a9650f0cccf82271d47f5177d21b3132f1887b3a |
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12-Jan-2015 |
Jeff Davidson <jpd@google.com> |
Revert "Revert "Update protobuf library from 2.3 to 2.6."" This reverts commit bca4262dac55cc59b28d6fde658d5f8a254fcc2d. Change-Id: I8ecd859340779dfacffba4c6d1a44c5cdbdfceed
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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bca4262dac55cc59b28d6fde658d5f8a254fcc2d |
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12-Jan-2015 |
Jeff Davidson <jpd@google.com> |
Revert "Update protobuf library from 2.3 to 2.6." This reverts commit a42cdf169060e1bb65c77bc8a394d266403d8583. Change-Id: I8f75e6fcc921041ebdfd35c4724134fcb2c739c6
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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a42cdf169060e1bb65c77bc8a394d266403d8583 |
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16-Sep-2014 |
Jeff Davidson <jpd@google.com> |
Update protobuf library from 2.3 to 2.6. Remove generated cpp/h files for gltrace.proto as we can use the build system to generate these dynamically. Change-Id: I949d32fb5126f1c05e2a6ed48f6636a4a9b15a48
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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16d7b6a8bb6f22ddd9252c6c0aefa84a53b65d53 |
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18-Aug-2014 |
Ben Clayton <bclayton@google.com> |
Don't try to capture the pointer when using PBOs for texture APIs If a PBO is bound, then the pointer argument is a relative offset from the start of the PBO, not an absolute address. Fixes b/17063439 Change-Id: I39629ce6c9bb3cb6bac5c9b0311287628306ddd4 (cherry picked from commit 0ad707f2f3d714af7d983d68330ed51dace815f5)
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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7b3f48d2efc83094de70c24520bafacda3749a20 |
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17-Jul-2014 |
Ben Clayton <bclayton@google.com> |
Use the count parameter to store all the uniform vectors, not just the first one. DO NOT MERGE. Change-Id: Ib56d859051f0b895de5c12ffa371cd4b2b65ac0b (cherry picked from commit 31b0aec64ba44b1ee0581e00a588d84f4b081512)
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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3d3c125423ab922e705c3f563c689bd7c4a04bac |
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07-Jul-2014 |
Ben Clayton <bclayton@google.com> |
Add data capturing of glCompressedTexImage2D and glCompressedTexSubImage2D calls. Change-Id: I38643f5d279a84f1b7069801d7c106fc8f1ae394
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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16ac25b73a089e840e8d53cb3af3b6ff08ff54a3 |
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07-Nov-2012 |
Andrew Hsieh <andrewhsieh@google.com> |
am 168dfe71: am 5e530e02: am a151a19d: Merge "Fix return type of glGetAttribLocation and glGetUniformLocation" * commit '168dfe71bfafebaa26b6f75df553f5fad7607669': Fix return type of glGetAttribLocation and glGetUniformLocation
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5e530e02bc3073a2e2469df3c333ae14f1b37433 |
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07-Nov-2012 |
Andrew Hsieh <andrewhsieh@google.com> |
am a151a19d: Merge "Fix return type of glGetAttribLocation and glGetUniformLocation" * commit 'a151a19db2fa07295837027fb5d84c02401cc78d': Fix return type of glGetAttribLocation and glGetUniformLocation
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300ad09822db1013d9f28c4bca3680f865533ab6 |
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06-Nov-2012 |
Andrew Hsieh <andrewhsieh@google.com> |
Fix return type of glGetAttribLocation and glGetUniformLocation from int to GLint. See: http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetAttribLocation.xml http://www.khronos.org/opengles/sdk/docs/man/xhtml/glGetUniformLocation.xml Change-Id: I4a9f8e9e34b8c3cca239ae84bfe8f3cdfd94802a
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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090503a01c457feb6e64facfc7eb50c1f5612c6b |
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01-Oct-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Fix NPE Change-Id: Id7af9cd388f3508201f96a0624966c2ce01b4da5
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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3ef9e9671c224af82d2efec1a1e9a275fb9acf44 |
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11-Jun-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Fixup vertex attrib pointers only for GLES2 Change-Id: Ibf280c2a4372ce6e598e164eef0d72b7c0a6d1c2
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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50129e4ae2777dfbe0738f0f69b17f4d8f9400e2 |
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29-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Send vertex attribute data after glDraw() call. This patch enables tracing of vertex attribute data that is specified using glVertexAttribPointer(). At the time the glVertexAttribPointer() call is made, we only receive a pointer in client space, without any indication of the size (# of attributes). This size is known only at the time of the glDraw() call. This patch generates a new message glVertexAttribPointerData() when a draw call is issued that contains the vertex attribute data. A glDrawArrays() call directly gives the size of data to copy. A glDrawElements() call gives the indices to copy. In such a case, all data between the min & max indices drawn are copied and sent to the host. To support glDrawElements() with an element array buffer, this patch also adds state that maintains a copy of all element array buffers. Change-Id: I434da794a0aa9ada8e7474e219ffb1d79b183ecf
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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9801142afbe3d906259b634ef3bc8bebdafe0083 |
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27-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Make code 64-bit safe. Currently, the trace API passes the pointers that need to be patched up via 32 bit integers. Such code will not be 64 bit safe. This patch sends all pointers in a separate array of pointers for the fixup calls to read from. Change-Id: If975333f11a6f6f9a74fba57de328affaed452a5
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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9291da97cbb5f8d3ae5eb9e8d5415ef85916d982 |
