63e7a4c6e5bf51d8090046ebc5adcb4207448565 |
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09-Nov-2011 |
José Fonseca <jfonseca@vmware.com> |
mesa,glsl,mapi: Put extern "C" { ... } where appropriate. Probably a several places missing, but enough to cover all headers (in)directly included by uniform_query.cpp, and fix the MSVC build.
/external/mesa3d/src/mesa/program/prog_parameter.h
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24409ba1968cc49cbde6a111464c91271babc68a |
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19-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/program/prog_parameter.h
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9520f483b8f1e45fa474674b415554988de5d8d3 |
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01-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: s/INLINE/inline/ INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/program/prog_parameter.h
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7708b25e2b5e05f262c19dde5d7f3612a7e7e166 |
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19-Aug-2011 |
Eric Anholt <eric@anholt.net> |
mesa: Make the gl_constant_value's bool occupy the same space as float/int. At least for Intel, all our uniform components are of uint32_t size, either float or signed or unsigned int. For uploading uniform data in the driver, it's much easier to upload a full dword per uniform element instead of trying to pick out the bool byte and then fill in the top 3 bytes of pad with 0. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/program/prog_parameter.h
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8488112d20d49d3dc7fefef19c6e550e4b71661c |
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05-Aug-2011 |
Brian Paul <brianp@vmware.com> |
mesa: whitespace changes
/external/mesa3d/src/mesa/program/prog_parameter.h
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b191382c60bdcfeb7f424b23aa6ab63de81e2f08 |
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14-Jun-2011 |
Bryan Cain <bryancain3@gmail.com> |
mesa, glsl_to_tgsi: add native support for integers in shaders Disabled by default on all drivers. To enable it, change ctx->GLSLVersion to 130 in st_extensions.c. Currently, softpipe is the only driver with integer support.
/external/mesa3d/src/mesa/program/prog_parameter.h
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6d89abadbcd68bbe9e08f041412549f8dc1fc73c |
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18-May-2011 |
Bryan Cain <bryancain3@gmail.com> |
mesa: support boolean and integer-based parameters in prog_parameter The functionality is not used by anything yet, and the glUniform functions will need to be reworked before this can reach its full usefulness. It is nonetheless a step towards integer support in the state tracker and classic drivers.
/external/mesa3d/src/mesa/program/prog_parameter.h
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b5c07b9226d8e7de78f6367b5799b39caf820ef3 |
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25-Aug-2010 |
Eric Anholt <eric@anholt.net> |
mesa: Remove now-unused _mesa_add_sampler(). We do the generation of "what sampler number within Parameters are we" right in ir_to_mesa.cpp, instead of repeatedly walking the existing list to find out.
/external/mesa3d/src/mesa/program/prog_parameter.h
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9ab1332d749e8e7eda2896c25725e245fd0f8444 |
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25-Aug-2010 |
Eric Anholt <eric@anholt.net> |
mesa: Remove now-unused _mesa_add_uniform. We had to inline it to avoid doing a double-lookup in the process of adding assertion checks.
/external/mesa3d/src/mesa/program/prog_parameter.h
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ea2231ff5e4ced36bdb65ccdd02a1008fb8bfce7 |
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25-Aug-2010 |
Eric Anholt <eric@anholt.net> |
mesa: Remove the "Used" flag in gl_program_parameter. This was in place for uniform handling, but nothing actually needs the value now, since presence in a parameter list indicates that the uniform was used as far as the linker was concerned.
/external/mesa3d/src/mesa/program/prog_parameter.h
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c234d0b25f622a7bdd3c40bc72fdbd59d8494c7c |
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06-Aug-2010 |
Eric Anholt <eric@anholt.net> |
ir_to_mesa: Add support for sampler arrays. Support for samplers in general is still incomplete -- anything in a uniform struct will still be broken. But that doesn't appear to be any different from master. Fixes: glsl-fs-uniform-sampler-array.shader_test
/external/mesa3d/src/mesa/program/prog_parameter.h
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ec2b92f98c2e7f161521b447cc1d9a36bce3707c |
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11-Jun-2010 |
Brian Paul <brianp@vmware.com> |
mesa: rename src/mesa/shader/ to src/mesa/program/
/external/mesa3d/src/mesa/program/prog_parameter.h
|