History log of /frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
d77b9ed7dcc42efca33b225c4594a30aab9e709c 12-May-2015 Deepanshu Gupta <deepanshu@google.com> Add missing delegates for M preview.

- Remove ICU dependency (use the version bundled with platform).
- Restructure intelliJ project to move dependencies to module.
- Minor fixes to layoutlib tests.

TODO:
- Load ICU data.
- Hyphenator doesn't work.
- High quality line breaker not present.

Change-Id: I965e096e17bfc97ee995a649c3f4f6f64bb4f70d
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
145bc2d067faa3fb49b71e9e8c8c70b40564061a 28-Aug-2014 Deepanshu Gupta <deepanshu@google.com> LayoutLib: support font weights.

Also fixes a shader delegate method.

Change-Id: I86be80ab55d04760084d5bf39235f2ee4de7be23
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
1840e8f2c73570e7b51c66c03d3a50bd00f3f742 31-Jul-2014 Deepanshu Gupta <deepanshu@google.com> Fix Delegates

Change-Id: I2b6a6b679b7a5b2532b76b723155bc2763b70768
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
79ee46172b45b0652b2bf8dc8b8889da51ff2459 29-May-2014 Deepanshu Gupta <deepanshu@google.com> Update delegates

Update layoutlib delegates in response to commit
a631a36de986acea2ef6fdfbaf3441a28b914b15

Change-Id: I897a7e3a61286bfae9054415d555febe16410106
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
88a8364c386c694f7ad56662ef89713dbf7c9d63 27-Jan-2014 Narayan Kamath <narayan@google.com> Track 64bit changes to android/graphics.

All pointers are now 64bits wide, so should be
represented as java longs and not ints.

Also changed DelegateManager and SparseWeakArray to
reflect the new world order.

Change-Id: Ic32b6b53818dbae9b949f03004c4fb6dae26cdbe
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
282e181b58cf72b6ca770dc7ca5f91f135444502 24-Jan-2014 Adam Lesinski <adamlesinski@google.com> Revert "Move frameworks/base/tools/ to frameworks/tools/"

This reverts commit 9f6a119c8aa276432ece4fe2118bd8a3c9b1067e.
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
9f6a119c8aa276432ece4fe2118bd8a3c9b1067e 28-Aug-2013 Mike Lockwood <lockwood@google.com> Move frameworks/base/tools/ to frameworks/tools/

Change-Id: I3ffafdab27cc4aca256c3a5806b630795b75d5c8
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
f0a53435f14d23d9555fc46014352ee6a7baa647 24-Feb-2011 Xavier Ducrohet <xav@android.com> LayoutLib: Add debug mode.

Change-Id: If4263c7dba63a063f84e0c6988c270eb6d291ac3
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
cc4977d0fdaf657907912fd6cc2f9426dc8d2e36 22-Feb-2011 Xavier Ducrohet <xav@android.com> LayoutLib: Hold onto delegate references.

When an object is given a delegate to hold onto, keep
the reference to the delegate instead of its native integer.

Also change the way the finalizer works by not explicitely deleting
the delegate. Instead we want the delegate to be deleted when
nothing holds a reference to it. To do this, instead of using
a regular SparseArray, we use a SparseArray of WeakReferences.
Because the main Java object that "owns" the delegate does not
actually holds a reference to the delegate, we fake this by
having the delegate manager hold a reference to delegates for
the main object. This is added/removed as the object is created
and the native finalized is called.

This makes layoutlib behave more like the JNI code where the native
objects are reference counted, and where the Java object can be
deleted but the delegate it owns is kept around (usually because
another type of delegates hold a reference on it.)

To properly handle the WeakReferences, we need to be able to
regularly clear the SparseArray of WeakReference that were
referencing objects that have been GC'ed.
Since the SparseArray is regularly being compacted (actually only
when items are removed), we use a custom SparseWeakArray (started
as a straight copy of SparseArray) that handles the WeakReference
and takes care of compacting the array by removing deleted indices
and WeakReference that returns null. Since our specific use case
doesn't call actually delete() or remove(), the compacting
only happens when the array needs to be resized.

Change-Id: Iacc5c1ff5b21732b8816fda87eb090da12d034e0
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
9a4fe29c8d92014d2d9a848e9116b8cc9d0842f9 10-Feb-2011 Xavier Ducrohet <xav@android.com> LayoutLib: Annotate the custom delegate methods.

Every method implementing a delegate needed by the
layoutlib_create bytecode modification must now be
annotated with LayoutlibDelegate.

The methods in the original source code that are delegated
are already automatically annotated. Now with the implementations
being annotated we can do bi-directional tests and find not
only missing implementations but also dead obsolete code.

This will be useful when backporting to earlier versions of
Android, or when native (non public) method disappear. In fact,
the new test detected one such method in Shader.

Change-Id: I491708b68ac2736ca5669aa86cd5e930a00f9db3
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
d43909c7503e11eb335a452d296a10804bb01fd6 23-Dec-2010 Xavier Ducrohet <xav@android.com> LayoutLib: add support for unsupported drawing modifiers.

DrawFilter, Rasterizer, ColorFilter and MaskFilter
are not supported but we need to provide their
JNI counterparts anyway, to at least display warnings
when they are used.

Also improved the API to query Paint for Shaders
and PathEffects, and clean up some code by
moving asserts into the DelegateManager.

Change-Id: I8942514565d28576d5608c6373bda25d86d42ff2
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
d348b6eaa98e23cb38d90906df109aaa2d20ea7f 20-Dec-2010 Xavier Ducrohet <xav@android.com> LayoutLib: support for Path and BitmapShader using delegates.

Also created delegates for all missing shader, xfermode
and patheffect classes. Moved the logic of the xfermode,
and patheffects that was in Canvas_Delegate into the
xfermode/patheffect classes, and added support (in all
3 clases) for knowing if the shader/xfermode/patheffect
is actually supported or not. Make use of fidelityWarning
in LayoutLog if they are not.
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
d9c64369cf9be6568af2d79c35fb470cc261730d 14-Dec-2010 Xavier Ducrohet <xav@android.com> LayoutLib: Fix gradient rendering.

- fully support canvas transform
- fully support shader local transform
- fix repeat/mirror issue in the negative values.

Change-Id: Ib2aa7ade1c2702da4364cbda9a5a3ae72c1d3174
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
c2e9651bf386a1f7bf7fc706cf5424950570470c 10-Nov-2010 Xavier Ducrohet <xav@android.com> Layoutlib: New bridge implementation using the new API 5.

Since the new API prepare for stateful layoutlib, major
reorganization of the code.

New "android" sub-package for all extended android classes.
Also moved BridgeInflater in here so that all extended classes
are in this package. Only delegates and classes replacing
renamed classes are in their original android.* packages.
Also created full file for the empty implementations of
IWindow and IWindowSession.
New "impl" for the dirty work implementation.
Main package contains the basic implementation of the API.

Most of the code that was in Bridge is now in .impl.LayoutSceneImpl,
with the main init/inflate/render code split into the contrustrutor,
inflate() and render().

Change-Id: Ie15b15e5a1b2388cd6ef82e518345b1fc02ec981
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java
251d2e99245095369b52d891a660b2ed270f02e0 02-Nov-2010 Xavier Ducrohet <xav@android.com> Layoutlib native delegate: primitive shapes and shaders

Change-Id: Id2b0c6231589e82d8e96c9f019042eba348a6583
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/Shader_Delegate.java