DRI changes
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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e7e38a47a8dd567fd5a848cbef09b14018fb2fe0 |
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21-May-2001 |
Gareth Hughes <gareth@valinux.com> |
Initial commit of cliptest work. More to come shortly. - Add debug, benchmark code. - Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions before exiting the fast math block. - Remove divide-by-zero test in x86 cliptest, and set clipped vertices to [0,0,0,1] instead of leaving them uninitialized.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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22144ab7552f0799bcfca506bf4ffa7f70a06649 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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188f2949eaf181f4aab041a6dad26fa76e746eee |
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03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
more namespace clean-ups
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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08836341788a9f9d638d9dc8328510ccd18ddeb5 |
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03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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321f67c4729adeebd7aa9ef9e22c95e709952851 |
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13-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fix crash in book/stencil. Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
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26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
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16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_clip_tmp.h
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