cba73780bbd12fd254229517aec04fcbf0b64b52 |
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29-May-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
replace config() with colorType() BUG=skia: R=robertphillips@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/303543009 git-svn-id: http://skia.googlecode.com/svn/trunk@14959 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 |
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23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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d6770e69e05c9dcc12f2a1a2d509c0b174372ee7 |
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14-Feb-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
SSE2 version of blit_lcd16, courtesy of Jin Yang. Yields 25-30% speedup on Windows (32b), 4-7% on Linux (64b, less register pressure), not invoked on Mac (lcd text is 32b instead of 16b). Followup: GDI system settings on Windows can suppress LCD text for small fonts, interfering with our benchmarks. (http://code.google.com/p/skia/issues/detail?id=483) http://codereview.appspot.com/5617058/ git-svn-id: http://skia.googlecode.com/svn/trunk@3189 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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1750bf17635e788198200f971d9cb66f67399363 |
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15-Nov-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
support blitMask+shader natively (1.75x faster for AA, and now we can support LCD at all with a shader.) git-svn-id: http://skia.googlecode.com/svn/trunk@2689 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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e901b4ccdbd0b7134b7c9ce75701b22ee7821dec |
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14-Nov-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
rename/refactor in preparation for supporting accelerated blits of shader-output through a mask. git-svn-id: http://skia.googlecode.com/svn/trunk@2684 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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edb606cb999887d54629f361bcbf57c5fede1bb0 |
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18-Oct-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
move LCD blits into opts, so they can have assembly versions git-svn-id: http://skia.googlecode.com/svn/trunk@2484 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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58af9a64701540c7f8083bc22a42d0bae3a5583c |
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12-Oct-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
separate SkBlitMask decl into its own header git-svn-id: http://skia.googlecode.com/svn/trunk@2461 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/src/core/SkBlitMask.h
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