0e66439387e36876de94a60658917a7f3b0e6d27 |
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27-Sep-2014 |
Jorim Jaggi <jjaggi@google.com> |
Add option to enable scrim SRC optimization It turns out that the optimization to disable glClear + draw scrim with SRC is not good for all devices, so this CL adds a config flag to revert to the old behavior. Bug: 17673806 Change-Id: Ic4e0177f2d6fcf4448755d0be66e8fbef2d15ab5
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
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2bc5406d7aa78a24f907e45690525e6633a78f21 |
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27-Sep-2014 |
Jorim Jaggi <jjaggi@google.com> |
Fix overdraw Bug: 17673806 Change-Id: Ia34602122a47e5ffc69dce3580cfab52bc9f535f
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
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a0fad3ba06d0352f640532e69ed3d540b3795535 |
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19-Sep-2014 |
Selim Cinek <cinek@google.com> |
Optimized and improved the status bar performance a lot Instead of clearing the Statusbarwindow buffer in the beginning we now draw the scrim with mode SRC and therefore a whole screen of overdraw is saved! Bug: 17287256 Change-Id: I29f14a2c3d4cb087c422ae6f486d23d7f8ec173b
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ScrimView.java
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