3ffa126066542590dc7430514a1174e49191b875 |
|
30-Apr-2015 |
bungeman <bungeman@google.com> |
Move resource fonts to common location. Move resource fonts to resources/fonts, add a destortable font for testing, and clean up how the tests create fonts from resources. R=joshualitt@google.com Review URL: https://codereview.chromium.org/1120823002
/external/skia/gm/dcshader.cpp
|
29bee0fe657fabf7c396502b69c9167fba13eaaa |
|
29-Apr-2015 |
egdaniel <egdaniel@google.com> |
Make XPFragmentBuilder only Builder with access to DstCopy. Plus a bunch of renaming. BUG=skia: Review URL: https://codereview.chromium.org/1110033004
/external/skia/gm/dcshader.cpp
|
cfc18867d982119d9dc2888bf09f1093012daadd |
|
28-Apr-2015 |
jvanverth <jvanverth@google.com> |
Use GLSLCaps for creating processor keys and GLSL-specific programs Effectively all this does is future-proof any GLSL-specific code, as GLSLCaps is just a typedef of GLCaps. BUG=skia: Review URL: https://codereview.chromium.org/1109863004
/external/skia/gm/dcshader.cpp
|
36352bf5e38f45a70ee4f4fc132a38048d38206d |
|
26-Mar-2015 |
mtklein <mtklein@chromium.org> |
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} NOPRESUBMIT=true BUG=skia: DOCS_PREVIEW= https://skia.org/?cl=1037793002 Review URL: https://codereview.chromium.org/1037793002
/external/skia/gm/dcshader.cpp
|
b62da80cbf6643c1944d3ebf8df233f286bd3fde |
|
31-Jan-2015 |
bsalomon <bsalomon@google.com> |
Add standard way to indicate GM is GPU-only. TBR=egdaniel@google.com,mtklein@google.com Review URL: https://codereview.chromium.org/869393007
/external/skia/gm/dcshader.cpp
|
42dbfa8651861f2f686879c996aab9f9f82277dd |
|
26-Jan-2015 |
robertphillips <robertphillips@google.com> |
Add patheffects to debugger printout TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/872043002
/external/skia/gm/dcshader.cpp
|
1c4029296f518a84ef90095243ba210163a1e1f9 |
|
23-Jan-2015 |
mtklein <mtklein@chromium.org> |
remove unused GM flags Depends on https://codereview.chromium.org/873753002/ Thumbs up to CLion for refactoring this for me. BUG=skia: Review URL: https://codereview.chromium.org/867963004
/external/skia/gm/dcshader.cpp
|
a1193e4b0e34a7e4e1bd33e9708d7341679f8321 |
|
21-Jan-2015 |
scroggo <scroggo@google.com> |
Make SkStream *not* ref counted. SkStream is a stateful object, so it does not make sense for it to have multiple owners. Make SkStream inherit directly from SkNoncopyable. Update methods which previously called SkStream::ref() (e.g. SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(), which required the existing owners to call SkStream::unref()) to take ownership of their SkStream parameters and delete when done (including on failure). Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some cases this means heap allocating streams that were previously stack allocated. Respect ownership rules of SkTypeface::CreateFromStream() and SkImageDecoder::buildTileIndex(). Update the comments for exceptional methods which do not affect the ownership of their SkStream parameters (e.g. SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be explicit about ownership. Remove test_stream_life, which tested that buildTileIndex() behaved correctly when SkStream was a ref counted object. The test does not make sense now that it is not. In SkPDFStream, remove the SkMemoryStream member. Instead of using it, create a new SkMemoryStream to pass to fDataStream (which is now an SkAutoTDelete). Make other pdf rasterizers behave like SkPDFDocumentToBitmap. SkPDFDocumentToBitmap delete the SkStream, so do the same in the following pdf rasterizers: SkPopplerRasterizePDF SkNativeRasterizePDF SkNoRasterizePDF Requires a change to Android, which currently treats SkStreams as ref counted objects. Review URL: https://codereview.chromium.org/849103004
/external/skia/gm/dcshader.cpp
|
3f43f8ab9cd3ba0ea83f5ae0659c21f101dfca7a |
|
21-Jan-2015 |
reed <reed@chromium.org> |
remove dead SkPersp macros BUG=skia: TBR= Review URL: https://codereview.chromium.org/864713002
/external/skia/gm/dcshader.cpp
|
36a364a846dd5cee382069430f376286fe6c3af5 |
|
07-Jan-2015 |
mtklein <mtklein@chromium.org> |
Make DCShader serializable. This allows a test pipeline like dcshader GM -> pipe -> gpu backend. BUG=skia: Review URL: https://codereview.chromium.org/816403007
/external/skia/gm/dcshader.cpp
|
50b9307e96064637b10b6f070a807e320c45a005 |
|
05-Jan-2015 |
halcanary <halcanary@google.com> |
Correctly declare skiagm::DCShader to be not flattenable. Motivation: As part of my testing I serialize all of our GMs to SKP files. This was breaking my code. Review URL: https://codereview.chromium.org/832393002
/external/skia/gm/dcshader.cpp
|
b0ae649b7ebda86ef53bf913798b809d500973ed |
|
29-Dec-2014 |
bsalomon <bsalomon@google.com> |
Add device space skshader GM to test kDevice_GrCoordSet Review URL: https://codereview.chromium.org/816003002
/external/skia/gm/dcshader.cpp
|