7f2e5e3cea6af1f1dff35842aa13d46c47315b91 |
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05-May-2015 |
John Reck <jreck@google.com> |
Dump profile info after running test Bug: 20824843 Not really a proper "benchmark mode" but it turns out we already have reasonably good profile data, so tweak the test app to spit it out after a run. Change-Id: Iaee9c0d61b5508daf282fe5f95d0b37ee419a8f1
/frameworks/base/libs/hwui/tests/TestContext.cpp
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84e390cc903ae4027276c33371ad5237b550910f |
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05-Jan-2015 |
John Reck <jreck@google.com> |
Replace sleep() hack with vsync listening Change-Id: I4eb744d9a5abe40cf4f8bbaafa03e59b7360608a
/frameworks/base/libs/hwui/tests/TestContext.cpp
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94c40fe92117f301c7758de2861ab0c1d6cfded0 |
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08-Oct-2014 |
John Reck <jreck@google.com> |
CARD LAND! Bug: 16712006 Initial work towards benchmarking HWUI systems Currently this will just create a screen full of "cards" to simulate a high load scenario for shadows and clipping Change-Id: Ie9f9a9570844e136db8053e8fc62fe06cb922a5f
/frameworks/base/libs/hwui/tests/TestContext.cpp
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