History log of /external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
ea2aca036c742474cda03e3b7012b188a14d0287 13-Feb-2012 Brian Paul <brianp@vmware.com> st/mesa: remove st_get_default_texture()

Just use _mesa_get_fallback_texture() instead.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
2dd788663a8d54e8d54fc373d9399548f324c9ea 20-Dec-2010 Vinson Lee <vlee@vmware.com> st/mesa: Clean up header file inclusion in st_cb_texture.h.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
e857293299c5bc38de683f199fe1ec7833aff61c 05-Aug-2010 Vinson Lee <vlee@vmware.com> st/mesa: Add missing headers in st_cb_texture.h.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
295a87f6c211322faefc4ef7f88f02722973f5b6 04-May-2010 Brian Paul <brianp@vmware.com> st/mesa: remove unused needFlush parameter to st_finalize_texture()
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
8f6d9e12be0be086ca2aab0b56dff8d2181addd9 14-Aug-2008 Brian Paul <brian.paul@tungstengraphics.com> gallium: use a default texture in update_textures(), update_samplers() when needed

The default texture is used when the current fragment shader has texture
sample instructions but the user has not provided/bound a texture.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
58edb0683db45c449b219988a8715cf8fd69e42d 20-Feb-2008 Brian <brian.paul@tungstengraphics.com> gallium: state tracker didn't always notify drivers of texobj data changes

Calling glTexSubImage() or glTexImage() to replace texture data didn't
reliably cause pipe->set_sampler_texture() to get called so drivers didn't
always get notified of new texture data.
The st_texture_object->pt pointer doesn't always indicate changed data so
added a dirtyData field.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
c3af68dc5022715cc8f126b7df12f3f5248aefe7 11-Dec-2007 Keith Whitwell <keith@tungstengraphics.com> gallium: remove set_sampler_units interface

The effect of this mapping can be acheived by the state tracker and
setting up the pipe texture state pointers to incorporate its affects.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
753db0d8407147393a7b0622ae3fa28f68d0353d 30-Nov-2007 Michel Dänzer <michel@tungstengraphics.com> Hide texture layout details from the state tracker.

pipe->get_tex_surface() has to be used for access to texture image data.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
14b98343309fdcff3514f05020303f7b40e83a4a 08-Aug-2007 Brian <brian@i915.localnet.net> s/intel/st/
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
d78dab126724e6e9d475289a086fb6f85adc3985 07-Aug-2007 Brian <brian@i915.localnet.net> plug in texture/sampler state update
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
6da9234fd437f97267e7831f034c78b31156d939 06-Aug-2007 Brian <brian.paul@tungstengraphics.com> New st_init_*_functions() to initialize the driver functions table.

We need to do these initializations before initializing the Mesa context
because context init involves creating texture/program/etc objects.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
24df8f895fe8807aa2ba058e71bd40adfc01d21e 06-Aug-2007 Brian <brian@i915.localnet.net> new texture functions
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h