8f827fe44aad3c93638bc0f5dec32812c9ba2c98 |
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13-May-2015 |
kkinnunen <kkinnunen@nvidia.com> |
Fix SkStrokeRec == to report true for all fills Fix SkStrokeRec == to report true for all fills, regardless of the stale stroking data the object might contain. Review URL: https://codereview.chromium.org/1130153002
/external/skia/include/core/SkStrokeRec.h
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f103cd85392e30d2a534a3a62a034e79abff2d4f |
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13-Apr-2015 |
egdaniel <egdaniel@google.com> |
Set resScale on stroker when stroking path on gpu. BUG=skia:3686 Review URL: https://codereview.chromium.org/1048333003
/external/skia/include/core/SkStrokeRec.h
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05d9044de4f1c6e791df66a425638752daac4c6b |
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12-Feb-2015 |
reed <reed@google.com> |
optional res-scale parameter to getFillPath BUG=skia: NOTREECHECKS=True TBR= Review URL: https://codereview.chromium.org/911053005
/external/skia/include/core/SkStrokeRec.h
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20b373cf3116905fc5ca1928c9b504851335ca43 |
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01-Dec-2014 |
cdalton <cdalton@nvidia.com> |
Add color emoji fallback for nvpr text BUG=skia: Review URL: https://codereview.chromium.org/759613005
/external/skia/include/core/SkStrokeRec.h
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b85a0aab6905af8b329539b7573a7555b727d5e5 |
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22-Jul-2014 |
cdalton <cdalton@nvidia.com> |
Add a GrPathRange class Adds a GrPathRange object that represents a range of paths on the gpu. Updates GrDrawTarget::drawPaths and supporting code to use GrPathRange instead of an array of GrPath objects. Change-Id: I67845f3893cd4d955db947d699aa3733cbb081e0 BUG=skia: R=bsalomon@google.com, jvanverth@google.com, kkinnunen@nvidia.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/400713003
/external/skia/include/core/SkStrokeRec.h
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e61c411c1258a323a010558c08de3d9f8d170dca |
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12-Jun-2014 |
egdaniel <egdaniel@google.com> |
Use vertex attributes for dash effect in gpu This will allow us to batch dashed lines together when drawing. Also, this removes the need for a coord transform matrix in the shader, thus we save the cost of uploading a new matrix uniform everytime we do a simple transform to the dashed line we are drawing. BUG=skia: R=bsalomon@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/326103002
/external/skia/include/core/SkStrokeRec.h
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5c8ee2539b9316b22416a991a1f560ef5cec7957 |
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01-Nov-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Make GrContext cache the gpu paths Creating paths for nv_path_rendering is costly. Try to reduce this cost by caching paths based on the SkPath "hash" (i.e. SkPathRef generation id) and stroke properties. Adds the paths to GrContext::fTextureCache instance. Later this should be renamed and the GrContext API should reflect the nature of the cache better. R=bsalomon@google.com, mtklein@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/26557003 git-svn-id: http://skia.googlecode.com/svn/trunk@12083 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkStrokeRec.h
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5f74cf8c49701f514b69dc6f1a8b5c0ffd78af0a |
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17-Dec-2012 |
sugoi@google.com <sugoi@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Follow up on the previous patch : - Moved the SkStrokeRec class in its own file - Replaced SkStroke by SkStrokeRec in Ganesh - Moved path stroking to the Ganesh level in some cases (everytime it isn't required to do it directly in SkGpuDevice). PathEffect and MaskFilter still require path stroking at the SkGpuDevice for now. - Renamed static functions in SkPath with proper names * No functionality shold have changed with this patch. This is a step towards enabling Ganesh Path Renderers to decide whether or not to stroke the path rather than always receiving the stroked path as an input argument. BUG=chromium:135111 TEST=Try path rendering tests from the gm Review URL: https://codereview.appspot.com/6946072 git-svn-id: http://skia.googlecode.com/svn/trunk@6861 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/include/core/SkStrokeRec.h
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