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23-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: attach buffer data sent with glBufferData Attach the buffer that is passed with glBufferData and glBufferSubData to the proto buf. Change-Id: I1b4c1172d405736b06cb0a356a6e241e1d60c4d5
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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05df4504e57657994a89e424b6881ee26d0f313c |
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17-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Trace thread time and wall clock time. For each gl function, trace both the thread and wall clock times. Change-Id: I32b6caa67fa50bf915dab89b3c5021ee82e28d55
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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88e8e5a3f16f0003bd2b43142241b8e1a9a46abe |
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15-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: Patch up all glUniform*() calls. This patch updates the trace information for all glUniform*() calls to have the right data (the actual uniforms that are passed). In addition, as soon as a program is linked, information regarding all the active attributes and uniforms is passed on to the debugger. Change-Id: Icfbc6722789b42c413a845cf546577fa6de7da2b
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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a7167f364737c12e621d836f470cf328c6e111cd |
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01-Feb-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: fixup Push & Insert Marker calls Change-Id: I58ced7225fac79ec636a65da4883614a5dce6dff
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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34c726efb54a941a97a6d7252e7c1442d2eded56 |
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17-Jan-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: fixup data for glTexSubImage2D & glDeleteBuffers Change-Id: I1c1deb8c6026ecf1fa0ed5287ccf601416eba6dc
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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e6f43ddce78d6846af12550ff9193c5c6fe5844b |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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3f194e6e3a62cbb846e8948eac8e4ce9aa7444a6 |
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03-Jan-2012 |
Siva Velusamy <vsiva@google.com> |
gltrace: add user settings to control data captured. Currently users do not have control over the amount of data captured during tracing. This patch adds 3 settings that users can enable/disable at runtime: - capture framebuffer on eglSwap() calls - capture framebuffer on glDraw*() calls - capture texture data passed to glTexImage*() calls Disabling these options when not needed signficantly decreases the size of the trace file, and reduces performance overhead for the running application. These settings are stored in the per process GLTraceState. A separate thread listens for commands from the host, and updates the state based on the user commands. Change-Id: Ic4518b94e8bcbc5330ac7138153721caa98b365d
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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56ac6ff9bdc3c117e820c5a361ab45049c8b03f8 |
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16-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
gltrace: add start time & duration to each traced call. Change-Id: Idfec8f715f6000594b6381cbfdee9fdf6d89f484
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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93a826f78f6313db791e6fc880439189897651b3 |
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14-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
gltrace: transport buffering and context management This patch adds two improvements: 1. Protobuf messages are buffered and sent in chunks. 2. Multiple EGL contexts are handled properly: Corresponding to each EGLContext, a GLTraceContext with a unique ID is created. On eglMakeCurrent, the appropriate GLTraceContext is set and is used while tracing subsequent GL Calls in that thread. Change-Id: I34076376d3e5af205c87c7396ea47659844abd6e
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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f132ac35d82a2960542619fb3fb91d22ab256dc7 |
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08-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
gltrace: attach contents of the appropriate framebuffer Currently, gltrace always attaches the contents of the currently bound framebuffer. This patch changes it to attach the contents of FB0 on eglSwap, and the currently bound framebuffer for the glDraw* calls. Change-Id: Ice0520d45d75638fe61cd91149df773074216510
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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a8cfde8897c840ce6a491a054ade806b41df2a70 |
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05-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
gltrace: Make framebuffer contents an optional message. Currently, the contents of the FrameBuffer are sent by encoding them as the last argument to the function call. As a result, it is not possible to know if a message has the framebuffer encoded in it without looking at the function type. This patch modifies the protobuf definition to include a separate optional framebuffer message. Change-Id: Ief3a6950052d927ca0743e729457435b48c25a92
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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0469dd6d55fa331bfd7de9431da98b6340d82271 |
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01-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
glestrace: Framework for GLES tracing library This patch provides a framework for tracing GLES 1.0 and 2.0 functions. It is missing a lot of features, but here are the things it accomplishes: - Stop building the glesv2dbg library, and build the glestrace library instead. - Replace the hooks for glesv2dbg with the ones for glestrace. - Add the basics for the trace library. Currently, this traces all GL functions, but not all required data is sent for all the functions. As a result, it will not be possible to reconstruct the entire GL state on the host side. The files gltrace.pb.* and gltrace_api.* are both generated using the tools/genapi.py script. Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
/frameworks/native/opengl/libs/GLES_trace/src/gltrace_fixup.cpp
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