Lines Matching refs:indices
611 void findMinAndMaxIndices(GLvoid *indices, GLsizei count, GLenum type,
617 if (indices == NULL) {
623 index = *((GLubyte*) indices + i);
625 index = *((GLushort*) indices + i);
677 GLvoid *indices) {
683 /* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
698 indexBuffer = indices;
701 // Rather than sending vertex attribute data that corresponds to the indices
703 // indices being drawn, including the ones not drawn. The min & max indices
704 // provide the range of indices being drawn.
725 /* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
726 GLvoid *indices = pointersToFixup[0];
732 trace_VertexAttribPointerDataForGlDrawElements(context, glmsg, indices);
734 // Fixup indices argument
742 index = *((GLubyte*) indices + i);
744 index = *((GLushort*) indices + i);
903 /* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */