ea2aca036c742474cda03e3b7012b188a14d0287 |
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13-Feb-2012 |
Brian Paul <brianp@vmware.com> |
st/mesa: remove st_get_default_texture() Just use _mesa_get_fallback_texture() instead. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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2dd788663a8d54e8d54fc373d9399548f324c9ea |
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20-Dec-2010 |
Vinson Lee <vlee@vmware.com> |
st/mesa: Clean up header file inclusion in st_cb_texture.h.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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e857293299c5bc38de683f199fe1ec7833aff61c |
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05-Aug-2010 |
Vinson Lee <vlee@vmware.com> |
st/mesa: Add missing headers in st_cb_texture.h.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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295a87f6c211322faefc4ef7f88f02722973f5b6 |
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04-May-2010 |
Brian Paul <brianp@vmware.com> |
st/mesa: remove unused needFlush parameter to st_finalize_texture()
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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8f6d9e12be0be086ca2aab0b56dff8d2181addd9 |
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14-Aug-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
gallium: use a default texture in update_textures(), update_samplers() when needed The default texture is used when the current fragment shader has texture sample instructions but the user has not provided/bound a texture.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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58edb0683db45c449b219988a8715cf8fd69e42d |
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20-Feb-2008 |
Brian <brian.paul@tungstengraphics.com> |
gallium: state tracker didn't always notify drivers of texobj data changes Calling glTexSubImage() or glTexImage() to replace texture data didn't reliably cause pipe->set_sampler_texture() to get called so drivers didn't always get notified of new texture data. The st_texture_object->pt pointer doesn't always indicate changed data so added a dirtyData field.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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c3af68dc5022715cc8f126b7df12f3f5248aefe7 |
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11-Dec-2007 |
Keith Whitwell <keith@tungstengraphics.com> |
gallium: remove set_sampler_units interface The effect of this mapping can be acheived by the state tracker and setting up the pipe texture state pointers to incorporate its affects.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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753db0d8407147393a7b0622ae3fa28f68d0353d |
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30-Nov-2007 |
Michel Dänzer <michel@tungstengraphics.com> |
Hide texture layout details from the state tracker. pipe->get_tex_surface() has to be used for access to texture image data.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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14b98343309fdcff3514f05020303f7b40e83a4a |
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08-Aug-2007 |
Brian <brian@i915.localnet.net> |
s/intel/st/
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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d78dab126724e6e9d475289a086fb6f85adc3985 |
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07-Aug-2007 |
Brian <brian@i915.localnet.net> |
plug in texture/sampler state update
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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6da9234fd437f97267e7831f034c78b31156d939 |
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06-Aug-2007 |
Brian <brian.paul@tungstengraphics.com> |
New st_init_*_functions() to initialize the driver functions table. We need to do these initializations before initializing the Mesa context because context init involves creating texture/program/etc objects.
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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24df8f895fe8807aa2ba058e71bd40adfc01d21e |
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06-Aug-2007 |
Brian <brian@i915.localnet.net> |
new texture functions
/external/mesa3d/src/mesa/state_tracker/st_cb_texture.h
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